WiKirby:Proposals: Difference between revisions

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#I think we've discussed this enough to the point where it's pretty aparent that NTSC and PAL are widely understood by the gaming community even today, and was how most games were classified when consoles were region locked. It's true, nowadays not so much, in particular since most games now have only one version and just various languages, but when I had to buy Wii games, I always asked for NTSC versions. Owen failed to mention, but South America also is NTSC when it comes to games, even though [[wikipedia:PAL|it's a split between the countries]]. In Brazil we had PAL TVs but played NTSC games in them. In short, this is a system that isn't directly tied to TVs but that is still widely understood and not exclusinary. If we say "European", we exclude Australia, but if we say "PAL", we do not. If we say "NA", we exclude all of South America, but if we say "NTSC" we do not. For simplicity sake, and with inclusion in mind, I see only reasons in favor of this. {{User:Gigi/sig}} 00:36, 18 April 2024 (UTC)
#I think we've discussed this enough to the point where it's pretty aparent that NTSC and PAL are widely understood by the gaming community even today, and was how most games were classified when consoles were region locked. It's true, nowadays not so much, in particular since most games now have only one version and just various languages, but when I had to buy Wii games, I always asked for NTSC versions. Owen failed to mention, but South America also is NTSC when it comes to games, even though [[wikipedia:PAL|it's a split between the countries]]. In Brazil we had PAL TVs but played NTSC games in them. In short, this is a system that isn't directly tied to TVs but that is still widely understood and not exclusinary. If we say "European", we exclude Australia, but if we say "PAL", we do not. If we say "NA", we exclude all of South America, but if we say "NTSC" we do not. For simplicity sake, and with inclusion in mind, I see only reasons in favor of this. {{User:Gigi/sig}} 00:36, 18 April 2024 (UTC)
#If they're officially used, no reason not to use them ourselves. {{User:Pinkyoshifan/sig}} 01:02, 18 April 2024 (UTC)
#If they're officially used, no reason not to use them ourselves. {{User:Pinkyoshifan/sig}} 01:02, 18 April 2024 (UTC)
{{Oppose}}
#Soft support on this one, as long as it's being used in the proper context, and isn't being used to describe regional differences in modern hardware or software. All in all, I think hyperfixating on whether this term is "technically" correct or not is unimportant as long as it's clear from the context. --[[User:Samwell|Samwell]] ([[User talk:Samwell|talk]]) 04:44, 18 April 2024 (UTC)
#Soft support on this one, as long as it's being used in the proper context, and isn't being used to describe regional differences in modern hardware or software. All in all, I think hyperfixating on whether this term is "technically" correct or not is unimportant as long as it's clear from the context. --[[User:Samwell|Samwell]] ([[User talk:Samwell|talk]]) 04:44, 18 April 2024 (UTC)


{{Oppose}}
#'''''Heavy, heavy, heavy, heavy, HEAVY oppose across the board for super, duper, ultra, hyper, mega, ultimate, super-deluxe, big, giant, massive, perfectly-explainable reasons!'''''<br>Now, yes, StarPunch is correct when stating that Japanese, North American and South Korean releases of games were primarily designed with the NTSC standard in mind, with European and Australian releases designed with the PAL standard. She's also correct when saying that people still use such terminology for video games. But various game developers and publishers would not agree with such statements. In the past, anytime such mentions were present on game box art or in promotional materials, it's literally there to mention the video standard the game cartridge or disc was developed in and nothing else, like on various VHS tapes, Laserdiscs and DVDs. That's not covering the fact that some 50Hz video games can actually be made to run at 60Hz on a game-by-game basis, which further muddles the waters. Not to mention, if a kid goes on an article and reads up about a certain 'NTSC version,' they'll probably think 'What the heck is an NTSC?!' But that was "then." This is "now." And "now," at least in reference to said older video games, such releases are no longer referred to as such.