Kirby: Planet Robobot: Difference between revisions

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{{Featured}}
{{Featured}}{{title font}}{{Infobox-Game
{{title font}}{{Infobox-Game
|image=<tabs>
|image=<tabs>
<tab name="North American English">
<tab name="US box art">
[[File:KPR Box.png|300px]]
[[File:KPR Box.png|300px]]
</tab>
</tab>
<tab name="Australian English">
<tab name="Australian box art">
[[File:KPR AU Box.png|300px]]
[[File:KPR AU Box.png|300px]]
</tab>
</tab>
<tab name="Japanese">
<tab name="Japanese box art">
[[File:KPR Japanese box art.png|300px]]
[[File:KPR Japanese box art.png|300px]]
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|released={{Released|Japan|April 28, 2016|South Korea|April 28, 2016|NA|June 10, 2016|Europe|June 10, 2016|Australia|June 11, 2016}}
|released={{Released|Japan|April 28, 2016|South Korea|April 28, 2016|NA|June 10, 2016|Europe|June 10, 2016|Australia|June 11, 2016}}
|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|it=y|de=y|es_latam=y|es_es=y|kr=y}}
|rating={{ratings|esrb=e|pegi=7|cero=a}}
|rating={{ratings|esrb=e|pegi=7|cero=a}}
|predecessor=''[[Kirby and the Rainbow Curse|{{KatRC KatRP}}]]''
|predecessor=''[[Kirby and the Rainbow Curse]]''
|successor=''[[Team Kirby Clash Deluxe]]''
|successor=''[[Team Kirby Clash Deluxe]]''
|size=5313 Blocks
|size=5313 Blocks (664.125 MB)
}}
}}
{{quote|To save a world invaded by an evil corporation, Kirby dons the Robobot Armor, which can transform into over 10 different modes.|Past Adventures section in ''Kirby's Dream Buffet'' and ''Kirby's Return to Dream Land Deluxe''}}
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
'''''Kirby: Planet Robobot''''' is the eleventh game in the [[canon|main]] ''[[Kirby (series)|Kirby series]]'', released for the [[Nintendo 3DS]] in 2016. The central theme of this game revolves around robotic and futuristic industrial settings, as [[Kirby]]'s home planet [[Popstar]] has been taken over by an enterprising intergalactic alien business called the [[Haltmann Works Company]]. Kirby needs to venture through his mechanized planet and fight off the invaders by turning their technology against them, making use of a new power-expanding robotic suit called the [[Robobot Armor|Robobot Armor]]. In the process, Kirby fights and then frees [[Meta Knight]] - who had been captured and mechanized by the company - and then eventually defeats the company and their [[Star Dream|mother computer]] with his help.
'''''Kirby: Planet Robobot''''' is the eleventh game in the main ''[[Kirby (series)|Kirby series]]'', released for the [[Nintendo 3DS]] in 2016. The central theme of this game revolves around robotic and futuristic industrial settings, as [[Kirby]]'s home planet [[Popstar]] has been taken over by an enterprising intergalactic alien business called the [[Haltmann Works Company]]. Kirby needs to venture through his mechanized planet and fight off the invaders by turning their technology against them, making use of a new power-expanding robotic suit called the [[Robobot Armor]]. In the process, Kirby fights and then frees [[Meta Knight]] - who had been captured and mechanized by the company - and then eventually defeats the company and their [[Star Dream|mother computer]] with his help.


''Kirby: Planet Robobot'' uses the same engine and general play-style as preceding games ''[[Kirby: Triple Deluxe]]'' and ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'', and once again incorporates the use of jumping between foreground and background, as ''Kirby: Triple Deluxe'' did. Like ''Kirby: Triple Deluxe'', the game features two extensive [[Sub-Game]]s - this time in the form of [[Team Kirby Clash]] and [[Kirby 3D Rumble]] - and also features an [[Extra Mode]] called [[Meta Knightmare Returns]]. A free demo version of the game is available where the [[Patched Plains - Stage 1|first]] [[Patched Plains - Stage 2|two]] stages of the game's story mode can be played.
''Kirby: Planet Robobot'' uses the same engine and general play-style as preceding games ''[[Kirby: Triple Deluxe]]'' and ''[[Kirby's Return to Dream Land]]'', and once again incorporates the use of jumping between foreground and background, as ''Kirby: Triple Deluxe'' did. Like ''Kirby: Triple Deluxe'', the game features two extensive [[Sub-Game]]s - this time in the form of [[Team Kirby Clash]] and [[Kirby 3D Rumble]] - and also features an [[Extra Mode]] called [[Meta Knightmare Returns]]. A free demo version of the game was released where the [[Patched Plains - Stage 1|first]] [[Patched Plains - Stage 2|two]] stages of the game's [[Story Mode]] can be played, before the demo was made unavailable for download following the closure of Nintendo eShop on March 27, 2023.


