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Dive Attack: Difference between revisions

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A '''Dive Attack''' refers to the ability to attack an enemy by falling onto them from a sufficient distance.
A '''Dive Attack''' refers to the ability to attack an enemy by falling onto them from a sufficient distance.


Debuting in ''[[Kirby's Adventure]]'', Kirby assumes a headlong falling position once he has fallen (while not puffed up) for long enough. Once in this position, he can then [[Damage|harm]] an enemy without taking damage himself if he lands on it, assuming that enemy is not invulnerable. This can also be used to nullify damage from certain projectiles, such as [[Waddle Doo]]'s [[Beam]] attack.
Debuting in ''[[Kirby's Adventure]]'', Kirby assumes a headlong falling position once he has fallen (while not puffed up) for long enough. Once in this position, he can then [[Damage|harm]] an enemy without taking damage himself if he lands on it, assuming that enemy is not invulnerable. This can also be used to nullify damage from certain projectiles, such as [[Waddle Doo]]'s [[Beam]] attack. Kirby normally bounces up when hitting the ground during a Dive Attack, but if the down button is held, he will not bounce.


This move can be performed in nearly every main series ''Kirby'' game, though it has grown gradually less effective over the series timeline.
This move can be performed in nearly every main series ''Kirby'' game, though it has grown gradually less effective over the series timeline.
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==Gallery==
==Gallery==
<gallery>
<gallery>
KPR Kirby Dive Attack.png|Kirby performs a dive attack on an unsuspecting metal [[Waddle Dee]].
KPR Kirby Dive Attack.png|Kirby performs a dive attack on an unsuspecting [[Toughness Waddle Dee]].  
KPR Kirby Dive Attack.gif|An animated dive attack.
KPR Kirby Dive Attack.gif|An animated dive attack.
</gallery>
</gallery>

Revision as of 20:49, 19 January 2021

A Dive Attack refers to the ability to attack an enemy by falling onto them from a sufficient distance.

Debuting in Kirby's Adventure, Kirby assumes a headlong falling position once he has fallen (while not puffed up) for long enough. Once in this position, he can then harm an enemy without taking damage himself if he lands on it, assuming that enemy is not invulnerable. This can also be used to nullify damage from certain projectiles, such as Waddle Doo's Beam attack. Kirby normally bounces up when hitting the ground during a Dive Attack, but if the down button is held, he will not bounce.

This move can be performed in nearly every main series Kirby game, though it has grown gradually less effective over the series timeline.

Gallery

Trivia

  • In the Super Smash Bros. series, Kirby's free-falling animation (which is rarely seen) resembles the dive attack position. Unfortunately, it cannot do damage in these games.