Kirby's Dream Land 2: Difference between revisions

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{{Featured}}
{{Featured}}{{Special icon|This was WiKirby's first featured article.}}{{Infobox-Game
{{title font|cK|i|r|b|y|'|s}}{{title font|cD|r|e|a|m}}{{title font|cL|a|n|d}}{{title font|2}}<br>
|image=<tabs>
{{Infobox-Game
<tab name="North American box art">
|image=
[[File:KDL2 Box.png|250px]]
<tabs>
<tab name="North America (original)">
[[File:Kirby's Dream Land 2 original box.jpg|250px]]
</tab>
</tab>
<tab name="North America (player's choice)">
<tab name="North American box art (Player’s Choice)">
[[File:KDL2 Player's Choice box art.jpg|250px]]
[[File:KDL2 PC Box.jpg|250px]]
</tab>
</tab>
<tab name="Japan">
<tab name="Japanese box art">
[[File:Kirby's Dream Land 2 Japan box.jpg|250px]]
[[File:KDL2 JP Box.jpg|250px]]
</tab>
</tab>
<tab name="Europe (Germany)">
<tab name="German box art">
[[File:Kirby's Dream Land 2 Germany box.jpg|250px]]
[[File:KDL2 DE Box.jpg|250px]]
</tab>
</tab>
<tab name="Australia">
<tab name="Australian box art">
[[File:Kirby's Dream Land 2 Australia box.jpg|250px]]
[[File:KDL2 AU Box.jpg|250px]]
</tab>
</tab>
</tabs>
</tabs>
|caption=Box art of '''''Kirby's Dream Land 2''''' (various regions).
|caption=Box art of '''''Kirby's Dream Land 2''''' in various regions.
|developer=[[HAL Laboratory]]
|developer=[[HAL Laboratory]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|designer=[[Shinichi Shimomura]]
|designer=[[Shinichi Shimomura]]
|released='''Game Boy'''<br>{{Released|Japan|March 21, 1995|NA|May 1, 1995|Europe|July 31, 1995|Australia|July 31, 1995}}<br>'''Virtual Console (3DS)'''<br>{{Released|Japan|February 15, 2012|Europe|May 17, 2012|Australia|May 17, 2012|NA|August 1, 2013}}<br>
|released='''Game Boy'''<br>{{Released|Japan|March 21, 1995|NA|May 1, 1995|Europe|July 31, 1995|Australia|July 31, 1995}}<br>'''Virtual Console (3DS)'''<br>{{Released|Japan|February 15, 2012|Europe|May 17, 2012|Australia|May 17, 2012|NA|August 1, 2013|South Korea|April 20, 2016<ref>[http://web.archive.org/web/20161025155109/http://www.nintendo.co.kr/3DS/eshop/eshop_virtualconsole.php Nintendo of Korea (Wayback Machine snapshot)]</ref>}}<br>'''Nintendo Switch Online'''<br>{{Released|Japan|March 16, 2023|NA|March 15, 2023|Europe|March 16, 2023|Australia|March 16, 2023}}
|platforms=[[Game Boy]], [[Nintendo 3DS]] [[Virtual Console|(Virtual Console)]], [[Wii]] [[Kirby's Dream Collection|(Dream Collection)]]
|platforms=[[Game Boy]]<br>[[Nintendo 3DS]] ([[Virtual Console]])<br>[[Wii]] (''[[Kirby's Dream Collection Special Edition]]'')<br>[[Nintendo Switch]] Online
|rating={{ratings|esrb=e|pegi=3}}
|language={{languages|jp=y|en_us=y}}
|rating={{ratings|esrb=ka|pegi=3|cero=a}}
|predecessor=''[[Kirby's Avalanche]]''
|predecessor=''[[Kirby's Avalanche]]''
|successor=''[[Kirby's Block Ball]]''
|successor=''[[Kirby's Block Ball]]''
}}
}}
{{title font}}
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
'''''Kirby's Dream Land 2''''' is a platforming game for the [[Game Boy]]. It is the third game in the main [[Kirby (series)|''Kirby'' series]] and a direct sequel to ''[[Kirby's Dream Land]]''. Like its predecessors, it was developed by [[HAL Laboratory]] and published by [[Nintendo]]. It is notable for introducing three of [[Kirby]]'s [[Animal Friend]]s: [[Rick]], [[Kine]] and [[Coo]].


'''''Kirby's Dream Land 2''''' is a platforming game for the [[Game Boy]] and the third game in the main [[Kirby (series)|''Kirby'' series]], as well as a direct sequel to ''[[Kirby's Dream Land]]''. Like its predecessors, it was developed by [[HAL Laboratory]] and published by [[Nintendo]]. It is notable for introducing three of [[Kirby]]'s [[Animal Friend]]s: [[Rick]], [[Coo]] and [[Kine]].
Although released for the same system as the original ''Kirby's Dream Land'', ''Kirby's Dream Land 2'' was designed with the [[Super Nintendo Entertainment System#Super Game Boy|Super Game Boy]] adapter cartridge for the [[Super Nintendo Entertainment System]] in mind. When played using this hardware, the game makes use of the Super Game Boy's features to provide select enhancements to the game's presentation. Certain scenes appear in more colors than is normally possible, unique palettes are assigned to all the areas explored by Kirby, the SNES's S-SMP audio chip is used to provide ambient sound effects on various maps, enhanced sound effects when equipping the Animal Friends, and applause on the title screen, and a custom border is added around the screen depicting Kirby and the animal friends on a green and white checkerboard pattern.{{#ifeq:{{PAGENAME}}|Kirby's Dream Land 2|<ref>[https://www.youtube.com/watch?v=OQnIqVOiHBY Kirby's Dream Land 2 星のカービィ2 for the (Super) Game Boy SGB SOUND Functions] - nensondubois on YouTube</ref>}}


Although released for the same system as the original ''Kirby's Dream Land'', ''Kirby's Dream Land 2'' was designed with the [[Super Nintendo Entertainment System#Super Game Boy|Super Game Boy]] adapter cartridge for the [[Super Nintendo Entertainment System]] in mind. When played using this hardware, the game makes use of the Super Game Boy's features to present certain scenes in more col{{o}}rs than normally possible and assign different preset palettes to all the areas explored by Kirby, as well as providing a special border showing Kirby and his friends on a green and white checkerboard pattern, which is displayed around the game screen.
Compared to more famous titles in the series, re-releases of ''Kirby's Dream Land 2'' are much more limited in scope. It has only been re-released three times: twice in 2012, as one of the games in ''[[Kirby's Dream Collection Special Edition]]'' and via the [[Nintendo 3DS]]' [[Virtual Console]], then once in 2023 as part of [[Nintendo Switch Online]]. It has sold 1.49 million copies in Japan, making it more successful than the original ''[[Kirby's Dream Land]]'' in that country.{{#ifeq:{{PAGENAME}}|Kirby's Dream Land 2|<ref>{{Cite web|url=http://www.the-magicbox.com/Chart-JPPlatinum.shtml|site=The Magic Box|title=Japan Platinum Chart Games}}</ref>}}
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}


==Story==
==Story==
[[File:KDL2DarkMatterAppears.png|thumb|left|Dark Matter flees from Dedede's body.]]
[[File:KDL2 Dark Matter Appears.png|thumb|left|Dark Matter flees from Dedede's body.]]
Prior to the start of [[Kirby]]'s journey, the rainbows that connect the [[Rainbow Islands]] of [[Dream Land]] have been stolen by [[Dark Matter]], who wants to turn the land into a dark world. He has taken control of [[King Dedede]] in order to {{UserLang|us=realize|gb=realise}} his plans. Thus, Kirby and his [[Animal Friend|friends]] set out to save Dream Land.<ref>{{cite manual|quote=The rainbows that connect the [rainbow] islands have been stolen by the evil Dark Matter! Dark Matter has taken control of King Dedede and wants to turn Dream Land into a dark world. With the help of three friends, Kirby sets out on his latest quest to save Dream Land.|game=Kirby's Dream Land 2|page=5}}</ref> In order to do so, they must not only overcome the mind-controlled king and his henchmen, but also recover the [[Rainbow Drop]]s hidden on each island.
Prior to the start of [[Kirby]]'s journey, the rainbows that connect the [[Rainbow Islands]] of [[Dream Land]] have been stolen by [[Dark Matter]], who wants to turn the land into a dark world. He has taken control of [[King Dedede]] in order to realize his plans. Thus, Kirby and his [[Animal Friend|friends]] set out to save Dream Land.<ref>{{Cite manual|quote=The rainbows that connect the [rainbow] islands have been stolen by the evil Dark Matter! Dark Matter has taken control of King Dedede and wants to turn Dream Land into a dark world. With the help of three friends, Kirby sets out on his latest quest to save Dream Land.|game=Kirby's Dream Land 2|page=5}}</ref> In order to do so, they must not only overcome the mind-controlled king and his henchmen but also recover the [[Rainbow Drop]]s hidden on each island.


If Kirby fails to collect the Rainbow Drops, he walks back home in the rain after the climactic battle with Dedede, his Animal Friends following close behind. Kine eventually stops to cast a troubled look towards the sky, hinting at the fact that Dark Matter's presence is still in the air above and that Dream Land is not yet saved from the cosmic menace.
If Kirby fails to collect the Rainbow Drops, he walks back home in the rain after the climactic battle with Dedede, his Animal Friends following close behind. Kine eventually stops to cast a troubled look towards the sky, hinting at the fact that Dark Matter's presence is still in the air above and that Dream Land is not yet saved from the cosmic menace.


If Kirby succeeds in finding all of the Rainbow Drops and beats Dedede in battle on the roof of his [[Dark Castle]], the drops combine to form the [[Rainbow Sword]] as Dark Matter escapes from the defeated king's body. Using the powerful sword, Kirby is able to fly high into the sky for a duel with Dark Matter himself. After emerging victorious, he briefly loses the weapon and starts plummeting to the ground in exhaustion as his friends and King Dedede watch him. However, he soon becomes fully awake again and regains the Rainbow Sword, using it to restore the rainbows that Dark Matter had stolen.
If Kirby succeeds in finding all of the Rainbow Drops and beats Dedede in battle on the roof of his [[Dark Castle]], the drops combine to form the [[Rainbow Sword]] as Dark Matter escapes from the defeated king's body. Using the powerful sword, Kirby is able to fly high into the sky for a duel with Dark Matter himself. After emerging victorious, he briefly loses the weapon and starts plummeting to the ground in exhaustion as his friends and King Dedede watch him. However, he soon becomes fully awake again and regains the Rainbow Sword, using it to restore the rainbows that Dark Matter had stolen.
<br clear=all>
{{clear}}


==Gameplay==
==Gameplay==
[[File:KDL2Scr1.png|thumb|right|Kirby in the first stage of the game.]]
[[File:KDL2 Point Star.png|thumb|right|Kirby in the first stage of the game.]]
Like the original ''[[Kirby's Dream Land]]'', ''Kirby's Dream Land 2'' is a traditional side-scrolling platformer. Kirby can walk, jump, swim and, by puffing himself up, fly through the levels, as well as using his trademark [[inhaling]] ability (which, under normal conditions, does not work while flying or swimming) to suck in weak opponents. Upon doing so, he can either spit them out in the form of stars to cause damage to other enemies or duck to swallow them. Like in ''[[Kirby's Adventure]]'' and most future games of the ''[[Kirby (series)|Kirby series]]'', swallowing certain foes lets Kirby copy their [[Copy Ability|abilities]], his current ability being displayed in the bottom-right corner. Kirby cannot inhale while possessing an ability, and he keeps it until he takes damage or discards it with the Select button. The ability can be recovered, however, by inhaling and swallowing the star that appears when it is lost. Unlike in most other games of the series, Kirby may use any of his copied abilities underwater.
Like the original ''[[Kirby's Dream Land]]'', ''Kirby's Dream Land 2'' is a traditional side-scrolling platformer. Kirby can walk, jump, swim and, by puffing himself up, fly through the levels, as well as using his trademark [[Inhale|inhaling]] ability (which, under normal conditions, does not work while flying or swimming) to suck in weak opponents. Upon doing so, he can either spit them out in the form of stars to cause damage to other enemies or crouch to swallow them. Like in ''[[Kirby's Adventure]]'' and most future games of the [[Kirby (series)|''Kirby'' series]], swallowing certain foes lets Kirby copy their [[Copy Ability|abilities]]; his current ability being displayed in the bottom-right corner of the [[Heads-up display]]. Kirby cannot inhale while possessing an ability, and he keeps it until he takes damage or discards it. If this happens, the ability can be recovered by inhaling and swallowing the [[Ability Star]] that appears when it is lost. Unlike in most other games of the series, Kirby may use any of his copied abilities underwater.


