Editing Light (course)
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The main feature of this course are the light rails, which have entry points at specific locations on the track. These rails can only be used when the light at the entry point is on, and switch on and off at random intervals. When used, the light rail activates, taking the racer to the predetermined exit point. Based on which rail is taken, this can result in a very large shortcut, and repeat successes with these rails can result in very fast races. In addition, at various points on the course, small hexagonal columns appear which serve as obstacles. Running into one breaks the column, but slows down the racer in the process. | The main feature of this course are the light rails, which have entry points at specific locations on the track. These rails can only be used when the light at the entry point is on, and switch on and off at random intervals. When used, the light rail activates, taking the racer to the predetermined exit point. Based on which rail is taken, this can result in a very large shortcut, and repeat successes with these rails can result in very fast races. In addition, at various points on the course, small hexagonal columns appear which serve as obstacles. Running into one breaks the column, but slows down the racer in the process. | ||
In Free | In Free Play mode, the hazards of Light are disabled. This means that there are no breakable columns and the light rails do not activate. | ||
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