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The core ''Kirby'' series consists of action/adventure/platformer games broken down into largely linear [[level]]s and/or [[stage]]s, where the main goal in each stage is to either get [[Kirby]] or another player character to the end of the stage (typically taking the form of a star-studded [[door|doorway]]) or defeat a [[boss|large opponent]] in the way, with some stages requiring both. Kirby's unique abilities - his [[inhale]], [[hover]], and [[Copy Ability]] - are what define how the stages and enemies therein are approached and dealt with. In particular, due to Kirby's typically unlimited flight capability, platforming is a lesser focus compared to battling enemies, exploring complex terrain, and solving stage puzzles. There are often many ways to approach any given obstacle, though specific optional tasks often require certain abilities and/or [[item]]s to perform. While traversing stages, the player needs to be mindful of Kirby's [[health]] meter, which decreases whenever he touches or is attacked by an enemy or touches a harmful [[hazard]]. Letting the health meter run out causes Kirby to be defeated, and have to restart the area (or stage if no [[1-Up|extra lives]] remain). Health can typically be restored by picking up a [[food]] item in the stage. | The core ''Kirby'' series consists of action/adventure/platformer games broken down into largely linear [[level]]s and/or [[stage]]s, where the main goal in each stage is to either get [[Kirby]] or another player character to the end of the stage (typically taking the form of a star-studded [[door|doorway]]) or defeat a [[boss|large opponent]] in the way, with some stages requiring both. Kirby's unique abilities - his [[inhale]], [[hover]], and [[Copy Ability]] - are what define how the stages and enemies therein are approached and dealt with. In particular, due to Kirby's typically unlimited flight capability, platforming is a lesser focus compared to battling enemies, exploring complex terrain, and solving stage puzzles. There are often many ways to approach any given obstacle, though specific optional tasks often require certain abilities and/or [[item]]s to perform. While traversing stages, the player needs to be mindful of Kirby's [[health]] meter, which decreases whenever he touches or is attacked by an enemy or touches a harmful [[hazard]]. Letting the health meter run out causes Kirby to be defeated, and have to restart the area (or stage if no [[1-Up|extra lives]] remain). Health can typically be restored by picking up a [[food]] item in the stage. | ||
Most main-series titles feature at least one [[Sub-Game]], which can be played within the main game, or outside it in a menu. Unlike the main game, these can vary wildly in playstyle, from quick-time games to racing games. Many of these are competitive, and can be played with more than one player. These also tend to vary wildly in size, with some being minor diversions, and others being practically full-fledged games on their own. In some games, after Kirby finishes a stage, he plays a [[Goal Game]] which can earn him extra lives. Up until ''[[Kirby and the Forgotten Land]]'', every main series game was a side-scroller played in two dimensions (even if | Most main-series titles feature at least one [[Sub-Game]], which can be played within the main game, or outside it in a menu. Unlike the main game, these can vary wildly in playstyle, from quick-time games to racing games. Many of these are competitive, and can be played with more than one player. These also tend to vary wildly in size, with some being minor diversions, and others being practically full-fledged games on their own. In some games, after Kirby finishes a stage, he plays a [[Goal Game]] which can earn him extra lives. Up until ''[[Kirby and the Forgotten Land]]'', every main series game was a side-scroller played in two dimensions (even if 3-D graphics were used to draw them), though limited 3-D interactions were often present in these games starting with ''[[Kirby 64: The Crystal Shards]]''. | ||