Defeating enemies, as well as inhaling [[Star Block]]s, adds to Kirby's score, which is displayed at the bottom of the screen, but does not influence gameplay. Touching something harmful reduces Kirby's health (or that of his [[Animal Friend]]), which can be restored by collecting certain items. Losing all of his health makes Kirby lose a life, forcing him to restart at the beginning of the section. Once he runs out of lives, he has to restart from the last saved game.
Defeating enemies, as well as inhaling [[Star Block]]s, adds to the player's score, which is displayed at the bottom of the screen but does not influence gameplay. Touching something harmful reduces Kirby's [[stamina|health]] (or that of his [[Animal Friend]]), which can be restored by collecting certain items. Losing all of his health makes Kirby lose a life, forcing him to restart at the beginning of the section. Once he runs out of lives, he has to restart from the last saved game.
[[File:KDL2Scr2.png|thumb|left|The Island Selection screen. On the Super Game Boy, the selected island is displayed in col{{o}}r.]]
The game is divided into seven levels in the form of islands, which can be reached from the Island Selection screen by using a [[Warp Star]]. Each island itself is divided into different stages accessible by entering the doors in the level's Stage Selection screen, which, like in ''Kirby's Adventure'', is presented in a side-scrolling environment. Levels, as well as individual stages, have to be completed in a set order, but Kirby may return to them as many times as he wishes even after their completion. When Kirby is in a stage he has already completed, he may leave at any time by pausing the game with the Start button and selecting "EXIT". Once all the numbered stages are completed, the level's [[boss]] door opens up, leading to a room which contains a strong opponent. Emerging victorious from the ensuing battle makes the next level appear on the world map, granting Kirby access to it. Unlike regular stages, boss doors can only be re-entered once, which lets Kirby play a bonus game. The nature of this game varies between levels, but always involves collecting [[Point Star|small star]]s and ends when Kirby takes damage or after a set amount of time. Finishing the bonus chance with all the small stars and without taking damage awards Kirby a [[1-Up]]. Completing a bonus chance adds to the overall completion of the game.


In addition to finishing all of the game's levels, Kirby also has to recover the [[Rainbow Drop]]s hidden away in them. Every island contains one Rainbow Drop, which is located in a special room in one of the stages and always requires a certain Copy Ability to obtain. As levels can be re-entered at any given time, it is not necessary to collect all of the drops in a single run; however, Kirby cannot fight [[Dark Matter]] and complete the game without them. Rainbow Drops that have already been collected are shown on top of the island's picture on the Island Selection screen.<ref>{{cite manual|quote=To fight Dark Matter, Kirby must find a rainbow drop hidden on each island. As Kirby finds the rainbow drops, a mark will appear on the island letting him know that the drop for that island has been found.|game=Kirby's Dream Land 2|page=18}}</ref>
[[File:KDL2 Island Map.png|thumb|left|The Island Selection screen. On the Super Game Boy, the selected island is displayed in color.]]
[[File:KDL2Scr3.png|thumb|right|Kirby and Kine exploring an underwater section.]]
A major addition to ''Kirby's Dream Land 2'' not seen in previous games are Kirby's [[Animal Friend]]s: [[Rick]] the hamster, [[Coo]] the owl and [[Kine]] the fish. They can be found in certain locations and always start out trapped in a large bag hanging from the ceiling, which causes damage to Kirby if he collides with it. To free the friend, Kirby has to clear the screen of enemies or defeat a [[Mid-Boss]]. When he touches a rescued Animal Friend, he is automatically given a ride by it. Each Animal Friend possesses unique strengths, and combining Copy Abilities with friends upgrades them into completely new powers. Kirby's friend accompanies him until his life meter, which is seperate from Kirby's, hits zero, or Kirby chooses to send him away with the Select button. Touching a [[Propeller Bomb]] enemy also causes the friend to disappear. Once lost, a friend cannot be reacquired except by freeing him from a bag once more.


Kirby's progress is saved automatically after completing a stage, using one of three save slots that can be selected using the File Select menu accessed from the title screen. Unlike in previous games, Kirby's score, health meter, number of lives, Copy Ability and current friend are stored in addition to the status of completion. Once Kirby achieves a 100% percentage of completion, he is able to access a sound test and [[Boss Endurance]] from the File Select screen, as well as a mode that allows him to replay all of the bonus chances in the order they appear in the game.
The game is divided into seven levels in the form of islands, which can be reached from the Island Selection screen by using a [[Warp Star]]. Each island itself is divided into different stages accessible by entering the doors in the level's Stage Selection screen, which, like in ''Kirby's Adventure'', is presented in a side-scrolling environment. Levels, as well as individual stages, have to be completed in a set order, but Kirby may return to them as many times as he wishes even after their completion. When Kirby is in a stage he has already completed, he may leave at any time by pausing the game with the Start button and selecting "EXIT". Once all the numbered stages are completed, the level's [[boss]] door opens up, leading to a room that contains a strong opponent. Emerging victorious from the ensuing battle makes the next level appear on the world map, granting Kirby access to it. Unlike regular stages, boss doors can only be re-entered once per game session, which lets Kirby play a [[Bonus Chance|bonus game]]. The nature of this game varies between levels, but always involves collecting [[Point Star|small star]]s and ends when Kirby takes damage or after a set amount of time. Finishing the bonus chance with all the small stars and without taking damage awards Kirby a [[1-Up]] and adds to the overall completion of the game.
 
In addition to finishing all of the game's levels, Kirby also has to recover the [[Rainbow Drop]]s hidden away in each of them. Every island contains one Rainbow Drop, which is located in a special room in one of the stages and always requires a certain Copy Ability to obtain. As levels can be re-entered at any given time, it is not necessary to collect all of the drops in a single run; however, Kirby cannot fight [[Dark Matter]] and complete the game without them. Rainbow Drops that have already been collected are shown on top of the island's picture on the Island Selection screen.
 
[[File:KDL2 Kirby and Kine Underwater.png|thumb|right|Kirby and Kine exploring an underwater section.]]
 
A major addition to ''Kirby's Dream Land 2'' not seen in previous games are Kirby's Animal Friends: [[Rick]], who resembles a hamster, [[Coo]], who resembles an owl, and [[Kine]], who resembles an ocean sunfish. They can be found in certain locations and always start out trapped in a large [[Protective Bag|bag]] hanging from the ceiling, which knocks Kirby back if he collides with it. To free the friend, Kirby has to clear the screen of enemies or defeat a [[Mid-Boss]]. When he touches a rescued Animal Friend, he automatically hops on and takes a ride, allowing the player to take control of the animal buddy. Each Animal Friend possesses unique strengths and drawbacks, and combining Copy Abilities with friends allows for completely new attacks. Kirby's friend accompanies him until his life meter, which is separate from Kirby's, hits zero, or Kirby chooses to send him away. Touching a [[Propeller|Propeller Bomb]] enemy also causes the friend to disappear. Once lost, a friend cannot be reacquired except by freeing him from a bag once more.
 
Kirby's progress is saved automatically after completing a stage, using one of three save slots that can be selected using the File Select menu accessed from the title screen. Unlike in previous games, Kirby's score, health meter, number of lives, Copy Ability, and current friend are stored in addition to the status of completion. Once the player completes the game [[100% completion|100%]], a [[Jukebox|sound test]] and [[Boss Endurance]] mode become available from the File Select screen, as well as a mode that allows the player to replay all of the bonus chances in the order they appear in the game.
 
==Controls==
{| class="wikitable mw-collapsible" border=1 cellpadding=2
!colspan=3|Kirby's moveset
|-
!Move
!Image
!Controls
|-
|[[Fly]]
|[[File:KA Kirby Flying artwork.png|100px]]
|↑
|-
|Enter [[Door]]
|[[File:KA Kirby Door artwork.png|100px]]
|↑
|-
|Swallow
|[[File:KDL2 Kirby swallowing artwork.png|100px]]
|↓⁠
|-
|[[Crouch]]
|[[File:KDL Kirby Squat artwork.png|100px]]
|↓⁠
|-
|Drop
|N/A
|↓ while standing on [[Thin floor]]
|-
|Walk
|[[File:KA Kirby Walking artwork.png|100px]]
|← or →
|-
|Drop special power/release friends
|[[File:KDL2 Rick Needle artwork.png|100px]]<br>[[File:KDL2 Rick and Kirby artwork.png|100px]]<br>[[File:KDL2 Kirby mouth closed artwork.png|100px]]
|Select
|-
|[[Jump]]
|[[File:KDL Kirby Jump artwork.png|100px]]
|A
|-
|[[Swim]]
|[[File:KA Kirby Swim artwork.png|100px]]
|A
|-
|[[Inhale]]
|[[File:KDL Kirby Inhale artwork.png|100px]]
|B
|-
|Exhale
|[[File:KDL Kirby Star Bullet artwork.png|100px]]
|B
|-
|Use [[Copy Ability]]
|[[File:KDL2 Cutter.png|100px]]
|B
|-
|[[Water Gun]]
|[[File:KA Kirby Water Gun artwork.png|100px]]
|B underwater
|-
|[[Air Bullet|Air gun]]
|[[File:KDL Kirby Air Pellet artwork.png|100px]]
|B while flying
|-
|}
 
