Phantom Gorimondo
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“ | This illusory beast was created with powerful psychic energy in a realm of dreams. It's not the real Gorimondo—just a phantom made of negative thoughts—but it's still incredibly strong! Since it's based on memories of the real Gorimondo, it can't resist a fruity snack. | ” | — Phantom Gorimondo's figure description in Kirby and the Forgotten Land |
Phantom Gorimondo (titled Strong-Armed Illusion) is a more powerful illusory form of Gorimondo which appears as the boss of Forgo Plains in Kirby and the Forgotten Land, and can also be fought in The Ultimate Cup Z in the Colosseum. Phantom Gorimondo looks and fights largely the same as his real counterpart, but has a different color scheme, now sporting bright cyan and magenta fur with cyan teeth, and eyes that match those of Fecto Forgo in its "Invasive Species" form.
Attacks
Phantom Gorimondo has all of the same attacks as his normal counterpart, but he attacks significantly faster and some of his attacks have new properties. He also has more health than Gorimondo.
The following are Phantom Gorimondo's attack patterns (attack names are conjectural). Attacks in italics are only used in Phase 2.
Phantom Gorimondo's attacks in Kirby and the Forgotten Land | ||||
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Attack | Description | Variants | ||
Walk | Phantom Gorimondo walks towards Kirby. His feet can damage Kirby when they stomp on Kirby. | |||
Stone Toss | Phantom Gorimondo pulls out a large stone from the ground and tosses it in Kirby's direction. The stone leaves a bunch of Drop Stars on its first impact, then bounces again before breaking. | Phantom Gorimondo only uses this move at a distance. | ||
Swipe | Phantom Gorimondo swipes at Kirby with his hand in a horizontal manner, leaving a trail of Drop Stars in its wake. He does this three times in succession. | Phantom Gorimondo only uses this move when Kirby is close enough to swipe at. | ||
Grab | Phantom Gorimondo attempts to grab Kirby (cannot be guarded), leaving some drop stars in his swiping motion. If he fails to grab Kirby, he will look at his empty hand in disappointment for a moment. If caught, Kirby must repeat the process of wriggling out from his clutches, or be tossed to the floor and take heavy damage. | Phantom Gorimondo only uses this attack at close range, though he prefers to start the battle with this move. | ||
Stomp | Phantom Gorimondo stomps with either one or both feet, creating a shockwave on landing and throwing out Drop Stars. If stomping with both feet, he does three successive stomps, each creating a different shockwave pattern. | He only performs this move when Kirby is underneath him. | ||
Leap | Phantom Gorimondo leaps over to a new position, usually away from Kirby. | |||
Tornado Spin | Phantom Gorimondo raises his arms and spins wildly, creating a vortex and four tornadoes with boulders in them that spin around him as he goes. After a while, he stops and becomes dizzy, and the boulders shortly afterward fall to the ground and break, leaving behind Drop Star. |
Gallery
Names in other languages
- See Gorimondo for name explanations.
Language | Name | Meaning |
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Japanese | 剛幻獣 ゴルルムンバ・幻 Gōgen-jū Gorururmunba Gen |
Strong Phantom Beast, Gorlmumba - Phantom |
Traditional Chinese | 剛幻獸 猩猛霸·幻 Gānghuànshòu Xīngměngbà Huàn |
Strong Phantom Beast, Gorlmumba - Phantom |
Simplified Chinese | 刚幻兽 猩猛霸·幻 Gānghuànshòu Xīngměngbà Huàn | |
Dutch | Spierbalbeest-illusie, Golossos-fantoom | Muscle beast-illusion, Golossos-phantom |
French | Brute illusoire, Goricolosse spectral | Illusory brute, Phantom Goricolosse |
Korean | 환상의 강철 팔 짐승 팬텀 고르르뭄바 Hwansangui Gangcheol Pal Jimseung Paenteom Goreureumumba |
Phantom Steely Armed Beast, Phantom Gorlmumba |