Grape Garden - Stage 4: Difference between revisions
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==Overview== | ==Overview== | ||
The stage takes place in five major | The stage takes place in five major rooms. The first has Kirby walking along a straightforward path past a multitude of enemies. | ||
The | The second room has Kirby bounding between platforms over a wide pit. | ||
In the third room, Kirby finds himself on a long series of alternating slopes leading downward. Kirby can use the [[Wheel]] ability here to race a [[Bomb Block]] trigger and hopefully reach the bottom before it does to net a [[1-Up]]. | |||
The | The fourth room is a cave containing a few trapped enemies. To the right is a pit containing a [[Phan Phan]] (or [[Rolling Turtle]] in ''Kirby's Adventure''). Defeating and swallowing it yields the [[Throw]] ability. | ||
The last room is a tunnel which can serve as a practice area for the [[Throw]] ability. The stage exit lays at the end of this path. | The last room is a tunnel which can serve as a practice area for the [[Throw]] ability. The stage exit lays at the end of this path. |
Revision as of 16:58, 26 February 2022
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Grape Garden - Stage 4 is the fourth stage of Grape Garden, the fourth level of Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land.
Overview
The stage takes place in five major rooms. The first has Kirby walking along a straightforward path past a multitude of enemies.
The second room has Kirby bounding between platforms over a wide pit.
In the third room, Kirby finds himself on a long series of alternating slopes leading downward. Kirby can use the Wheel ability here to race a Bomb Block trigger and hopefully reach the bottom before it does to net a 1-Up.
The fourth room is a cave containing a few trapped enemies. To the right is a pit containing a Phan Phan (or Rolling Turtle in Kirby's Adventure). Defeating and swallowing it yields the Throw ability.
The last room is a tunnel which can serve as a practice area for the Throw ability. The stage exit lays at the end of this path.
Differences between versions
While graphical changes and re-interpretations are common between the two versions of the game, the change is particularly notable in this stage. The first area is depicted as a flat artificial construct with lots of turbines in the background in Kirby's Adventure, while in Kirby: Nightmare in Dream Land, it instead resembles a more natural forest landscape with a variable floor. The second area likewise features a more abstract layout in the older title, while in the newer one, it is a continuation of the forest theme. In addition, the choice of music for this stage also differs between versions, with Kirby's Adventure using the main 'Grape Garden' theme and Kirby: Nightmare in Dream Land using the 'Forest Stage' theme.
Enemies and Mid-Boss
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