Editing Kirby's Avalanche
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During the Competition mode of the game, Kirby faces a total of 16 [[boss]]es in the order presented. These bosses do not possess any special skills (other than minor aesthetic differences), but their playing styles vary slightly, generally becoming faster and more aggressive as Kirby advances through the game. Each opponent is equivalent to another opponent from ''Puyo Puyo'', including their specific playstyle quirks (such as [[puyo:First-Instinct Chains|"first-instinct chains"]]). | During the Competition mode of the game, Kirby faces a total of 16 [[boss]]es in the order presented. These bosses do not possess any special skills (other than minor aesthetic differences), but their playing styles vary slightly, generally becoming faster and more aggressive as Kirby advances through the game. Each opponent is equivalent to another opponent from ''Puyo Puyo'', including their specific playstyle quirks (such as [[puyo:First-Instinct Chains|"first-instinct chains"]]). | ||
Notably, in the cutscenes between each round, [[Kirby]] is shown trash-talking his opponents and speaking in full sentences. This is a very unique and strange occurrence; in most of the rest of the ''[[Kirby (series)|Kirby]]'' series, Kirby is not rude, and has rarely spoken outside of simple phrases, such as "hi". Instead, his behavior is more in line with the personality of ''Puyo Puyo''{{'}}s protagonist, [[puyo:Arle Nadja|Arle Nadja]], who is replaced by Kirby in this game. | Notably, in the cutscenes between each round, [[Kirby]] is shown trash-talking his opponents and speaking in full sentences. This is a very unique and strange occurrence; in most of the rest of the ''[[Kirby (series)|Kirby]]'' series, Kirby is not rude, and has rarely spoken outside of simple phrases, such as "hi". Instead, his behavior is more in line with the personality of ''Puyo Puyo''{{'}}s protagonist, [[puyo:Arle Nadja|Arle Nadja]], who is replaced by Kirby in this game. As such, the game's storyline does not fall into the [[canon]], and certainly does not reflect Kirby as a character in the main series. | ||
There are three difficulty levels to Competition mode: Easy (otherwise referred to as the Learning Stage), Normal, and Hard. [[Waddle Dee]], [[Bronto Burt]] and [[Waddle Doo]] are exclusive to the Learning Stage (and are the only opponents fought in that mode), while [[Poppy Bros. Sr.]], [[Whispy Woods]] and [[Kabu]] are exclusive to the Normal setting. Individual battles are referred to as Stages, or "Lessons" in the case of the first three opponents. | There are three difficulty levels to Competition mode: Easy (otherwise referred to as the Learning Stage), Normal, and Hard. [[Waddle Dee]], [[Bronto Burt]] and [[Waddle Doo]] are exclusive to the Learning Stage (and are the only opponents fought in that mode), while [[Poppy Bros. Sr.]], [[Whispy Woods]] and [[Kabu]] are exclusive to the Normal setting. Individual battles are referred to as Stages, or "Lessons" in the case of the first three opponents. | ||
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|rowspan=3 align=center|WADE | |rowspan=3 align=center|WADE | ||
|width=44% bgcolor=#FFD0FF|Kirby: ''Hi, Waddle Dee! Are you ready?!?'' | |width=44% bgcolor=#FFD0FF|Kirby: ''Hi, Waddle Dee! Are you ready?!?'' | ||
|rowspan=3|{{center|[[File:KAv voice sample Waddle Dee.mp3]]}}Waddle Dee never turns any of his blobs while they are falling. He plays rather passively, and rarely fast drops blobs. His ''Puyo Puyo'' equivalent is [[puyo:Skeleton T|Skeleton T]] | |rowspan=3|{{center|[[File:KAv voice sample Waddle Dee.mp3]]}}Waddle Dee never turns any of his blobs while they are falling. He plays rather passively, and rarely fast drops blobs. During the stage, red blobs will never drop, only giving up to four colors. His ''Puyo Puyo'' equivalent is [[puyo:Skeleton T|Skeleton T]]. | ||
|- | |- | ||
