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= Kirby Sound/Music Gear Draft =
It's widely known that musicians started to rely heavily on sampling and other electronic hardware in the 1980s. This is a process that started in the late '70s with samplers like the [[wikipedia:Fairlight CMI|Fairlight CMI]], as it was cheaper and easier than hiring live musicians. As video game sound chips evolved from procedural waveforms to sample-based playback starting in the late '80s, it became feasible for games to use these same samples. [[HAL Laboratory]]'s composers have used many pieces of gear for their music since the late '80s, be it samplers, sound modules, synthesizers, or real instruments. This page documents all of the known sound gear that composers at HAL Laboratory (such as [[Jun Ishikawa]] and [[Hirokazu Ando]]) have used specifically throughout the [[Kirby (series)|''Kirby'' series]]' music. Official sources for these are referenced if available.
==List==
"Since" is based on first recorded usage (independent of it being in a Kirby game or not).
{|class="sortable wikitable" style="width: 100%;"
|-
!colspan=6 | Yamanashi Office
|-
!class=unsortable|Type
!class=unsortable|Brand
!class=unsortable|Product
!class=sortable|Since
!class=unsortable|Known User(s)
!class=unsortable|Relevant Usage
|-
| DAW
| Steinberg
| Cubase Pro 8<ref name="andost">https://www.hallab.co.jp/wp-content/themes/hal/images/blog/uploads/keyboardmagazine0609.jpg Image of Ando's studio space</ref>
| Unknown
| Hirokazu Ando, Jun Ishikawa
|
|-
| Hardware
| Korg
| Microkey<ref name="2017key">https://docs.google.com/document/d/1e3EIlpdZnD3nUNm9wfL-ofp_ocwlgzIiZMAtf1sa0Ms/ 2017 Keyboard Magazine Interview</ref>
| 2016
| Jun Ishikawa
| ''[[Kirby Planet Robobot]]''
|-
| Hardware
| Korg
| X3<ref name="2017key"/>
| 1994
| Hirokazu Ando, Jun Ishikawa
| ''[[Kirby's Dream Course]]'', ''[[Kirby Super Star]]'', ''[[Kirby's Dream Land 3]]'', ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Kurzweil
| K2000R<ref name="melee">https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/booth_200.jpg Melee Music Developer Interview</ref>
| 1994
| Tadashi Ikegami, Jun Ishikawa
| ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Kurzweil
| Orchestral ROM
| 1994
| Tadashi Ikegami, Jun Ishikawa
| ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Native Instruments
| KOMPLETE Kontrol S61<ref name="yuki">https://www.hallab.co.jp/wp-content/themes/hal/images/blog/uploads/blog_20190613.jpg Image of Shimooka's studio space</ref>
| Unknown
| Yuki Shimooka
|
|-
| Hardware
| Novation
| Nova<ref name="2017key"/>
| 2002
| Jun Ishikawa
| ''[[Kirby: Nightmare in Dream Land]]''
|-
| Hardware
| Roland
| D-20<ref name="ikegami">https://docs.google.com/spreadsheets/d/1Tc_iHgBA6JIrROgUV-Wd05tO9sTUT2uORhDXUTYPR7Y/edit#gid=0&range=K1880 Email from Tadashi Ikegami (misremembered D-20 as being a D-50, most likely due to it being way more famous)</ref>
| 1991
| Tadashi Ikegami, Jun Ishikawa
| ''[[Kirby's Adventure]]'', ''[[Kirby Super Star]]'', ''[[Kirby's Dream Land 3]]''
|-
| Hardware
| Roland
| JD-990<ref name="ikegami"/>
| 1997
| Tadashi Ikegami, Jun Ishikawa
| ''[[Kirby's Dream Land 3]]'', ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Roland
| JV-1080
| 1999
| Hirokazu Ando
| ''[[Kirby Air Ride]]''
|-
| Hardware
