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100% completion

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100% completion is a term referring to the act of completing every objective in a game or activity, whether they be required for normal (any%) completion, or optional side-objectives. This designation may be formal or informal, and in the former case, may not actually require performing every task the game offers (an example being playing the Sub-Games in certain Kirby titles). Aiming for 100% completion is often regarded as more difficult than completing with a lower percentage, though the process can also result in collecting bonus items such as Vitality hearts which make the game easier.

Most titles in the Kirby series have some sort of indicator of the player's progress toward 100% completion, which may be a percentage in of itself, and may also bestow an honorary title or emblem onto the player's save file depending on this percentage. Titles that track percentage also typically give the player a reward of some sort should the 100% mark be reached. Kirby's Dream Land, Kirby's Pinball Land, and Kirby's Avalanche are the only proper Kirby games to not track the player's completion in some way, as they lack save files.

Kirby's Adventure[edit]

A 100% completed save file in Kirby's Adventure (3D Classics version).

To reach 100% completion in Kirby's Adventure, the player must complete the main game and press all of the Big Switches. Doing so will unlock the Extra Game. Completing the Extra Game does not affect the save file percentage, but the player's rank title will change and the Sound Test will be unlocked.

The following is a list of each rank title the player is given, and at what percentage:

  • 1%–9% → Water Drop
  • 10%–19% → Son of Wind
  • 20%–29% → Li'l Traveller
  • 30%–39% → Swift Hunter
  • 40%–49% → Star Herald
  • 50%–59% → Dream Hunter
  • 60%–69% → Dream Warrior
  • 70%–79% → Star General
  • 80%–89% → Great Ace
  • 90%–99% → Final Star
  • 100% → Hero of Lore
  • 100% + Extra Game cleared → Super Star

Kirby's Dream Course[edit]

There is no in-game tracker of completion in Kirby's Dream Course, but a variety of menu options are made available as the player progresses through the game. An informal 100% could involve collecting gold medals on all single player courses in both the Main Game and Extra Game.

Kirby's Dream Land 2[edit]

A 100% completed save file in Kirby's Dream Land 2.

To reach 99% in this game, every Rainbow Drop must be collected, and every Bonus Chance must be completed before finishing the main game.

The last percent is awarded when Kirby rescues Girl blob/Chao in one of the Animal Friend bags (1 in 8 chance of appearing instead of Gooey).

Upon reaching 100%, the player is awarded with some extra game options on their file. The Sound Test and Boss Endurance modes are unlocked. In addition, all of the Bonus Chances can be played in sequence.

The following are the percentage gains toward 100% Completion for each task in Kirby's Dream Land 2:

Kirby's Dream Land 2 percentage gains  
Task Percentage
Complete stages 62% (2% per stage)
Defeat Bosses 14% (2% per boss)
Collect Rainbow Drops 14% (2% per Rainbow Drop)
Defeat Dark Matter 3%
Achieve perfect in Bonus Chances 6% (1% per Bonus Chance)
Rescue Girl blob (E) / Chao (J) 1%

Kirby Super Star[edit]

A 100% completed save file in Kirby Super Star.

To reach 100% completion in Kirby Super Star, all the main games must be completed, with both secret areas unlocked in Dyna Blade (Kirby does not need to visit them — just unlocking them is enough), all 60 Treasures collected in The Great Cave Offensive, and all 19 Copy Essence Deluxe pedestals collected in Milky Way Wishes. From there, The Arena must also be completed.

Kirby Super Star percentage gains  
Mode Tasks Percentage
Spring Breeze 11%
Dyna Blade 15%
Gourmet Race 6%
The Great Cave Offensive
  • Collect treasure: 15% (0.25% per treasure)
  • Defeat bosses: 4% (1% per boss)
  • Escape from the cave: 3%
22%
Revenge of Meta Knight
  • Clear Chapter 1: 1%
  • Clear Chapter 2: 2%
  • Clear Chapter 3: 2%
  • Clear Chapter 4: 2%
  • Clear Chapter 5: 2%
  • Clear Chapter 6: 2%
  • Clear Chapter 7 (Part 1): 3%
  • Clear Chapter 7 (Part 2): 4%
18%
Milky Way Wishes 25%
The Arena
  • Clear the mode: 3%
3%

Kirby's Star Stacker (Game Boy)[edit]

Alternate title screen.