Spin-off titles divert from the main series in a similar manner to Sub-Games, but are much larger in scope and entirely separate titles. These titles often experiment with other genres. The most prominent spin-off titles include ''[[Kirby Air Ride]]'' - a full-fledged racing game, ''[[Kirby: Canvas Curse]]'' - a 'touch platformer' where Kirby has to be guided using the [[Nintendo DS]] stylus, and ''[[Kirby's Epic Yarn]]'' - a more traditional platformer, but with fundamentally different mechanics to that of the main series. | Spin-off titles divert from the main series in a similar manner to Sub-Games, but are much larger in scope and entirely separate titles. These titles often experiment with other genres, and are generally not considered to be [[canon]] with the main series. The most prominent spin-off titles include ''[[Kirby Air Ride]]'' - a full-fledged racing game, ''[[Kirby: Canvas Curse]]'' - a 'touch platformer' where Kirby has to be guided using the [[Nintendo DS]] stylus, and ''[[Kirby's Epic Yarn]]'' - a more traditional platformer, but with fundamentally different mechanics to that of the main series. | ||
==Games== | ==Games== | ||
===Main series=== | ===Main series=== | ||
These are the thirteen main platformers in the ''Kirby'' series | These are the thirteen main platformers in the ''Kirby'' series, distinguished in Japanese, Chinese, and Korean by their titles beginning with 星のカービィ / 星之卡比 / 별의 커비 (''Hoshi no Kābyi'' / ''xīng zhī kǎ bǐ'' / ''byeol-ui keobi'', "Kirby of the Stars"). These games feature Kirby's signature [[inhale]], as well as his [[Copy Ability]] (with [[Kirby's Dream Land|one exception]]).<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Kirby-s-Adventure-Wii/Iwata-Asks-Kirby-s-Adventure-Wii/1-The-Three-Lost-Kirby-Games/1-The-Three-Lost-Kirby-Games-230159.html Iwata Asks about ''Kirby's Return to Dream Land'', UK translation: "(Editor's note: the main Kirby series refers to the set of games that, in Japanese, have "Star Kirby" in their title. In these games, Kirby uses his signature Copy Ability of inhaling enemies to absorb their powers.)"]</ref><ref>[https://kotaku.com/kirby-star-allies-developers-explain-how-they-improved-1833813511 Kotaku interview with Shinya Kumazaki about ''Kirby Star Allies''; when asked about Dream Friends, he mentioned that "The rule was to select one character from each title in the main action games over the years, the so-called core Kirby games, the equivalent to numbered sequels."]</ref><ref>[https://web.archive.org/web/20160110174846/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHj2Znm1dQ Miiverse post mentioning that ''Kirby: Triple Deluxe'' is the "tenth traditional Kirby platformer"]</ref> These games are also all assumed to be [[canon]]. | ||
{| class="wikitable sortable" border=1 cellpadding=2 | {| class="wikitable sortable" border=1 cellpadding=2 | ||
!class=unsortable rowspan=2|Boxart | !class=unsortable rowspan=2|Boxart | ||
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!class=unsortable rowspan=2|Notes | !class=unsortable rowspan=2|Notes | ||
|- | |- | ||
|[[File:KDL | |[[File:KDL Box.jpg|100px]] | ||
|''[[Kirby's Dream Land]]'' | |''[[Kirby's Dream Land]]'' | ||
|[[Game Boy]] | |[[Game Boy]] | ||
|{{Released|Japan|April 27, 1992|NA|August 1, 1992|Europe|December 1992|Australia|December 1992}} | |{{Released|Japan|April 27, 1992|NA|August 1, 1992|Europe|December 1992|Australia|December 1992}} | ||
| | | First game in the series. | ||
|- | |- | ||
|[[File:KA Box.jpg|100px]] | |[[File:KA Box.jpg|100px]] | ||
