1-Up: Difference between revisions

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{{Good}}
{{Infobox-Item
{{Infobox-Item
|image=[[File:Kirby Squeak Squad 1-up Icon.png]]
|image=[[File:KNiDL 1-Up artwork.jpg|200px]]
|caption=Artwork of a '''1-Up''' from ''{{KSqS KMoA}}''.
|caption=Artwork of a '''1-Up''' from ''[[Kirby: Nightmare in Dream Land]]''.
|use=Provides an extra chance at completing a stage if defeated
|use=Provides an extra chance at completing a stage if defeated
|game=All main series games
|game=All main series games (except ''Kirby and the Forgotten Land'')<br>''[[Kirby's Pinball Land]]''<br>''[[Kirby's Dream Course]]''<br>''[[Kirby's Block Ball]]''<br>''[[Kirby Tilt 'n' Tumble]]''<br>''[[Kirby: Canvas Curse]]''<br>''[[Kirby and the Rainbow Curse]]''
|theme music=[[File:KRtDL 1-up.mp3]]
|description=This familiar jingle plays whenever a 1-Up is collected (''[[Kirby's Return to Dream Land]]'' version).
}}
}}
A '''1-Up''',<ref>{{Cite manual|game=Kirby: Triple Deluxe|type=digital}}</ref><ref>{{Cite manual|game=Kirby & The Amazing Mirror|page=27}}</ref><ref>{{Cite manual|game=Kirby: Nightmare in Dream Land|page=22}}</ref> also formatted as '''1 Up'''<ref>{{Cite manual|game=Kirby: Planet Robobot|type=digital}}</ref><ref>{{Cite manual|game=Kirby's Dream Land|page=15}}</ref> or '''1UP''',<ref>{{Cite manual|game=Kirby Super Star Ultra|page=21}}</ref> is a high-value item in the [[Kirby (series)|''Kirby'' series]] which appears in all main-series titles (sans ''[[Kirby and the Forgotten Land]]'') and many of the spin-offs. When picked up, the player is rewarded an extra life, which will be used up in exchange for another try if the player's character is defeated.


A '''1-Up'''<ref>{{Cite manual|game=Kirby: Triple Deluxe|type=digital}}</ref><ref>{{Cite manual|game=Kirby & The Amazing Mirror|page=27}}</ref><ref>{{Cite manual|game=Kirby: Nightmare in Dream Land|page=22}}</ref>, also formatted as '''1 Up'''<ref>{{Cite manual|game=Kirby: Planet Robobot|type=digital}}</ref><ref>{{Cite manual|game=Kirby's Dream Land|page=15}}</ref> or '''1UP'''<ref>{{Cite manual|game=Kirby Super Star Ultra|page=21}}</ref> is a high-value item in the [[Kirby (series)|''Kirby'' series]] which appears in all main-series titles and many of the spin-offs. When picked up, the player is rewarded an extra life, which will be used up in exchange for another try if the player's character is defeated.
In all of its appearances, the 1-Up resembles or otherwise contains bold white text which reads "1UP". Starting with ''[[Kirby Super Star]]'' and consistently since ''[[Kirby: Nightmare in Dream Land]]'', its current appearance also includes a glowing aura and a replica of [[Kirby]] (or sometimes another character) behind the text.


In all of its appearances, the 1-Up resembles or otherwise contains bold white text which reads "1UP". Starting with ''[[Kirby Super Star|{{KSS KFP}}]]'' and consistently since ''[[Kirby: Nightmare in Dream Land]]'', its current appearance also includes a glowing aura and a replica of [[Kirby]] (or sometimes another character) behind the text.
1-Ups can be obtained in a variety of ways which can differ between games, or may simply be found out in the open in stages, though they are often tucked away in difficult-to-reach or hidden places. 1-Ups are also rewarded by collecting a prerequisite number of [[Point Star]]s (100 in modern titles) in games which feature them. They are also usually found hidden behind [[Star Block]]s in [[HAL Room]]s. Most ''Kirby'' games tend to be fairly generous with 1-Ups, to the point where a skilled player can amass many tens or hundreds throughout a playthrough. This is usually counterbalanced by the fact that the number of extra lives is reset when the main game is exited (though this does not happen in ''[[Kirby and the Rainbow Curse]]'', ''[[Kirby Star Allies]]'' and ''[[Kirby's Return to Dream Land Deluxe]]''). For details on what happens when the player runs out of extra lives, see the [[Game Over]] page.
 