There is no formal percentage gauge for Kirby's Star Stacker for Game Boy, but if all difficulties of Round Clear are completed and Insane difficulty is unlocked in the Challenge and Time Attack modes, Kirby will be given a crown and Star Rod on the title screen.

Kirby's Dream Land 3[edit]

A 100% completed save file in Kirby's Dream Land 3.

To reach 100% completion in Kirby's Dream Land 3, the player must defeat Zero after collecting every Heart Star, as well as completing the MG-5, Boss Butch, and Jumping subgames.

Doing so will unlock a ? option in the OPTION menu, which lets the player watch all cutscenes in the game, either separately or one after another.

Kirby's Dream Land 3 percentage gains  
Task Percentage
Complete stages 30% (1% per stage)
Collect Heart Stars 30% (1% per Heart Star)
Defeat Bosses 15% (3% per boss)
Purge Dark Matter out of a level 20% (4% per level)
Defeat Zero 2%
Complete MG-5 1%
Complete Boss Butch 1%
Earn a score of 10 in Jumping 1%

Kirby's Star Stacker (Super Famicom)[edit]

Alternate title screen.

As with the Game Boy version, the Super Famicom version of Kirby's Star Stacker is marked as "complete" when Kirby gains a crown on the starting screen. The requirements to make this happen are as follows:

  • Defeat Gryll in the Story Mode.
  • Complete Round Clear on "Insane" difficulty.
  • Stack 2000 or more stars in the Challenge mode on any difficulty.
  • Stack 200 stars or more in a Time Attack round on any difficulty.
  • Win 30 VS rounds in total. (unlock/begin "Insane" difficulty)

Kirby 64: The Crystal Shards[edit]

A 100% completed save file in Kirby 64: The Crystal Shards.

In Kirby 64: The Crystal Shards, defeating Miracle Matter, regardless of which ending is obtained, will unlock the Sound Check.

To make the save file display 100% completion, every Crystal Shard must be collected, and the game completed. This unlocks the Boss Battles mode and the option to view all the scenes from the game one after another on the Theater.

While every difficulty of 100-Yard Hop, Bumper Crop Bump and Checkerboard Chase can be unlocked and beaten, all of the Enemy Info Cards can be collected, and the Boss Battles mode can be beaten, none of these feats have any influence on the 100% meter.

There is a cheat code that will create a 100% completed game in File 3, as well as grant the player all of the Enemy Info Cards. To activate it, File 2 must be blank, while File 3 must be created with no progress. Then, while the HAL Laboratory logo is displayed during the game startup sequence, the player should insert the P2 controller, hold L, and press the buttons C-up, C-up, R, C-right, C-left, and Start in that order. The 1-UP jingle will play to indicate that the code was input correctly, and File 3 will be marked 100% complete. Because no C-button inputs are mapped anywhere on the Wii Virtual Console or in Kirby's Dream Collection Special Edition, this cheat code cannot be performed in those versions.

Kirby Tilt 'n' Tumble[edit]

The screen shown after obtaining 100% completion in Kirby Tilt 'n' Tumble.

To reach 100% completion, the game must be completed after collecting all 32 Red Stars in both the normal mode and the Extra Stage. Doing this will change the background color of the title screen to pink.

Kirby: Nightmare in Dream Land[edit]

The 100% completion screen for the Normal Game in Kirby: Nightmare in Dream Land.
The 100% completion screen for the Extra Game in Kirby: Nightmare in Dream Land.

To reach 100% completion, the game must be completed with every Big Switch pressed. Reaching 100% completion in both the Normal and Extra Game will unlock Meta Knightmare. Meta Knightmare does not have to be completed, but can be considered an informal goal after clearing the game.