|bgcolor=#FFD0D0|Enemy: ''Umm, can we just walk together? The forest scares me...'' | |bgcolor=#FFD0D0|Enemy: ''Umm, can we just walk together? The forest scares me...'' | ||
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|rowspan=3 align=center|BRON | |rowspan=3 align=center|BRON | ||
|bgcolor=#FFD0D0|Enemy: ''Ah HA!! I have found my next victim!!'' | |bgcolor=#FFD0D0|Enemy: ''Ah HA!! I have found my next victim!!'' | ||
|rowspan=3|{{center|[[File:KAv voice sample Bronto Burt.mp3]]}}Bronto Burt's ''Puyo Puyo'' equivalent is [[puyo:Nasu Grave|Nasu Grave]]. During | |rowspan=3|{{center|[[File:KAv voice sample Bronto Burt.mp3]]}}Bronto Burt's ''Puyo Puyo'' equivalent is [[puyo:Nasu Grave|Nasu Grave]]. During the stage, red blobs will never drop, only giving up to four colors. | ||
|- | |- | ||
|bgcolor=#FFD0FF|Kirby: ''Bronto Burt you bully, the pleasure will be all mine.'' | |bgcolor=#FFD0FF|Kirby: ''Bronto Burt you bully, the pleasure will be all mine.'' | ||
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|rowspan=2 align=center|WADO | |rowspan=2 align=center|WADO | ||
|bgcolor=#FFD0D0|Enemy: ''You did not treat Waddle Dee with respect... Now I, Waddle Doo will repay you in kind!'' | |bgcolor=#FFD0D0|Enemy: ''You did not treat Waddle Dee with respect... Now I, Waddle Doo will repay you in kind!'' | ||
|rowspan=2|{{center|[[File:KAv voice sample Waddle Doo.mp3]]}}Waddle Doo's ''Puyo Puyo'' equivalent is [[puyo:Mummy|Mummy]]. During | |rowspan=2|{{center|[[File:KAv voice sample Waddle Doo.mp3]]}}Waddle Doo's ''Puyo Puyo'' equivalent is [[puyo:Mummy|Mummy]]. During the stage, yellow blobs will never drop, only giving up to four colors. | ||
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|bgcolor=#FFD0FF|Kirby: ''I don't think so!!'' | |bgcolor=#FFD0FF|Kirby: ''I don't think so!!'' | ||
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|rowspan=3 align=center|PBSR | |rowspan=3 align=center|PBSR | ||
|bgcolor=#FFD0D0|Enemy: ''Hi, Kirby! Want a bomb sandwich?'' | |bgcolor=#FFD0D0|Enemy: ''Hi, Kirby! Want a bomb sandwich?'' | ||
|rowspan=3|{{center|[[File:KAv voice sample Poppy Bros Sr.mp3]]}} | |rowspan=3|{{center|[[File:KAv voice sample Poppy Bros Sr.mp3]]}} He plays rather passively and rarely rotates blobs. His ''Puyo Puyo'' equivalent is [[puyo:Draco Centauros|Draco Centauros]]. | ||
|- | |- | ||
|bgcolor=#FFD0FF|Kirby: ''I'll breathe in your pathetic bombs and send them right back at you!'' | |bgcolor=#FFD0FF|Kirby: ''I'll breathe in your pathetic bombs and send them right back at you!'' | ||
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|rowspan=2 align=center|WHIS | |rowspan=2 align=center|WHIS | ||
|bgcolor=#FFD0D0|Enemy: ''Please don't tread on my roots, it would not be a wise decision.'' | |bgcolor=#FFD0D0|Enemy: ''Please don't tread on my roots, it would not be a wise decision.'' | ||
|rowspan=2|{{center|[[File:KAv voice sample Whispy Woods.mp3]]}}Whispy | |rowspan=2|{{center|[[File:KAv voice sample Whispy Woods.mp3]]}}Whispy always opens the battle by attempting to build four rows of blobs at the bottom, and he will refill the bottom four rows if blobs from there are ever removed. His ''Puyo Puyo'' equivalent is [[puyo:Suketoudara|Suketoudara]]. | ||
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|bgcolor=#FFD0FF|Kirby: ''I feel like some apple pie!'' | |bgcolor=#FFD0FF|Kirby: ''I feel like some apple pie!'' | ||
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|rowspan=3 align=center|BRMH | |rowspan=3 align=center|BRMH | ||
|bgcolor=#FFD0D0|Enemy: ''Oh what a mess! Must I clean up this entire forest?'' | |bgcolor=#FFD0D0|Enemy: ''Oh what a mess! Must I clean up this entire forest?'' | ||
