Parallel Woods: Difference between revisions

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|He appears in the 1st battle.
|He appears in the 1st battle.
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Parallel Woods fights very similar to both [[Whispy Woods]] and [[Yggy Woods]], but is much tougher than either, with double [[health]] of Whispy and quicker attacks. When he shakes his canopy, enemies like [[Gordo]], [[Blado]], [[Burning Leo]], [[Driblee]] and [[Jammerjab]] can fall from it, along with the usual fare of apples. His [[Air Bullet]]s have slight homing properties, and will explode with fire on contact. He can [[inhale]] frequently and recover fast from tiredness.
Parallel Woods fights very similar to both [[Whispy Woods]] and [[Yggy Woods]], but is much tougher than either, with double [[health]] of Whispy and quicker attacks. When he shakes his canopy, enemies like [[Gordo]], [[Blado]], [[Burning Leo]], [[Driblee]] and [[Jammerjab]] can fall from it, along with the usual fare of apples. His [[Air Bullet]]s have slight homing properties, and will explode with fire on contact. He can [[inhale]] frequently and recover fast from tiredness. Sometimes he drops fiery Burst Fruits that explode immediately when falling onto the ground, but these can be turned into healing [[food]] by [[Blizzard]]/[[Bluster]]/[[Splash]] attacks before they touch the ground.


In the second phase, his Air Bullets can split into three which fly out in a pinwheel pattern, and he drops apples every time he jumps.
In the second phase, his Air Bullets can split into three which fly out in a pinwheel pattern, and he drops apples every time he jumps. Burst Fruits in this phase may include dropping the enemy [[Como]].


Parallel Woods can still be set on fire if multiple allies attack him with [[Sizzle]] attacks, but this requires more Sizzle [[damage]] to achieve than on Whispy or Yggy.
Parallel Woods can still be set on fire if multiple allies attack him with [[Sizzle]] attacks, but this requires more Sizzle [[damage]] to achieve than on Whispy or Yggy.