Kirby: Nightmare in Dream Land percentage gains  
World Tasks Percentage
Level 1: Vegetable Valley
  • 4% (1% per stage)
  • 1%
Level 2: Ice Cream Island
  • 10% (2% per stage)
  • 1%
Level 3: Butter Building
  • 12% (2% per stage)
  • 2% (1% per switch)
  • 1%
Level 4: Grape Garden
  • Clear stages
  • Hit Big Switches
  • Defeat Kracko
  • 12% (2% per stage)
  • 3% (1% per switch)
  • 1%
Level 5: Yogurt Yard
  • 12% (2% per stage)
  • 4% (1% per switch)
  • 1%
Level 6: Orange Ocean
  • 12% (2% per stage)
  • 6% (1% per switch)
  • 1%
Level 7: Rainbow Resort
  • Clear stages
  • Hit Big Switches
  • 12% (2% per stage)
  • 2% (1% per switch)
Level 8: Fountain of Dreams
  • 3%

Kirby Air Ride[edit]

To reach 100% completion, the Checklist for all three modes must be completely filled in. Use of purple checkbox fillers is allowed, but not using them can be considered an informal 100%.

Kirby & The Amazing Mirror[edit]

The 100% completion image from Kirby & The Amazing Mirror.

To reach 100% completion, every room in every area must be explored, every Big Switch must be pressed, and every Treasure Chest must be opened, in addition to defeating the final boss and watching the credits in full. Playing the Goal Games and Sub-Games is not required. Reaching 100% completion unlocks the Boss Endurance mode, and if the player defeats Dark Mind with everything else completed, they are rewarded with a prompt from the game featuring an illustration of all four Kirbys in celebration.

Kirby & The Amazing Mirror percentage gains[1]  
Task Percentage
Enter every room in the game besides Rainbow Route - Central Circle and the tutorial rooms 0.136% per room (272 in total)
Total: 37%
Open Treasure Chests and pull levers 0.45% per chest/lever (80 chests in total, 4 levers in total)
Total: 39%
Push every Big Switch 1% per switch (15 in total)
Total: 15%
Collect all the shards for the Dimension Mirror 1% per shard (8 in total)
Total: 8%
Defeat Dark Mind, and watch the staff credits in full 1%

Kirby: Canvas Curse[edit]

Merger of the screens presented upon 100% Completion of Kirby: Canvas Curse.

To reach 100% in Kirby: Canvas Curse, all 250 Medals must be collected. To accomplish this, the following tasks must be performed:

Kirby: Squeak Squad[edit]

The screen that appears after obtaining 100% completion.

To reach 100% completion in Kirby: Squeak Squad, all 120 treasures must be obtained in the Main Game. Every other requirement comes as a prerequisite of collecting all of the treasures, including beating the game, since the last treasure — the Strawberry Shortcake — is only obtained after defeating the final boss. While not required, the Extra Mode and Boss Endurance subgame are unlocked after achieving 100% completion, and completing them could be considered an informal 200%.

Unlike most mainline Kirby games, Kirby: Squeak Squad does not show the player's completion as a percentage, instead showing exactly how many treasures the player has collected on their save file.

Kirby Super Star Ultra[edit]

The screen that appears under the Kirby Master video.

To reach 100% completion in Kirby Super Star Ultra, all the main games must be completed, with both secret areas unlocked in Dyna Blade, all 60 Treasures collected in The Great Cave Offensive, and all 19 Copy Essence Deluxe pedestals collected in Milky Way Wishes. From there, The Arena and The True Arena must also be completed. Helper to Hero only needs to be completed once.

Reaching 100% will reward the player with the Kirby Master video in the theater, and beating The True Arena regardless of clear percent will reward the player with the Special Edition Blooper Reel video. Completing Helper to Hero with all Helpers is not necessary for 100% completion, but doing so will reward the player with a special acknowledgement and unlock the cutscenes from the original Kirby Super Star in the theater.

Kirby Super Star Ultra percentage gains  
Mode Tasks Percentage
Spring Breeze 9%
Dyna Blade 13%
Gourmet Race 5%
The Great Cave Offensive
  • Collect treasure: 15% (0.25% per treasure)
  • Defeat bosses: 4% (1% per boss)
  • Escape from the cave: 3%
22%
Revenge of Meta Knight
  • Clear Chapter 1: 1%
  • Clear Chapter 2: 2%
  • Clear Chapter 3: 2%
  • Clear Chapter 4: 2%
  • Clear Chapter 5: 2%
  • Clear Chapter 6: 2%
  • Clear Chapter 7 (Part 1): 3%
  • Clear Chapter 7 (Part 2): 4%
18%
Milky Way Wishes 23%
The Arena
  • Clear the mode: 10% (2% per mode)
2%
Revenge of the King 2%
Meta Knightmare Ultra 2%
Helper to Hero 2%
The True Arena 2%