 
{| class="wikitable" border=1 cellpadding=2
!colspan=3|Friends' moveset
|-
!Move
!Image
!Controls
|-
|Walk (Rick)
|[[File:KDL2 Rick and Kirby artwork 2.png|100px]]
|← or →
|-
|Swim (Kine)
|[[File:KDL2 Kine and Kirby artwork.png|100px]]
|←, ↓⁠, →, or ↑
|-
|Fly (Coo)
|[[File:KDL2 Coo and Kirby artwork.png|100px]]
|←, ↓, ⁠→, or ↑
|-
|Special power
|[[File:KDL2 Rick Burning artwork.png|100px]]<br>[[File:KDL2 Coo Parasol artwork.png|100px]]<br>[[File:KDL2 Kine Needle artwork.png|100px]]
|B
|-
|}


==Levels==
==Levels==
The game takes place on the [[Rainbow Islands]], a group of seven islands which each consist of several stages, as well as a boss. Kirby has to defeat the boss at the end of each island in order to continue to the next one. All the islands have to be tackled in the order given below; it is not possible to access them in any other order.
The game takes place on the [[Rainbow Islands]], a group of seven islands which each consist of several stages, as well as a boss. Kirby has to defeat the boss at the end of each island in order to continue to the next one. All the islands have to be tackled in the order given below; it is not possible to access them in any other order.
{| class="wikitable sortable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!colspan="6"|Levels in ''Kirby's Dream Land 2'' &nbsp;
|-
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Level Nr.
!Level Nr.
!Name
!Name
Line 66: Line 168:
!Stages
!Stages
!Boss(es)
!Boss(es)
!Description
!class=unsortable|Description
|-
|-
|Level 1
|Level 1
|[[Grass Land (Kirby's Dream Land 2)|Grass Land]]
|[[Grass Land (Kirby's Dream Land 2)|Grass Land]]
|align=center|[[File:KDL2IslandGrassLand.png]]
|[[File:KDL2 Island Grass Land.png|center]]
|4
|4
|[[Whispy Woods]]
|[[Whispy Woods]]
Line 77: Line 179:
|Level 2
|Level 2
|[[Big Forest]]
|[[Big Forest]]
|align=center|[[File:KDL2IslandBigForest.png]]
|[[File:KDL2 Island Big Forest.png|center]]
|4
|4
|[[Nruff and Nelly]]
|[[Nruff and Nelly]]
Line 84: Line 186:
|Level 3
|Level 3
|[[Ripple Field (Kirby's Dream Land 2)|Ripple Field]]
|[[Ripple Field (Kirby's Dream Land 2)|Ripple Field]]
|align=center|[[File:KDL2IslandRippleField.png]]
|[[File:KDL2 Island Ripple Field.png|center]]
|4
|4
|[[Sweet Stuff]]
|[[Sweet Stuff]]
Line 91: Line 193:
|Level 4
|Level 4
|[[Iceberg (Kirby's Dream Land 2)|Iceberg]]
|[[Iceberg (Kirby's Dream Land 2)|Iceberg]]
|align=center|[[File:KDL2IslandIceberg.png]]
|[[File:KDL2 Island Iceberg.png|center]]
|5
|5
|[[Ice Dragon]]
|[[Ice Dragon]]
Line 98: Line 200:
|Level 5
|Level 5
|[[Red Canyon]]
|[[Red Canyon]]
|align=center|[[File:KDL2IslandRedCanyon.png]]
|[[File:KDL2 Island Red Canyon.png|center]]
|6
|6
|[[Mr. Shine and Mr. Bright|Mr. Shine & Mr. Bright]]
|[[Mr. Shine and Mr. Bright|Mr. Shine & Mr. Bright]]
Line 105: Line 207:
|Level 6
|Level 6
|[[Cloudy Park (Kirby's Dream Land 2)|Cloudy Park]]
|[[Cloudy Park (Kirby's Dream Land 2)|Cloudy Park]]
|align=center|[[File:KDL2IslandCloudyPark.png]]
|[[File:KDL2 Island Cloudy Park.png|center]]
|7
|7
|[[Kracko]]
|[[Kracko]]
Line 112: Line 214:
|Level 7
|Level 7
|[[Dark Castle]]
|[[Dark Castle]]
|align=center|[[File:KDL2IslandDarkCastle.png]]
|[[File:KDL2 Island Dark Castle.png|center]]
|8
|8
|[[King Dedede]],<br/>[[Dark Matter]] (two phases)
|[[King Dedede]],<br/>[[Dark Matter]] (two phases)
|The final level of the game takes place inside a castle and includes many auto-scrolling sections. At the end of every stage, Kirby has to fight a [[Mid-Boss]] in order to make the goal door open up.
|The final level of the game takes place inside a castle and includes many auto-scrolling sections. At the end of every stage, Kirby has to fight a [[Mid-Boss]] in order to make the goal door open up.
|-
|-
|}
|}
|}


==Kirby's Friends==
==Kirby's friends==
Kirby encounters various friends during his journey, which are initially trapped inside bags and normally have to be rescued by defeating the enemy or [[Mid-Boss]] guarding them. The three [[Animal Friend]]s are able to carry Kirby around, enabling him to use their special strengths as well as upgrading his [[Copy Ability|Copy Abilities]]; different ability/friend combinations result in different powers. While paired up with a friend, the background music changes to that particular character's theme music outside of level hubs, [[boss]] battles and [[Rainbow Drop]] chambers. Kirby's friends possess a separate health meter from himself; once all their health is lost, Kirby loses the friend, but may continue by himself as long as his own health remains above zero.
Kirby encounters various friends during his journey, which are initially trapped inside bags and normally have to be rescued by defeating the enemy or [[Mid-Boss]] guarding them. The three [[Animal Friend]]s are able to carry Kirby around, enabling him to use their special strengths as well as upgrading his [[Copy Ability|Copy Abilities]]; different ability/friend combinations result in different powers. While paired up with a friend, the background music changes to that particular character's theme music outside of level hubs, [[boss]] battles, and [[Rainbow Drop]] chambers. Kirby's friends possess a separate health meter from himself; once all their health is lost, Kirby loses the friend but may continue by himself as long as his own health remains above zero.
{| class="wikitable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!colspan="3"|Kirby's Animal Friends and others &nbsp;
|-
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Name
!Name
!Appearance
!class=unsortable|Appearance
!Description
!class=unsortable|Description
|-
|-
|[[Rick]]
|[[Rick]]
|align=center|[[File:KDL2Rick.png]]
|[[File:KDL2 Rick sprite.png|center]]
|A hamster that carries Kirby around on his back. He is a fast runner and does not slip on ice. Rick can inhale like Kirby.
|A hamster that carries Kirby around on his back. He is a fast runner and does not slip on ice. Rick can inhale like Kirby.
|-
|-
|[[Coo]]
|[[Coo]]
|align=center|[[File:KDL2Coo.png]]
|[[File:KDL2 Coo sprite.png|center]]
|An owl that holds Kirby in his talons. He is able to fly very quickly, further increasing his speed if the A button is pressed repeatedly, which lets him move against strong winds. He also enables Kirby to inhale enemies and use Copy Abilities during flight.
|An owl that holds Kirby in his talons. He is able to fly very quickly, further increasing his speed if the A button is pressed repeatedly, which lets him move against strong winds. He also enables Kirby to inhale enemies and use Copy Abilities during flight.
|-
|-
|[[Kine]]
|[[Kine]]
|align=center|[[File:KDL2Kine.png]]
|[[File:KDL2 Kine sprite.png|center]]
|While in the mouth of Kine the fish, Kirby is able to inhale enemies and use Copy Abilities underwater. Kine is also able to swim very fast, increasing his speed if the B button is pressed repeatedly, which enables him to move against water currents. However, he moves slower on land.
|While in the mouth of Kine the fish, Kirby is able to inhale enemies and use Copy Abilities underwater. Kine is also able to swim very fast, increasing his speed if the A button is pressed repeatedly, which enables him to move against water currents. However, he moves slower on land.
|-
|-
|[[Gooey]]
|[[Gooey]]
|align=center|[[File:KDL2Gooey.png]]
|[[File:KDL2 Gooey sprite.png|center]]
|This friendly blob of [[Dark Matter]] appears from a bag if Kirby already possesses the Animal Friend that would otherwise be in it. Kirby cannot team up with him, but touching him restores one bar to his health meter.
|This friendly blob of [[Dark Matter]] appears from a bag if Kirby already possesses the Animal Friend that would otherwise be in it. Kirby cannot team up with him, but touching him restores one bar to his health meter.
|-
|-
|[[Girl blob]]
|[[Girl blob]]
|align=center|[[File:KDL2Blob.png]]
|[[File:KDL2 Blob sprite.png|center]]
|A female version of Gooey that may replace him occasionally. Finding her counts towards 100% completion.
|A female version of Gooey that may replace him occasionally. Finding her counts towards 100% completion.
|}
|}
|}


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Throughout the game, Kirby may come across several items that can help him if he picks them up. In addition to being found in various levels, all of the items mentioned below, apart from the Rainbow Drops, can be acquired during the short bonus game that follows the completion of a stage.
Throughout the game, Kirby may come across several items that can help him if he picks them up. In addition to being found in various levels, all of the items mentioned below, apart from the Rainbow Drops, can be acquired during the short bonus game that follows the completion of a stage.


{| class="wikitable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!colspan="3"|Items in ''Kirby's Dream Land 2'' &nbsp;
|-
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Name
!Name
!Appearance
!class=unsortable|Appearance
!Description
!class=unsortable|Description
|-
|-
|[[1-Up]]
|[[1-Up]]
|align=center|[[File:KDL21Up.png]]
|[[File:KDL2 1-Up sprite.png|center]]
|A rare item that instantly grants Kirby an extra life.
|A rare item that instantly grants Kirby an extra life.
|-
|-
|[[Energy Drink|Health Drink]]
|[[Energy Drink]]
|align=center|[[File:KDL2HealthDrink.png]]
|[[File:KDL2 Health Drink sprite.png|center]]
|Restores two units to Kirby's (or his [[Animal Friend]]'s) life meter.
|Restores two units to Kirby's (or his [[Animal Friend]]'s) life meter.
|-
|-
|[[Rainbow Drop]]
|[[Rainbow Drop]]
|align=center|[[File:KDL2RainbowDrop.png]]
|[[File:KDL2 Rainbow Drop sprite.png|center]]
|On every island, Kirby has to locate and retrieve a Rainbow Drop in order to be able to fight [[Dark Matter]] at the end of the game. Rainbow Drops are often hidden, and always require a particular [[Copy Ability]] to access.
|On every island, Kirby has to locate and retrieve a Rainbow Drop in order to be able to fight [[Dark Matter]] at the end of the game. Rainbow Drops are often hidden, and always require a particular [[Copy Ability]] to access.
|-
|-
|[[Point Star|Small star]]
|[[Point Star]]
|align=center|[[File:KDL2SmallStar.png]]
|[[File:KDL2 Small Star sprite.png|center]]
|Picking up seven small stars awards Kirby with an extra life. Can sometimes be found behind [[Star Block]]s.
|Picking up seven point stars awards Kirby with an extra life. Can sometimes be found behind [[Star Block]]s.
|-
|-
|[[Maxim Tomato|Tomato]]
|[[Maxim Tomato]]
|align=center|[[File:KDL2Tomato.png]]
|[[File:KDL2 Tomato sprite.png|center]]
|Instantly refills all of Kirby's (or his friend's) health.
|Instantly refills all of Kirby's (or his friend's) health.
|}
|}
|}