1-Ups can be obtained in a variety of ways which can differ between games, or may simply be found out in the open in stages, though they are often tucked away in difficult-to-reach or hidden places. 1-Ups are also rewarded by collecting a prerequisite number of [[Point Star]]s (100 in modern titles) in games which feature them. Most ''Kirby'' games tend to be fairly generous with 1-Ups, to the point where a skilled player can amass many tens or hundreds throughout a playthrough. This is usually counterbalanced by the fact that the number of extra lives is reset when the main game is exited (though this does not happen in ''[[Kirby Star Allies]]''). For details on what happens when the player runs out of extra lives, see the [[Game Over]] page.
 
[[File:KRtDL 1-up.mp3|thumb|This familiar jingle plays whenever a 1-Up is collected (''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'' version).]]


==Game appearances==
==Game appearances==
=== ''Kirby's Dream Land'' ===
===''Kirby's Dream Land''===
In ''[[Kirby's Dream Land]]'', Kirby begins the game with the extra life counter reading "04" (00 counts), meaning he starts with five lives. Despite the double-digit counter, it cannot go higher than "09" in this game. The only way to obtain more extra lives in this game is to find them in stages or to adjust the number in the Configuration Mode (which can also be used to give Kirby less lives to start with).
[[File:KDL 1-Up sprite.png]] In ''[[Kirby's Dream Land]]'', Kirby begins the game with the extra life counter reading "04" (00 counts as a life), meaning he starts with five lives. Despite the double-digit counter, it cannot go higher than "09" in this game. The only way to obtain more extra lives in this game is to find them in stages or to adjust the number in the Configuration Mode (which can also be used to give Kirby less lives to start with).


=== ''Kirby's Adventure'' / ''Kirby: Nightmare in Dream Land'' ===
===''Kirby's Adventure'' / ''Kirby: Nightmare in Dream Land''===
[[File:KNiDL Meta Knightmare 1-Up.png|thumb|[[Meta Knight]] finds a 1-Up styled after himself in [[Meta Knightmare]], from ''[[Kirby: Nightmare in Dream Land]]''.]]
[[File:KNiDL Meta Knightmare 1-Up.png|thumb|[[Meta Knight]] finds a 1-Up styled after himself in [[Meta Knightmare]], from ''[[Kirby: Nightmare in Dream Land]]''.]]
In ''[[Kirby's Adventure]]'' and its remake ''[[Kirby: Nightmare in Dream Land]]'', Kirby begins the game with five lives. Unlike in the previous title, the extra life counter can go into the double digits. In addition to finding 1-Ups in stages, Kirby can also obtain them by reaching the highest platform in the [[Goal Game]], and completing the various [[Sub-Game]]s (details on thresholds for 1-Up bonuses can be found on the [[Crane Fever]], [[Egg Catcher]], [[Quick Draw]], [[Kirby's Air Grind]], and [[Bomb Rally]] pages). If Kirby lands on all platforms from lowest to highest in consecutive Goal Games, he will earn 30 1-Ups as a secret bonus. This secret has been retained in many subsequent games.
In ''[[Kirby's Adventure]]'' and its remake ''[[Kirby: Nightmare in Dream Land]]'', Kirby begins the game with five lives. Unlike in the previous title, the extra life counter can go into the double digits. In addition to finding 1-Ups in stages, Kirby can also obtain them by reaching the highest platform in the [[Goal Game]], and completing the various [[Sub-Game]]s (details on thresholds for 1-Up bonuses can be found on the [[Crane Fever]], [[Egg Catcher]], [[Quick Draw]], [[Kirby's Air Grind]], and [[Bomb Rally]] pages). If Kirby lands on all platforms from lowest to highest in consecutive Goal Games, he will earn 30 1-Ups as a secret bonus. This secret has been retained in many subsequent games.


