Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.
Radish Ruins - Room 2: Difference between revisions
From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:Radish Ruins Room 2. | {{Infobox-K&TAMRoom | ||
|image= [[File:Radish Ruins Room 2.png]] | |||
|caption=[[Kirby]] runs across the crumbling bridge in '''Room 2'''. | |||
|area=[[Radish Ruins]] | |||
|from=[[Radish Ruins - Room 1|Room 1]] | |||
|to=[[Radish Ruins - Room 3|Room 3]] | |||
|chest={{N}} | |||
}} | |||
'''Radish Ruins - Room 2''' is a room in [[Radish Ruins]], the eighth area of ''[[Kirby & The Amazing Mirror]]''. | '''Radish Ruins - Room 2''' is a room in [[Radish Ruins]], the eighth area of ''[[Kirby & The Amazing Mirror]]''. | ||
Line 6: | Line 12: | ||
This room is one-way, leading into [[Radish Ruins - Room 3]]. | This room is one-way, leading into [[Radish Ruins - Room 3]]. | ||
== | ==Overview== | ||
This room begins with a ruined hallway that slops down and to the left. From there, Kirby must cross a crumbling stone bridge over a bed of | This room begins with a ruined hallway that slops down and to the left. From there, Kirby must cross a crumbling stone bridge over a bed of [[spike]]s, and with yet more spikes in the ceiling. From there, a [[Food|cherry]] rests atop another crumbling platform, leading further down, after which Kirby releases a [[Gordo]] on landing which he ought to run from. After that, he can break a [[Bomb Block]] to release a torrent of water, and ride the current into a separate chamber containing yet another cherry and the door to Room 3. | ||
==Enemies | ==Enemies== | ||
{| | {| class="wikitable" | ||
! | !Sprite | ||
! | !Name | ||
!Copy Ability | |||
|- | |- | ||
|align=center|[[File:KNiD E Gordo.png]] | |||
| | |[[Gordo]] | ||
| | |N/A | ||
|} | |} | ||
==Gallery== | |||
<gallery> | |||
AM8-2.png|Composite map of the room | |||
</gallery> | |||
{{AMRR2NavMap}} | {{AMRR2NavMap|coord1=327|coord2=615}} | ||
{{Navbox-K&TAM}} | {{Navbox-K&TAM}} | ||
[[Category:Rooms in Radish Ruins]] | [[Category:Rooms in Radish Ruins]] |
Revision as of 03:53, 4 February 2020
| ||||||||||||||
|
Radish Ruins - Room 2 is a room in Radish Ruins, the eighth area of Kirby & The Amazing Mirror.
Links
This room is one-way, leading into Radish Ruins - Room 3.
Overview
This room begins with a ruined hallway that slops down and to the left. From there, Kirby must cross a crumbling stone bridge over a bed of spikes, and with yet more spikes in the ceiling. From there, a cherry rests atop another crumbling platform, leading further down, after which Kirby releases a Gordo on landing which he ought to run from. After that, he can break a Bomb Block to release a torrent of water, and ride the current into a separate chamber containing yet another cherry and the door to Room 3.
Enemies
Sprite | Name | Copy Ability |
---|---|---|
File:KNiD E Gordo.png | Gordo | N/A |
Gallery
- AM8-2.png
Composite map of the room