}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}


==Story==
==Story==
[[File:KPR Opening Cutscene Run.png|thumb|left|200px|Kirby runs off toward a leg of the ship that took over [[Popstar]]]]
[[File:KPR Opening Cutscene Run.png|thumb|left|200px|Kirby runs off toward a leg of the ship that took over [[Popstar]].]]
A robotic organization known as the Haltmann Works Company has targeted [[Popstar]] for its industrialization purposes. They fly down a [[Access Ark (ship)|giant spaceship]] roughly the same size as Popstar to take over, as both [[King Dedede]] and [[Meta Knight]] try in vain to stop them. [[Kirby]] wakes up from under an oak tree to see the damage done, and is tasked with stopping the invaders from completely mechanizing his homeworld.
A robotic organization known as the Haltmann Works Company has targeted [[Popstar]] for its industrialization purposes. They fly down a [[Access Ark (ship)|giant spaceship]] roughly the same size as Popstar to take over, as both [[King Dedede]] and [[Meta Knight]] try in vain to stop them. [[Kirby]] wakes up from under an oak tree to see the damage done, and is tasked with stopping the invaders from completely mechanizing his homeworld.


Kirby busts his way through each area, damaging the five legs that prop up the Haltmann Works Mothership: the [[Access Ark (ship)|Access Ark]]. Along the way, he encounters [[Susie]] - Executive Assistant - who antagonizes him both by fighting him directly, and by throwing subdued and/or cloned versions of his friends after him. Once all five legs of the Access Ark are down, Kirby enters the ship itself, and battles with the primary villain behind this plot, [[President Haltmann]]. In the process, he discovers that all of this was made possible for Haltmann Works by a self-aware supercomputer known as [[Star Dream]].  
Kirby busts his way through each area, damaging the five legs that prop up the Haltmann Works Mothership: the [[Access Ark (ship)|Access Ark]]. Along the way, he encounters [[Susie]] - Executive Assistant - who antagonizes him both by fighting him directly, and by throwing [[Mecha Knight|subdued]] and/or [[Dedede Clone|cloned]] versions of his friends after him. Once all five legs of the Access Ark are down, Kirby enters the ship itself, and battles with the primary villain behind this plot, [[President Haltmann]]. In the process, he discovers that all of this was made possible for Haltmann Works by a self-aware supercomputer known as [[Star Dream]].  
[[File:KPR Ending Cutscene Kirby.png|thumb|200px|Even after all the devastation, Kirby and his planet are right back to normal after all is said and done.]]
[[File:KPR Ending Cutscene Kirby.png|thumb|200px|left|Even after all the devastation, Kirby and his planet are right back to normal after all is said and done.]]
When Haltmann is defeated by Kirby, he attempts to use Star Dream to exact revenge, but then Susie betrays him, stealing his means of controlling the computer and causing him to black out. Susie then reveals that she wanted to take control of the computer for herself, but Star Dream then activates by itself and zaps Susie away. At this point, the computer is fully in control, fusing Haltmann's mind and soul with its operating system, and declares that it will erase all of history in order to bring about an age of 'infinite prosperity'.  
When Haltmann is defeated by Kirby, he attempts to use Star Dream to exact revenge, but then Susie betrays him, stealing his means of controlling the computer and causing him to black out. Susie then reveals that she wanted to take control of the computer for herself, but Star Dream then activates by itself and zaps Susie away. At this point, the computer is fully in control, fusing Haltmann's mind and soul with its operating system, and declares that it will erase all of history in order to bring about an age of 'infinite prosperity'.  


Begrudgingly, Susie helps Kirby to defeat it by offering him a suit of [[Robobot Armor|Robobot Armor]]. [[Meta Knight]], having been freed by Kirby from the company's clutches, brings the [[Halberd]] in as well, and merges it with Kirby's armor in order to take down Star Dream, who turns out to be another variety of [[Galactic Nova|Nova]]. Once it is finally defeated, Popstar is returned to normal, and Susie leaves Popstar behind on her own, departing to parts unknown.
Begrudgingly, Susie helps Kirby to defeat it by offering him a suit of [[Robobot Armor]]. [[Meta Knight]], having been freed by Kirby from the company's clutches, brings the [[Halberd]] in as well, and merges it with Kirby's armor in order to take down Star Dream, who turns out to be another variety of [[Galactic Nova|Nova]]. Once it is finally defeated, Popstar is returned to normal, and Susie leaves Popstar behind on her own, departing to parts unknown.


{{clear}}
{{clear}}
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''Kirby: Planet Robobot'' plays more-or-less the same as ''[[Kirby: Triple Deluxe]]'', as a 2.5-D platformer, with paths in the foreground and background, and levels with stages to complete sequentially. Also as before, Kirby will need to collect a number of [[Code Cube|special objects]] in order to unlock the path to the [[Boss]] in each level, and/or unlock extra stages. Kirby makes use of his [[Copy Ability|Copy Abilities]] as usual to solve puzzles and break his way through the enemy forces, many of which are mechanized versions of the usual enemies.  
''Kirby: Planet Robobot'' plays more-or-less the same as ''[[Kirby: Triple Deluxe]]'', as a 2.5-D platformer, with paths in the foreground and background, and levels with stages to complete sequentially. Also as before, Kirby will need to collect a number of [[Code Cube|special objects]] in order to unlock the path to the [[Boss]] in each level, and/or unlock extra stages. Kirby makes use of his [[Copy Ability|Copy Abilities]] as usual to solve puzzles and break his way through the enemy forces, many of which are mechanized versions of the usual enemies.  