Starting in ''Kirby: Nightmare in Dream Land'', 1-Ups use their look from ''{{KSS KFP}}'' consistently. In [[Meta Knightmare]], the 1-Ups are modified to resemble [[Meta Knight]] instead of Kirby. Unlike in the main game, Meta Knight only starts with three extra lives in this mode and cannot make use of Goal Games or Sub-Games to get more.
Starting in ''Kirby: Nightmare in Dream Land'', 1-Ups use their look from ''Kirby Super Star'' consistently. In [[Meta Knightmare]], the 1-Ups are modified to resemble [[Meta Knight]] instead of Kirby. Unlike in the main game, Meta Knight only starts with three extra lives in this mode and cannot make use of Goal Games or Sub-Games to get more.


=== ''Kirby's Pinball Land'' ===
===''Kirby's Pinball Land''===
In ''[[Kirby's Pinball Land]]'', Kirby starts with three lives, which are represented by small Kirby icons in the top-left corner of the screen. The maximum number of lives Kirby can have is nine (represented as eight of the aforementioned icons, since zero counts). 1-Ups in this game do not appear as items, but are instead rewarded for getting a sufficiently high score in the bonus boards or by hitting all the letters that spell out "EXTRA" on the level hub board. Unlike in other titles, it is expected for the player to eventually run out of lives in order to finish the game and submit their high score, as otherwise the game loops indefinitely.
In ''[[Kirby's Pinball Land]]'', Kirby starts with three lives, which are represented by small Kirby icons in the top-left corner of the screen. The maximum number of lives Kirby can have is nine (represented as eight of the aforementioned icons, since zero counts). 1-Ups in this game do not appear as items, but are instead rewarded for getting a sufficiently high score in the bonus boards or by hitting all the letters that spell out "EXTRA" on the level hub board. Unlike in other titles, it is expected for the player to eventually run out of lives in order to finish the game and submit their high score, as otherwise the game loops indefinitely.


=== ''Kirby's Dream Course'' ===
===''Kirby's Dream Course''===
[[File:KDC 1Up get.png|thumb|150px|1-Ups are awarded in ''Kirby's Dream Course'' by scoring holes-in-one.]]
[[File:KDC 1Up get.png|thumb|150px|1-Ups are awarded in ''Kirby's Dream Course'' by scoring holes-in-one.]]
In ''[[Kirby's Dream Course]]'', Kirby starts the main game with three lives. Additional lives can be earned by scoring a hole-in-one. If Kirby completes a course with less than three lives, he will be restored to three when starting the next course.
In ''[[Kirby's Dream Course]]'', Kirby starts the main game with three lives. Additional lives can be earned by scoring a hole-in-one. If Kirby completes a course with less than three lives, he will be restored to three when starting the next course.


=== ''Kirby's Dream Land 2'' ===
===''Kirby's Dream Land 2''===
In ''[[Kirby's Dream Land 2]]'', Kirby starts the main game with three lives. Aside from finding 1-Ups scattered through stages, they can also be earned by reaching the top platform in the [[Goal Game]], by collecting seven [[Point Star]]s, and by earning a perfect score in [[Bonus Chance]]s.
In ''[[Kirby's Dream Land 2]]'', Kirby starts the main game with three lives. Aside from finding 1-Ups scattered through stages, they can also be earned by reaching the top platform in the [[Goal Game]], by collecting seven [[Point Star]]s, and by earning a perfect score in [[Bonus Chance]]s.


