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Nutty Noon - Stage 6: Difference between revisions

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m (→‎Overview: For consistency with the other Return to Dream Land boss stage pages, since those also mention the Copy Essences available before battle.)
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{{construction|This page is being refurbished to account for KRtDLD info. Hang tight. --[[User:Samwell|Samwell]] ([[User talk:Samwell|talk]]) 04:44, 1 March 2023 (UTC)}}
{{Infobox-KRtDLStage
{{Infobox-KRtDLStage
|image=[[File:KRtDLD Nutty Noon Stage 6 select screenshot.png|350px]]
|image=[[File:KRtDLD Nutty Noon Stage 6 select screenshot.png|350px]]
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|sphere=[[Lor Starcutter|Mast]]
|sphere=[[Lor Starcutter|Mast]]
|boss=[[Grand Doomer]]
|boss=[[Grand Doomer]]
|theme music=[[File:Battle on the Horizon sample KRtDL.oga]]
|theme title="[[Battle on the Horizon]]"
|description=Clip of the theme that plays in Nutty Noon - Stage 6.
|previousstage=[[Nutty Noon - Stage 5]]
|previousstage=[[Nutty Noon - Stage 5]]
|nextstage=[[Egg Engines - Stage 1]]
|nextstage=[[Egg Engines - Stage 1]]
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== Overview ==
== Overview ==
[[File:KRtDLD Nutty Noon Stage 6 screenshot 05.png|thumb|250px|Kirby jumps to avoid one of Grand Doomer's attacks from the background.]]
[[File:KRtDLD Nutty Noon Stage 6 screenshot 05.png|thumb|left|250px|Kirby jumps to avoid one of Grand Doomer's attacks from the background.]]
{{main|Grand Doomer}}
{{main|Grand Doomer}}
Kirby starts out at the bottom of a large, blue tower in a starry night setting, like the ones found in [[Nutty Noon - Stage 4|Stage 4]]. Kirby must ascend the tower by climbing up many [[ladder]]s leading to the top. On his way up, the path becomes more narrow, until he finds an open area where he can pick up a [[Copy Essence]] if desired. After equipping himself, Kirby can use a [[Warp Star]] to blast off to another tower. There he must walk through a hallway, but something isn't right: the jingle that plays after defeating a [[boss]] plays throughout the hallway instead of an intense melody. At the end of the hallway, the Mast is finally in sight. As Kirby reaches for it, [[Grand Doomer]] appears, gobbles up the Lor's mast and engages Kirby and his friends in combat. When its [[health]] is close to fully depleting, it encases itself in a solid mass and Kirby must get rid of it using the [[Ultra Sword]].
Kirby starts out at the bottom of a large, blue tower in a starry night setting, like the ones found in [[Nutty Noon - Stage 4|Stage 4]]. Kirby must ascend the tower by climbing up many [[ladder]]s leading to the top. On his way up, the path becomes more narrow, until he finds an open area where he can pick up the [[Whip]], [[Cutter]], [[Wing]] and [[Fighter]] abilities from [[Copy Essence]]s if desired (in ''Kirby's Return to Dream Land Deluxe'', the [[Sand]] and [[Mecha]] copy essences are also present). After equipping himself, Kirby can use a [[Warp Star]] to blast off to another tower. There he must walk through a hallway, but something isn't right: the jingle that plays after defeating a [[boss]] plays throughout the hallway instead of an intense melody. At the end of the hallway, the Mast is finally in sight. As Kirby reaches for it, [[Grand Doomer]] appears, gobbles up the Lor's mast and engages Kirby and his friends in combat. When its [[health]] is close to fully depleting, it encases itself in a solid mass and Kirby must get rid of it using the [[Ultra Sword]].


In Extra Mode, Kirby must contend with the gloomy red Grand Doomer EX instead. Its attacks are much faster and it shoots more orbs at Kirby. In its shield phase, it will also use [[Deadly Sun]].
In Extra Mode, Kirby must contend with the gloomy red Grand Doomer EX instead. Its attacks are much faster and it shoots more orbs at Kirby. In its shield phase, it will also use [[Deadly Sun]].
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KRtDL Grand Doomer battle screenshot.png|Kirby takes on [[Grand Doomer]].
KRtDL Grand Doomer battle screenshot.png|Kirby takes on [[Grand Doomer]].
KRtDL Grand Doomer using Bound Pound screenshot.png|Grand Doomer using [[Bound Pound]] in the last phase of the fight
KRtDL Grand Doomer using Bound Pound screenshot.png|Grand Doomer using [[Bound Pound]] in the last phase of the fight
KRTDL-map-A-5-6.jpg|Stage map
</gallery>
</gallery>


