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Talk:Kirby 64: The Crystal Shards

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Beta Elements[edit]

How would the Beta elements be covered for the page? Should be under a "Trivia" section or something else? --Stupid Name Guy, Remino52 16:17, 21 March 2010 (UTC)

I'd say just create a Beta Elements section. If you mix it with the trivia section, and the trivia section gets filled with trivia, that might cause a trivia overload. - Edofenrir( talk) 08:22, 24 March 2010 (UTC)

Ability Images - Transparency?[edit]

Recently made some transparent images for a few combos as I didn't realise we already had all these non-transparent ones in this article and I'm wondering if we should stick with these or use transparent ones. The former can be viewed in the article, the latter would look something like this (on normal background colour & wikitable background):

Clicky link!

The disadvantage with these is that a lot of ability effects are semi-transparent in the game, so if I crop them from screenshots to make them transparent, there will always be bits of the background shining through in the effects (like Stone/Burning's smoke). The disadvantage with entirely non-transparent ones is that, well, they're non-transparent when most similar images would have a transparent background, and they also create an uneven look in the template cells without shrinking them to a uniform size (like they currently are in the article). I'm not really sure what to do here.--Vellidragon 15:11, 19 January 2012 (CST)

I am not sure. The pixelating effect on the models, create fractures in the images that were smooth curves. Personally, they don't look good against the browser's back-coloring. Tacopill 18:17, 19 January 2012 (CST).
Not sure what you mean with "pixelating effect"; these are directly cropped from screenshots and 100% like they appear in the game (apart from the semi-transparent stuff), just with the pixels removed that are not part of the model. Kirby 64 doesn't have smoothing around model contours.--Vellidragon 18:35, 19 January 2012 (CST)
EDIT: To clarify: Semi-transparent areas are the smoke (and other effect bits) of the volcano and minor ones around the dynamite sparks, electricity and tiny snowflakes near the hockey puck. Everything else is 100% unmodified apart from removing backgrounds.--Vellidragon 18:39, 19 January 2012 (CST)
Alright, to clarify: When a 3D model is simplified to a 2D image, pixellating is an inevitable side effect. These are less apparent when the background of the level/area/etc. are also there, filling in the gaps in the pixels. When the background is removed, those holes in the pixels, for me at least, become more apparent, and then the color's of the pixels conflict with the color of the wiki. But that is just my opinion. Tacopill 19:47, 19 January 2012 (CST).
I didn't "simplify" the models and I didn't make holes in their pixels, I cropped them straight from screenshots. If any simplification was done, it wasn't done by me. Not that you're going to listen to me anyway...--Vellidragon 20:48, 19 January 2012 (CST)
I didn't say that you did. I said that it happened. Tacopill 20:56, 19 January 2012 (CST).
I do not have a stable opinion on this at the moment, but at the current moment, weighing the advantages and disadvantages, I think these images should ultimately be transparentised, primarily for the reason of consistency. I think Tacopill's argument referred to some optical illusion when the background image was removed that makes any pixellisation slightly more apparent, though ultimately I do not think that means much because much of other Kirby non-artwork media (especially sprites) are inherently pixellated anyway, I do not think it is a big deal if these images are rather pixellated. Vellidragon also brought up a point that transparentising them will enable these pictures to be cropped to a point where only the Kirby is visible (the last half of that I made up, but I think that is what Vellidragon's was going at), so that it would fit better into the article; so that they can be displayed at actual size; that would be useful because I just misunderstood (given I have never actually played this game) the size of the Stone-Stone Kirby (thinking that it was zoomed in); therefore the necessity that the images needs to be put in at constant size is necessary. So where I stand now, the benefits of transparentisation generally outweigh the drawback that the image will have a higher level of apparent pixellisation. T.c.w7468 22:33, 19 January 2012 (CST)

Enemy List[edit]

Rather than having all the enemies clumped together as they are without even giving their names, perhaps it would be better to create a table to list them, with a column for sprites, name, and perhaps copy ability (since its very useful to be able to view enemies by their copy ability)? Foorganders (talk) 13:35, 6 February 2019 (UTC)

Sure. I was just toying with a concept here, and I like what you've done with the tables on the Pop Star (level) page. Feel free to change it to that format if you like. --Fubaka (talk) 14:54, 6 February 2019 (UTC)

Split[edit]

I propose the split for the same reason as it was for Kirby's Dream Collection: Special Edition and Kirby's Dream Collection: Special Edition Compilation Soundtrack. (maybe I should have done proposal so discussion is not held in three talk pages at the time) Superbound (talk) 19:13, 12 July 2020 (UTC)

Agreed for the same reasons as the others. – Owencrazyboy17 (talk) 19:14, 12 July 2020 (UTC)
Bumping this discussion and the ones on Talk:Kirby: Triple Deluxe and Talk:Kirby Platen Robobot. I would also like to add that in newly created Template:Navbox-ST lists all of them as seperate. Superbound (talk) 18:18, 28 July 2020 (UTC)
Not sure what else is there to discuss when StrawberryChan said that was her plan all along to separate them in the Robobot talk page, she just didn't do it yet. That's why they are listed in that Template in the first place. Gigi (talk) 19:29, 28 July 2020 (UTC)
Yeah, if it doesn't get aby oppose votes by a week, then i'm gonna split it Superbound (talk) 19:29, 29 July 2020 (UTC)