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Olive Ocean - Room 14: Difference between revisions

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==Overview==
==Overview==
This room is a long winding tunnel that consists of numerous dry and wet portions. Many of the underwater tunnels have currents in them, which will restrict Kirby's options somewhat. A [[1-Up]] can be obtained here through a timed [[switch]] [[gate]] if Kirby is fleet enough, or if he improvises an explosive solution. From there, past a [[Foley]], another water tunnel can be reached which winds and pushed Kirby along, though it's not all fun and games; several [[spike]]s line the walls in places. At the end, a [[Sir Kibble]] and an [[Energy Drink]] await Kirby before he opens the door to Goal 2.
This room is a long winding tunnel that consists of numerous dry and wet portions. Many of the underwater tunnels have currents in them, which will restrict Kirby's options somewhat. A [[1-Up]] can be obtained here through a timed [[switch]] [[gate]] if Kirby is fleet enough, or if he improvises an explosive solution. From there, past a [[Foley]], another water tunnel can be reached which winds and pushes Kirby along, though it's not all fun and games; several [[spike]]s line the walls in places. At the end, a [[Sir Kibble]] and an [[Energy Drink]] await Kirby before he opens the door to Goal 2.


==Enemies==
==Enemies==

Latest revision as of 00:54, 6 May 2024

Olive Ocean - Room 14
KaTAM Olive Ocean Room 14.png
Kirby activates a switch by using his trusty blowhole in Room 14.
Details
Host area Olive Ocean
Linked from Room 12
Links to Goal 2
Treasure Chest(s) No
Theme music

Clip of the "Deep Sea Area" theme from Kirby & The Amazing Mirror

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Olive Ocean - Room 14 is a room in Olive Ocean, the sixth area of Kirby & The Amazing Mirror.

Links[edit]

This room is one-way, leading into Olive Ocean - Goal 2.

Overview[edit]

This room is a long winding tunnel that consists of numerous dry and wet portions. Many of the underwater tunnels have currents in them, which will restrict Kirby's options somewhat. A 1-Up can be obtained here through a timed switch gate if Kirby is fleet enough, or if he improvises an explosive solution. From there, past a Foley, another water tunnel can be reached which winds and pushes Kirby along, though it's not all fun and games; several spikes line the walls in places. At the end, a Sir Kibble and an Energy Drink await Kirby before he opens the door to Goal 2.

Enemies[edit]

Sprite Name Copy Ability
KatAMFoley.png Foley Bomb
KNiDL Glunk sprite.png Glunk None
KNiDL Sir Kibble sprite.png Sir Kibble Cutter
KNiDL Waddle Doo sprite.png Waddle Doo Beam

Gallery[edit]

Olive Ocean Area Map
Olive Ocean - HubOlive Ocean - Room 1Olive Ocean - Room 2Olive Ocean - Room 3Olive Ocean - Room 4Olive Ocean - Room 5Olive Ocean - Room 6Olive Ocean - Room 7Olive Ocean - Room 8Olive Ocean - Room 9Olive Ocean - Room 10Olive Ocean - Room 11Olive Ocean - Room 12Olive Ocean - Room 13Olive Ocean - Room 14Olive Ocean - Room 15Olive Ocean - Room 16Olive Ocean - Room 17Olive Ocean - Room 18Olive Ocean - Room 19Olive Ocean - Room 20Olive Ocean - Room 21Olive Ocean - Room 22Olive Ocean - Room 23Olive Ocean - Chest 1Olive Ocean - Chest 2Olive Ocean - Goal 1Olive Ocean - Goal 2Moonlight Mansion - Room 12Cabbage Cavern - Hub 1Cabbage Cavern - Hub 1Olive Ocean - BossKaTAM Olive Ocean Map.jpg
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