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</gallery>
</gallery>


== Video Walkthrough ==
==== Extra Mode ====
{{Youtube|0LF5F4N7APU|300|Walkthrough of Nutty Noon - Stage 6}}
<gallery>
KRtDLD Nutty Noon Stage 6 EX screenshot 01.png|Kirby spits a star at Grand Doomer EX as it passes by.
KRtDLD Nutty Noon Stage 6 EX screenshot 02.png|Kirby narrowly avoids one of Grand Doomer EX's swoops.
KRtDLD Nutty Noon Stage 6 EX screenshot 03.png|Kirby avoids Grand Doomer EX's burning attack.
KRtDLD Nutty Noon Stage 6 EX screenshot 04.png|Grand Doomer EX starts firing orbs in a spiral pattern.
KRtDLD Nutty Noon Stage 6 EX screenshot 05.png|Grand Doomer EX flares up in an icy blast.
KRtDLD Nutty Noon Stage 6 EX screenshot 06.png|Grand Doomer EX approaches Kirby using [[Deadly Sun]].
KRtDLD Nutty Noon Stage 6 EX screenshot 07.png|Kirby finishes off Grand Doomer EX using Ultra Sword.
</gallery>
 
== Video walkthroughs ==
{{Youtube|0LF5F4N7APU|300|Walkthrough of Nutty Noon - Stage 6 in ''Kirby's Return to Dream Land''.}}
{{Youtube|gLiaecHjSFY|300|Walkthrough of Nutty Noon - Stage 6 in Extra Mode in ''Kirby's Return to Dream Land Deluxe''.}}


{{clear}}
{{clear}}

Revision as of 04:25, 10 May 2024

Nutty Noon - Stage 6
KRtDLD Nutty Noon Stage 6 select screenshot.png
Nutty Noon - Stage 6 in the level hub.
Details
Level Nutty Noon
Energy Sphere(s) Mast
Boss(es) Grand Doomer
Theme music

Clip of the theme that plays in Nutty Noon - Stage 6.

Stage order
Nutty Noon - Stage 5 Egg Engines - Stage 1
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Nutty Noon - Stage 6 (simply called Stage 6 or 5-6 in-game) is the boss stage of Nutty Noon in Kirby's Return to Dream Land and its remake—Kirby's Return to Dream Land Deluxe. It is the final stage of Nutty Noon and the fifth boss stage of the game, where Grand Doomer is fought. Completing this stage awards Kirby and co. the Lor Starcutter's Mast and grants access to Egg Engines, on the faraway planet Halcandra.

Overview

Kirby jumps to avoid one of Grand Doomer's attacks from the background.
Main article: Grand Doomer

Kirby starts out at the bottom of a large, blue tower in a starry night setting, like the ones found in Stage 4. Kirby must ascend the tower by climbing up many ladders leading to the top. On his way up, the path becomes more narrow, until he finds an open area where he can pick up the Whip, Cutter, Wing and Fighter abilities from Copy Essences if desired (in Kirby's Return to Dream Land Deluxe, the Sand and Mecha copy essences are also present). After equipping himself, Kirby can use a Warp Star to blast off to another tower. There he must walk through a hallway, but something isn't right: the jingle that plays after defeating a boss plays throughout the hallway instead of an intense melody. At the end of the hallway, the Mast is finally in sight. As Kirby reaches for it, Grand Doomer appears, gobbles up the Lor's mast and engages Kirby and his friends in combat. When its health is close to fully depleting, it encases itself in a solid mass and Kirby must get rid of it using the Ultra Sword.

In Extra Mode, Kirby must contend with the gloomy red Grand Doomer EX instead. Its attacks are much faster and it shoots more orbs at Kirby. In its shield phase, it will also use Deadly Sun.

Enemies, Boss and abilities

Regular Enemies Boss

*These enemies only appear in Extra Mode.

Abilities Super Ability

Gallery

Kirby's Return to Dream Land

Kirby's Return to Dream Land Deluxe

Extra Mode

Video walkthroughs

Walkthrough of Nutty Noon - Stage 6 in Kirby's Return to Dream Land.
Walkthrough of Nutty Noon - Stage 6 in Extra Mode in Kirby's Return to Dream Land Deluxe.