|rowspan=3|{{center|[[File:KAv voice sample Broom Hatter.mp3]]}}Broom Hatter is the first opponent in the Hard setting and fills the leftmost and rightmost column to the top at the beginning of the fight. If blobs are removed from the side columns, she will always refill them. Her ''Puyo Puyo'' equivalent is [[puyo:Harpy|Harpy]], although her blobs do not release music notes | |rowspan=3|{{center|[[File:KAv voice sample Broom Hatter.mp3]]}}Broom Hatter is the first opponent in the Hard setting and fills the leftmost and rightmost column to the top at the beginning of the fight. If blobs are removed from the side columns, she will always refill them. Her ''Puyo Puyo'' equivalent is [[puyo:Harpy|Harpy]], although her blobs do not release music notes unlike Harpy. | ||
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|bgcolor=#FFD0FF|Kirby: ''I'd worry more about cleaning up your Avalanche skills first.'' | |bgcolor=#FFD0FF|Kirby: ''I'd worry more about cleaning up your Avalanche skills first.'' | ||
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|rowspan=3 align=center|SQUI | |rowspan=3 align=center|SQUI | ||
|bgcolor=#FFD0D0|Enemy: ''I know what your dream is! But King Dedede was saying-'' | |bgcolor=#FFD0D0|Enemy: ''I know what your dream is! But King Dedede was saying-'' | ||
|rowspan=3|{{center|[[File:KAv voice sample Squishy.mp3]]}}Squishy's ''Puyo Puyo'' equivalent is [[puyo:Sasori Man|Sasori Man]]. In the European version, the replacement of "Avalanche" to "Ghost Trap" causes his dialogue to overflow from his text box. | |rowspan=3|{{center|[[File:KAv voice sample Squishy.mp3]]}}Squishy's ''Puyo Puyo'' equivalent is [[puyo:Sasori Man|Sasori Man]]. In the European version, the replacement of "Avalanche" to "Ghost Trap" causes his dialogue to overflow from his text box. | ||
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|bgcolor=#FFD0FF|Kirby: ''Go meddle in someone else's affairs, Squishy, I've got to get to the Dream Fountain.'' | |bgcolor=#FFD0FF|Kirby: ''Go meddle in someone else's affairs, Squishy, I've got to get to the Dream Fountain.'' | ||
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|rowspan=2 align=center|LOLA | |rowspan=2 align=center|LOLA | ||
|bgcolor=#FFD0D0|Kirby: ''To get this far you must have a-MAZE-ing skill Tee hee hee!!''{{sic}} | |bgcolor=#FFD0D0|Kirby: ''To get this far you must have a-MAZE-ing skill Tee hee hee!!''{{sic}} | ||
|rowspan=2|{{center|[[File:KAv voice sample Lololo Lalala.mp3]]}}Lololo & Lalala's blobs clear into musical notes, much like | |rowspan=2|{{center|[[File:KAv voice sample Lololo Lalala.mp3]]}}Lololo & Lalala's blobs clear into musical notes, much like Harpy. They prioritize clearing blobs over performing combos. Their ''Puyo Puyo'' equivalent is [[puyo:Panotty|Panotty]]. Their dialogue references [[HAL Laboratory]]'s ''[[wikipedia:Eggerland|Eggerland]]'' series of maze games, which they originally debuted in as Lolo and Lala. | ||
|- | |- | ||
|bgcolor=#FFD0FF|Enemy: ''Oh yeah? Try and figure your way out of this!'' | |bgcolor=#FFD0FF|Enemy: ''Oh yeah? Try and figure your way out of this!'' | ||
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|rowspan=2 align=center|KRAC | |rowspan=2 align=center|KRAC | ||
|bgcolor=#FFD0D0|Enemy: ''KRRR-RACKK!!!! Dance to my deadly music, or fry like a moth! HA HA!!'' | |bgcolor=#FFD0D0|Enemy: ''KRRR-RACKK!!!! Dance to my deadly music, or fry like a moth! HA HA!!'' | ||
|rowspan=2|{{center|[[File:KAv voice sample Kracko.mp3]]}}Kracko's blobs | |rowspan=2|{{center|[[File:KAv voice sample Kracko.mp3]]}}Kracko's blobs releases stars when they are removed, which is shared from Witch. Kracko's ''Puyo Puyo'' equvialent is [[puyo:Minotauros|Minotauros]]. | ||
|- | |- | ||
|bgcolor=#FFD0FF|Kirby: ''You couldn't hit a barn sized lightning rod, Kracko!'' | |bgcolor=#FFD0FF|Kirby: ''You couldn't hit a barn sized lightning rod, Kracko!'' | ||
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|rowspan=3 align=center|META | |rowspan=3 align=center|META | ||
|bgcolor=#FFD0D0|Enemy: ''None shall pass! En garde, Kirby!'' | |bgcolor=#FFD0D0|Enemy: ''None shall pass! En garde, Kirby!'' | ||