=== ''Kirby's Block Ball'' ===
===''Kirby's Block Ball''===
In ''[[Kirby's Block Ball]]'', Kirby starts each level with five extra lives. More can be earned for every 50,000 points obtained in the level, by hitting every Star Block in the Target-Shooting stages or by playing the [[Sub-Game]]s accessible via [[Warp Star]] in each level (details on thresholds for 1-Up bonuses can be found on the [[Up Cloud]], [[Up Down]], [[Star Catcher]], and [[Air Hockey]] pages). unlike most other titles, Kirby does not keep any extra lives after completing a level, instead exchanging each one for 1000 extra points.
In ''[[Kirby's Block Ball]]'', Kirby starts each level with five extra lives. More can be earned for every 50,000 points obtained in the level, by hitting every Star Block in the Target-Shooting stages or by playing the [[Sub-Game]]s accessible via [[Warp Star]] in each level (details on thresholds for 1-Up bonuses can be found on the [[Up Cloud]], [[Up Down]], [[Star Catcher]], and [[Air Hockey]] pages). unlike most other titles, Kirby does not keep any extra lives after completing a level, instead exchanging each one for 1,000 extra points.


=== ''{{KSS KFP}}'' / ''Kirby Super Star Ultra'' ===
===''Kirby Super Star'' / ''Kirby Super Star Ultra''===
The modern look of 1-Ups first manifested in ''[[Kirby Super Star|{{KSS KFP}}]]''. In both the original and ''[[Kirby Super Star Ultra]]'', 1-Ups can be found throughout stages as normal, and can also be awarded in one of the [[Goal Game]]s. Each main game starts Kirby (or [[Meta Knight]]) with four lives. [[Gourmet Race]], [[The Arena]], and [[The True Arena]] do not utilize extra lives.
[[File:KSS 1-Up sprite.png]] [[File:1UP KSSU sprite.png]] The modern look of 1-Ups first manifested in ''[[Kirby Super Star]]''. In both the original and ''[[Kirby Super Star Ultra]]'', 1-Ups can be found throughout stages as normal, and can also be awarded in one of the [[Goal Game]]s. Each main game starts Kirby (or [[Meta Knight]]) with four lives. [[Gourmet Race]], [[The Arena]], and [[The True Arena]] do not utilize extra lives.


=== ''Kirby's Dream Land 3'' ===
===''Kirby's Dream Land 3''===
In ''[[Kirby's Dream Land 3]]'', Kirby begins the main game with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the [[Goal Game]].
In ''[[Kirby's Dream Land 3]]'', Kirby begins the main game with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the [[Goal Game]].


=== ''Kirby 64: The Crystal Shards'' ===
===''Kirby 64: The Crystal Shards''===
In ''[[Kirby 64: The Crystal Shards]]'', Kirby begins the main game with with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the [[Bonus Game]].
In ''[[Kirby 64: The Crystal Shards]]'', Kirby begins the main game with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the [[Bonus Game]].


=== ''Kirby Tilt 'n' Tumble'' ===
===''Kirby Tilt 'n' Tumble''===
[[File:KTnT Level 4-1 6.png|thumb|Collecting a "3up" in ''Kirby Tilt 'n' Tumble''.]]
[[File:KTnT Level 4-1 6.png|thumb|Collecting a "3up" in ''Kirby Tilt 'n' Tumble''.]]
In ''[[Kirby Tilt 'n' Tumble]]'', Kirby begins with five extra lives. The 1up reward for [[Point Star|Star Pieces]] depends on their colors and conditions required. 50 Yellow Star Pieces grant a 1up, 7 Red Star Pieces will grant a 1up and turn the rest of the Red Star Pieces into rainbow-colored variants that also grant 1ups, and collecting all Blue Star Pieces after flipping four or more [[Waddle Dee]]s over will also grant a 1up.
In ''[[Kirby Tilt 'n' Tumble]]'', Kirby begins with five extra lives. The 1-Up reward for [[Point Star|Star Pieces]] depends on their colors and conditions required. 50 Yellow Star Pieces grant a 1up, 7 Red Star Pieces will grant a 1up and turn the rest of the Red Star Pieces into rainbow-colored variants that also grant 1-Ups, and collecting all Blue Star Pieces after flipping four or more [[Waddle Dee]]s over will also grant a 1-Up.


