Butter Building - Stage 2: Difference between revisions

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{{Good|page}}
{{Infobox-KAStage
{{Infobox-KAStage
|image=[[File:Butter Building NinDL Stage 2.jpg|350px]]
|image=[[File:KNiDL Butter Building Stage 2.png]]
|caption=Kirby ascends the tower in ''Kirby: Nightmare in Dream Land''.
|caption=Kirby ascends the tower in ''Kirby: Nightmare in Dream Land''.
|level=[[Butter Building]]
|level=[[Butter Building]]
|midboss=[[Bugzzy]], [[Grand Wheelie]]
|midboss=[[Bugzzy]], [[Grand Wheelie]]
|switch={{N}}
|switch={{N}}
|theme music=
<tabs>
<tab name="Kirby’s Adventure">
[[File:Butter Building KA.oga]]
</tab>
<tab name="Kirby: Nightmare in Dream Land">
[[File:KNiDL Butter Building Sample.oga]]
</tab>
</tabs>
|theme title="[[Butter Building (theme)|Butter Building]]"
|description=Clips of the music that plays in Butter Building - Stage 2
|previousstage=[[Butter Building - Stage 1]]
|previousstage=[[Butter Building - Stage 1]]
|nextstage=[[Butter Building - Stage 3]]
|nextstage=[[Butter Building - Stage 3]]
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==Overview==
==Overview==
This stage consists of seven primary areas (six in ''Kirby's Adventure''). The first area is a tall room separated by slopes and walkways. Up top is a [[Poppy Bros. Jr.]] balancing on a [[Maxim Tomato]].
This stage consists of seven primary rooms (six in ''Kirby's Adventure''). The first area is a tall room separated by slopes and walkways. Up top is a [[Poppy Bros. Jr.]] balancing on a [[Maxim Tomato]].


From there, Kirby finds himself inside a narrow tower which he must climb past various foes on watch.
In the second room, Kirby finds himself inside a narrow tower which he must climb, past various foes on watch.


The third area has Kirby climbing a cave-like series of vertical tunnels, with [[Rocky]]s falling from above. Keeping to the [[Fall-through Platform|soft platforms]] can allow Kirby to avoid these as he ascends.
The third room has Kirby climbing a cave-like series of vertical tunnels, with [[Rocky]]s falling from above. Keeping to the [[thin floor]]s can allow Kirby to avoid these as he ascends.


The fourth room is a long and winding road past many spikes and other hazards. To make traversing this safer, Kirby can bust open a side-passage at the start and enter a room with a [[Grand Wheelie]]. Using its power makes this path a breeze.
The fourth room is a long and winding road past many [[spike]]s and other hazards. To make traversing this safer, Kirby can bust open a side-passage at the start and enter a room with a [[Grand Wheelie]]. Using its power makes this path a breeze.


From there, Kirby enters a small room guarded by two [[Pengy]] and containing two items that Kirby will need to be quick to obtain.
In the fifth room, Kirby enters a small room guarded by two [[Pengy]]s and containing two items that Kirby will need to be quick to obtain.


Another small room awaits, this one holding [[Bugzzy]], who needs to be defeated to advance.
The sixth room contains [[Bugzzy]], who needs to be defeated to advance.


The last room is a romp through a hallway past multiple enemies to reach the stage exit.
The last room is a romp through a hallway past multiple enemies to reach the stage exit.


===Differences between versions===
===Differences between versions===
In the original ''Kirby's Adventure'', the second area is a 'spinning tower' section where Kirby walks along a tower balcony and dodges flying enemies. In ''Kirby: Nightmare in Dream Land'', this room is replaced with the one described in the overview above.
In the original ''Kirby's Adventure'', the second room is a 'spinning tower' section where Kirby walks along a tower balcony and dodges flying enemies. In ''Kirby: Nightmare in Dream Land'', this room is replaced with the one described in the overview above.


In addition, the original version had the stage exit appear right after defeating [[Bugzzy]]. In the ''Kirby: Nightmare in Dream Land'' version, one more room is added after this.
In addition, the original version had the stage exit appear right after defeating [[Bugzzy]]. In the ''Kirby: Nightmare in Dream Land'' version, one more room is added after this.


====Enemies and Mid-Bosses====
==Enemies and Mid-Bosses==
{| width=50%
{| width=50%
|<tabs>
|<tabs>