<br>1) Most of the various N64, Game Boy and GBA titles on Nintendo Switch Online feature both NA and EU versions of their games appropriately labelled "NA and EU versions" (short for North American and European versions) in the Settings menu.<br>2) Some titles like ''Super Smash Bros. Ultimate'' may make reference to certain other game titles and/or release dates. In circumstances where they differ in European materials, it's always stated to be "in Europe" not "in PAL", even for older software on the applicable hardware at the time of its original release (e.g. "Kirby Super Star on the SNES (originally known as Kirby's Fun Pak in Europe) was the first Kirby game where two players could team up.", "Luigi's first break as a main protagonist was in Luigi's Mansion, released in Europe in 2002.", "Ness debuted in EarthBound, a game that never made it to Europe on the SNES, but finally came over on the Wii U Virtual Console in 2013.", "Jigglypuff's debut was in the very first Pokémon games, released in Europe in 1999.", "Villager's European debut was in 2004 in Animal Crossing, a game about enjoying a peaceful village life with a variety of animal neighbors.", etc., etc.).<br>I can further make arguments in the comments section if need-be, but for now, this wall of text should suffice as to why we '''shouldn't''' keep using such outdated terms on a wiki like this, even for older titles and their ancillary materials. &ndash; [[User:Owencrazyboy17|Owencrazyboy17]] ([[User talk:Owencrazyboy17|talk]]) 00:24, 18 April 2024 (UTC)
#'''''Heavy, heavy, heavy, heavy, HEAVY oppose across the board for super, duper, ultra, hyper, mega, ultimate, super-deluxe, big, giant, massive, perfectly-explainable reasons!'''''<br>Now, yes, StarPunch is correct when stating that Japanese, North American and South Korean releases of games were primarily designed with the NTSC standard in mind, with European and Australian releases designed with the PAL standard. She's also correct when saying that people still use such terminology for video games. But various game developers and publishers would not agree with such statements. In the past, anytime such mentions were present on game box art or in promotional materials, it's literally there to mention the video standard the game cartridge or disc was developed in and nothing else, like on various VHS tapes, Laserdiscs and DVDs. That's not covering the fact that some 50Hz video games can actually be made to run at 60Hz on a game-by-game basis, which further muddles the waters. Not to mention, if a kid goes on an article and reads up about a certain 'NTSC version,' they'll probably think 'What the heck is an NTSC?!' But that was "then." This is "now." And "now," at least in reference to said older video games, such releases are no longer referred to as such.<br>1) Most of the various N64, Game Boy and GBA titles on Nintendo Switch Online feature both NA and EU versions of their games appropriately labelled "NA and EU versions" (short for North American and European versions) in the Settings menu.<br>2) Some titles like ''Super Smash Bros. Ultimate'' may make reference to certain other game titles and/or release dates. In circumstances where they differ in European materials, it's always stated to be "in Europe" not "in PAL", even for older software on the applicable hardware at the time of its original release (e.g. "Kirby Super Star on the SNES (originally known as Kirby's Fun Pak in Europe) was the first Kirby game where two players could team up.", "Luigi's first break as a main protagonist was in Luigi's Mansion, released in Europe in 2002.", "Ness debuted in EarthBound, a game that never made it to Europe on the SNES, but finally came over on the Wii U Virtual Console in 2013.", "Jigglypuff's debut was in the very first Pokémon games, released in Europe in 1999.", "Villager's European debut was in 2004 in Animal Crossing, a game about enjoying a peaceful village life with a variety of animal neighbors.", etc., etc.).<br>I can further make arguments in the comments section if need-be, but for now, this wall of text should suffice as to why we '''shouldn't''' keep using such outdated terms on a wiki like this, even for older titles and their ancillary materials. &ndash; [[User:Owencrazyboy17|Owencrazyboy17]] ([[User talk:Owencrazyboy17|talk]]) 00:24, 18 April 2024 (UTC)
{{Neutral}}
{{Neutral}}
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