Performing eight bounces in a row on enemies and objects like [[Bumper]]s will also grant Kirby invincibility and give him a 1up. While invincible, Kirby can slam Bumpers and enemies off the stage to earn 1ups, before the effects wear off. Landing in the center of the stage goal will also grant Kirby a 1up. Playing the [[Sub-Game]]s on the Bonus Star can also grant 1ups, with up to three being rewarded based on the score earned in the game.
Performing eight bounces in a row on enemies and objects like [[Bumper]]s will also grant Kirby invincibility and give him a 1-Up. While invincible, Kirby can slam Bumpers and enemies off the stage to earn 1-Ups, before the effects wear off. Landing in the center of the stage goal will also grant Kirby a 1-Up. Playing the [[Sub-Game]]s on the Bonus Star can also grant 1-Ups, with up to three being rewarded based on the score earned in the game.
 
===''Kirby & The Amazing Mirror''===
In ''[[Kirby & The Amazing Mirror]]'', Kirby begins with three extra lives. More can be earned by finding them scattered throughout stages, opening specific [[Treasure Chest]]s, catching them in [[Goal Game]] rooms, or occasionally getting them as a gift from other Kirbys when calling them on the [[Cell Phone]]. Kirby can also get a 1-Up if he lands on it on the [[Magic]] [[Copy Ability]]'s roulette wheel.


=== ''Kirby & The Amazing Mirror'' ===
===''Kirby: Canvas Curse''===
In ''[[Kirby & The Amazing Mirror]]'', Kirby begins with three extra lives. More can be earned by finding them scattered throughout stages, opening specific [[Treasure Chest]]s, or occasionally getting them as a gift from other Kirbys when calling them on the [[Cell Phone]]. Kirby can also get a 1-Up if he lands on it on the [[Magic]] [[Copy Ability]]'s roulette wheel.
[[File:KCC Paletto Polis 6.png|thumb|200px|Kirby approaching a 1-Up in ''Kirby: Canvas Curse''.]]
In ''[[Kirby: Canvas Curse]]'', Kirby begins with four extra lives. More can be collected in stages or by collecting 100 Point Stars. More Point Stars (and thus 1-Ups) can be awarded in [[Dash! Jump!]] based on the distance traveled.


=== ''{{KCC KPP}}'' ===
The design of the 1-Ups also change to resemble the character being played as. For example, playing with the [[Waddle Doo]] ball changes the 1-Up sprite to resemble Waddle Doo, and playing with the [[King Dedede]] ball will change the 1-Up sprite to resemble the king's likenesses.
[[File:KCC Paletto Polis 6.png|thumb|200px|Kirby approaching a 1-Up in ''{{KCC KPP}}''.]]
In ''[[Kirby: Canvas Curse|{{KCC KPP}}]]'', Kirby begins with four extra lives. More can be collected in stages or by collecting 100 Point Stars. More Point Stars (and thus 1-Ups) can be awarded in [[Dash! Jump!]] based on the distance traveled.


The design of the 1ups also change to resemble the character being played as. For example, playing with the [[Waddle Doo]] ball changes the 1up sprite to resemble Waddle Doo, and playing with the [[King Dedede]] ball will change the 1up sprite to resemble the king's likenesses.
===''Kirby: Squeak Squad''===
In ''[[Kirby: Squeak Squad]]'', Kirby begins with four extra lives. More can be collected in stages or through the [[Goal Game]]. Additionally, combining three Kirby icons together in the [[Copy Palette]] yields a 1-Up.


