Butter Building - Stage 6: Difference between revisions
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{{Infobox-KAStage | {{Infobox-KAStage | ||
|image=[[File:KNiDL Butter Building Stage 6.png]] | |image=[[File:KNiDL Butter Building Stage 6.png]] | ||
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|level=[[Butter Building]] | |level=[[Butter Building]] | ||
|switch={{Y}} | |switch={{Y}} | ||
|theme music= | |||
<tabs> | |||
<tab name="Kirby’s Adventure"> | |||
[[File:Butter Building KA.oga]] | |||
</tab> | |||
<tab name="Kirby: Nightmare in Dream Land"> | |||
[[File:KNiDL Butter Building Sample.oga]] | |||
</tab> | |||
</tabs> | |||
|theme title="[[Butter Building (theme)|Butter Building]]" | |||
|description=Clips of the music that plays in Butter Building - Stage 6 | |||
|previousstage=[[Butter Building - Stage 5]] | |previousstage=[[Butter Building - Stage 5]] | ||
|nextstage=[[Butter Building - Stage 7]] (boss fight) | |nextstage=[[Butter Building - Stage 7]] (boss fight) |
Latest revision as of 12:42, 21 April 2024
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Butter Building - Stage 6 is the sixth stage of Butter Building, the third level of Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land. It is the final regular stage of Butter Building, and is followed by a boss battle against the moon and sun duo, Mr. Shine & Mr. Bright.
Overview[edit]
The stage consists of seven primary areas. The first is a small room containing a trapped Laser Ball.
The second area is a long hallway with sloped corners, perfect for the Laser ability.
In the third area, Kirby finds himself in a vertical brick ascent past a number of foes.
The fourth area is an exterior section of the tower, where more enemies must be dealt with. The tower once again rotates (in Kirby's Adventure) or fades in (in Kirby: Nightmare in Dream Land) to reveal the door to the next area.
In the fifth area, Kirby has to climb up the side of the tower using cloud steps. Along the way, a side-room can be accessed behind some Star Blocks embedded in the tower which leads past a Bomb Block challenge to a Big Switch. Back on the main path, Kirby will need to climb still higher to progress.
For the sixth area, Kirby finds himself in a dark hallway. To illuminate the area, he can swallow a Cool Spook and use its ability.
In the last area, Kirby will have to ascend a narrow tower, though this can be made easier by borrowing a nearby Starman's power.
Enemies[edit]
Sprite (KA/KNiDL) | Name | Copy Ability | Sprite (KA/KNiDL) | Name | Copy Ability |
---|---|---|---|---|---|
Blade Knight | Sword | Rocky | Stone | ||
Bomber | Crash | Scarfy | N/A | ||
Cool Spook | Light | Shotzo | N/A | ||
Gordo | N/A | Sir Kibble | Cutter | ||
Hot Head | Fire | Slippy | None | ||
Laser Ball | Laser | Starman | Hi-Jump | ||
Pengy | Ice | Twizzy | None | ||
Poppy Bros. Jr. | None | Waddle Dee | None |