Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Editing Wispy-Woods Land

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ImCap|image=File:KPL Wispy-Woods Land icon.png|size=56px|align=right|caption=Icon for Wispy-Woods Land}}
{{Good}}
'''Wispy-Woods Land'''<sup>[''sic'']</sup><ref>Name taken from ''Kirby's Pinball Land'' Instruction Booklet (American release), Page 9</ref> is the left-most of the three primary Pinball Lands playable in ''[[Kirby's Pinball Land]]''; the other two being [[Kracko Land]] and [[Poppy Brothers' Land]]. As suggested by the name, this land features [[Whispy Woods]] as the [[boss]], who must be defeated to clear this set of boards.
'''Wispy-Woods Land'''<sup>[''sic'']</sup><ref>Name taken from ''Kirby's Pinball Land'' Instruction Booklet (American release), Page 9</ref> is the left-most of the three primary Pinball Lands playable in ''[[Kirby's Pinball Land]]''; the other two being [[Kracko Land]] and [[Poppy Brothers' Land]]. As suggested by the name, this land features [[Whispy Woods]] as the [[boss]], who must be defeated to clear this set of boards.


Line 8: Line 8:


=== Lower board ===
=== Lower board ===
[[File:KPL Wispy-Woods Land 1.png|thumb|right|200px|The lower-most board of Wispy-Woods Land features Kaboo and Mummy Ball.]]
[[File:Wispy-Woods Land 1.jpg|thumb|right|200px|The lower-most board of Wispy-Woods Land features [[Kabu]] and [[Mumbies]].]]
The lower-most board features a generally rounded shape with six [[Kabu|Kaboo]]s occupying the left and right upper corners, two [[Gordo|Gordow]]s which guard the Kaboos, a central Kaboo (referred to as Big Kaboo in the manual) in the middle of the board, and a [[Mumbies|Mummy Ball]] hovering back and forth over the Big Kaboo. Additionally, the board features three Kirby sprites in the lower-middle area just above the flippers called the "Kirby Triplets".
The lower-most board features a generally rounded shape with six [[Kabu]] occupying the left and right upper corners, two [[Gordo]]s which guard the Kabu, a central Kabu (referred to as Big Kabu in the manual) in the middle of the board, and a [[Mumbies]] hovering back and forth over the Big Kabu. Additionally, the board features three Kirby sprites in the lower-middle area just above the flippers called the "Kirby Triplets".


The following actions can be performed on this board:
The following actions can be performed on this board:
*Hitting Mummy Ball eight times will defeat it and call a [[Warp Star]] in which will return Kirby to the warp room to access other Pinball Lands.
*Hitting Mumbies eight times will defeat it and call a [[Warp Star]] in which will return Kirby to the warp room to access other Pinball Lands.
*Passing over a Kirby Triplet will change its expression. If all three are made to wake up, a [[Maxim Tomato]] will appear in the gutter. If all three are made fully down, all drain stoppers are removed.
*Passing over a Kirby Triplet will change its expression. If all three are made to wake up, a [[Maxim Tomato]] will appear in the gutter. If all three are made fully down, all drain stoppers are removed.
*Hitting the six Kaboos on the periphery such that they all retract will cause the Big Kaboo to disappear, revealing a star-shaped launcher that can launch Kirby in five different directions. Launching upward will allow Kirby to access the next board up, though it is possible to bump into Mummy Ball on the way and get intercepted.
*Hitting the six Kabu on the periphery such that they all retract will cause the Big Kabu to disappear, revealing a star-shaped launcher that can launch Kirby in five different directions. Launching upward will allow Kirby to access the next board up, though it is possible to bump into [[Mumbies]] on the way and get intercepted.


==== Scoring ====
==== Scoring ====
*[[Big Kabu|Big Kaboo]] - 480 points per hit
*Big [[Kabu]] - 480 points per hit
*[[Gordo|Gordow]] - 240 points per hit
*[[Gordo]] - 240 points per hit
*[[Mumbies|Mummy Ball]] - 360 points per hit (+M when defeated)
*[[Mumbies]] - 360 points per hit (+M when defeated)
*Peripheral [[Kabu|Kaboo]] - 240 points for first hit, 180 points for hits while retracted
*Peripheral [[Kabu]] - 240 points for first hit, 180 points for hits while retracted
*Bumper - 50 points per hit
*Bumper - 50 points per hit
*Passing through inlane - 10 points
*Passing through inlane - 10 points
Line 29: Line 29:


=== Middle board ===
=== Middle board ===
[[File:KPL Wispy-Woods Land 2.png|thumb|right|200px|The middle board of Wispy-Woods Land features a slot machine.]]
[[File:Wispy-Woods Land 2.jpg|thumb|right|200px|The middle board of Wispy-Woods Land features a slot machine.]]
The middle board is dominated by a slot machine presided over by a large solid Kirby bumper (referred to as 'Dancing Kirby' in the manual). Alongside this set-up are two Gordows and a pair of holes in the upper corners which link to each-other. To cause the slot machine to roll, Kirby must pass up and around the top of Dancing Kirby. Hitting the bottom of Dancing Kirby will change one slot, selected by a moving arrow. The results for each slot roll are as follows:
The middle board is dominated by a slot machine presided over by a large solid Kirby bumper (referred to as 'Dancing Kirby' in the manual). Alongside this set-up are two Gordos and a pair of holes in the upper corners which link to each-other. To cause the slot machine to roll, Kirby must pass up and around the top of Dancing Kirby. Hitting the bottom of Dancing Kirby will change one slot, selected by a moving arrow. The results for each slot roll are as follows:
*Three different images - [[UFO (enemy)|UFO]] appears and flies between the holes.
*Three different images - [[UFO (enemy)|UFO]] appears and flies between the holes.
*Three Maxim Tomato - UFO appears with a Maxim Tomato in tow. Touching the tomato causes it to appear in the gutter.
*Three Maxim Tomato - UFO appears with a Maxim Tomato in tow. Touching the tomato causes it to appear in the gutter.
Line 37: Line 37:
*Three Waddle Doo - If a Maxim Tomato is present in the gutter, it will be immediately removed. Energy Drinks are also removed.
*Three Waddle Doo - If a Maxim Tomato is present in the gutter, it will be immediately removed. Energy Drinks are also removed.


While the slot machine is rolling, the Gordows briefly become intangible.
While the slot machine is rolling, the Gordos briefly become intangible.


==== Scoring ====
==== Scoring ====
*[[Gordo|Gordow]] - 240 points per hit
*[[Gordo]] - 240 points per hit
*[[UFO (enemy)|UFO]] - 1000, 1500, or 2000 points
*[[UFO (enemy)|UFO]] - 1000, 1500, or 2000 points
*Bumper - 100 points per hit
*Bumper - 100 points per hit
Line 51: Line 51:


=== Upper board ===
=== Upper board ===
[[File:KPL Wispy-Woods Land 3.png|thumb|right|200px|The upper-most board of Wispy-Woods Land features many enemies, including [[Slippy]] and [[Cappy]].]]
[[File:Wispy-Woods Land 3.jpg|thumb|right|200px|The upper-most board of Wispy-Woods Land features many enemies, including [[Sir Slippy]] and [[Cappy]].]]
The upper-most board features many different enemies which can be interacted with in different ways. Along the walls, there are two [[Bounder]]s and two [[Twister]]s. The Bounders act as bumpers, while the Twisters act as gates. In the middle are three [[Cappy|Cappies]], which act as bumpers and must be hit twice to remove. Up at the top, guarded by a small wall is a [[Slippy]] and another item, which varies between an [[Apple]], a [[Invincible Candy|Candy]], a [[Maxim Tomato]], and a [[Warp Star]]. Slippy and this item routinely trade places, and if Kirby approaches Slippy, he may either hold position or move out of the way. In order to make the Warp Star appear, the three Cappies need to be defeated. Hitting the Warp Star on this board will take Kirby up to the boss board against [[Whispy Woods]].
The upper-most board features many different enemies which can be interacted with in different ways. Along the walls, there are two [[Bounder]]s and two [[Twister]]s. The Bounders act as bumpers, while the Twisters act as gates. In the middle are three [[Cappy|Cappies]], which act as bumpers and must be hit twice to remove. Up at the top, guarded by a small wall is a [[Slippy]] and another item, which varies between an [[Apple]], a [[Invincible Candy|Candy]], a [[Maxim Tomato]], and a [[Warp Star]]. Slippy and this item routinely trade places, and if Kirby approaches Slippy, he may either hold position or move out of the way. In order to make the Warp Star appear, the three Cappies need to be defeated. Hitting the Warp Star on this board will take Kirby up to the boss board against [[Whispy Woods]].