=== ''{{KSqS KMoA}}'' ===
===''Kirby's Return to Dream Land'' and subsequent 2D main-series games until ''Kirby's Return to Dream Land Deluxe''===
In ''[[Kirby: Squeak Squad|{{KSqS KMoA}}]]'', Kirby begins with four extra lives. More can be collected in stages or through the [[Goal Game]]. Additionally, combining five Kirby icons together in the [[Copy Palette]] yields a 1-Up.
[[File:KSA Max Lives.jpg|thumb|250px|right|Screenshot of the max lives obtained in ''[[Kirby Star Allies]]'']]
In ''[[Kirby's Return to Dream Land]]'' and all the following 2D main-series games up to ''[[Kirby's Return to Dream Land Deluxe]]'', Kirby begins with eight extra lives, and more can be collected by finding them in stages, by collecting 100 Point Stars, or through the [[Goal Game]].


=== ''{{KRtDL KAW}}'' and subsequent main-series games ===
In ''Kirby's Return to Dream Land'' and ''Kirby's Return to Dream Land Deluxe'', when another player joins the game, an extra life is subtracted from the total (unless it is currently zero, in which the chosen character starts with half of their health). In that game's [[Extra Mode]], 1-Ups get a small crown added onto the head of the Kirby figurine.
In ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'' and all the following main-series games up to ''[[Kirby Star Allies]]'', Kirby begins with eight extra lives, and more can be collected by finding them in stages, by collecting 100 Point Stars, or through the [[Goal Game]].


In ''{{KRtDL KAW}}'', when an ally joins the game, an extra life is subtracted from the total (unless it is already zero).
In ''Kirby Star Allies'' and ''Kirby's Return to Dream Land Deluxe'', the extra life counter in Story Mode does not reset with the game. Obtaining the max number of lives (999 and 99, respectively) places a crown on Kirby's stock icon.


In ''Kirby Star Allies'', the extra life counter in Story Mode does not reset with the game. Obtaining 1000 extra lives places a crown on Kirby's stock icon.
===''Kirby and the Rainbow Curse''===
In ''[[Kirby and the Rainbow Curse]]'', Kirby begins with six extra lives. More can be collected in stages, by collecting 100 Point Stars, or through the [[Goal Game]]. Collecting a 1-Up in a stage also awards 500 points.


=== ''{{KatRC KatRP}}'' ===
The extra life counter in Story Mode does not reset with the game.
In ''[[Kirby and the Rainbow Curse|{{KatRC KatRP}}]]'', Kirby begins with six extra lives. More can be collected in stages, by collecting 100 Point Stars, or through the [[Goal Game]]. Collecting a 1-Up in a stage also awards 500 points.


An aspect unique to this title is that players have the option to skip stages they are having too much trouble with. This can be done if four or more lives are lost on the stage in question.
An aspect unique to this title is that players have the option to skip stages they are having too much trouble with. This can be done if four or more lives are lost on the stage in question.


=== ''Kirby Fighters 2'' ===
===''Kirby Fighters 2''===
1-Ups themselves do not feature in ''[[Kirby Fighters 2]]'', nor is there an extra life system for most of the game's content. However, Kirby is given three lives in the Final Chapter of [[Story Mode: The Destined Rivals]]. Unlike in other games, there is no way to increase the number of lives in this case, meaning that Kirby and his buddy have three tries to complete the final chapter.
1-Ups themselves do not feature in ''[[Kirby Fighters 2]]'', nor is there an extra life system for most of the game's content. However, the fighters are given three lives in the Final Chapter of [[Story Mode: The Destined Rivals]]. Unlike in other games, there is no way to increase the number of lives in this case, meaning that the Final Chapter must be completed within three tries, else progress is reset.