Kirby's Epic Yarn / Kirby's Extra Epic Yarn[edit]

Main article: Patch Plaza

To earn 100%, each stage must be completed with a Medal of any rank, with all Treasures found. In addition, Kirby must fully upgrade Quilty Court, complete all of the neighbors' games, and obtain all the extra Furniture, Music, and Fabric. Decorating Kirby's Pad is not required.

In Kirby's Extra Epic Yarn, additional requirements to the ones listed above include collecting all 55 extra pieces of furniture by saving all 250 Life Pieces in Devilish Mode and completing all 36 Fuse Bead Mats by playing Dedede Gogogo & Slash & Bead.

Kirby Mass Attack[edit]

The "100% Cleared!" screen

To earn 100% completion, all 186 Medals must be collected, and the Checklist must be filled in. Doing so will reward a congratulatory screen labelled "100% Cleared!" in the Game Album.

After completing the game 100%, a star can be seen next to the save file, to mark the player's achievement.

While not required for the game's acknowledgement of the 100% completion, other self-imposed conditions can include completing all of the Sub-Games.

Kirby's Return to Dream Land[edit]

A 100% save file.
A crowned save file.

To reach full completion (100% in both Main and Extra), all 120 Energy Spheres must be collected in both the Main Mode and Extra Mode, all Challenge Stages must be completed in both modes, and Magolor must be defeated in both modes.

Kirby's Return to Dream Land percentage gains in Main and Extra Modes  
Task Percentage
Collect Energy Spheres 42% (0.35% per piece)
Clear levels 42% (6% per level)
Defeat Magolor 9%
Clear Challenge Stages (with any rank) 7% (1% per stage)
Extra Mode is unlocked after clearing Main Mode and reaching at least 70% completion.

If 100% is achieved for both Main and Extra Mode and both The Arena and The True Arena are cleared, the save file's Kirby icon will be crowned and the Kirby Master video will be unlocked in the Theater.

Kirby's Dream Collection Special Edition[edit]

Kirby gets the King Trophy in the New Challenge Stages Sub-Game.

Earning the King Trophy counts as the indicator of 100% completion in the New Challenge Stages Sub-Game. The King Trophy is awarded when the player has earned enough total points for the Platinum Trophy, and has cleared every stage with a Platinum Medal. Beating the Magolor Races with every ability could be considered an informal goal, as it is acknowledged by a crown being added to the medal on each race's door, but it is not required to get the King Trophy.

Kirby: Triple Deluxe[edit]

The 100% completion screen in Kirby: Triple Deluxe.

To reach 100% completion, the following tasks must be completed:

The title screen goes through subtle changes depending on the player's progress through the game. After completing Story Mode, the flowers on the Dreamstalk bloom; after completing Dededetour!, King Dedede appears flying in the background; after reaching 100% completion, Kirby appears in Hypernova form. Reaching 100% completion also rewards the player with a short Kirby Master video and changes the mode selection music from "Select a File!" to the "Special Reward Music" from Kirby's Return to Dream Land.

Kirby: Triple Deluxe percentage gains  
Mode (Total) Task Percentage
Story Mode (71%) Start Story Mode 1%
Collect Sun Stones 0.2% per Sun Stone (20% total)
Collect all Sun Stones in a level 1% per level (6% total)
Collect Grand Sun Stones 5% per Grand Sun Stone (25% total)
Defeat Queen Sectonia 6%
Defeat Flowered Sectonia 10%
Collect all 100 Sun Stones 1%
Collect all 256 Keychains 2%
Dededetour! (15%) Clear the first five levels 2% per level (10% total)
Clear the final level 5%
Dedede's Drum Dash (4%) Clear every stage (including Distant Traveler) 1% per stage (4% total)
Kirby Fighters (6%) Clear single-player for the first time 0.5%
Clear single-player with an ability 0.5% per ability (5% total)
Clear single-player with all abilities 0.5%
The Arena (2%) Clear The Arena 2%
The True Arena (2%) Clear The True Arena 2%

Kirby Fighters Deluxe[edit]

"You finished Very Hard mode using every Copy Ability! You are a Kirby Fighters master!"

