Super Smash Bros. for Nintendo 3DS / Wii U: Difference between revisions

Not sure if this is the right place for Trophy Trivia. Also nitpicking the game's title, which has spaces before & after the slash.
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(Not sure if this is the right place for Trophy Trivia. Also nitpicking the game's title, which has spaces before & after the slash.)
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|title=Super Smash Bros. for Nintendo 3DS/Wii U
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==Characters==
==Characters==
''Super Smash Bros. for Nintendo 3DS/Wii U'' features 58 playable characters, keeping most characters from its predecessor ''Super Smash Bros. Brawl'', adding many newcomers, and including some characters from previous instalments which were cut from ''Brawl''. Some of these were included as downloadable content after the game was released.
''Super Smash Bros. for Nintendo 3DS / Wii U'' features 58 playable characters, keeping most characters from its predecessor ''Super Smash Bros. Brawl'', adding many newcomers, and including some characters from previous instalments which were cut from ''Brawl''. Some of these were included as downloadable content after the game was released.


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===Tournament Standing===
===Tournament Standing===
Kirby is currently ranked 47th on the ''Super Smash Bros. for Nintendo 3DS/Wii U'' tier list, in E rank. In addition to having great difficulty approaching his foes (especially those who rely on projectiles), Kirby's light weight and slow falling speed make him prone to being juggled, and his recovery easy to intercept. While Kirby hasn't fundamentally changed from ''Brawl'' and in fact has many attributes strengthened, his buffs do not compare to the improvements most other fighters were given, resulting in a weaker position relative to the rest of the cast. Kirby can be used successfully in tournaments, but this is very difficult to pull off.
Kirby is currently ranked 47th on the ''Super Smash Bros. for Nintendo 3DS / Wii U'' tier list, in E rank. In addition to having great difficulty approaching his foes (especially those who rely on projectiles), Kirby's light weight and slow falling speed make him prone to being juggled, and his recovery easy to intercept. While Kirby hasn't fundamentally changed from ''Brawl'' and in fact has many attributes strengthened, his buffs do not compare to the improvements most other fighters were given, resulting in a weaker position relative to the rest of the cast. Kirby can be used successfully in tournaments, but this is very difficult to pull off.


==King Dedede (as a fighter)==
==King Dedede (as a fighter)==
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===Tournament Standing===
===Tournament Standing===
Meta Knight is currently ranked 14th on the ''Super Smash Bros. for Nintendo 3DS/Wii U'' tier list, in B rank. Although he was considerably nerfed from the previous game, causing a drop from his placement as 1st in the ''Brawl'' tier list, he is still regarded as a fairly decent fighter. The most noticeable changes are the removal of his ability to glide in the air, along with his long-distance recovery being toned down, which makes him more vulnerable while offstage. On the other hand, his exceptional mobility has been buffed by making his quick attacks and airspeed even faster, which is one of the reasons he still is relatively used in the competitive scene, albeit mostly as a counterpick and rarely as a player's main, unlike his ''Brawl'' incarnation.
Meta Knight is currently ranked 14th on the ''Super Smash Bros. for Nintendo 3DS / Wii U'' tier list, in B rank. Although he was considerably nerfed from the previous game, causing a drop from his placement as 1st in the ''Brawl'' tier list, he is still regarded as a fairly decent fighter. The most noticeable changes are the removal of his ability to glide in the air, along with his long-distance recovery being toned down, which makes him more vulnerable while offstage. On the other hand, his exceptional mobility has been buffed by making his quick attacks and airspeed even faster, which is one of the reasons he still is relatively used in the competitive scene, albeit mostly as a counterpick and rarely as a player's main, unlike his ''Brawl'' incarnation.


==Stages==
==Stages==
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==Trophies==
==Trophies==
Among the collectable trophies in ''Super Smash Bros. for Nintendo 3DS/Wii U'', there are several depicting characters and objects from the ''Kirby'' series. These include:
Among the collectable trophies in ''Super Smash Bros. for Nintendo 3DS / Wii U'', there are several depicting characters and objects from the ''Kirby'' series. These include:
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*[[Lor Starcutter]]
*[[Lor Starcutter]]
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===Trivia===
In the [[Nintendo 3DS]] version, both [[Kirby]] trophies appear different from his model as a fighter. The "Kirby" trophy features his blush at a different angle and with softer edges, while the "Kirby (Alt.)" trophy uses his [[Game Boy]] grayscale appearance yet features blue eyes.


==Legacy==
==Legacy==
Some elements in ''Super Smash Bros. for Nintendo 3DS/Wii U'' would go on to influence future ''Kirby'' titles:
Some elements in ''Super Smash Bros. for Nintendo 3DS / Wii U'' would go on to influence future ''Kirby'' titles:
*Meta Knight's gauntlets over his gloves would carry over to his design in ''[[Kirby: Planet Robobot]]'' and subsequent titles.
*Meta Knight's gauntlets over his gloves would carry over to his design in ''[[Kirby: Planet Robobot]]'' and subsequent titles.
*Kirby's [[Smash Bros.]] ability in ''Kirby: Planet Robobot'' borrows its moveset from ''Super Smash Bros. for Nintendo 3DS/Wii U''. This includes the ability to charge the 'Smash Kick' and 'Hammer Flip' moves. A chargeable Hammer Flip also applies to the [[Hammer Lord]] role in the Kirby Clash titles.
*Kirby's [[Smash Bros.]] ability in ''Kirby: Planet Robobot'' borrows its moveset from ''Super Smash Bros. for Nintendo 3DS / Wii U''. This includes the ability to charge the 'Smash Kick' and 'Hammer Flip' moves. A chargeable Hammer Flip also applies to the [[Hammer Lord]] role in the Kirby Clash titles.
**Since then, the standard [[Hammer]] Flip technique became more like the Smash version in ''[[Kirby Star Allies]]'', ''[[Kirby Fighters 2]]'' and ''[[Kirby and the Forgotten Land]]'', though with some differences.
**Since then, the standard [[Hammer]] Flip technique became more like the Smash version in ''[[Kirby Star Allies]]'', ''[[Kirby Fighters 2]]'' and ''[[Kirby and the Forgotten Land]]'', though with some differences.
*[[The Ultimate Choice]] from ''Kirby Star Allies'' has a difficulty scale similar to the Intensity scale used in ''for 3DS/Wii U''{{'}}s Classic Mode.
*[[The Ultimate Choice]] from ''Kirby Star Allies'' has a difficulty scale similar to the Intensity scale used in ''for Nintendo 3DS / Wii U''{{'}}s Classic Mode.


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