=== Games that do not utilize 1-Ups ===
===Games without 1-Ups===
The following games in the ''Kirby'' series do not utilize 1-Ups or any other form of extra life system:
The following games in the ''Kirby'' series do not include 1-Ups or any other form of extra life system:
*''[[Kirby's Avalanche|{{KAv KGT}}]]''
*''[[Kirby's Avalanche]]''
*''[[Kirby's Star Stacker (Game Boy)|Kirby's Star Stacker]]''
*''[[Kirby's Star Stacker (Game Boy)|Kirby's Star Stacker]]'' (Game Boy)
*''[[Kirby's Star Stacker (SNES)]]''
*''[[Kirby's Star Stacker (Super Famicom)|Kirby's Star Stacker]]'' (Super Famicom)
*''[[Kirby Air Ride]]''
*''[[Kirby Air Ride]]''
*''[[Kirby's Epic Yarn]]'' and ''[[Kirby's Extra Epic Yarn]]''
*''[[Kirby's Epic Yarn]]'' and ''[[Kirby's Extra Epic Yarn]]''
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*''[[Kirby Battle Royale]]''
*''[[Kirby Battle Royale]]''
*''[[Super Kirby Clash]]''
*''[[Super Kirby Clash]]''
*''[[Kirby and the Forgotten Land]]'' (this is the first main-series game not to utilize 1-Ups. The jingle for collecting one, however, is incorporated into the track "A Quick Nap".)
*''[[Kirby's Dream Buffet]]''


==Profiles==
==Profiles==
===''Kirby's Dream Land''===
*'''Instruction manual bio (page 15):''' "''This handy item increases the number of chances Kirby has by 1. You might not need these extra chances now, but wait till we meet up with King Dedede. You'll wish you had as many as you could get!"''
===''Kirby's Dream Land 2''===
===''Kirby's Dream Land 2''===
*'''Instruction manual bio (page 21):''' "''Extra life''"
*'''Instruction manual bio (page 21):''' "''Extra life''"
*'''3DS Virtual Console manual bio:''' "''Grants an extra life.''"
*'''3DS Virtual Console manual bio:''' "''Grants an extra life.''"


===''{{KSS KFP}}''===
===''Kirby Super Star''===
*'''Wii U Virtual Console manual bio:''' "''Increases the number of remaining Kirbys by one.''"
*'''Wii U Virtual Console manual bio:''' "''Increases the number of remaining Kirbys by one.''"


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*'''Instruction manual bio (page 27):''' "''Tacks an extra life onto Kirby's remaining lives.''"
*'''Instruction manual bio (page 27):''' "''Tacks an extra life onto Kirby's remaining lives.''"


===''{{KSqS KMoA}}''===
===''Kirby: Squeak Squad''===
*'''Instruction manual bio (page 23):''' "''This gives Kirby an extra life.''"
*'''Instruction manual bio (page 23):''' "''This gives Kirby an extra life.''"


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==Trivia==
==Trivia==
*1-Ups can usually be found hidden behind [[Star Block]]s in [[HAL Room]]s.
[[File:Eggerland FDS Power Earned sound effect.mp3|thumb|An example of the sound effect that plays in the ''Eggerland'' series when gaining a power, here taken from the 1987 Famicom Disk System port of ''Eggerland 2''. Later versions of the sound effect were transposed to essentially the same pitch as the ''Kirby'' 1-Up jingle.]]
*1-Ups are given a small redesign in ''{{KRtDL KAW}}''{{'}}s [[Extra Game]], in that a small crown is added onto the head of the Kirby figurine.
*The 1-Up jingle strongly resembles a sound effect that plays in the ''Eggerland'' series of games, from the Famicom Disk System port of ''Eggerland 2'' onwards, when [[Lololo & Lalala#Trivia|Lolo or Lala]] gains a Power after obtaining a certain number of Heart Framers. The ''Eggerland'' sound effect begins more elaborately but ends in the same way as the ''Kirby'' jingle.
**The version of the 1-Up jingle used in ''Kirby Mass Attack'' (for adding a Kirby to the team) follows a separate jingle for obtaining 100 [[fruit]] points, which repeatedly rolls up a major chord in the same key as the 1-Up jingle. The combination of the two strengthens the resemblance to the ''Eggerland'' sound effect.
**The principal sound composer for the ''Eggerland'' games was Hideki Kanazashi, a key figure in defining the sound of HAL Laboratory's games as they began to flourish on the Famicom/NES. Kanazashi left the company sometime around 1990, after a handful of overlapping projects with his junior, [[Jun Ishikawa]].
{{clear}}