Line 69: Line 69:


=== Mini-game board ===
=== Mini-game board ===
[[File:KPL Wispy-Woods Land Bonus.png|thumb|right|200px|The mini-game is a timed ''Breakout''-style mode.]]
[[File:Wispy-Woods Land Bonus.jpg|thumb|right|200px|The mini-game is a timed ''Breakout''-style mode.]]
The mini-game board is accessed via the Warp Star on the middle board. In this game, the player is given two Kirby balls and 60 seconds to break through a line of blocks three rows deep, in a manner similar to ''[[wikipedia:Breakout (video game)|Breakout]]''. At the top, an enemy or item patrols the block formation, but will slowly fall if a gap of two blocks or wider is made. Once the enemy is dispatched a new one will appear in its place and the blocks will be reset. The order of appearance is as follows:
The mini-game board is accessed via the Warp Star on the middle board. In this game, the player is given two Kirby balls and 60 seconds to break through a line of blocks three rows deep, in a manner similar to ''[[wikipedia:Breakout (video game)|Breakout]]''. At the top, an enemy or item patrols the block formation, but will slowly fall if a gap of two blocks or wider is made. Once the enemy is dispatched a new one will appear in its place and the blocks will be reset. The order of appearance is as follows:
*[[Waddle Dee]], [[Broom Hatter]], [[1-Up]]
*[[Waddle Dee]], [[Broom Hatter]], [[1-Up]]
Line 84: Line 84:


=== Boss board ===
=== Boss board ===
[[File:KPL Wispy-Woods Land Boss.png|thumb|right|200px|Kirby does battle with Whispy Woods.]]
[[File:Wispy-Woods Land Boss.jpg|thumb|right|200px|Kirby does battle with Whispy Woods.]]
The boss board has [[Whispy Woods]] situated in the center, with the flippers positioned close together at the bottom at the edge of long gentle slopes. Additionally, it is possible to slip from one side of the board to the other. Whispy attacks by dropping [[Apple]]s and [[Gordo|Gordow]]s from his canopy, and firing [[Air Bullet]]s down the gutter. The Gordows are aimed at the flippers, and will disable them temporarily if they hit, but can be deflected using Kirby. The Air Bullets will push Kirby down into the gutter if he is caught in them.
The boss board has [[Whispy Woods]] situated in the center, with the flippers positioned close together at the bottom at the edge of long gentle slopes. Additionally, it is possible to slip from one side of the board to the other. Whispy attacks by dropping [[Apple]]s and [[Gordo]]s from his canopy, and firing [[Air Bullet]]s down the gutter. The Gordos are aimed at the flippers, and will disable them temporarily if they hit, but can be deflected using Kirby. The Air Bullets will push Kirby down into the gutter if he is caught in them.


To defeat Whispy Woods, he must be hit eight times. Once defeated, he sheds a single tear and Kirby is free to collect the [[Star Rod]] piece and exit the course.
To defeat Whispy Woods, he must be hit eight times. Once defeated, he sheds a single tear and Kirby is free to collect the [[Star Rod]] piece and exit the course.
Line 91: Line 91:
==== Scoring ====
==== Scoring ====
*[[Apple]] - 1600 points
*[[Apple]] - 1600 points
*[[Gordo|Gordow]] - 240 points per hit
*[[Gordo]] - 240 points per hit
*[[Whispy Woods]] - 5000 points per hit, 50000 points on defeat
*[[Whispy Woods]] - 5000 points per hit, 50000 points on defeat


Line 97: Line 97:


== Trivia ==
== Trivia ==
{{VideoEmbed|KPL Wispy-Woods Land Twisters singing.mp4|160|144|thumbcaption=Kirby makes some Twisters sing the Drawing Song.}}
*The main theme of this land would later be re-orchestrated as part of the [[Kirby 25th Anniversary Orchestra Concert]]'s "Kirby Ball Medley" performance.
*There is an [[Easter egg]] in the upper board of Wispy-Woods Land. If Kirby manages to make the [[Twister]]s spin long enough, the resulting sound effects complete the [[Drawing Song]]; this is also accompanied by Kirby's [[Mike]] shout at the very end. When re-playing the board after defeating [[King Dedede]] at least once, the Mike scream is accompanied by the appearance of [[Blade Knight]], and the player is awarded with 77700 points when this happens. Blade Knight himself cannot be interacted with in any way.
{{clear}}


{{ref}}
{{ref}}


{{clear}}
{{clear}}
{{Navbox-KPL}}


[[Category:Kirby's Pinball Land]]
[[Category:Kirby's Pinball Land]]
[[Category:Pinball Lands]]
[[Category:Pinball Lands]]
Please note that all contributions to WiKirby are considered to be released under the GNU Free Documentation License 1.3 or later (see WiKirby:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)