To reach 100% completion, all of the Rare Outfits must be unlocked. Additionally, the game needs to be cleared on Very Hard at least once, with any ability, to unlock Shadow Kirby as a color change. Doing both of these will affect the title screen: the Copy Abilities will change to their rare variations, and Shadow Kirby will appear alongside the others.

Dedede's Drum Dash Deluxe[edit]

Pictured is Dedede holding up the two Platinum Trophies earned from earning a Platinum medal on each stage in Dedede's Drum Dash Deluxe.

To complete this game 100%, all 7 stages (and all 7 EX versions) must be cleared with a Platinum rank. Like with Kirby: Triple Deluxe, the title screen varies depending on the player's progress through the game, with different skits of King Dedede, Kirby, and Taranza hand puppets being shown. After reaching 100% completion, King Dedede will show off the two Platinum Trophies on the title screen, signifying the player's achievement.

Kirby and the Rainbow Curse[edit]

A 100% save file in Kirby and the Rainbow Curse.

To complete this title 100%, the player must complete the Story Mode, clear every stage with a Gold Medal, collect every Treasure, collect all the pieces of the Secret Diary, and complete Challenge Mode with gold medals. All the Figurines will be unlocked in the process of doing the former steps.

After clearing the game 100%, a crown will appear on the Kirby icon for the respective save file.

Kirby: Planet Robobot[edit]

The 100% completion screen in Kirby: Planet Robobot.

To reach 100% completion, the following tasks must be completed:

Like its predecessor, Kirby: Triple Deluxe, the title screen goes through subtle changes depending on the player's progress through the game. The Battleship Halberd will appear after clearing Story Mode, Meta Knight will appear after clearing Meta Knightmare Returns and reaching 100% changes the Halberd's look to that of the Robobot Armor's Halberd Mode.

Reaching 100% completion rewards the player with the "Exclusive Performance Video" in the Theater, which is a full performance of The Noble Haltmann. Additionally, the UFO will also appear in the Copy Ability Room, allowing Kirby to use the UFO ability without the need of scanning a Kirby amiibo. Finally, the mode selection music will also change from "Select a File!" to "Homeland Restored," an arrangement of "Venturing into the Mechanized World."

Kirby: Planet Robobot percentage gains  
Mode (Total) Task Percentage
Story Mode (73%) Start Story Mode 1%
Collect Code Cubes 0.2% per Code Cube (20% total)
Collect all Code Cubes in a level 1% per level (6% total)
Defeat bosses 5% per boss (25% total)
Defeat President Haltmann 6%
Defeat Star Dream 12%
Collect all 100 Code Cubes 1%
Collect all 200 Stickers 2%
Meta Knightmare Returns (15%) Clear the first five levels 2% per level (10% total)
Clear the final level 5%
Kirby 3D Rumble (4%) Clear Stages 1% per stage (2% total)
Clear Stage 3 2%
Team Kirby Clash (4%) Clear Quests 0.5% per stage (2% total)
Defeat Landia 1%
Defeat Landia EX 1%
The Arena (2%) Clear The Arena 2%
The True Arena (2%) Clear The True Arena 2%

Team Kirby Clash Deluxe[edit]

"All Missions Completed!" prompt in Team Kirby Clash Deluxe.

To reach 100% completion, all Heroic Missions must be completed. Completing every quest with a platinum medal contributes to the Heroic Missions, but also has a separate congratulatory message.

Buying 3000 Gem Apples and unlocking and upgrading the Rarity Level H gear may also be considered requirements, but only if the player wishes to spend the money and purchase a copy of Kirby: Planet Robobot.

Kirby's Blowout Blast[edit]

The screen awarded for Platinum on all stages.

To reach 100% completion, a Platinum trophy must be earned on all stages and the Secret Path. Doing so presents the player with a completion fanfare screen.

Kirby Battle Royale[edit]

A completed Medal collection.
You collected all medals! Congratulations!
— The congratulatory message recieved for collecting every medal in Kirby Battle Royale

To earn 100% completion in this title, all 60 Medals must be attained. This does not require the downloadable Copy Abilities, amiibo or multiplayer (online or otherwise).