| Roland
| SH-2<ref name="2017key"/>
| 1997
| Jun Ishikawa
| ''[[Kirby's Dream Land 3]]'', ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Roland
| SOUND Canvas SC-8850<ref name="melee"/>
| 2001
| Shogo Sakai, Hirokazu Ando, Jun Ishikawa
| ''[[Kirby: Nightmare in Dream Land]]'', ''[[Kirby Air Ride]]''
|-
| Hardware
| Roland
| SN-U110-02 Latin and F.X. Percussions
| 1993
| Hirokazu Ando, Jun Ishikawa
| ''[[Kirby's Dream Course]]'', ''[[Kirby Super Star]]'', ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Roland
| SN-U110-06 Orchestral Winds
| 1992
| Hirokazu Ando, Jun Ishikawa
| ''[[Kirby's Dream Course]]'', ''[[Kirby Super Star]]'', ''[[Kirby's Dream Land 3]]'', ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Roland
| SN-U110-07 Electric Guitar
| 1997
| Jun Ishikawa
| ''[[Kirby's Dream Land 3]]''
|-
| Hardware
| Roland
| SN-U110-10 Rock Drums
| 1993
| Hirokazu Ando, Jun Ishikawa
| ''[[Kirby's Dream Course]]'', ''[[Kirby Super Star]]'', ''[[Kirby's Dream Land 3]]'', ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Roland
| SN-U110-11 Sound Effects
| 1992
| Hirokazu Ando, Jun Ishikawa
| ''[[Kirby's Dream Course]]'', ''[[Kirby Super Star]]''
|-
| Hardware
| Roland
| SR-JV80-05 World
| 2000
| Hirokazu Ando, Jun Ishikawa
| ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Roland
| U-220
| 1991
| Hirokazu Ando, Jun Ishikawa
| ''[[Kirby Super Star]]'', ''[[Kirby's Dream Land 3]]'', ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Yamaha
| DX100<ref name="melee"/>
| 1991
| Jun Ishikawa
| ''[[Kirby 64: The Crystal Shards]]''
|-
| Hardware
| Yamaha
| MU2000EX<ref name="melee"/>
| 2001
| Hirokazu Ando
| ''[[Kirby Air Ride]]''
|-
| Instrument
| Suzuki
| Andes 25F
| 2010
| Hirokazu Ando
| ''[[Kirby's Epic Yarn]]''
|-
| Sample Library
| Best Service
| Advanced Orchestra
| 2001
| Hirokazu Ando, Shogo Sakai
| ''[[Kirby Air Ride]]'', ''[[Kirby's Return to Dream Land]]'', ''[[Kirby and the Forgotten Land]]''
|-
| Sample Library
| EastWest & Masterbits
| Peter Siedlaczek's Orchestra
| 2003
|
| ''[[Kirby Air Ride]]''
|-
| Sample Library
| Hollywood Edge
| The Premiere Edition 1
| 1996
| Jun Ishikawa
| ''[[Kirby Super Star]]'', ''[[Kirby 64: The Crystal Shards]]''
|-
| Sample Library
| Native Instruments
| Abbey Road 60s Drummer
| 2018
| Yuuta Ogasawara
| ''[[Kirby Star Allies]]'', ''[[Kirby and the Forgotten Land]]''
|-
| Sample Library
| Native Instruments
| Discover Series: Balinese Gamelan
| 2018
| Jun Ishikawa, Yuuta Ogasawara
| ''[[Kirby Star Allies]]'', ''[[Kirby Fighters]]''
|-
| Sample Library
| Native Instruments
| Kontakt Factory Library
| 2010
| Hirokazu Ando, Yuuta Ogasawara, Yuki Shimooka
| ''[[Kirby's Epic Yarn]]'', ''[[Team Kirby Clash Deluxe]]'',''[[Kirby Star Allies]]'', ''[[Kirby Fighters]]''
|-
| Sample Library
| Native Instruments
| SESSION GUITARIST: PICKED ACOUSTIC
| 2019
| Yuuta Ogasawara
| ''[[The Sound of Kirby Café 2]]''
|-
| Sample Library
| Sampleheads
| Whole Lotta Country
| 2001
| Hirokazu Ando
| ''[[Kirby Air Ride]]'', ''[[Kirby's Return to Dream Land]]'', ''[[Kirby Triple Deluxe]]'', ''[[Kirby Planet Robobot]]'', ''[[Kirby and the Forgotten Land]]''
|-
| Sample Library
| Sound Ideas
| The General Series 6000
| 2000
| Jun Ishikawa
| ''[[Kirby 64: The Crystal Shards]]''
|-
| Sample Library
| Ueberschall
| Drum 'N' Bass Resonance
