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Editing Dedede Gogogo - Stage 3

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'''Dedede Gogogo - Stage 3''' is the third stage of the [[Dedede Gogogo]] [[Sub-Game]] in ''[[Kirby's Extra Epic Yarn]]''. This stage seems to take aesthetic inspiration from [[Snowy Fields]] while featuring the falling stalactite obstacle from [[Mt. Slide]] and [[Frigid Fjords]]. The main gimmick of Stage 3 is the icy floor that forces King Dedede into a [[Head Slide]]. The stage is unlocked once the player defeats [[Squashini]] in [[Treat Land]]. The [[King Dedede's Theme|main theme]] of Dedede Gogogo plays throughout.
'''Dedede Gogogo - Stage 3''' is the third stage of [[Dedede Gogogo]], the [[Sub-Game]] in ''[[Kirby's Extra Epic Yarn]]''. This stage seems to take aesthetic inspiration from [[Snowy Fields]] while featuring the falling stalactite obstacle from [[Mt. Slide]] and [[Frigid Fjords]]. The main gimmick of Stage 3 is the icy floor that forces King Dedede into a [[Head Slide]]. The stage is unlocked once the player defeats [[Squashini]] in [[Treat Land]]. The [[King Dedede's Theme|main theme]] of Dedede Gogogo plays throughout.


==Overview==
==Overview==
[[File:KEEY Dedede Gogogo stage 3 screenshot.png|thumb|right|300px|King Dedede performing a Head Slide into a wall of Cloth Blocks]]
[[File:KEEY Dedede Gogogo stage 3 screenshot.png|thumb|right|300px|King Dedede performing a Head Slide into a wall of Cloth Blocks]]


This stage begins at the top of a hill with a few semisolid stalactite platforms. As King Dedede proceeds down the icy hill, he will start sliding automatically, collecting [[Bead|Fuse Beads]] and smashing through Cloth and Star Bead [[Block]]s as he goes. Dedede will also encounter Boom Blocks that he must either jump over or slide under.
This stage begins at the top of a hill with a few semisolid stalactite platforms. As King Dedede proceeds down the icy hill, he will start to Head Slide automatically, collecting beads and smashing through cloth and Star Bead [[Block]]s as he goes. Dedede will also encounter Boom Blocks that he must either jump over or slide under.


In the following section, King Dedede will reach the base of the hill and enter a cave in which the ground is no longer covered in ice. Inside the cave, Dedede will be met with a [[yarn mole]], some more blocks, and plenty of stalactite platforms. The platforms create branching paths which contain different obstacles and rewards. King Dedede must execute a somewhat precise jump off of a stalactite to reach the top of the last branching path. If he succeeds, he will be rewarded with beads and a Lumina.  
In the following section, King Dedede will reach the base of the hill and enter a cave in which the ground is no longer covered in ice. Inside the cave, Dedede will be met with a [[yarn mole]], some more blocks, and plenty of stalactite platforms. The platforms create branching paths which contain different obstacles and rewards. King Dedede must execute a somewhat precise jump off of a stalactite to reach the top of the last branching path. If he succeeds, he will be rewarded with [[Bead|Fuse Beads]] and a Lumina.  


After exiting the first cave section, King Dedede will need to slide down a hill into yet another cave. Before entering the cave, though, Dedede will come across a segment of ground that he can slide under to obtain a Lumina or jump over to smash some Cloth Blocks. Then, upon entering the cave, Dedede must smash through a wall of blocks and traverse stalactite platforms. Some of these platforms have Boom Blocks on or underneath them that King Dedede must avoid.  
After exiting the first cave section, King Dedede will need to slide down a hill into yet another cave. Before entering the cave, though, Dedede will come across a segment of ground that he can slide under to obtain a Lumina or jump over to smash some Cloth Blocks. Then, upon entering the cave, Dedede must smash through a wall of blocks and traverse stalactite platforms. Some of these platforms have Boom Blocks on or underneath them that King Dedede must avoid.  
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|-
|-
|1
|1
|Above a small bump, shortly after the first Boom Block.
|Above a small bump shortly after the first Boom Block.
|Jump from a Head Slide.
|King Dedede must jump from his Head Slide to obtain this Lumina.
|-
|-
|2
|2
|Atop a series of stalactite platforms in the first cave section of the stage.
|Atop a series of stalactite platforms in the first cave section of the stage.
|Jump on the stalactite platform.
|Dedede must jump on the stalactite platform to obtain this Lumina.
|-
|-
|3
|3
|In midair, following a stalactite platform that is located shortly after the second Lumina.
|In midair, following a stalactite platform that is located shortly after the second Lumina.
|Jump on the stalactite platform and quickly perform a second jump.
|Dedede must jump on the stalactite platform and quickly perform a second jump to obtain this Lumina.
|-
|-
|4
|4
|After the first cave section and underneath a long segment of ground.
|After the first cave section and underneath a long segment of ground.
|Slide underneath the floating island.
|To obtain this Lumina, King Dedede should slide underneath the floating island.
|-
|-
|5
|5
|Atop a stalactite platform in the second cave section of the stage.
|Atop a stalactite platform in the second cave section of the stage.
|Jump on the stalactite platform.
|Dedede must jump on the stalactite platform to obtain this Lumina.
|-
|-
|6
|6
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|8
|8
|Near the end of the level, after two walls of blocks that King Dedede must smash through with a Head Slide.
|Near the end of the level, after two walls of blocks that King Dedede must smash through with a Head Slide.
|Jump when King Dedede is at the lowest point of a particular divot.
|To obtain this Lumina, King Dedede must jump when he is at the lowest point of a particular divot.
|-
|-
|}
|}
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