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|[[Nintendo Entertainment System]] | |[[Nintendo Entertainment System]] | ||
|{{Released|Japan|March 23, 1993|NA|May 1, 1993|Europe|December 1, 1993|Australia|December 1, 1993}} | |{{Released|Japan|March 23, 1993|NA|May 1, 1993|Europe|December 1, 1993|Australia|December 1, 1993}} | ||
| | | First game in the series. to feature copy abilites. | ||
|- | |- | ||
|[[File:KDL2 Box.png|100px]] | |[[File:KDL2 Box.png|100px]] | ||
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|[[Super Nintendo Entertainment System]] | |[[Super Nintendo Entertainment System]] | ||
|{{Released|Japan|March 21, 1996|NA|September 3, 1996|Europe|January 23, 1997|Australia|January 23, 1997}} | |{{Released|Japan|March 21, 1996|NA|September 3, 1996|Europe|January 23, 1997|Australia|January 23, 1997}} | ||
|Inconsistently but occasionally known as ''Kirby's Fun Pak'' in | |Inconsistently but occasionally known as ''Kirby's Fun Pak'' in European languages. | ||
|- | |- | ||
|[[File:KDL3 Box.jpg|100px]] | |[[File:KDL3 Box.jpg|100px]] | ||
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|[[Game Boy Advance]] | |[[Game Boy Advance]] | ||
|{{Released|Japan|April 15, 2004|Europe|July 2, 2004|NA|October 18, 2004|Australia|December 23, 2004}} | |{{Released|Japan|April 15, 2004|Europe|July 2, 2004|NA|October 18, 2004|Australia|December 23, 2004}} | ||
| | | First game in the series to use the logo form [[Kirby: Right Back at Ya!]]. | ||
|- | |- | ||
|[[File:USCover | |[[File:USCover KSS.jpg|100px]] | ||
|''[[Kirby: Squeak Squad]]'' | |''[[Kirby: Squeak Squad]]'' | ||
|[[Nintendo DS]] | |[[Nintendo DS]] | ||
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|[[Wii]] | |[[Wii]] | ||
|{{Released|NA|October 24, 2011|Japan|October 27, 2011|Europe|November 25, 2011|Australia|December 1, 2011|South Korea|September 6, 2012}} | |{{Released|NA|October 24, 2011|Japan|October 27, 2011|Europe|November 25, 2011|Australia|December 1, 2011|South Korea|September 6, 2012}} | ||
|Known as ''Kirby's Adventure Wii'' in | |Known as ''Kirby's Adventure Wii'' in European languages. | ||
|- | |- | ||
|[[File:KTD Boxart NA.jpg|100px]] | |[[File:KTD Boxart NA.jpg|100px]] | ||
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|Nintendo Switch | |Nintendo Switch | ||
|March 25, 2022 | |March 25, 2022 | ||
|This is the first main series title to be a 3D platformer rather than a 2D one. | |This is the first main series title to be a 3D platformer rather than a 2D one. It was also the first to use the series current logo. | ||
|} | |} | ||
===Spin-off games=== | ===Spin-off games=== | ||
These are games that do not follow the traditional formula of the main series, and take on a wide variety of genres. | These are games that do not follow the traditional formula of the main series, and take on a wide variety of genres. Many of these have unclear status in [[canon]]. | ||
{| class="wikitable sortable" border=1 cellpadding=2 | {| class="wikitable sortable" border=1 cellpadding=2 | ||
!class=unsortable rowspan=2|Boxart | !class=unsortable rowspan=2|Boxart | ||
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|Puzzle | |Puzzle | ||
|{{Released|Europe|February 1, 1995|NA|April 25, 1995}} | |{{Released|Europe|February 1, 1995|NA|April 25, 1995}} | ||
|Known as ''Kirby's Ghost Trap'' in | |Known as ''Kirby's Ghost Trap'' in European languages. Based on ''[[wikipedia:Puyo Puyo|Super Puyo Puyo]]''. Never saw a release in Japan. | ||
|- | |- | ||
|[[File:KBBa Box.jpg|100px]] | |[[File:KBBa Box.jpg|100px]] | ||
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|Action/role-playing | |Action/role-playing | ||
|{{Released|NA|September 4, 2019|Japan|September 5, 2019|Europe|September 5, 2019|Australia|September 5, 2019|South Korea|September 5, 2019}} | |{{Released|NA|September 4, 2019|Japan|September 5, 2019|Europe|September 5, 2019|Australia|September 5, 2019|South Korea|September 5, 2019}} | ||