| 2000
| Jun Ishikawa
| ''[[Kirby 64: The Crystal Shards]]'', ''[[Kirby: Nightmare in Dream Land]]'', ''[[Kirby Squeak Squad]]''
|-
| Sample Library
| Vienna Symphonic Library
| Special Edition Volume 1<ref name="vienna">https://vgmsite.com/soundtracks/kirby-s-return-to-dream-land-kirby-wii-music-selection/Booklet%20Inside.jpg [[Kirby Wii Music Selection]] Booklet</ref> <ref name="vienna2">https://ia802307.us.archive.org/15/items/kirby-triple-deluxe-soundtrack/Images/Booklet%20Inner%20Left.jpg [[Kirby: Triple Deluxe Soundtrack]] Booklet</ref>
| 2009
| Hirokazu Ando, Yuuta Ogasawara, Yuki Shimooka
| ''[[Kirby Ultra Super Deluxe Original Sound Track]]'', ''[[Kirby: Nightmare in Dream Land]]'', ''[[Triple Deluxe]]'', ''[[Kirby and the Forgotten Land]]''
|}
{|class="sortable wikitable" style="width: 100%;"
|-
!colspan=6 | Tokyo Office
|-
!class=unsortable|Type
!class=unsortable|Brand
!class=unsortable|Product
!class=sortable|Since
!class=unsortable|Known User(s)
!class=unsortable|Relevant Usage
|-
| DAW
| Apple
| Logic Pro X<ref name="ohara">https://web.archive.org/web/20160601035816if_/http://www.hallab.co.jp/assets/img/create/jobDesk04.jpg Image of Ohara's studio space</ref><ref name="tweet1">https://twitter.com/Shogo_Sakai/status/933122380951470080 Sakai Tweet</ref>
| 2017
| Megumi Ohara, Shogo Sakai
| ''[[Kirby Battle Royale]]''
|-
| Hardware
| Ensoniq
| ?<ref name="sakaidm">https://cdn.discordapp.com/attachments/400836375139713035/928063252611629056/unknown.png Sakai Twitter DM</ref>
| 2003
| Shogo Sakai
| ''[[Kirby Air Ride]]'', ''[[Kirby Mass Attack]]''
|}
==Noteworthy Sound Samples==
The most well-known sound samples in the ''Kirby'' series come from Roland keyboards. These samples were first utilized in ''Kirby's Dream Course'', but entered their most iconic form in ''Kirby Super Star''. Many of these instruments were used through the '90s and beyond into the 2000s in games like ''Kirby 64: The Crystal Shards'', ''Kirby: Nightmare in Dream Land'', and ''Kirby: Squeak Squad''. The last game to use these instruments exclusively was ''Kirby's Return to Dream Land'', but they still appear in newer games. The "retro" samples used in ''Kirby's Return to Dream Land'' and subsequent games are directly taken from the SNES, N64, GBA, and DS games; they weren't re-recorded from their original hardware.
Sound samples recorded from HAL's sound equipment been utilized by other composers, as well. HAL and Dice co-developed the game ''[[wikipedia:Vegas Stakes|Vegas Stakes]]'', and several classic HAL Laboratory sound samples were used in that game, but the story doesn't end there: ''Othello World'', a game only developed by Dice (no involvement with HAL), also uses many samples from HAL (that were also used in ''Kirby'' games), which were most likely taken from their ''Vegas Stakes'' development branch. As another example, due to HAL co-developing ''Kirby & The Amazing Mirror'' alongside [[wikipedia:Dimps|Dimps]] and [[wikipedia:Flagship (company)|Flagship]], numerous samples from that game ended up in games developed by Dimps that had no involvement with HAL — such as ''[[wikipedia:Dragon Ball: Advanced Adventure|Dragon Ball: Advanced Adventure]]'', which uses many ''Kirby'' samples (even ones that were originally lifted from ''Kirby 64: The Crystal Shards'').
