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(→Kirby: Planet Robobot: added apng moveset) |
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The UFO ability reappears in ''[[Kirby: Planet Robobot]]'', where it is an extremely rare ability as the [[UFO|UFO enemy]] does not appear in the main stages. The ability is obtainable only by either scanning [[Kirby]]'s [[amiibo]] (for ''Kirby: Planet Robobot'') into the game, or by [[100% completion|completing the game 100%]] to unlock the UFO enemy's appearance in the [[Copy Ability Testing Area]]. To obtain this ability in [[The Arena]] and [[The True Arena]], amiibo must be used. | The UFO ability reappears in ''[[Kirby: Planet Robobot]]'', where it is an extremely rare ability as the [[UFO|UFO enemy]] does not appear in the main stages. The ability is obtainable only by either scanning [[Kirby]]'s [[amiibo]] (for ''Kirby: Planet Robobot'') into the game, or by [[100% completion|completing the game 100%]] to unlock the UFO enemy's appearance in the [[Copy Ability Testing Area]]. To obtain this ability in [[The Arena]] and [[The True Arena]], amiibo must be used. | ||
Here, UFO Kirby is | Here, UFO Kirby is as strong as it was in earlier games and has a larger move-set. Like in ''[[Kirby: Squeak Squad|{{KSqS KMoA}}]]'', Kirby can keep this ability when he leaves a stage. The ability also allows Kirby to drop through platforms, unlike in previous games. | ||
When in a cut-scene, traversing the world map, trave{{l}}ing through a pipe, or using a Warp Star, Kirby assumes his normal form, and wears a special hat that resembles the UFO top. | When in a cut-scene, traversing the world map, trave{{l}}ing through a pipe, or using a Warp Star, Kirby assumes his normal form, and wears a special hat that resembles the UFO top. |
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