==Copy Abilities==
==Copy Abilities==
===Base Abilities===
===Base Abilities===
Kirby can acquire special powers by inhaling and swallowing certain enemies and [[Mid-Boss]]es. When he possesses a power, the B button lets him attack with it instead of causing him to inhale. Certain types of blocks can only be destroyed by using a particular power.
Kirby can acquire special powers by inhaling and swallowing certain enemies and [[Mid-Boss]]es. When he possesses an ability, the B button lets him attack with it instead of causing him to inhale. Certain types of blocks can only be destroyed by using a particular power.
{| class="wikitable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!colspan="6"|Copy Abilities in ''Kirby's Dream Land 2'' &nbsp;
|-
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Name
!Name
!Appearance
!class=unsortable|Appearance
!Icon
!class=unsortable|Icon
!Acquired from
!Acquired from
!Description
!class=unsortable|Description
![[Damage]]
![[Damage]]
|-
|-
|[[Burning]]
|[[Burning]]
|align=center|[[File:KDL2 BurningKirby.png]]
|[[File:KDL2 Kirby Burning sprite.png|center]]
|align=center|[[File:KDL2IconBurning.png]]
|[[File:KDL2 Burning Icon.png|center]]
|[[Flamer]], [[Efreeti]]
|[[Flamer]], [[Efreeti]]
|Enables Kirby to launch himself forward as a fireball.
|Enables Kirby to launch himself forward as a fireball.
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|-
|-
|[[Cutter]]
|[[Cutter]]
|align=center|[[File:KDL2 CutterKirby.png]]
|[[File:KDL2 Kirby Cutter sprite.png|center]]
|align=center|[[File:KDL2IconCutter.png]]
|[[File:KDL2 Cutter Icon.png|center]]
|[[Sir Kibble|Load Kibble]], [[Waiu]]
|[[Sir Kibble|Load Kibble]], [[Waiu]]
|With this ability, Kirby can throw a cutter boomerang at enemies.
|With this ability, Kirby can throw a cutter boomerang at enemies.
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|-
|-
|[[Ice]]
|[[Ice]]
|align=center|[[File:KDL2 IceKirby.png]]
|[[File:KDL2 Kirby Ice sprite.png|center]]
|align=center|[[File:KDL2IconIce.png]]
|[[File:KDL2 Ice Icon.png|center]]
|[[Pengy|Master Pengy]], [[Mr. Frosty]]
|[[Pengy|Master Pengy]], [[Mr. Frosty]]
|Lets Kirby freeze enemies into ice cubes with his chilly breath, enabling him to kick them at other enemies.
|Lets Kirby freeze enemies into ice cubes with his chilly breath, enabling him to kick them at other enemies.
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|-
|-
|[[Needle]]
|[[Needle]]
|align=center|[[File:KDL2 NeedleKirby.png]]
|[[File:KDL2 Kirby Needle sprite.png|center]]
|align=center|[[File:KDL2IconNeedle.png]]
|[[File:KDL2 Needle Icon.png|center]]
|[[Spikey]], [[Captain Stitch]]
|[[Spikey]], [[Captain Stitch]]
|By extending his spikes, Needle Kirby causes harm to adversaries close to him.
|By extending his spikes, Needle Kirby causes harm to adversaries close to him.
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|-
|-
|[[Parasol]]
|[[Parasol]]
|align=center|[[File:KDL2 ParasolKirby.PNG]]
|[[File:KDL2 Kirby Parasol sprite.png|center]]
|align=center|[[File:KDL2IconParasol.png]]
|[[File:KDL2 Parasol Icon.png|center]]
|[[Floaty the Drifter]], [[Jumpershoot]]
|[[Floaty the Drifter]], [[Jumpershoot]]
|A parasol blocks attacks from above and slows Kirby's fall. Kirby can also attack with it, as well as use it to shield himself from frontal assaults.
|A parasol blocks attacks from above and slows Kirby's fall. Kirby can also attack with it, as well as use it to shield himself from frontal assaults.
Line 223: Line 340:
|-
|-
|[[Spark]]
|[[Spark]]
|align=center|[[File:KDL2 SparkKirby.png]]
|[[File:KDL2 Kirby Spark sprite.png|center]]
|align=center|[[File:KDL2IconSpark.png]]
|[[File:KDL2 Spark Icon.png|center]]
|[[Sparky]], [[Master Green]]
|[[Sparky]], [[Master Green]]
|Kirby can generate electricity around him, destroying enemies and harming [[boss]]es and Mid-Bosses.
|Kirby can generate electricity around him, destroying enemies and harming [[boss]]es and Mid-Bosses.
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|-
|-
|[[Stone]]
|[[Stone]]
|align=center|[[File:KDL2 StoneKirby.PNG]]
|[[File:KDL2 Kirby Stone sprite.png|center]]
|align=center|[[File:KDL2IconStone.png]]
|[[File:KDL2 Stone Icon.png|center]]
|[[Rocky]], [[Blocky]]
|[[Rocky]], [[Blocky]]
|Lets Kirby transform into a stone form and back. In this form, he is invincible and can crush enemies, but cannot move except by rolling down a slope.
|Allows Kirby to transform into a stone form and back. In this form, he is invincible and can crush enemies, but cannot move except by rolling down a slope.
|6
|6
|-
|-
!colspan=6|Damage reference: [[Star Bullet]]=10, Blaster Bullet=20, [[Water Gun]]=2
!colspan=6|Damage reference: [[Star Bullet]]=10, Blaster Bullet=20, [[Water Gun]]=2
|}
|}
|}


===Combinations===
===Combinations===
When Kirby teams up with an [[Animal Friend]] while possessing an ability, he receives a new power, based on the nature of the Copy Ability as well as the friend he picks. Sometimes, certain combinations are necessary to destroy the blocks keeping Kirby from acquiring a [[Rainbow Drop]].
When Kirby teams up with an [[Animal Friend]] while possessing an ability, he receives a new power, based on the nature of the Copy Ability as well as the friend he picks. Sometimes, certain combinations are necessary to destroy the blocks keeping Kirby from acquiring a [[Rainbow Drop]].
{| class="wikitable sortable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!colspan="5"|Combination abilities in ''Kirby's Dream Land 2'' &nbsp;
|-
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Base Ability
!Base Ability
!Friend
!Friend
Line 250: Line 372:
|[[Burning]]
|[[Burning]]
|[[Coo]]
|[[Coo]]
|align=center|[[File:KDL2CooBurning.png]]
|[[File:KDL2 Coo Burning sprite.png|center]]
|Kirby and Coo dive diagonally downwards, harming enemies.
|Kirby and Coo dive diagonally downwards, harming enemies.
|5
|5
Line 256: Line 378:
|Burning
|Burning
|[[Kine]]
|[[Kine]]
|align=center|[[File:KDL2KineBurning.png]]
|[[File:KDL2 Kine Burning sprite.png|center]]
|Kine spits large fireballs from his mouth, which slowly travel in a straight line.
|Kine spits large fireballs from his mouth, which slowly travel in a straight line.
|5
|5
Line 262: Line 384:
|Burning
|Burning
|[[Rick]]
|[[Rick]]
|align=center|[[File:KDL2RickBurning.png]]
|[[File:KDL2 Rick Burning sprite.png|center]]
|Rick breathes flames with a low range while the B button is held.
|Rick breathes flames with a low range while the B button is held.
|3
|3
Line 268: Line 390:
|[[Cutter]]
|[[Cutter]]
|Coo
|Coo
|align=center|[[File:KDL2CooCutter.png]]
|[[File:KDL2 Coo Cutter sprite.png|center]]
|Coo throws three feathers, two of which travel diagonally while the other flies straight ahead.
|Coo throws three feathers, two of which travel diagonally while the other flies straight ahead.
|2
|2
Line 274: Line 396:
|Cutter
|Cutter
|Kine
|Kine
|align=center|[[File:KDL2KineCutter.png]]
|[[File:KDL2 Kine Cutter sprite.png|center]]
|Lets Kine spit a crescent-shaped laser from his mouth, which grows as it travels further.
|Lets Kine spit a crescent-shaped laser from his mouth, which grows as it travels further.
|4
|4
Line 280: Line 402:
|Cutter
|Cutter
|Rick
|Rick
|align=center|[[File:KDL2RickCutter.png]]
|[[File:KDL2 Rick Cutter sprite.png|center]]
|Rick throws Kirby like a boomerang into the direction he is facing.
|Rick throws Kirby like a boomerang into the direction he is facing.
|4
|4
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|[[Ice]]
|[[Ice]]
|Coo
|Coo
|align=center|[[File:KDL2CooIce.png]]
|[[File:KDL2 Coo Ice sprite.png|center]]
|Kirby unleashes a chilly breath attack, which can be aimed with the control pad.
|Kirby unleashes a chilly breath attack, which can be aimed with the control pad.
|2 (B)<br>8 (block)
|2 (B)<br>8 (block)
Line 292: Line 414:
|Ice
|Ice
|Kine
|Kine
|align=center|[[File:KDL2KineIce.png]]
|[[File:KDL2 Kine Ice sprite.png|center]]
|Freezes enemies around Kine. Using the power for too long temporarily turns Kine into an ice cube.
|Freezes enemies around Kine. Using the power for too long temporarily turns Kine into an ice cube.
|2 (B)<br>8 (block)
|2 (B)<br>8 (block)
Line 298: Line 420:
|Ice
|Ice
|Rick
|Rick
|align=center|[[File:KDL2RickIce.png]]
|[[File:KDL2 Rick Ice sprite.png|center]]
|Freezes enemies around Rick while the B button is held. Rick cannot move while using this power.
|Freezes enemies around Rick while the B button is held. Rick cannot move while using this power.
|2 (B)<br>8 (block)
|2 (B)<br>8 (block)
Line 304: Line 426:
|[[Needle]]
|[[Needle]]
|Coo
|Coo
|align=center|[[File:KDL2CooNeedle.png]]
|[[File:KDL2 Coo Needle sprite.png|center]]
|Lets Kirby extend long spines downwards.
|Lets Kirby extend long spines downwards.
|4
|4
Line 310: Line 432:
|Needle
|Needle
|Kine
|Kine
|align=center|[[File:KDL2KineNeedle.png]]
|[[File:KDL2 Kine Needle sprite.png|center]]
|Using this power causes Kirby and Kine to grow spikes all around them.
|Using this power causes Kirby and Kine to grow spikes all around them.
|6
|6
Line 316: Line 438:
|Needle
|Needle
|Rick
|Rick
|align=center|[[File:KDL2RickNeedle.png]]
|[[File:KDL2 Rick Needle sprite.png|center]]
|Rick extends quills from his back, but leaves his front vulnerable.
|Rick extends quills from his back but leaves his front vulnerable.
|8
|8
|-
|-
|[[Parasol]]
|[[Parasol]]
|Coo
|Coo
|align=center|[[File:KDL2CooParasol.png]]
|[[File:KDL2 Coo Parasol sprite.png|center]]
|Coo spins very quickly for a short while, causing damage to opponents he touches and becoming invincible while twirling.
|Coo spins very quickly for a short while, causing damage to opponents he touches and becoming invincible while twirling.
|2
|2
Line 328: Line 450:
|Parasol
|Parasol
|Kine
|Kine
|align=center|[[File:KDL2KineParasol.png]]
|[[File:KDL2 Kine Parasol sprite.png|center]]
|A large parasol appears from Kine's mouth, which can be used as a shield for a limited time.
|A large parasol appears from Kine's mouth, which can be used as a shield for a limited time.
|4
|4
Line 334: Line 456:
|Parasol
|Parasol
|Rick
|Rick
|align=center|[[File:KDL2RickParasol.png]]
|[[File:KDL2 Rick Parasol sprite.png|center]]
|Rick balances a parasol on his nose and a ball-shaped Kirby on top of it, harming enemies above him.
|Rick balances a parasol on his nose and a ball-shaped Kirby on top of it, harming enemies above him.
|4 (parasol)<br>2 ([[Kirby]])
|4 (parasol)<br>2 ([[Kirby]])
Line 340: Line 462:
|[[Spark]]
|[[Spark]]
|Coo
|Coo
|align=center|[[File:KDL2CooSpark.png]]
|[[File:KDL2 Coo Spark sprite.png|center]]
|Kirby launches lightning bolts downwards, destroying enemies below.
|Kirby launches lightning bolts downwards, destroying enemies below.
|3 ([[Kirby]])<br>2 (bolt)
|3 ([[Kirby]])<br>2 (bolt)
Line 346: Line 468:
|Spark
|Spark
|Kine
|Kine
|align=center|[[File:KDL2KineSpark.png]]
|[[File:KDL2 Kine Spark sprite.png|center]]
|A light bulb appears from Kine's mouth, which can harm foes and illuminate dark areas, revealing hidden doors. Letting go of the B button launches it forward, exploding when it collides with something or the button is pressed again.
|A light bulb appears from Kine's mouth, which can harm foes and illuminate dark areas, revealing hidden doors. Letting go of the B button launches it forward, exploding when it collides with something or the button is pressed again.
|2 (hold)<br>4 (shot)<br>2 (broken)
|2 (hold)<br>4 (shot)<br>2 (broken)
Line 352: Line 474:
|Spark
|Spark
|Rick
|Rick
|align=center|[[File:KDL2RickSpark.png]]
|[[File:KDL2 Rick Spark sprite.png|center]]
|Enables Rick to use a whip of electricity, like the [[Beam]] ability seen in other games.
|Enables Rick to use a whip of electricity, like the [[Beam]] ability seen in other games.
|2
|2
Line 358: Line 480:
|[[Stone]]
|[[Stone]]
|Coo
|Coo
|align=center|[[File:KDL2CooStone.png]]
|[[File:KDL2 Coo Stone sprite.png|center]]
|Kirby turns into a stone, causing Coo and himself to slam onto the ground and destroy enemies below and near them on impact.
|Kirby turns into stone, causing Coo and himself to slam onto the ground and destroy enemies below and near them on impact.
|4
|4
|-
|-
|Stone
|Stone
|Kine
|Kine
|align=center|[[File:KDL2KineStone.png]]
|[[File:KDL2 Kine Stone sprite.png|center]]
|Lets Kirby assume his stone form inside Kine, making him sink downwards and defeat enemies.
|Lets Kirby assume his stone form inside Kine, making him sink downwards and defeat enemies.
|8
|8
Line 370: Line 492:
|Stone
|Stone
|Rick
|Rick
|align=center|[[File:KDL2RickStone.png]]
|[[File:KDL2 Rick Stone sprite.png|center]]
|Kirby balances on top of Rick as the hamster turns into a rolling boulder, crushing all enemies in their path.
|Kirby balances on top of Rick as the hamster turns into a rolling boulder, crushing all enemies in their path.
|6
|6
|-
|-
!colspan=5|Damage reference: [[Star Bullet]]=10, Blaster Bullet=20, [[Water Gun]]=2
!colspan=5|Damage reference: [[Star Bullet]]=10, Blaster Bullet=20, [[Water Gun]]=2
|}
|}
|}


