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Robobot Armor: Difference between revisions

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*[[Bomb (Robobot Armor)|Bomb]] - Allows the suit to deploy a set number of walking bombs that can crawl up walls. The bombs can also be angled and tossed before they start walking.
*[[Bomb (Robobot Armor)|Bomb]] - Allows the suit to deploy a set number of walking bombs that can crawl up walls. The bombs can also be angled and tossed before they start walking.
*[[Cutter (Robobot Armor)|Cutter]] - Gives the suit a set of razor blades that act like boomerangs and can cut through multiple targets and obstacles at once.  
*[[Cutter (Robobot Armor)|Cutter]] - Gives the suit a set of razor blades that act like boomerangs and can cut through multiple targets and obstacles at once.  
*[[ESP (Robobot Armor)|ESP]] - Gives the suit a pair of disembodied hands and allows it to fire multiple large energy orbs at opponents.
*[[Fire (Robobot Armor)|Fire]] - Gives the suit two flamethrowers that can be angled and cover a large range. Also causes the suit to leave fire behind as it moves.
*[[Fire (Robobot Armor)|Fire]] - Gives the suit two flamethrowers that can be angled and cover a large range. Also causes the suit to leave fire behind as it moves.
*[[Ice (Robobot Armor)|Ice]] - Gives the suit a set of fans that can chill enemies.
*[[Ice (Robobot Armor)|Ice]] - Gives the suit a set of fans that can chill enemies.
*[[Jet (Robobot Armor)|Jet]] - Turns the suit into a flying craft that can fire in multiple directions.
*[[Jet (Robobot Armor)|Jet]] - Turns the suit into a flying craft that can fire in multiple directions.
*[[Mike (Robobot Armor)|Mike]] - Gives the suit a pair of boom boxes that can emit loud damaging sound waves.
*[[Parasol (Robobot Armor)|Parasol]] - Gives the suit a pair of parasol-like propellers that allow it to hover.
*[[Parasol (Robobot Armor)|Parasol]] - Gives the suit a pair of parasol-like propellers that allow it to hover.
*[[Spark (Robobot Armor)|Spark]] - Gives the suit a pair of plasma cannons that can be charged for extra power.
*[[Spark (Robobot Armor)|Spark]] - Gives the suit a pair of plasma cannons that can be charged for extra power.
*[[Stone (Robobot Armor)|Stone]] - Changes the suit's arms into heavy clubs that can pound various obstacles and enemies.
*[[Stone (Robobot Armor)|Stone]] - Changes the suit's arms into heavy clubs that can pound various obstacles and enemies.
*[[Sword (Robobot Armor)|Sword]] - Changes the suit's arms into dual blades that can cut through wood blocks and heavy chains.
*[[Sword (Robobot Armor)|Sword]] - Changes the suit's arms into dual blades that can cut through wood blocks and heavy chains.
*[[Wheel (Robobot Armor)|Wheel]] - Changes the suit into a car with extra large back wheels.
*[[Wheel (Robobot Armor)|Wheel]] - Changes the suit into a car with extra large back wheels, which can easily plow through enemies.


Like with Kirby himself, the armor can discard its current ability at any time. This may be a a hazard or not doable during the flying Jet segments, however.
Like with Kirby himself, the armor can discard its current ability at any time. This may be a a hazard or not doable during the flying Jet segments, however.
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Some [[Mid-Boss]]es (and likely [[Boss]]es as well) are fought using the Robobot Armor. These include the following:
Some [[Mid-Boss]]es (and likely [[Boss]]es as well) are fought using the Robobot Armor. These include the following:
*[[Gigavolt]]
*[[Gigavolt]]
(more to be seen)
*unnamed large turret enemy


<gallery>
<gallery>
Robobot Beam.png|Official art of the [[Beam]] variant.
Robobot Beam.png|Official art of the Beam variant.
Robobot Fire.png|Official art of the [[Fire]] variant.
Robobot Fire.png|Official art of the Fire variant.
Robobot Sword.png|Official art of the [[Sword]] variant.
Robobot Sword.png|Official art of the Sword variant.
Robobot Spark.png|Official art of the Spark variant.
Robobot Jet.png|Official art of the Jet variant.
Robobot Cutter.png|Official art of the Cutter variant.
Robobot Bomb.png|Official art of the Bomb variant.
Robobot Wheel.png|Official art of the Wheel variant.
</gallery>
</gallery>



Revision as of 07:24, 13 April 2016

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Robobot Armor
File:Robobot.png
Official art of Kirby inside the Robobot Armor.
Details
First game Kirby: Planet Robobot
Usage type Unlimited use
Obtained from Invader Armor
Power(s) Enhanced durability and power. Modular with other abilities.
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Robobot Armor is a pilotable suit of robotic armor that is set to debut in Kirby: Planet Robobot. Kirby acquires this suit and dons it after defeating an enemy Invader Armor. While wearing it, Kirby gains increased endurance, being invulnerable to collisions from enemies like Waddle Dees, and is capable of performing new and stronger attacks. In addition, the suit is compatible with certain Copy Abilities, being able to 'scan' in enemies in the same vain as Kirby's Inhale, changing in form and function depending on the ability acquired. Minor enemies that do not provide abilities or are incompatible are simply vaporized when scanned. The current mode of the armor is not tied to Kirby's current Copy Ability.

The Robobot suit appears to be very versatile on top of its modular properties. It can hover, dash, ride on a Warp Star, fit in a Fuse Cannon, carry a Cannon, carry large blocks, cut through or smash large blocks, and unscrew large screws on platforms and bosses. The armor does appear to have its drawbacks, however. Due to its girth, it is limited in how far it can travel off the ground when not in Jet mode and as such, will need careful maneuvering or out right abandoning in order for Kirby to progress past certain obstacles. In addition, its size means that it cannot fit through certain passages and tubes that Kirby himself would have no problem with. In certain areas, stations appear that allow Kirby to exit the armor and continue on foot. It may not be possible for Kirby to exit the armor without these stations.

The following abilities are confirmed to be compatible with the Robobot Armor:

  • Beam - Allows the suit to fire large orbs of energy that bounce along the ground. Also generates electricity through wires.
  • Bomb - Allows the suit to deploy a set number of walking bombs that can crawl up walls. The bombs can also be angled and tossed before they start walking.
  • Cutter - Gives the suit a set of razor blades that act like boomerangs and can cut through multiple targets and obstacles at once.
  • ESP - Gives the suit a pair of disembodied hands and allows it to fire multiple large energy orbs at opponents.
  • Fire - Gives the suit two flamethrowers that can be angled and cover a large range. Also causes the suit to leave fire behind as it moves.
  • Ice - Gives the suit a set of fans that can chill enemies.
  • Jet - Turns the suit into a flying craft that can fire in multiple directions.
  • Mike - Gives the suit a pair of boom boxes that can emit loud damaging sound waves.
  • Parasol - Gives the suit a pair of parasol-like propellers that allow it to hover.
  • Spark - Gives the suit a pair of plasma cannons that can be charged for extra power.
  • Stone - Changes the suit's arms into heavy clubs that can pound various obstacles and enemies.
  • Sword - Changes the suit's arms into dual blades that can cut through wood blocks and heavy chains.
  • Wheel - Changes the suit into a car with extra large back wheels, which can easily plow through enemies.

Like with Kirby himself, the armor can discard its current ability at any time. This may be a a hazard or not doable during the flying Jet segments, however.

Some Mid-Bosses (and likely Bosses as well) are fought using the Robobot Armor. These include the following:


Template:KirbyPR