Kirby Star Allies[edit]

100%[edit]

The 100% Clear screen for Kirby Star Allies.

To obtain 100% completion in this title, the following tasks must be performed:

Doing the above rewards the player with a completion fanfare image.

Notice of all Celebration Pictures being complete in Version 4.0.0 of the game.

Completion of all Celebration Pictures is not required (not even of the eight in the base game, let alone the full set of 18 as of Version 4.0.0) for the game to consider a save file 100% complete, and while the game acknowledges the accomplishment, it does not offer any reward beyond the Celebration Pictures themselves.

Clearing Guest Star ???? Star Allies Go! and The Ultimate Choice with every character is also not required for 100% completion, but the game will acknowledge both of these accomplishments, and Guest Star will change its title screen music.

After reaching 100% completion in Kirby Star Allies, the menu theme has a random chance of playing the "Green Greens" theme from Kirby Air Ride.

The following are the percentage gains toward 100% completion for each task in Kirby Star Allies:

Story Mode  
Task Requirement Percentage
Opening
  • Watch the opening movie
  • 1%
Level 1: World of Peace - Dream Land
  • 5%
  • 1%
Level 2: World of Miracles - Planet Popstar
  • 5%
  • 1%
  • 1%
Level 3: Fortress of Shadows - Jambastion
  • 6%
  • 1%
  • 1%
  • 1%
Level 4: Far-Flung Starlight Heroes
  • 14%
  • 1%
  • 1%
  • 1%
  • 1%
Level 5: Kirby Star Allies
  • 12%
Activate Big Switches
  • 0.4% per switch (13 in total)
  • 0.8% when all Big Switches are pushed
  • 6%
Collect Rare Picture Pieces
  • 0.4% per piece (40 in total)
  • 16%
Total: 75%
The Ultimate Choice  
Task Percentage
Clear any difficulty between 1-5 1%
Clear any difficulty between 6-7 1%
Clear Secret difficulty: Soul Melter 2%
Total: 4%
Guest Star ???? Star Allies Go!  
Task Percentage
Clear Level 1 2%
Clear Level 2 2%
Clear Level 3 2%
Clear Level 4 2%
Clear Level 5 7%
Total: 15%
Chop Champs  
Task Requirement Percentage
Chop Amateur Completion is required to unlock Chop Chief and Chop Champion None
Chop Chief None None
Chop Champion Ranked 3rd or higher 3%
Total: 3%
Star Slam Heroes  
Task Requirement Percentage
Town Crisis Completion is required to unlock Country Crisis and World Crisis None
Country Crisis None None
World Crisis Ranked 3rd or higher 3%
Total: 3%

Crown%[edit]

A crowned save file in Kirby Star Allies.

Completing the new content added in the 4.0.0 update — Heroes in Another Dimension and The Ultimate Choice's Soul Melter EX difficulty — does not contribute to 100%. However, they offer separate rewards for their completion, and a separate acknowledgement was added to mark full completion of the new content: the save file icon will receive a crown icon. To crown a save file, the following must be performed:

  • Achieve 100% completion.
  • Clear Heroes in Another Dimension with all 120 Friend Hearts collected.
  • Clear The Ultimate Choice on Soul Melter EX difficulty at least once.

Super Kirby Clash[edit]

"Completed all missions!" prompt in Super Kirby Clash.

To reach 100% completion, all 900 Heroic Missions must be completed. Completing every quest with a platinum medal contributes to the Heroic Missions, but also has a separate congratulatory message. Growing the Gem Apple tree to its maximum size is not required.

Kirby Fighters 2[edit]

The 100% cleared screen for Kirby Fighters 2.

In order to reach 100%, the following tasks must be accomplished:

  • Clear every chapter of Story Mode: The Destined Rivals at least once
  • Clear Single-Handed Mode on all four difficulties at least once.
  • Clear the fourth or final chapters in Story Mode with every Copy Ability and Buddy.
  • Clear Single-Handed Mode on Hard or Very Hard mode with every Copy Ability and Buddy.
  • Obtain a Fighters Rank of 100.