Line 381: Line 504:
Enemies make up the bulk of the opponents Kirby encounters on his journey. Most of them can be defeated in one hit, as well as inhaled and either spat out or swallowed. Swallowing certain types grants Kirby a [[Copy Ability]]. On rare instances, an enemy may be seen guarding an [[Animal Friend]]; Kirby has to defeat it in order to free the friend.
Enemies make up the bulk of the opponents Kirby encounters on his journey. Most of them can be defeated in one hit, as well as inhaled and either spat out or swallowed. Swallowing certain types grants Kirby a [[Copy Ability]]. On rare instances, an enemy may be seen guarding an [[Animal Friend]]; Kirby has to defeat it in order to free the friend.


Destroying an enemy awards Kirby an amount of points that differs depending on the enemy type. If Kirby defeats the enemy by inhaling it, the resulting points are cut in half. Common enemies have only 1 [[HP]] each except invincible ones.
Destroying an enemy awards the player a number of points that differs depending on the enemy type. If Kirby defeats the enemy by inhaling it, the resulting points are cut in half. Common enemies have only 1 [[Health|HP]] each except invincible ones.
{| class="wikitable sortable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!colspan="5"|Enemies in ''Kirby's Dream Land 2'' &nbsp;
|-
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Name
!Name
!class=unsortable|Appearance
!class=unsortable|Appearance
Line 390: Line 517:
|-
|-
|[[Blade]]
|[[Blade]]
|align=center|[[File:KDL2Blade.png]]
|[[File:KDL2 Blade sprite.png|center]]
|None
|None
|2000
|2000
Line 396: Line 523:
|-
|-
|[[Blipper]]
|[[Blipper]]
|align=center|[[File:KDL2Blipper.png]]
|[[File:KDL2 Blipper sprite.png|center]]
|None
|None
|400
|400
|A fish with scuba mask usually encountered in water, where it swims after Kirby.
|A fish with a scuba mask usually encountered in the water, where it swims after Kirby.
|-
|-
|[[Bouncy|Bouncy Ty]]
|[[Bouncy]]
|align=center|[[File:KDL2BouncyTy.png]]
|[[File:KDL2 Bouncy Ty sprite.png|center]]
|None
|None
|400
|400
|This common enemy bounces around, trying to bump into Kirby. A faster variety can sometimes be encountered in auto-scrolling sections.
|This common enemy bounces around, trying to bump into Kirby. A faster variety can sometimes be encountered in auto-scrolling sections.<br>Referred to in this game as "Bouncy Ty".
|-
|-
|[[Bronto Burt]]
|[[Bronto Burt]]
|align=center|[[File:KDL2BrontoBurt.png]]
|[[File:KDL2 Bronto Burt sprite.png|center]]
|None
|None
|200
|200
Line 414: Line 541:
|-
|-
|[[Broom Hatter]]
|[[Broom Hatter]]
|align=center|[[File:KDL2BroomHatter.png]]
|[[File:KDL2 Broom Hatter sprite.png|center]]
|None
|None
|200
|200
Line 420: Line 547:
|-
|-
|[[Butch]]
|[[Butch]]
|align=center|[[File:KDL2Butch.png]]
|[[File:KDL2 Butch sprite.png|center]]
|None
|None
|2000
|2000
Line 426: Line 553:
|-
|-
|[[Cappy]]
|[[Cappy]]
|align=center|[[File:KDL2Cappy.png]]
|[[File:KDL2 Cappy sprite.png|center]]
|None
|None
|200
|200
Line 432: Line 559:
|-
|-
|[[Coconut]]
|[[Coconut]]
|align=center|[[File:KDL2Coconut.png]]
|[[File:KDL2 Coconut sprite.png|center]]
|None
|None
|200
|200
|Waits for Kirby to walk under it, causing it to drop down and explode.
|Waits for Kirby to walk under it, causing it to drop down and explode.
|-
|-
|[[Crack-Tweet]]
|[[Hatched Chick|Crack-Tweet]]
|align=center|[[File:KDL2CrackTweet.png]]
|[[File:KDL2 Crack Tweet sprite.png|center]]
|None
|None
|200 (egg)<br />300 (chick)
|200 (egg)<br>300 (chick)
|This chick hatches from its egg when Kirby gets near or attacks it and begins to bounce around.
|This chick hatches from its egg when Kirby gets near or attacks it and begins to bounce around.
|-
|-
|[[Elieel]]
|[[Elieel]]
|align=center|[[File:KDL2Elieel.png]]
|[[File:KDL2 Elieel sprite.png|center]]
|None
|None
|300
|300
Line 450: Line 577:
|-
|-
|[[Flamer]]
|[[Flamer]]
|align=center|[[File:KDL2Flamer.png]]
|[[File:KDL2 Flamer sprite.png|center]]
|[[Burning]]
|[[Burning]]
|400
|400
Line 456: Line 583:
|-
|-
|[[Floaty the Drifter]]
|[[Floaty the Drifter]]
|align=center|[[File:KDL2FloatytheDrifter.png]]
|[[File:KDL2 Floaty the Drifter sprite.png|center]]
|[[Parasol]]
|[[Parasol]]
|400
|400
Line 462: Line 589:
|-
|-
|[[Glunk]]
|[[Glunk]]
|align=center|[[File:KDL2Glunk.png]]
|[[File:KDL2 Glunk sprite.png|center]]
|None
|None
|400
|400
Line 468: Line 595:
|-
|-
|[[Gordo]]
|[[Gordo]]
|align=center|[[File:KDL2Gordo.png]]
|[[File:KDL2 Gordo sprite.png|center]]
|None
|None
|N/A
|N/A
Line 474: Line 601:
|-
|-
|[[Icicle]]
|[[Icicle]]
|align=center|[[File:KDL2Icicle.png]]
|[[File:KDL2 Icicle sprite.png|center]]
|None
|None
|100
|100
Line 480: Line 607:
|-
|-
|[[Kabu]]
|[[Kabu]]
|align=center|[[File:KDL2Kabu.png]]
|[[File:KDL2 Kabu sprite.png|center]]
|None
|None
|400
|400
|A rare enemy resembling a head made of stone. Kabus either jump around or spin and slide across the ground. In some locations, they {{UserLang|us=materialize|gb=materialise}} out of thin air.
|A rare enemy resembling a head made of stone. Kabus either jump around or spin and slide across the ground. In some locations, they materialize out of thin air.
|-
|-
|[[Sir Kibble|Load Kibble]]
|[[Sir Kibble]]
|align=center|[[File:KDL2LoadKibble.png]]
|[[File:KDL2 Load Kibble sprite.png|center]]
|[[Cutter]]
|[[Cutter]]
|400
|400
|This armoured foe tosses the blade on its helmet like a boomerang.
|This armored foe tosses the blade on its helmet like a boomerang.<br>Referred to in this game as "Load Kibble".
|-
|-
|[[Master Pengy]]
|[[Pengy]]
|align=center|[[File:KDL2MasterPengy.png]]
|[[File:KDL2 Master Pengy sprite.png|center]]
|[[Ice]]
|[[Ice]]
|400
|400
|A penguin that slides around on its belly and attempts to freeze Kirby with its breath.
|A penguin that slides around on its belly and attempts to freeze Kirby with its breath.<br>Referred to in this game as "Master Pengy".
|-
|-
|[[Masher]]
|[[Masher]]
|align=center|[[File:KDL2Masher.png]]
|[[File:KDL2 Masher sprite.png|center]]
|None
|None
|2000
|2000
Line 504: Line 631:
|-
|-
|[[Mumbies]]
|[[Mumbies]]
|align=center|[[File:KDL2Mumbies.png]]
|[[File:KDL2 Mumbies sprite.png|center]]
|None
|None
|400
|400
Line 510: Line 637:
|-
|-
|[[Poppy Bros. Jr.]]
|[[Poppy Bros. Jr.]]
|align=center|[[File:KDL2PoppyBrosJr.png]]
|[[File:KDL2 Poppy Bros Jr sprite.png|center]]
|None
|None
|200
|200
|These enemies make small hops as they move. They can sometimes be found balancing on rolling apples or [[Maxim Tomato]]s.
|These enemies make small hops as they move. They can sometimes be found balancing on rolling apples or [[Maxim Tomato]]s.
|-
|-
|[[Propeller|Propeller Bomb]]
|[[Propeller]]
|align=center|[[File:KDL2PropellerBomb.png]]
|[[File:KDL2 Propeller Bomb sprite.png|center]]
|None
|None
|1500
|1500
|Hovers in the air using the propellor on its head. If Kirby is without an Animal Friend, it does not move and is easily defeated; if he has one, it chases him and becomes resistant to most attacks. Touching a Propeller Bomb makes Kirby's friend instantly flee.
|Hovers in the air using the propellor on its head. If Kirby is without an Animal Friend, it does not move and is easily defeated; if he has one, it chases him and becomes resistant to most attacks. Touching a Propeller Bomb makes Kirby's friend instantly flee.<br>Referred to in this game as "Propeller Bomb".
|-
|-
|[[Rocky]]
|[[Rocky]]
|align=center|[[File:KDL2Rocky.png]]
|[[File:KDL2 Rocky sprite.png|center]]
|[[Stone]]
|[[Stone]]
|400
|400
Line 528: Line 655:
|-
|-
|[[Scarfy]]
|[[Scarfy]]
|align=center|[[File:KDL2Scarfy.png]]
|[[File:KDL2 Scarfy sprite.png|center]]
|None
|None
|1000
|1000
Line 534: Line 661:
|-
|-
|[[Shotzo]]
|[[Shotzo]]
|align=center|[[File:KDL2Shotzo.png]]
|[[File:KDL2 Shotzo sprite.png|center]]
|None
|None
|N/A
|N/A
|A cannon that fires cannonballs at Kirby. Invincible.
|A cannon that fires cannonballs at Kirby. Invincible.
|-
|-
|[[Slippy|Sir Slippy]]
|[[Slippy]]
|align=center|[[File:KDL2SirSlippy.png]]
|[[File:KDL2 Sir Slippy sprite.png|center]]
|None
|None
|400
|400
|A frog-like enemy that can be found swimming in water or hopping around outside of it.
|A frog-like enemy that can be found swimming in water or hopping around outside of it.<br>Referred to in this game as "Sir Slippy".
|-
|-
|[[Sparky]]
|[[Sparky]]
|align=center|[[File:KDL2Sparky.png]]
|[[File:KDL2 Sparky sprite.png|center]]
|[[Spark]]
|[[Spark]]
|400
|400
Line 552: Line 679:
|-
|-
|[[Spikey]]
|[[Spikey]]
|align=center|[[File:KDL2Spikey.png]]
|[[File:KDL2 Spikey sprite.png|center]]
|[[Needle]]
|[[Needle]]
|400
|400
Line 558: Line 685:
|-
|-
|[[Squishy]]
|[[Squishy]]
|align=center|[[File:KDL2Squishy.png]]
|[[File:KDL2 Squishy sprite.png|center]]
|None
|None
|400
|400
|A squid-like enemy found in an outside of water.
|A squid-like enemy found in and outside of water.
|-
|-
|[[Waddle Dee]]
|[[Waddle Dee]]
|align=center|[[File:KDL2WaddleDee.png]]
|[[File:KDL2 Waddle Dee sprite.png|center]]
|None
|None
|200
|200
|The most basic enemy, it does nothing but walk around and sometimes jump until defeated. A few of them run very fast, but stop when faced by Kirby.
|The most basic enemy, it does nothing but walk around and sometimes jump until defeated. A few of them run very fast, but stop when faced by Kirby.
|}
|}
|}


