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The door leads to a hall with a spiked floors and walls. The Kirbys will need to fill the room with water to pass through safely. | The door leads to a hall with a spiked floors and walls. The Kirbys will need to fill the room with water to pass through safely. | ||
The next area has a water level which | The next area has a water level which changes periodically. Stickles will be vulnerable when exposed to the air. Further in, the Kirbys will need to contend with some [[Glutbulb]]s shooting sparks. | ||
Down in the ship depths, the Kirbys will need to wrestle some [[Battybat]]s. From there, the Kirbys have to lower the water level using the gear, then run for it to get to the door in time. | Down in the ship depths, the Kirbys will need to wrestle some [[Battybat]]s. From there, the Kirbys have to lower the water level using the gear, then run for it to get to the door in time. |
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