CPU: Difference between revisions

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The following is a quick rundown of what can be expected of CPU opponents at each level of difficulty:
The following is a quick rundown of what can be expected of CPU opponents at each level of difficulty:
*Level 1: CPUs waddle about slowly, often in random directions. Occasionally, they throw out an attack in the direction of an opponent. They are capable of bouncing back from being knocked down on occasion, but they do not use charge attacks outside of the specific objective in [[Crazy Theater]]. They will not attempt to pick up downed opponents. In teams, these CPUS may attempt to fruitlessly attack each-other. In Crazy Theater, they are likely to stand on the wrong answer in certain panel challenges. In other game modes like [[Apple Scramble]] or [[Rocket Rumble]], they will not attempt to sabotage the opposing players.
*Level 1: CPUs waddle about slowly, often in random directions. Occasionally, they throw out an attack in the direction of an opponent. They are capable of bouncing back from being knocked down on occasion, but they do not use charge attacks outside of the specific objective in [[Crazy Theater]]. They will not attempt to pick up downed opponents. In teams, these CPUs may attempt to fruitlessly attack each-other. In Crazy Theater, they are likely to stand on the wrong answer in certain panel challenges. In other game modes like [[Apple Scramble]] or [[Rocket Rumble]], they will not attempt to sabotage the opposing players.
*Level 2: CPUs place slightly higher priority on the objective of the round, but are still largely aimless outside of plain fighting. Additionally, they will occasionally toss items at opponents to knock them down. They throw out attacks more frequently, and will make some effort to sabotage opponents instead of just trying to attack them. They still do not typically use charge attacks or pick up downed opponents.
*Level 2: CPUs place slightly higher priority on the objective of the round, but are still largely aimless outside of plain fighting. Additionally, they will occasionally toss items at opponents to knock them down. They throw out attacks more frequently, and will make some effort to sabotage opponents instead of just trying to attack them. They still do not typically use charge attacks or pick up downed opponents.
*Level 3: CPUs will start to use charge attacks at this level. Their attacks also become more focused and frequent, they become better at dodging, and they recover more often from being knocked down. They still do not have much sense of objective during games like Rocket Rumble, however.
*Level 3: CPUs will start to use charge attacks at this level. Their attacks also become more focused and frequent, they become better at dodging, and they recover more often from being knocked down. They still do not have much sense of objective during games like Rocket Rumble, however.