===Mid-Bosses===
===Mid-Bosses===
[[Mid-Boss]]es are strong foes that are always encountered in separate rooms containing no other opponents besides them. They possess their own life meter, which is displayed at the bottom of the screen, replacing the score display for the duration of the fight. They are usually found guarding one of Kirby's [[Animal Friend]]s; defeating the Mid-Boss frees the friend from captivity, as well as enabling Kirby to inhale and swallow the Mid-Boss to gain its [[Copy Ability]]. All Mid-Bosses have 30 [[HP]] each and are worth 3000 points.
[[Mid-Boss]]es are strong foes that are always encountered in separate rooms containing no other opponents besides them. They possess their own life meter, which is displayed at the bottom of the screen, replacing the score display for the duration of the fight. They are usually found guarding one of Kirby's [[Animal Friend]]s; defeating the Mid-Boss frees the friend from captivity, as well as enabling Kirby to inhale and swallow the Mid-Boss to gain its [[Copy Ability]]. All Mid-Bosses have 30 [[Health|HP]] each and are worth 3000 points.
{| class="wikitable sortable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!colspan="3"|Mid-Bosses in ''Kirby's Dream Land 2'' &nbsp;
|-
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Name
!Name
!class=unsortable|Appearance
!class=unsortable|Appearance
Line 579: Line 711:
|-
|-
|[[Blocky]]
|[[Blocky]]
|align=center|[[File:KDL2Blocky.png]]
|[[File:KDL2 Blocky sprite.png|center]]
|[[Stone]]
|[[Stone]]
|An anthropomorphic block of stone with feet. Blocky slams into the walls or attempts to fall on Kirby, creating stars that can be inhaled for ammunition.
|An anthropomorphic block of stone with feet. Blocky slams into the walls or attempts to fall on Kirby, creating stars that can be inhaled for ammunition.
|-
|-
|[[Captain Stitch]]
|[[Captain Stitch]]
|align=center|[[File:KDL2CaptainStitch.png]]
|[[File:KDL2 Captain Stitch sprite.png|center]]
|[[Needle]]
|[[Needle]]
|A large Gordo that either tosses its spikes at Kirby or slams into a wall, losing them in the process. When its spikes are lying on the ground, Kirby can inhale them and spit them back. As long as its spikes are attached, Captain Stitch is invincible.
|A large Gordo that either tosses its spikes at Kirby or slams into a wall, losing them in the process. When its spikes are lying on the ground, Kirby can inhale them and spit them back. As long as its spikes are attached, Captain Stitch is invincible.
|-
|-
|[[Efreeti]]
|[[Efreeti]]
|align=center|[[File:KDL2Efreeti.png]]
|[[File:KDL2 Efreeti sprite.png|center]]
|[[Burning]]
|[[Burning]]
|A black, spiked creature that jumps around and launches itself at Kirby as a fireball. When it collides with the ground or a wall, inhaleable stars appear.
|A black, spiked creature that jumps around and launches itself at Kirby as a fireball. When it collides with the ground or a wall, inhalable stars appear.
|-
|-
|[[Jumpershoot]]
|[[Jumper Shoot|Jumpershoot]]
|align=center|[[File:KDL2Jumpershoot.png]]
|[[File:KDL2 Jumpershoot sprite.png|center]]
|[[Parasol]]
|[[Parasol]]
|This [[wikipedia:Kara Kasa|Kara Kasa]] jumps and spins around, as well as throwing its sandal at Kirby, which he can inhale and spit back.
|This [[wikipedia:Kasa-obake|Kasa-obake]] jumps and spins around, as well as throwing its sandal at Kirby, which he can inhale and spit back.
|-
|-
|[[Master Green]]
|[[Master Green]]
|align=center|[[File:KDL2MasterGreen.png]]
|[[File:KDL2 Master Green sprite.png|center]]
|[[Spark]]
|[[Spark]]
|A large jellyfish that tosses bolts of lightning at Kirby, as well as generating electricity, which either surrounds it or travels along the ground. It also throws a star at Kirby from time to time, which can be inhaled and spat back.
|A large jellyfish that tosses bolts of lightning at Kirby, as well as generating electricity, which either surrounds it or travels along the ground. It also throws a star at Kirby from time to time, which can be inhaled and spat back.
|-
|-
|[[Mr. Frosty]]
|[[Mr. Frosty]]
|align=center|[[File:KDL2MrFrosty.png]]
|[[File:KDL2 Mr Frosty sprite.png|center]]
|[[Ice]]
|[[Ice]]
|This walrus-like Mid-Boss charges at Kirby, freezing him if he gets too close, or tosses ice cubes, which can be inhaled and spat back.
|This walrus-like Mid-Boss charges at Kirby, freezing him if he gets too close, or tosses ice cubes, which can be inhaled and spat back.
|-
|-
|[[Waiu]]
|[[Waiu]]
|align=center|[[File:KDL2Waiu.png]]
|[[File:KDL2 Waiu sprite.png|center]]
|[[Cutter]]
|[[Cutter]]
|This ninja attacks by throwing cutter blades at Kirby, which he can inhale and spit back once they fall down or get stuck in a wall. In addition, it is able to toss small stars that burn Kirby, slash with its katana, and move through the air very quickly.
|This ninja attacks by throwing cutter blades at Kirby, which he can inhale and spit back once they fall down or get stuck in a wall. In addition, it is able to toss small stars that burn Kirby, slash with its katana, and move through the air very quickly.
|}
|}
|}