|rowspan=3|{{center|[[File:KAv voice sample Meta Knight.mp3]]}}Meta Knight is more skilled than other opponents at making a comeback when most of his playing field has been covered in boulders. His ''Puyo Puyo'' equivalent is [[puyo:Rulue|Rulue]] | |rowspan=3|{{center|[[File:KAv voice sample Meta Knight.mp3]]}}Meta Knight is more skilled than other opponents at making a comeback when most of his playing field has been covered in boulders. His ''Puyo Puyo'' equivalent is [[puyo:Rulue|Rulue]]. | ||
|- | |- | ||
|bgcolor=#FFD0FF|Kirby: ''But I have no sword!?!'' | |bgcolor=#FFD0FF|Kirby: ''But I have no sword!?!'' | ||
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|rowspan=3 align=center|DEDE | |rowspan=3 align=center|DEDE | ||
|bgcolor=#FFD0D0|Enemy: ''Kirby!! Your dream has carried you far but here it ends.'' | |bgcolor=#FFD0D0|Enemy: ''Kirby!! Your dream has carried you far but here it ends.'' | ||
|rowspan=3|{{center|[[File:KAv voice sample King Dedede.mp3]]}}When Dedede's blobs land, his half of the screen shakes slightly. This has no effect on gameplay, however. His ''Puyo Puyo'' equivalent is [[puyo:Satan|Dark Prince]], though his screen-shaking effect comes from | |rowspan=3|{{center|[[File:KAv voice sample King Dedede.mp3]]}}When Dedede's blobs land, his half of the screen shakes slightly. This has no effect on gameplay, however. His ''Puyo Puyo'' equivalent is [[puyo:Satan|Dark Prince]], though his screen-shaking effect comes from Zoh Daimaoh. | ||
|- | |- | ||
|bgcolor=#FFD0D0|Enemy: ''The Dream Fountain Cup will be mine!!'' | |bgcolor=#FFD0D0|Enemy: ''The Dream Fountain Cup will be mine!!'' | ||
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When Waddle Doo is defeated, King Dedede congratulates the player on their skill in the Learning Stage, then challenges them to try a higher difficulty. The high score table will be shown, and if the player got a high score, they will be prompted to input their initials. The game then returns to the title screen. | When Waddle Doo is defeated, King Dedede congratulates the player on their skill in the Learning Stage, then challenges them to try a higher difficulty. The high score table will be shown, and if the player got a high score, they will be prompted to input their initials. The game then returns to the title screen. | ||
When King Dedede is defeated, the game displays a short ending cutscene, then the names of each of the characters, followed by the staff credits. If cleared with the COM Level set to Easy, Normal or Hard, the final message encourages the player to try the next COM Level, while if cleared on Hardest, the final message is a simple thanks for playing. Regardless of difficulty, at the end of the credits, a special code is revealed; holding A, B, X, and Y on the second controller during gameplay, then resetting the console with these buttons held, will unlock a special "custom" menu in the options. Much like clearing the Learning Stage, the best scores will then be shown, | When King Dedede is defeated, the game displays a short ending cutscene, then the names of each of the characters, followed by the staff credits. If cleared with the COM Level set to Easy, Normal or Hard, the final message encourages the player to try the next COM Level, while if cleared on Hardest, the final message is a simple thanks for playing. Regardless of difficulty, at the end of the credits, a special code is revealed; holding A, B, X, and Y on the second controller during gameplay, then resetting the console with these buttons held, will unlock a special "custom" menu in the options. Much like clearing the Learning Stage, the best scores will then be shown, giving the player to input their initials if they got a high score in the process. | ||
===1P vs. 2P=== | ===1P vs. 2P=== | ||
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|colspan=2|{{center|Dan Owsen<br>Hiro Yamada}} | |colspan=2|{{center|Dan Owsen<br>Hiro Yamada}} | ||
|- | |- | ||
!colspan=4| | !colspan=4|COMPILE / BANPRESTO<br>HAL LABORATORY / NINTENDO | ||
|} | |} | ||
