Super Smash Bros. Ultimate: Difference between revisions

m
→‎Specials: Rephrasing and other fixes.
(→‎Fighters: Replaced with simple text table, in line with new policy. Also, recounting reveals that our number of fighters was off a bit.)
m (→‎Specials: Rephrasing and other fixes.)
Line 231: Line 231:
*Mach Tornado - Meta Knight spins around, creating a vortex that will launch foes if it connects. The move travels a great distance horizontally and can be mashed to greatly increase the vertical distance it covers, similar to Dr. Cyclone, though Meta Knight cannot act again afterward until he lands. This move is similar to the [[Tornado]] ability.
*Mach Tornado - Meta Knight spins around, creating a vortex that will launch foes if it connects. The move travels a great distance horizontally and can be mashed to greatly increase the vertical distance it covers, similar to Dr. Cyclone, though Meta Knight cannot act again afterward until he lands. This move is similar to the [[Tornado]] ability.
*Drill Rush - Meta Knight winds up, then spins forward in the air like a drill. He can be steered while doing this.
*Drill Rush - Meta Knight winds up, then spins forward in the air like a drill. He can be steered while doing this.
*Shuttle Loop - Meta Knight does an extremely quick loop in the air, being able to stab the opponent twice. Very similar to its namesake from ''[[Kirby's Return to Dream Land]]''.
*Shuttle Loop - Meta Knight does an extremely quick loop in the air, being able to stab the opponent twice. Very similar to its namesake from ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'', ''[[Kirby: Planet Robobot]]'' and ''[[Kirby Star Allies]]''.
*Dimensional Cape - Meta Knight disappears behind his cape for a moment, then reappears somewhere close by. He also has the option to quickly attack.
*Dimensional Cape - Meta Knight disappears behind his cape for a moment, then reappears somewhere close by. He also has the option to quickly attack upon reappearing if the player holds down the Special Attack button.


 
All of Meta Knight's special moves leave him helpless after use.
*Note: All of Meta Knight's special-moves enable helpless.


====Final Smash====
====Final Smash====