===Bosses===
===Bosses===
Behind the final door of every island, a [[boss]] is waiting for Kirby. Like Mid-Bosses, bosses also possess a health meter. They do not guard helpers or yield abilities, but defeating them is required in order to progress to the next island. After a boss is beaten, Kirby may re-enter its door to play a bonus chance that lets him acquire extra lives. All bosses can be refought in the [[Boss Endurance]] mode unlocked by achieving 100% completion; here, they are faced in the same order as in the main game.
Behind the final door of every island, a [[boss]] is waiting for Kirby. Like Mid-Bosses, bosses also possess a health meter. They do not guard helpers or yield abilities, but defeating them is required in order to progress to the next island. After a boss is beaten, Kirby may re-enter its door to play a bonus chance that lets him acquire extra lives. All bosses can be refought in the [[Boss Endurance]] mode unlocked by achieving 100% completion; here, they are faced in the same order as in the main game.
{| class="wikitable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!colspan="6"|Bosses in ''Kirby's Dream Land 2'' &nbsp;
|-
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Level
!Level
!Name
!Name
!Appearance
!class=unsortable|Appearance
![[HP]]
![[Health|HP]]
!Points
!Points
!Description
!class=unsortable|Description
|-
|-
|[[Grass Land (Kirby's Dream Land 2)|Grass Land]]
|[[Grass Land (Kirby's Dream Land 2)|Grass Land]]
|'''[[Whispy Woods]]'''
|'''[[Whispy Woods]]'''
|align=center|[[File:KDL2WhispyWoods.png]]
|[[File:KDL2 Whispy Woods sprite.png|center]]
|60
|60
|10000
|10000
Line 635: Line 772:
|[[Big Forest]]
|[[Big Forest]]
|'''[[Nruff and Nelly]]'''
|'''[[Nruff and Nelly]]'''
|align=center|[[File:KDL2NruffNelly.png]]
|[[File:KDL2 Nruff and Nelly sprite.png|center]]
|60
|60
|15000
|15000
Line 644: Line 781:
|[[Ripple Field (Kirby's Dream Land 2)|Ripple Field]]
|[[Ripple Field (Kirby's Dream Land 2)|Ripple Field]]
|'''[[Sweet Stuff]]'''
|'''[[Sweet Stuff]]'''
|align=center|[[File:KDL2SweetStuff.png]]
|[[File:KDL2 Sweet Stuff sprite.png|center]]
|60
|60
|20000
|20000
Line 653: Line 790:
|[[Iceberg (Kirby's Dream Land 2)|Iceberg]]
|[[Iceberg (Kirby's Dream Land 2)|Iceberg]]
|'''[[Ice Dragon]]'''
|'''[[Ice Dragon]]'''
|align=center|[[File:KDL2IceDragon.png]]
|[[File:KDL2 Ice Dragon sprite.png|center]]
|60
|60
|25000
|25000
Line 661: Line 798:
|-
|-
|[[Red Canyon]]
|[[Red Canyon]]
|'''[[Mr. Shine and Mr. Bright|Mr. Shine & Mr. Bright]]'''
|'''[[Mr. Shine & Mr. Bright]]'''
|align=center|[[File:KDL2MrShineMrBright.png]]
|<center>[[File:KDL2 Mr Shine sprite.png]] [[File:KDL2 Mr Bright sprite.png]]</center>
|40 each
|40 each
|15000 each
|15000 each
Line 671: Line 808:
|rowspan=2|[[Cloudy Park (Kirby's Dream Land 2)|Cloudy Park]]
|rowspan=2|[[Cloudy Park (Kirby's Dream Land 2)|Cloudy Park]]
|rowspan=2|'''[[Kracko]]'''
|rowspan=2|'''[[Kracko]]'''
|align=center|[[File:KDL2Kracko1.png]]
|[[File:KDL2 Kracko sprite 1.png|center]]
|35
|35
|10000
|10000
Line 678: Line 815:
Its bonus chance involves Co-Krackos and small stars popping out of the cloud at the bottom.
Its bonus chance involves Co-Krackos and small stars popping out of the cloud at the bottom.
|-
|-
|align=center|[[File:KDL2Kracko2.png]]
|[[File:KDL2 Kracko sprite 2.png|center]]
|80
|80
|30000
|30000
Line 684: Line 821:
|rowspan=3|[[Dark Castle]]
|rowspan=3|[[Dark Castle]]
|'''[[King Dedede]]'''
|'''[[King Dedede]]'''
|align=center|[[File:KDL2KingDedede.png]]
|[[File:KDL2 King Dedede sprite.png|center]]
|120
|120
|100000
|100000
|King Dedede the penguin is the last boss Kirby can fight without collecting the [[Rainbow Drop]]s. Like in other games, he attacks Kirby with his hammer, as well as by performing large jumps and trying to land on him. Both of these attacks generate stars that Kirby can inhale and spit back at him. He also attempts to inhale Kirby, spitting him out again and causing damage if he is successful. At some points during the battle, he briefly falls asleep. Multiple consecutive hits dealt to him cause him to get angry, making his attacks faster and more powerful, often causing harmful explosions. Defeating him without possessing the Rainbow Drops triggers the game's false ending.
|King Dedede is the last boss Kirby can fight without collecting the [[Rainbow Drop]]s. Like in other games, he attacks Kirby with his hammer, as well as by performing large jumps and trying to land on him. Both of these attacks generate stars that Kirby can inhale and spit back at him. He also attempts to inhale Kirby, spitting him out again and causing damage if he is successful. At some points during the battle, he briefly falls asleep. Multiple consecutive hits dealt to him cause him to get angry, making his attacks faster and more powerful, often causing harmful explosions. Defeating him without possessing the Rainbow Drops triggers the game's bad ending.


King Dedede has no bonus chance; he can be refought at any time.
King Dedede has no bonus chance; he can be refought at any time.
|-
|-
|rowspan=2|'''[[Dark Matter]]'''
|rowspan=2|'''[[Dark Matter]]'''
|align=center|[[File:KDL2DarkMatter1.png]]
|[[File:KDL2 Dark Matter sprite 1.png|center]]
|120
|120
|50000
|50000
|When Kirby defeats King Dedede after collecting all of the Rainbow Drops, he receives the [[Rainbow Sword]] and has to face Dark Matter in the sky. In his first form, Dark Matter wears a cloak and mask and wields a sword. He floats up and down at one side of the screen, occasionally slashing with his sword or firing beams from it, as well as dashing towards the other side of the screen. He is also able to concentrate dark energy at the tip of his sword, firing it at Kirby in the form of a sphere. Kirby can knock this sphere back at him with the Rainbow Sword for 200 extra points, which causes a significantly higher amount of damage than simply slashing at the boss. At some points during the battle, Dark Matter switches from one side of the screen to the other.
|When Kirby defeats King Dedede after collecting all of the Rainbow Drops, he receives the [[Rainbow Sword]] and has to face Dark Matter in the sky. In his first form, Dark Matter wears a cloak and mask and wields a sword. He floats up and down at one side of the screen, occasionally slashing with his sword or firing beams from it, as well as dashing towards the other side of the screen. He is also able to concentrate dark energy at the tip of his sword, firing it at Kirby in the form of a sphere. Kirby can knock this sphere back at him with the Rainbow Sword for 200 extra points, which causes a significantly higher amount of damage than simply slashing at the boss. At some points during the battle, Dark Matter switches from one side of the screen to the other.
|-
|-
|align=center|[[File:KDL2DarkMatter2.png]]
|[[File:KDL2 Dark Matter sprite 2.png|center]]
|120
|120
|200000
|200000
Line 703: Line 840:
|-
|-
|colspan=6|
|colspan=6|
*[[Damage]] referece: [[Star Bullet]]=10, Blaster Bullet=20, [[Water Gun]]=2
*[[Damage]] reference: [[Star Bullet]]=10, Blaster Bullet=20, [[Water Gun]]=2
*Reflected enemy does 10 damage to [[Sweet Stuff]].
*Reflected enemy does 10 damage to [[Sweet Stuff]].
*[[Rainbow Sword]] does 2 damage. Reflected projectile does 10/20 damage to [[Dark Matter]]'s 1st/2nd phase.
*[[Rainbow Sword]] does 2 damage. Reflected projectile does 10/20 damage to [[Dark Matter]]'s 1st/2nd phase.
|}
|}
|}


==Reception==
==Staff==
''Kirby's Dream Land 2'' was generally well received, with more than 1.49 million copies sold in Japan, making it more succesful than the original ''[[Kirby's Dream Land]]'' in that country.<ref>{{cite web|url=http://www.the-magicbox.com/Chart-JPPlatinum.shtml|site=The Magic Box|title=Japan Platinum Chart Games}}</ref>. On [[wikipedia:GameRankings|GameRankings]], the game holds a ranking of 82.27%, based on professional reviews.<ref>{{cite web|url=http://www.gamerankings.com/gameboy/563276-kirbys-dream-land-2/index.html|site=GameRankings.com|title=Kirby's Dream Land 2 for Game Boy}}</ref> In 2008, it was named the tenth best [[Game Boy]] or [[Game Boy Color]] game by [[wikipedia:Nintendo Power|Nintendo Power]], being praised for its [[Copy Ability]] system.<ref>''Nintendo Power - The 20th Anniversary Issue!'' (Nintendo Power #231), Future US, August 2008, pg. 72</ref>
The following is a list of staff who have worked on ''Kirby's Dream Land 2'':
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
|-
!colspan=3|Staff of ''Kirby's Dream Land 2'' &nbsp;
|-
!Position
!Developer(s)
|-
!Executive Producer
|Hiroshi Yamauchi
|-
!Producer
|[[Satoru Iwata]]<br>Shigeru Miyamoto
|-
!Project Manager
|Atsushi Kakuta
|-
!Director
|[[Shinichi Shimomura]]
|-
!Programmer
|Yoshiki Suzuki<br>Shimei Tei<br>Masashi Yamane
|-
!C. G. Designer
|[[Shigeru Hashiguchi]]<br>Kazuya Miura<br>Yoshiko Ohkubo
|-
!Composer
|[[Hirokazu Ando]]<br>[[Tadashi Ikegami]]
|-
!E. S. Designer
|Atsushi Kakuta
|-
!Map Designer
|Shinichi Shimomura<br>Kensuke Tanabe<br>Hideki Fujii
|-
!Tool Programmer
|Seiji Otoguro<br>Yoshimi Takahashi<br>
|-
!Special Thanks
|[[Satoshi Ishida]]<br>Chieko Obikane
|}


