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Iceberg - Stage 3
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Kirby and Kine swim through the sub-glacial channels.
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Details
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Host level
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Iceberg
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Stage Nr.
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3
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Animal Friend(s)
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Kine
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Rainbow Drop?
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Mid-Boss(es)
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Mr. Frosty
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- This article is about the stage in Kirby's Dream Land 2. For the stage in Kirby's Dream Land 3, see Iceberg - Stage 3 (Kirby's Dream Land 3).
Iceberg - Stage 3 is the third stage of Iceberg in Kirby's Dream Land 2.
Overview[edit]
The stage begins in a cold tunnel, with enemies waiting on soft platforms. The door the next area can be found to the right.
The door leads to an encounter with Mr. Frosty. Beating him yields the Ice ability and frees Kine from the bag. From there, the path continues into a water-filled tunnel. Using the Ice ability with Kine here will make short work of all the enemies on this path, but will also freeze Kine if held for too long at a time.
The door leads to an external area, where a Propeller is waiting to kidnap Kirby's friend if they are not careful. This area itself is rather hazardous, with plenty of enemies and tricky jumps, especially for Kine. The stage exit can be found among cloudy platforms that break apart if stood on for too long.
Enemies and mid-boss[edit]
Gallery[edit]
Kirby freezes Mr. Frosty.
Propeller Bombs cannot be frozen by Kine.
Kirby and Kine prepare to swap out freezing powers for a new ability.
The stage exit is in a precarious place.