=== Classic Era ===
A few recurring sound samples have become famous in popular media and among the video game music scene for providing the "''Kirby'' sound palette" many fans adore:
(Audio Here)
''Roland U-220 - P-21: Syn.Vox 1 [021]''
This sample is commonly called ''SARARR'' or ''ARR1'', and it's as old as 1979, originating in the Fairlight CMI factory library and then being borrowed by Roland. This sample is famous for being heavily used by Jun Ishikawa in almost every Kirby game he has composed for (with its first usage actually being in ''[[wikipedia:Alcahest (video game)|Alcahest]]''). This sample is a staple of '80s music and was really popular among musicians. A few common examples of this sample in pop culture are [https://www.youtube.com/watch?v=-F36bJ57TmM Jean-Michel Jarre's "Zoolook",] [https://www.youtube.com/watch?v=Ye7FKc1JQe4 Tears For Fears's "Shout",] and [https://www.youtube.com/watch?v=uNkcZ8QoNuI Art of Noise's "Moments in Love".]
(Audio Here)
''Roland D-20 - I-A53: Pan Pipes''
This panflute preset was commonly used by Jun Ishikawa in the 90s, starting with ''[[wikipedia:Arcana (video game)|Arcana]]'' and lastly in ''[[Kirby's Dream Land 3]]''. This one is also famous (more specifically, the PCM sample at the beginning is, as the rest is synthesized) in pop culture, as it was also part of the Fairlight CMI factory library, with its original name being "SWANEE" (although Roland calls it "Steamer"). A common and noticeable example of it in pop culture would be its usage in the [https://www.youtube.com/watch?v=xfzynwmrlok ''Rugrats'' theme song].
(Audio Here)
''Roland D-20 - P-51: UserPattern''
This percussion kit was prominently used by HAL in the NES games they developed in the 90s, noticeably ''[[wikipedia:Adventures of Lolo 3|Adventures of Lolo III]]'', ''Uchuu Keibitai SDF'', ''[[wikipedia:New Ghostbusters II|New Ghostbusters II]]'', and most importantly, ''[[Kirby's Adventure]]''.
(Audio Here)
''Roland SN-U110-10 Rock Drums - 10-002 ELEC DRUMS''
Another percussion kit. This is probably the most well known one, as it's the source for the many percussion sounds used in Kirby games since the '90s.
(Audio Here)
''Roland U-220 - P-41: Fantasia [041]''
Another very famous sound. Originating in Roland's D-50 synthesizer, this sound became another staple of '80s and early '90s music, and numerous other sound companies tried to imitate it. Jun Ishikawa used this sound for the first time in "[[Milky Way Wishes (theme)|Milky Way Wishes]]", and is the only usage it was given in ''[[Kirby Super Star]]''. Nonetheless, it was heavily used throughout ''[[Kirby's Dream Land 3]]''{{'}}s soundtrack. It was re-recorded and used again in the series' GBA and DS games. The SNES version of the sample made one last appearance in the ''[[Kirby's Return to Dream Land]]'' soundtrack.
=== Modern Era ===
<nowiki>*insert sound files here and info about the samples. maybe even images if possible?*</nowiki>
==Gallery==
<gallery>
Needed.png|{{center|[[Megumi Ohara]]'s Office}}<br/>Pictured:<br/>Roland Fantom-XR<br/>Yamaha MOTIF-RACK ES<br/>Yamaha NP-30<br/>Logic Pro X </li>
</gallery>
<nowiki>insert images of the composers with their gear here, list all the gear that's shown if possible</nowiki>
==Trivia==
*The kick and snare samples used in HAL Laboratory's NES games (like ''[[Kirby's Adventure]]'') actually made it onto the SNES once. They are heard throughout the ''[[wikipedia:Arcana (video game)|Arcana]]'' soundtrack.
*The ''Vienna Symphonic Library'' is the only sample library officially credited for its use in ''Kirby'' soundtracks, usually appearing within the booklets of soundtrack releases. This is because it used to be mandatory to do so with its commercial license. Commercial products using the library had to include a copyright indicating that "orchestral samples in this recording from the Vienna Symphonic Library".
==See also==
*[https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit#gid=1138453034&range=A1 NEWER VGM Sound Sources]
{{ref}}


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