The extra Rare Hats unlocked by having save data for Super Kirby Clash and Kirby Star Allies are not counted for completion.

Achieving 100% completion gives the player a completion fanfare screen.

Kirby and the Forgotten Land[edit]

The splash screen shown for attaining 100% completion in Kirby and the Forgotten Land.

In order to attain 100% completion for Kirby and the Forgotten Land, the following tasks must be accomplished:

The following are the percentage gains toward 100% completion for each task in Kirby and the Forgotten Land:

Kirby and the Forgotten Land percentage gains  
Task Percentage
Start the game for the first time. 1%
Clear The Brawl at the Mall. 5%
Clear The Tropical Terror. 5%
Clear Danger under the Big Top. 6%
Clear An Unexpected Beast King. 6%
Clear Collector in the Sleepless Valley. 7%
Clear In the Presence of the King. 7%
Defeat Ultimate Life-Form Fecto Elfilis. 12%
Clear all Treasure Road stages in Natural Plains and Everbay Coast. 2%
Clear all Treasure Road stages in Wondaria Remains and Winter Horns. 2%
Clear all Treasure Road stages in Originull Wasteland and Redgar Forbidden Lands. 3%
Unlock Waddle Dee's Weapons Shop. 1%
Unlock Kirby's House. 1%
Upgrade Waddle Dee Town to Lv. 1. 1%
Upgrade Waddle Dee Town to Lv. 2. 2%
Upgrade Waddle Dee Town to Lv. 5. 2%
Upgrade Waddle Dee Town to Lv. 8. 1%
Evolve all Copy Abilities. 0.375% per evolution (9% total)
Clear Forgo Plains. 1%
Clear Forgo Bay. 1%
Clear Forgo Park. 1%
Clear Forgo Horns. 1%
Clear Forgo Wasteland. 1%
Clear Forgo Zone. 1%
Defeat Fluttering Dream Eater Morpho Knight. 8%
Collect all Gotcha Machine figures. 2%
Clear Meta Knight Cup. 2%
Clear The Ultimate Cup. 2%
Clear The Ultimate Cup Z. 2%
Clear the Frenzy Gig difficulty in Waddle Dee Café: Help Wanted! 1%
Clear Board ★★★ in Tilt-and-Roll Kirby on Normal difficulty. 1%
Catch the Bling Blipper in Flash Fishing. 1%
Upgrade the Waddle Live! Corner Stage to Level 2. 1%
Upgrade the Waddle Live! Corner Stage to Level 3. 1%

Kirby's Dream Buffet[edit]

There is no formal tracker for 100% completion in Kirby's Dream Buffet. However, there are two long-term goals to meet in order to fully complete the game: collecting all 256 Character Treats, and collecting 100,000 Gourmet Points to reach the maximum Gourmet Rank, 135. The Bonus Songs unlocked from save data for other Kirby games are not required.

Kirby's Return to Dream Land Deluxe[edit]

A 100% completed save file in Kirby's Return to Dream Land Deluxe.

In order to reach 100% completion in Kirby's Return to Dream Land Deluxe, the following tasks must be completed:

Fully clearing all of the Main Mode elements (Story Mode, Extra Mode, The Arena, The True Arena, and the Magolor Epilogue) rewards the player with the Gold Kirby Mask. This is not a reward for 100% completion overall, as the game awards it regardless of whether the player has also completed the first 100 missions in Merry Magoland.

When 100% completion is achieved, the save file's Kirby icon will be crowned and the Kirby Master video is unlocked in the Theater.

Story & Extra Mode  
Task Percentage
Collect Energy Spheres 42% (0.35% per Energy Sphere)
Clear levels 42% (6% per level)
Defeat Magolor 7%
Clear Challenge Stages (with any rank) 9% (1% per stage)
These percentages are for the percentage counters shown on the Main Mode menu - both Story and Extra Mode account for 32% each of total completion percentage.
Other Modes  
Mode (Total) Task Percentage
Merry Magoland (20%) Complete Missions 20% (0.2% per mission)
Magolor Epilogue (8%) Defeat the Master Crown 4%
Clear the Extra Stage 4%
The Arena (4%) Clear The Arena 4%
The True Arena (4%) Clear The True Arena 4%

References