|A successor to | |A successor to ''[[Team Kirby Clash Deluxe]]''. | ||
|- | |- | ||
|[[File:KF2 logo.png|100px]] | |[[File:KF2 logo.png|100px]] | ||
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|Fighting | |Fighting | ||
|{{Released|NA|September 23, 2020|Japan|September 24, 2020|Europe|September 24, 2020|Australia|September 24, 2020|South Korea|September 24, 2020}} | |{{Released|NA|September 23, 2020|Japan|September 24, 2020|Europe|September 24, 2020|Australia|September 24, 2020|South Korea|September 24, 2020}} | ||
|A successor to | |A successor to ''[[Kirby Fighters Deluxe]]''. | ||
|- | |- | ||
|[[File:KDB cover art.jpg|100px]] | |[[File:KDB cover art.jpg|100px]] | ||
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|Various | |Various | ||
|{{Released|Japan|March 2006<ref>[http://www.am-j.co.jp/newmachine/200603/004.html Amusement Journal]</ref>}} | |{{Released|Japan|March 2006<ref>[http://www.am-j.co.jp/newmachine/200603/004.html Amusement Journal]</ref>}} | ||
| | |Includes 15 different minigames based on ''[[Kirby: Right Back at Ya!]]''. Licensed medal throwing Kirby game by [[wikipedia:Atlus|Atlus]]. | ||
|- | |- | ||
|[[File:Kirby Magical Tower of Medal Land.png|100px]] | |[[File:Kirby Magical Tower of Medal Land.png|100px]] | ||
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|Various | |Various | ||
|{{Released|Japan|December 2007}} | |{{Released|Japan|December 2007}} | ||
| | |Mentioned in the Japanese version of ''[[Kirby's Dream Collection Special Edition]]''. Licensed Kirby game by Atlus. | ||
|- | |- | ||
|[[File:KPN_Namco_Arcade | |[[File:KPN_Namco_Arcade.jpg|100px]] | ||
|'' | |''Kirby: PakuPaku Gourmet Race'' | ||
|Arcade machine | |Arcade machine | ||
|Action | |Action | ||
|{{Released|Japan|December 2021 <small>(location test)</small>}}{{Released|Japan|October 2022 <small>(general)</small>}} | |{{Released|Japan|December 2021 <small>(location test)</small>}}{{Released|Japan|October 2022 <small>(general)</small>}} | ||
| | |Licensed Kirby game distributed by Bandai Namco. The machine underwent a location test at namco Lazona Kawasaki between December 24, 2021 and January 10, 2022.<ref>{{twitterlink|bnam_jp|1474213240351588352|wbsnap=true}} for the announcement; {{twitterlink|bnam_jp|1474214497531281410|wbsnap=true}} showing the test machine in action</ref> Later in 2022, Bandai Namco announced the game would roll out first to namco locations starting on October 24, 2022<ref>[https://www.youtube.com/watch?v=GoZUxtx4bzE 【BNAM公式】10月24日より順次稼働「星のカービィ ぱくぱくグルメレース」 PV - YouTube]</ref><ref>{{twitterlink|bnam_jp|1584389215776870400|wbsnap=true|wbtime=20231008190847}} of the namco rollout announcement; {{twitterlink|bnam_jp|1584417429710458881|wbsnap=true|wbtime=20231008190755}} calling back to the location test</ref>, followed by a more general rollout across game centers nationwide starting on November 16, 2022.<ref>{{twitterlink|bnam_jp|1592714072285319169|wbsnap=true|wbtime=20231008191131}}</ref><br>The overall object of the game is to lob as many balls and (less abundant) Maxim Tomatoes as possible into Kirby's mouth, in two rounds (with points doubled for the second round) and a bonus "[[Goal Game]]".<ref>[https://bandainamco-am.co.jp/am/vg/kirby/ Official website for ''Kirby: PakuPaku Gourmet Race''] ([http://web.archive.org/web/20221024034317/https://bandainamco-am.co.jp/am/vg/kirby/ Wayback Machine snapshot])</ref> The machine features a voiceover and clips of Kirby's voice, as well as music from ''[[Kirby Super Star]]'' including the [[Gourmet Race (theme)|Gourmet Race theme]] and the [[Invincible Candy (theme from Kirby's Dream Land)|Invincible Candy music]].<ref>The Gourmet Race theme features prominently in promotional material for the game; other audio elements like the Invincible Candy theme are evident in unofficial videos of gameplay ([https://www.youtube.com/watch?v=IrsvsvFm074 from the Kawasaki location test] and [https://www.youtube.com/watch?v=gxKfQUGqb5k after official rollout]).</ref> | ||
