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Invader Armor: Difference between revisions

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m (Minor fix.)
(→‎Battle: It's kind of sad how this boss only has THREE total attacks across each of its battles. It is the only miniboss in Planet Robobot to change attack strategy slightly in the subsequent rematches.)
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In combat, Invader Arm{{o}}r uses punches, slams, and jet dashes, all of which leave [[Recoil Star|stars]] on impact which can be [[Inhale|inhaled]] and spat out to deal [[damage]]. Its slow movement is rather predictable, however, and it can be defeated after only a few hits.
In combat, Invader Arm{{o}}r uses punches, slams, and jet dashes, all of which leave [[Recoil Star|stars]] on impact which can be [[Inhale|inhaled]] and spat out to deal [[damage]]. Its slow movement is rather predictable, however, and it can be defeated after only a few hits.


The following lists the Invader Arm{{o}}r's attacks from ''Kirby: Planet Robobot.'' The names of each attack are conjectural unless otherwise stated.
The following lists the Invader Arm{{o}}r's attacks from ''Kirby: Planet Robobot.'' Italics indicate an attack not available in the Patched Plains battle. The names of each attack are conjectural unless otherwise stated.


{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2" width="50%"
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2" width="50%"
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|-
|-
| '''Invader Punch'''
| '''Invader Punch'''
| {{center|The arm{{o}}r throws out a right punch. Stars are left behind upon punching.}}
| {{center|The arm{{o}}r walks a bit and then throws out a right punch. Stars are left behind upon punching.}}
|-
|-
| '''Invader Slam'''
| '''Invader Slam'''
| {{center|The arm{{o}}r throws out a right punch, then a left punch and then slams with both arms. Stars are left behind after each punch and slam.}}
| {{center|The arm{{o}}r walks a bit before throwing out one or two punches with one arm and then slamming with both arms. Stars are left behind after each punch and slam. The arm{{o}}r might do the two-punch and slam combo twice in a row.}}
|-
|-
| '''Hover'''
| '''Invader Boost'''
| {{center|The arm{{o}}r jumps and hovers in the air for a short duration before landing back on the ground.}}
| {{center|The arm{{o}}r boosts forward and stops just before it hits one of the sides of the arena. The arm{{o}}r might boost three times in a row in the Access Ark battle. Stars are left behind at the start of the boost and at the end of it.}}
|-
|-
| '''Invader Boost'''
| '''''Hover'''''
| {{center|The arm{{o}}r boosts forward before stopping upon approaching one of the sides of the arena. In the battle in [[Access Ark - Stage 5]], the arm{{o}}r might turn around before boosting forward. It can do this three times in a row in the second phase of said battle. Stars are left behind at the start of the boost and at the end of it.}}
| {{center|The arm{{o}}r double-jumps and hovers in the air for a short duration before slamming the ground. The hover lasts a shorter time in the Access Ark battle. Stars are left behind after the ground slam.}}
|}
|}
In the Patched Plains battle, the Invader Arm{{o}}r will attack in a fixed order on loop as follows:
#Invader Punch
#Invader Slam [1 punch then slam]
After losing enough health, the arm{{o}}r will abruptly switch to this pattern:
#Invader Boost
#Invader Punch
#Invader Slam [1 punch then slam]
In the Resolution Road battle, the Invader Am{{o}}r will attack in a fixed order on loop as follows:
#Invader Slam [1 punch then slam]
#Invader Slam [2 punches than slam]
After losing enough health, the arm{{o}}r will abruptly switch to this pattern:
#Hover
#Invader Boost
#Invader Slam [2 punches then slam] x2
In the Access Ark battle, the Invader Arm{{o}}r will attack in a fixed order on loop as follows:
#Invader Boost
#Invader Slam [2 punches then slam]
#Invader Slam [1 punch then slam]
After losing enough health, the arm{{o}}r will abruptly switch to this pattern:
#Hover
#Invader Boost x3
#Invader Slam [2 punches then slam] x2


==Gallery==
==Gallery==

Revision as of 00:23, 18 July 2021


Invader ArmTemplate:Or
KPR Invader Armor.png
Invader ArmTemplate:Or in the Access Ark.
Details
Debut game Kirby: Planet Robobot (2016)
Copy Ability [[Robobot Armor|Robobot ArmTemplate:Or]]
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Invader ArmTemplate:Or is a Mid-Boss that appears in Kirby: Planet Robobot. As its name implies, it is one of many mech suits deployed by the Haltmann Works Company to invade Popstar. When defeated, the pilot flies out of the armTemplate:Or, leaving Kirby to take it for himself. After jumping into it, Kirby transforms it into the [[Robobot Armor|Robobot ArmTemplate:Or]].

The Invader ArmTemplate:Or first appears in Patched Plains - Stage 2, and reappears as a mid-boss in Resolution Road - Stage 2 and Access Ark - Stage 5.

The Invader ArmTemplate:Or itself resembles a larger Kirby in terms of its physique, but with more well-defined arms and legs. It also possesses numerous rivets, spikes, and other doodads. Its pilot, by comparison, is a small, round creature very similar in physique to Kirby, with a black mask and white body with blue feet and purple hands.

Battle

In combat, Invader ArmTemplate:Or uses punches, slams, and jet dashes, all of which leave stars on impact which can be inhaled and spat out to deal damage. Its slow movement is rather predictable, however, and it can be defeated after only a few hits.

The following lists the Invader ArmTemplate:Or's attacks from Kirby: Planet Robobot. Italics indicate an attack not available in the Patched Plains battle. The names of each attack are conjectural unless otherwise stated.

Invader ArmTemplate:Or's attacks  
Attack Description
Invader Punch
The armTemplate:Or walks a bit and then throws out a right punch. Stars are left behind upon punching.
Invader Slam
The armTemplate:Or walks a bit before throwing out one or two punches with one arm and then slamming with both arms. Stars are left behind after each punch and slam. The armTemplate:Or might do the two-punch and slam combo twice in a row.
Invader Boost
The armTemplate:Or boosts forward and stops just before it hits one of the sides of the arena. The armTemplate:Or might boost three times in a row in the Access Ark battle. Stars are left behind at the start of the boost and at the end of it.
Hover
The armTemplate:Or double-jumps and hovers in the air for a short duration before slamming the ground. The hover lasts a shorter time in the Access Ark battle. Stars are left behind after the ground slam.

In the Patched Plains battle, the Invader ArmTemplate:Or will attack in a fixed order on loop as follows:

  1. Invader Punch
  2. Invader Slam [1 punch then slam]

After losing enough health, the armTemplate:Or will abruptly switch to this pattern:

  1. Invader Boost
  2. Invader Punch
  3. Invader Slam [1 punch then slam]

In the Resolution Road battle, the Invader AmTemplate:Or will attack in a fixed order on loop as follows:

  1. Invader Slam [1 punch then slam]
  2. Invader Slam [2 punches than slam]

After losing enough health, the armTemplate:Or will abruptly switch to this pattern:

  1. Hover
  2. Invader Boost
  3. Invader Slam [2 punches then slam] x2

In the Access Ark battle, the Invader ArmTemplate:Or will attack in a fixed order on loop as follows:

  1. Invader Boost
  2. Invader Slam [2 punches then slam]
  3. Invader Slam [1 punch then slam]

After losing enough health, the armTemplate:Or will abruptly switch to this pattern:

  1. Hover
  2. Invader Boost x3
  3. Invader Slam [2 punches then slam] x2

Gallery

Names in other languages

Language Name Meaning
German Invasorenpanzer Invadertank
Korean 인베이드 아머
Inbeideu Ameo
Invader ArmTemplate:Or