==Gallery==
==Gallery==
{{main|1-Up/gallery}}
<gallery>
<gallery>
KDL 1-Up sprite.png|Sprite in ''[[Kirby's Dream Land]]''
K64 Kirby with 1up.png|[[Kirby]] holding a 1-Up in the [[Bonus Game]] from ''[[Kirby 64: The Crystal Shards]]''
K64 Kirby with 1up.png|''[[Kirby 64: The Crystal Shards]]''
Kirby Squeak Squad 1-up Icon.png|Artwork from ''[[Kirby: Squeak Squad]]''
K64 items credits sketch.png|Sketch of a 1-Up along with an [[Invincible Candy]] and a [[Maxim Tomato]] from the [[False Ending]] credits of ''Kirby 64: The Crystal Shards''
KRtDL 1-Up.png|A 1-Up in ''[[Kirby's Return to Dream Land]]''
K64 items credits illustration.png|Illustration of a 1-Up along with an Invincible Candy and a Maxim Tomato from the true ending credits of ''Kirby 64: The Crystal Shards''
KRtDL 1-Up extra screenshot.png|A 1-Up in [[Extra Mode]] from ''Kirby's Return to Dream Land''
KNiDL 1-Up artwork.jpg|Artwork from ''[[Kirby: Nightmare in Dream Land]]''
KTD 1-Up model.png|Model from ''[[Kirby: Triple Deluxe]]'' and ''[[Kirby: Planet Robobot]]''
KCC 1ups.png|Composite image featuring different 1up sprites from ''[[Kirby: Canvas Curse|{{KCC KPP}}]]''
KTD Dedede 1-Up model.png|Model from [[Dededetour!]] in ''Kirby: Triple Deluxe''
1UP KSSU sprite.png|Sprite in ''[[Kirby Super Star Ultra]]''
KPR Meta Knight 1-Up model.png|Model from [[Meta Knightmare Returns]] in ''Kirby: Planet Robobot''
KSSU 1up Meta Knight.png|Sprite from [[Meta Knightmare Ultra]] in ''[[Kirby Super Star Ultra]]''
KSA 1-Up.jpg|A 1-Up in ''[[Kirby Star Allies]]''
KRtDL 1-Up.png|1-Up from ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''
Twitter commemorative - 1-Up interview.jpg|Illustration from the [[Kirby JP Twitter]] featuring the [[Channel PPP Crew]] interviewing a 1-Up, mistaking it for Kirby
KRtDL 1-Up extra screenshot.png|Extra mode 1-Up from ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''
KTD 1-Up screenshot.png|1-Up from ''[[Kirby: Triple Deluxe]]''
KTD Dededetour 1-Up.png|1-Up from [[Dededetour!]]
KatRC 1-Up screenshot.png|1-Up from ''[[Kirby and the Rainbow Curse|{{KatRC KatRP}}]]''
KPR 1-Up.png|1-Up from ''[[Kirby: Planet Robobot]]''
KPR MKR 1-Up.png|1-Up from [[Meta Knightmare Returns]]
KSA 1-Up.jpg|1-Up from ''[[Kirby Star Allies]]''
Kirby Super Star 1-Up Sample.oga|The jingle that plays when a 1-Up is collected, from ''{{KSS KFP}}''.
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{Names
{{Names
|ja=1UP
|jaM=-
|de=1-Up
|de=1-Up
|deM=-
|deM=-
|en=1UP
|enM=-
|es=1 VIDA
|es=1 VIDA
|esM=1 LIFE
|esM=1 LIFE
Line 153: Line 155:
|it=1UP
|it=1UP
|itM=-
|itM=-
|pt=1 VIDA
|ptM=1 LIFE
}}
}}


{{clear}}
{{clear}}
{{ref}}
{{ref}}
{{clear}}
{{Navbox-Game Design}}


[[Category:Items]]
[[Category:Items]]
[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]
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