Jump Hole: Difference between revisions

103 bytes added ,  30 November 2023
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{{Infobox-Object
{{Infobox-Object
|image=[[File:KTnT Jump Hole.png]][[File:KTnT Square Jump Hole.png]]
|image=[[File:KTnT Kirby starting artwork.png|200px]]
|caption=In game sprites of the two main types of '''Jump Hole''' from ''[[Kirby Tilt 'n' Tumble]]''
|caption=Artwork of Kirby in a '''Jump Hole''' from ''[[Kirby Tilt 'n' Tumble]]''
|type=[[Device]]
|type=[[Device]]
|function=Allows Kirby to securely jump from a location
|function=Allows Kirby to securely jump from a location
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For standard circular Jump Holes, Kirby will fly automatically in the direction indicated by an arrow near the hole after being launched, which can either always point in one direction or rotate between several directions, similar to [[Cannon|Launch Cannon]]s. A second type - referred to as a '''Square Jump Hole'''<ref>''"When Kirby lands in a Square Jump Hole, tilt your Game Boy Color system in the direction you want him to jump, then press the A Button."'' <small>--''Kirby Tilt 'n' Tumble'' Instruction Booklet (North American print), page 18</small></ref> - does not have an arrow, and instead lets the player determine where Kirby launches based on how the [[Game Boy Color]] is tilted. There is also a third type - which goes unnamed in the instruction booklet but has a distinct gray color - which is attached to a rail and slides back and forth along it. Occasionally, [[Cappy|Cappies]] can be found inside Jump Holes, and Kirby will either need to wait for them to disappear, or defeat them to gain access to these holes.
For standard circular Jump Holes, Kirby will fly automatically in the direction indicated by an arrow near the hole after being launched, which can either always point in one direction or rotate between several directions, similar to [[Cannon|Launch Cannon]]s. A second type - referred to as a '''Square Jump Hole'''<ref>''"When Kirby lands in a Square Jump Hole, tilt your Game Boy Color system in the direction you want him to jump, then press the A Button."'' <small>--''Kirby Tilt 'n' Tumble'' Instruction Booklet (North American print), page 18</small></ref> - does not have an arrow, and instead lets the player determine where Kirby launches based on how the [[Game Boy Color]] is tilted. There is also a third type - which goes unnamed in the instruction booklet but has a distinct gray color - which is attached to a rail and slides back and forth along it. Occasionally, [[Cappy|Cappies]] can be found inside Jump Holes, and Kirby will either need to wait for them to disappear, or defeat them to gain access to these holes.


== Gallery ==
==Gallery==
<gallery>
<gallery style="image-rendering:pixelated;">
KTnT Jump Hole.png|Sprite of a circular Jump Hole
KTnT Square Jump Hole.png|Sprite of a Square Jump Hole
KTnT Level 1-1 19.png|Kirby making use of a directional Jump Hole in [[Kirby Tilt 'n' Tumble - Lvl 1-1|Lvl 1-1]].
KTnT Level 1-1 19.png|Kirby making use of a directional Jump Hole in [[Kirby Tilt 'n' Tumble - Lvl 1-1|Lvl 1-1]].
</gallery>
</gallery>