|} | |} | ||
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The series has many other characters, some of which have rather significant presences in many games. More information can be found on the [[Character]] page. | The series has many other characters, some of which have rather significant presences in many games. More information can be found on the [[Character]] page. | ||
==Trivia== | ==Trivia== | ||
*Originally, the English ''Kirby'' logo used a proprietary font, which was seen from ''[[Kirby's Dream Land]]'' to ''[[Kirby Tilt 'n' Tumble]]''. ''[[Kirby: Right Back at Ya!]]'' introduced a new English logo based on the Helvetica Rounded | *Originally, the English ''Kirby'' logo used a proprietary font, which was seen from ''[[Kirby's Dream Land]]'' to ''[[Kirby Tilt 'n' Tumble]]''. ''[[Kirby: Right Back at Ya!]]'' introduced a new English logo based on the Helvetica Rounded Bold typeface, which was adopted with ''[[Kirby: Nightmare in Dream Land]]'' and used for most games up to ''[[Kirby Star Allies]]''. ''[[Kirby and the Forgotten Land]]'' introduced a new English logo, which uses the Seurat Pro EB typeface; it can also be seen in [[:File:Kirby 30th Anniversary logo.png|the 30th anniversary logo]]. | ||
*So far, the platform | *So far, the platform to feature the most original ''Kirby'' games is the [[Nintendo 3DS]], with seven entries. | ||
* | *Since its debut, at least one ''Kirby'' game has appeared on every major Nintendo console and handheld device (except for the Virtual Boy). | ||
* | *HAL Laboratory keeps a [https://www.hallab.co.jp/works/series/kirby/ list] of every ''Kirby'' game they have worked on at their website. Despite being officially part of the ''Kirby'' series, ''[[Kirby's Avalanche]]'', ''[[Kirby's Block Ball]]'', ''[[Kirby Tilt 'n' Tumble]]'', ''[[Kirby's Epic Yarn]]'', and ''[[Kirby's Extra Epic Yarn]]'' are not present on HAL's list, as they were developed primarily by other companies ([[wikipedia:Compile (company)|Compile]], [[wikipedia:Nintendo Research & Development 1|Nintendo R&D1]], [[wikipedia:Nintendo Research & Development 2|Nintendo R&D2]], and [[wikipedia:Good-Feel|Good-Feel]]). | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Generic 2000s Kirby logo.png|The general logo for the ''Kirby'' series, used from ''[[Kirby: Nightmare in Dream Land]]'' up until ''[[Kirby | Generic 2000s Kirby logo.png|The general logo for the ''Kirby'' series, used from ''[[Kirby: Nightmare in Dream Land]]'' up until ''[[Kirby Star Allies]]'' | ||
Kirby Series Logo.png|General logo for the Kirby series, text only | Kirby Series Logo.png|General logo for the Kirby series, text only | ||
KatFL Kirby logo.png|A 3D version of the current general logo for the Kirby series, used in ''[[Kirby and the Forgotten Land]]'' | KatFL Kirby logo.png|A 3D version of the current general logo for the Kirby series, used in ''[[Kirby and the Forgotten Land]]'' | ||
SSB Kirby Series Symbol model.png|Series symbol from ''[[Super Smash Bros.]]'', which is a model due to the [[Nintendo 64]]'s inability to display high-resolution sprites | SSB Kirby Series Symbol model.png|Series symbol from ''[[Super Smash Bros.]]'', which is a model due to the [[Nintendo 64]]'s inability to display high-resolution sprites | ||
</gallery> | </gallery> | ||
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{{clear}} | {{clear}} | ||
{{ref}} | {{ref}} | ||
{{Navbox-Games}} | {{Navbox-Games}} | ||
{{Navbox-HAL}} | {{Navbox-HAL}} | ||
[[Category:Series]] | [[Category:Series]] |