==References in later games==
==References in later games==
*''[[Kirby's Dream Land 3]]'' - Rick, Kine, and Coo return alongside three new Animal Friends ([[Nago]], [[Pitch]], and [[ChuChu]]). Additionally, Gooey returns, albeit as a playable character. Several level names from this game are reused. Dark Matter returns as the main villain.
*''[[Kirby's Dream Land 3]]'' - Rick, Kine, and Coo return alongside three new Animal Friends ([[Nago]], [[Pitch]], and [[ChuChu]]). Additionally, Gooey returns, albeit as a playable character. Several level names from this game are reused. Dark Matter returns as the main villain.
*''[[Kirby 64: The Crystal Shards]]'' - Rick, Kine, and Coo cameo alongside the three ''Dream Land 3'' Animal Friends in the [[Cutter-Stone]] ability.  Additionally, Dark Matter returns as the main villain.
*''[[Kirby 64: The Crystal Shards]]'' - Rick, Kine, and Coo cameo alongside the three ''Kirby's Dream Land 3'' Animal Friends in the [[Cutter-Stone]] ability.  Additionally, Dark Matter returns as the main villain.
*''[[Kirby's Return to Dream Land|{{KRDL KAW}}]]'' - Occasionally, when Kirby uses the [[Stone]] ability, he will turn into a statue of [[Rick]], [[Kine]] and [[Coo]]. Additionally, the music on some beach stages is a remix of Kine's theme.
*''[[Kirby Mass Attack]]'' - Dark Matter appears as the final boss of [[Kirby Quest]]. Rick, Kine, and Coo also cameo in various sub-games.
*''[[Kirby and the Rainbow Curse]]'' - While transforming into the [[Kirby Tank]], [[Kirby Submarine]], or [[Kirby Rocket]], Kirby will temporarily take on the appearance of Rick, Kine, and Coo, respectively. Additionally, Coo's theme is remixed in this game.
*''[[Kirby's Return to Dream Land]]'' - The music on some [[Onion Ocean]] stages is a remix of Kine's theme, titled '''Happy Mambo''' in the ''[[Kirby Wii Music Selection]]'' soundtrack.
*''[[Team Kirby Clash Deluxe]]'' - Rick, Kine, and Coo make cameos in the village.
*''[[Kirby: Triple Deluxe]]'' - There are [[Keychain]]s depicting various sprites of characters and bosses from this game. Happy Mambo returns as a song in one of the extra stages. [[Kirby Fighters]] also features Rick, Kine & Coo in the [[Coo's Forest]] stage, alongside with a remix of Coo and Rick's themes.
*''[[Kirby Star Allies]]'' - Rick, Kine, and Coo return as [[Dream Friend]]s in an update, representing this game. Their run in [[Guest Star ???? Star Allies Go!]] feature areas and music from this game.
*''[[Kirby Fighters Deluxe]]'' - Rick, Kine & Coo once again appear in Coo's Forest.
*''[[Kirby and the Rainbow Curse]]'' - While transforming into the [[Kirby Tank]], [[Kirby Submarine]], or [[Kirby Rocket]], Kirby will temporarily take on the appearance of Rick, Kine, and Coo, respectively. Additionally, Coo and Kine's themes are remixed for this game.
*''[[Kirby: Planet Robobot]]'' - There are [[Sticker (Kirby: Planet Robobot)|Sticker]]s depicting official art of characters from this game. [[Dark Matter Clone|A clone of Dark Matter]] also appears as one of the bosses in [[Meta Knightmare Returns]] and [[The True Arena]].
*''[[Team Kirby Clash Deluxe]]'' - Rick, Kine, and Coo make cameos in the village. Additionally, one set of gear for [[Sword Hero]] Kirby is based on [[Dark Matter|Dark Matter Blade]].
*''[[Kirby Battle Royale]]'' - The [[Rainbow Islands]] can be seen underneath the Obstacle Arena in [[Slam Hockey]]. Rick, Kine, and Coo also make cameo appearances in the same battle type.
*''[[Kirby Star Allies]]'' - Rick, Kine, and Coo return as [[Dream Friend]]s in version 2.0.0., representing this game. Their run in [[Guest Star ???? Star Allies Go!]] feature areas and music from this game.
*''[[Super Kirby Clash]]'' - Rick, Kine, and Coo once again make cameos in the Port Village after clearing the first three Ordeals, and the Dark Matter Gear for Sword Hero appears again.
*''[[Kirby Fighters 2]]'' - Rick, Kine, and Coo once again appear in Coo's Forest, which now also has a new, unlockable remix of its theme.
*''[[Kirby's Dream Buffet]]'' - Some of the [[Character Treat]]s in this game depict characters from ''Kirby's Dream Land 2''.
*''[[Kirby's Return to Dream Land Deluxe]]'' - [[Mask|Dress-Up Masks]] of Rick, Kine, Coo, and Dark Matter Clone (who is based on Dark Matter Blade) appear in this game.
 
==Descriptions==
===[[wikipedia:Nintendo eShop|Nintendo eShop]] ([[Nintendo 3DS|3DS]])===
''Original Release Date: May 1995''
 
''Kirby™ returns and has joined forces with new friends in this thrilling sequel!''
 
''The Rainbow Bridges that connect the seven Rainbow Islands have disappeared! Help Kirby solve the mystery! Search through the different islands while battling King DeDeDe and his horde of evil minions.''
 
''Along the way, meet Rick the Hamster, Kine the Fish, and Coo the Owl. Each possesses important abilities that can multiply the magnitude of Kirby's powers! Earn the mysterious Rainbow Sword, and prepare to face Kirby's most menacing rival ever--the evil Dark Matter!''
 
(This description was reused for the game on the My Nintendo Store.)<ref>[https://www.nintendo.com/store/products/kirbys-dream-land-2-3ds/ ''Kirby's Dream Land 2'' on the My Nintendo Store]</ref>
===Nintendo Switch Online===
''Kirby returns and has joined forces with new friends!''
 
''The Rainbow Bridges that connect the seven Rainbow Islands have disappeared! Help Kirby solve the mystery! Search through the different islands while battling King Dedede and his horde of evil minions. Along the way, meet Rick, Kine, and Coo, who look like a hamster, a fish, and an owl, respectively. Each possesses important abilities that can multiply the magnitude of Kirby's powers! Earn the mysterious Rainbow Sword, and prepare to face Kirby's most menacing rival ever—the evil Dark Matter!''
 
(The description in Version 1.0.0 of Game Boy - Nintendo Switch Online originally read "Along the way, meet Rick the Hamster, Kine the Fish, and Coo the Owl," like the Nintendo 3DS eShop description, but this was altered in Version 1.1.1.<ref>https://twitter.com/OatmealDome/status/1638767764411396096</ref>)
 
==Trivia==
[[File:KDL2 concept art 113 abilities.jpg|thumb|right|Concept art for the game suggested transformations that were replaced by the Animal Friends but later appeared in ''Kirby and the Rainbow Curse''.]]
*In the "Controlling the Game" section on page 7 of the game's English manual, the Start button is erroneously referred to as "SELECT" below its image. Additionally, when listing [[Coo]]'s strengths, the manual claims that Kirby "can't swallow and fly at the same time" with him, while he actually can.<ref>{{Cite manual|quote=While with Coo, Kirby can't swallow and fly at the same time.|game=Kirby's Dream Land 2|page=13}}</ref> Both of these have been corrected in later translations.
*The game's bad ending triggered by defeating King Dedede without having collected all Rainbow Drops is the only ending that shows the antagonists' names. Once all Rainbow Drops have been found, this ending cannot be viewed anymore, making it impossible to see the names at all without starting anew if the true ending is achieved right away.
*Kirby was originally planned to ride a tank, but the development team later replaced the tank with Animal Friends. [[Acro]] was also designed during ''Kirby's Dream Land 2''{{'}}s development.<ref>{{Cite manual|quote=Giving Kirby a tank to ride was one of our early ideas, but we got feedback that riding animals would fit Kirby better.|game=Kirby's Dream Collection Celebration Book|page=11}}</ref>
** Kirby is also shown in (or as) a tank in early concept art allegedly brainstorming various different Copy Abilities (although noting that they would really want about seven all in all, as in the final game). Tank Kirby is shown alongside Rocket Kirby and Deep Sea Kirby; these three ideas together resemble ''[[Kirby and the Rainbow Curse]]''<nowiki>'</nowiki>s [[Kirby Tank]], [[Kirby Rocket]], and [[Kirby Submarine]], which collectively paid homage 20 years later to the Animal Friends that supplanted these early concepts in ''Kirby's Dream Land 2''.
**The same "various abilities" concept art also suggested Mole Kirby (featuring diggers that resemble [[Heavy Mole]]'s attachments, but also somewhat resembling the later abilities of [[Animal]] and [[Drill]]), UFO Kirby (a pre-existing Copy Ability since ''Kirby's Adventure''), and Scooter Kirby (as a joke).
*Official emulations of this game (''[[Kirby's Dream Collection Special Edition]]'', the Nintendo 3DS [[Virtual Console]] and Nintendo Switch Online) don't account for Super Game Boy features, making the physical SGB and unofficial emulators the only way to play it with color graphics and added sound effects.


==Gallery==
==Gallery==
{{Main|Kirby's Dream Land 2/gallery}}
{{Main|Kirby's Dream Land 2/gallery}}
 
<gallery>
==Trivia==
KDL2 logo.png|English logo
*In the "Controlling the Game" section of the game's English manual, the Start button is erroneously referred to as "SELECT" below its image.<ref>''Kirby's Dream Land 2'' manual, pg. 7</ref> Additionally, when listing [[Coo]]'s strengths, the manual claims that Kirby "can't swallow and fly at the same time" with him, while he actually can.<ref>{{cite manual|quote=While with Coo, Kirby can't swallow and fly at the same time .|game=Kirby's Dream Land 2|page=13}}</ref> Both of these have been corrected in later translations.
KDL2 JP logo.png|Japanese logo
*The game's false ending triggered by defeating King Dedede without having collected all Rainbow Drops is the only ending that shows the antagonists' names. Once all Rainbow Drops have been found, this ending cannot be viewed anymore, making it impossible to see the names at all without starting anew if the true ending is achieved right away.
KDL2 SGB border.png|Super Game Boy border for ''Kirby's Dream Land 2''
*Kirby was originally planned to ride a tank, but the development team later replaced the tank with Animal Friends. [[Acro]] was also designed during ''Dream Land 2'' development.<ref>{{cite manual|quote=Giving Kirby a tank to ride was one of our early ideas, but we got feedback that riding animals would fit Kirby better.|game=Kirby's Dream Collection Celebration Book|page=11}}</ref>
KDL2 SGB JP border.png|Japanese Super Game Boy border for ''Kirby's Dream Land 2''
</gallery>


==Names in other languages==
==Names in other languages==
{{Names
{{Names
|ja=星のカービィ2
|ja={{furi|星|ほし}}のカービィ2
|jaR=Hoshi no Kābī Tsū
|jaR=Hoshi no Kābyi Tsū
|jaM=Kirby of the Stars 2
|jaM=Kirby of the Stars 2
|ko=커비의 꿈의 땅 2
|ko=Kirby's Dream Land 2
|koR=Keobiui Kkum-Ui Ttang 2
|koM=-
|koM=Kirby's Dream Land 2
|zh=Kirby's Dream Land 2<br>星之卡比2<ref>From the Chinese versions of ''Game Boy - Nintendo Switch Online''</ref>
|ch=柯比的梦幻乐园2
|zhR=xīng zhī kǎ bǐ 2
|chR=Kē Bǐ De Mènghuàn Lèyuán 2
|zhM=-<br>Kirby of the Stars 2
|chM=Kirby's Dream Land
|fr=Kirby's Dream Land 2
|frM=-
|nl=Kirby's Dream Land 2
|nlM=-
|it=Kirby's Dream Land 2
|itM=-
|de=Kirby's Dream Land 2
|deM=-
|es=Kirby's Dream Land 2
|esM=-
|pt=Kirby's Dream Land 2
|ptM=-
|ru=Kirby's Dream Land 2
|ruM=-
}}
}}


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*[http://web.archive.org/web/19970605021858/http://www.nintendo.co.jp/n02/dmg/akbj/index.html Japanese website (Wayback Machine)]
*[http://web.archive.org/web/19970605021858/http://www.nintendo.co.jp/n02/dmg/akbj/index.html Japanese website (Wayback Machine)]
*[https://www.kirbyinformer.com/kirbys-dream-land-2 ''Kirby's Dream Land 2'' on Kirby Informer]
*[https://www.kirbyinformer.com/kirbys-dream-land-2 ''Kirby's Dream Land 2'' on Kirby Informer]
*[http://www.kirbysrainbowresort.net/games/dreamland2/instruction.html English manual (external archive)] ([https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_Game_Boy/Manual/formated/Kirby-s_Dream_Land_2_-_1995_-_Nintendo.pdf second archive])


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[[Category:Kirby's Dream Land 2|*]]
[[Category:Kirby's Dream Land 2|*]]
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