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Editing Mix

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In ''[[Kirby's Return to Dream Land]]'', the Mix roulette is always random, regardless of the ability-providing enemies that are inhaled, making it the only game in the series to have this distinction. However, once all 23 abilities are generated in the Mix order, this order will continuously loop until slowing down and eventually landing on the tenth ability in the generated order. At least three enemies with abilities need to be swallowed in order to trigger the Mix, a trait unique to this game. A [[Super Ability]] will always take priority over a Mix.<ref>[https://kb.speeddemosarchive.com/Kirby%27s_Return_to_Dream_Land/Mechanics#Mixing_Mechanics ''Kirby's Return to Dream Land'' Mixing Mechanics]</ref>
In ''[[Kirby's Return to Dream Land]]'', the Mix roulette is always random, regardless of the ability-providing enemies that are inhaled, making it the only game in the series to have this distinction. However, once all 23 abilities are generated in the Mix order, this order will continuously loop until slowing down and eventually landing on the tenth ability in the generated order. At least three enemies with abilities need to be swallowed in order to trigger the Mix, a trait unique to this game. A [[Super Ability]] will always take priority over a Mix.<ref>[https://kb.speeddemosarchive.com/Kirby%27s_Return_to_Dream_Land/Mechanics#Mixing_Mechanics ''Kirby's Return to Dream Land'' Mixing Mechanics]</ref>


In ''[[Kirby's Return to Dream Land Deluxe]]'', in addition to swallowing three or more enemies that provide abilities, the Mix can also be triggered by swallowing two enemies that provide different abilities, like in all games since ''Kirby: Triple Deluxe''. In addition, it now always runs in a fixed order (but still starts in a random position), namely:
In ''[[Kirby's Return to Dream Land Deluxe]]'', in addition to swallowing three or more enemies that provide abilities, the Mix can also be triggered by swallowing two enemies that provide different abilities, like in the majority of other ''Kirby'' games. In addition, it now always runs in a fixed order (but still starts in a random position), namely:


Festival → Needle → Spear → Bomb → Sand → Sword → Water → Hammer → Spark → Mike → Parasol → Whip → Fire → Ninja → Hi-Jump → Ice → Mecha → Cutter → Leaf → Wing → Beam → Crash → Stone → Tornado → Fighter → Sleep ↩
Festival → Needle → Spear → Bomb → Sand → Sword → Water → Hammer → Spark → Mike → Parasol → Whip → Fire → Ninja → Hi-Jump → Ice → Mecha → Cutter → Leaf → Wing → Beam → Crash → Stone → Tornado → Fighter → Sleep ↩
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