[[Masahiro Sakurai]] mentions in his ''Masahiro Sakurai on Creating Games'' video regarding [[nwiki:Meteos|''Meteos'']]<ref>[https://www.youtube.com/watch?v=snHecpmPeJs&t=1m32s "Meteos <nowiki>[Game Concepts]</nowiki>"], ''Masahiro Sakurai on Creating Games''</ref> that he served as an uncredited supervisor for ''Kirby's Avalanche''. It is unclear exactly how involved he was, as he only mentions it in passing. | [[Masahiro Sakurai]] mentions in his ''Masahiro Sakurai on Creating Games'' video regarding [[nwiki:Meteos|''Meteos'']]<ref>[https://www.youtube.com/watch?v=snHecpmPeJs&t=1m32s "Meteos <nowiki>[Game Concepts]</nowiki>"], ''Masahiro Sakurai on Creating Games''</ref> that he served as an uncredited supervisor for ''Kirby's Avalanche''. It is unclear exactly how involved he was, as he only mentions it in passing. | ||
==Nintendo Switch Online description== | ==[[Nintendo Switch|Nintendo Switch Online]] description== | ||
''Everyone's favorite round, pink hero takes a break from swallowing his enemies to put your brain to work in this fast-paced puzzle game. Players take control of Kirby and match wits with well-known enemies from the Kirby series (including his archrival, King Dedede!) in an effort to win the First Annual Dream Land Avalanche Competition. This simple-but-addictive gameplay revolves around brightly colored blobs and boulders. When the right amount of matching blobs are stacked, they explode and rain down boulders on your opponent's field of play! Keep going until your screen is clear to move on to the next round. But be careful—the farther you advance, the faster the blobs fall, and the smarter the opponents get! Are you good enough to help Kirby become the avalanche king?'' | ''Everyone's favorite round, pink hero takes a break from swallowing his enemies to put your brain to work in this fast-paced puzzle game. Players take control of Kirby and match wits with well-known enemies from the Kirby series (including his archrival, King Dedede!) in an effort to win the First Annual Dream Land Avalanche Competition. This simple-but-addictive gameplay revolves around brightly colored blobs and boulders. When the right amount of matching blobs are stacked, they explode and rain down boulders on your opponent's field of play! Keep going until your screen is clear to move on to the next round. But be careful—the farther you advance, the faster the blobs fall, and the smarter the opponents get! Are you good enough to help Kirby become the avalanche king?'' | ||
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==Gallery== | ==Gallery== | ||
=== | ===Images=== | ||
<gallery> | <gallery> | ||
KAv Kirby artwork.png|Artwork of [[Kirby]] | |||
KAv Lololo & Lalala artwork.png|Artwork of [[Lololo & Lalala]] | |||
KAv King Dedede artwork.png|Artwork of [[King Dedede]] | |||
KAv title screen.png|American title screen | KAv title screen.png|American title screen | ||
KAv mode selection.png|Mode select screen | KAv mode selection.png|Mode select screen | ||
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KAv Heavy Mole match.png|Kirby going against [[Heavy Mole]] | KAv Heavy Mole match.png|Kirby going against [[Heavy Mole]] | ||
KAv Game Over.png|Game over screen | KAv Game Over.png|Game over screen | ||
</gallery> | </gallery> | ||
===Audio=== | ===Audio=== | ||
<gallery> | <gallery> | ||
KAv Butter Building.oga|[[Butter Building (theme)|Easy stage]] | KAv Butter Building.oga|[[Butter Building (theme)|Easy stage]] | ||
KAv Yogurt Yard clip.mp3|[[Mountain Stage|Normal stage]] | KAv Yogurt Yard clip.mp3|[[Mountain Stage|Normal stage]] | ||
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KAv Dedede Stage.mp3|[[VS. Robo Dedede|Dedede Stage]] | KAv Dedede Stage.mp3|[[VS. Robo Dedede|Dedede Stage]] | ||
KAv Kirby Dance.mp3|[[Kirby Dance (theme)|Victory]] | KAv Kirby Dance.mp3|[[Kirby Dance (theme)|Victory]] | ||
KAv Game Over jingle.mp3|Game Over | KAv Game Over jingle.mp3|Game Over | ||
Ice Cream Island KAva.oga|[[Ice Cream Island (theme)|1P vs. 2P]] | Ice Cream Island KAva.oga|[[Ice Cream Island (theme)|1P vs. 2P]] |