New to this installation, however, is the inclusion of a suit of power armor that Kirby can pilot, called the [[Robobot Armor|Robobot Armor]]. It appears in various points of the stages and allows Kirby to smash his way through larger obstacles, though it comes with some drawbacks in most instances, the most obvious one being the inability to float indefinitely in most cases. The suit is also modular with some of the Copy Abilities, taking on new form and function with each one.
New to this installation, however, is the inclusion of a suit of power armor that Kirby can pilot, called the [[Robobot Armor]]. It appears in various points of the stages and allows Kirby to smash his way through larger obstacles, though it comes with some drawbacks in most instances, the most obvious one being the inability to float indefinitely in most cases. The suit is also modular with some of the Copy Abilities, taking on new form and function with each one.


On top of this new mechanic, ''Kirby: Planet Robobot'' features more enemies, new and different items and tools, and new and different [[Copy Ability|Copy Abilities]] to utilize: most notably the all-new abilities [[Doctor]], [[ESP]], and [[Poison]]. It also employs circular pathways in some areas, not seen since ''[[Kirby 64: The Crystal Shards]]'', and flying shooter sections reminiscent of the endgame for ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''.
On top of this new mechanic, ''Kirby: Planet Robobot'' features more enemies, new and different items and tools, and new and different [[Copy Ability|Copy Abilities]] to utilize: most notably the all-new abilities [[Doctor]], [[ESP]], and [[Poison]]. It also employs circular pathways in some areas, not seen since ''[[Kirby 64: The Crystal Shards]]'', and flying shooter sections reminiscent of the endgame for ''[[Kirby's Return to Dream Land]]''.


Like in ''Kirby: Triple Deluxe'', Kirby is able to store certain [[Food]] items for later use as [[Assist Star]]s from [[Bandana Waddle Dee]]. These can be improved through the use of StreetPass. Additionally, the game is compatible with [[amiibo]], which allows Kirby to obtain a [[Copy Ability]] from one when scanned. Among the abilities he can get from these are special costume variants of [[Hammer]], [[Sword]], and [[Parasol]], as well as the long-lost abilities [[Smash Bros.]] and [[UFO]], which are otherwise carefully hidden inside the game itself.
Like in ''Kirby: Triple Deluxe'', Kirby is able to store certain [[Food]] items for later use as [[Assist Star]]s from [[Bandana Waddle Dee]]. These can be improved through the use of StreetPass. Additionally, the game is compatible with [[amiibo]], which allows Kirby to obtain a [[Copy Ability]] from one when scanned. Among the abilities he can get from these are special costume variants of [[Hammer]], [[Sword]], and [[Parasol]], as well as the long-lost abilities [[Smash Bros.]] and [[UFO]], which are otherwise carefully hidden inside the game itself.
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|{{center|B while Hovering}}
|{{center|B while Hovering}}
|{{center|[[File:KPR Kirby Hover clip.png]]}}<br>{{center|[[Hover]]}}
|{{center|[[File:KPR Kirby Hover clip.png]]}}<br>{{center|[[Hover]]}}
|{{center|B while in midair}}
|{{center|A while in midair}}
|-
|-
|{{center|[[File:KPR Kirby Crouch clip.png]]}}<br>{{center|[[Crouch]]}}
|{{center|[[File:KPR Kirby Crouch clip.png]]}}<br>{{center|[[Crouch]]}}
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==Modes==
==Modes==
*'''Story Mode''', consists of the primary game.
*'''[[Story Mode]]''', consists of the primary game.
*'''[[Team Kirby Clash]]''', a [[Sub-Game]] where up to four Kirbys join forces in an RPG-like adventure where they take on one of four fighter roles and battle familiar Bosses, gaining levels in the process.
*'''[[Team Kirby Clash]]''', a [[Sub-Game]] where up to four Kirbys join forces in an RPG-like adventure where they take on one of four fighter roles and battle familiar bosses, gaining levels in the process.
*'''[[Kirby 3D Rumble]]''', a [[Sub-Game]] involving Kirby in a 3D space. Kirby moves freely about on various platforms and is tasked with dispatching the enemies that appear as efficiently as possible, without using any [[Copy Ability|Copy Abilities]].
*'''[[Kirby 3D Rumble]]''', a [[Sub-Game]] involving Kirby in a 3D space. Kirby moves freely about on various platforms and is tasked with dispatching the enemies that appear as efficiently as possible, without using any [[Copy Ability|Copy Abilities]].
*'''[[Meta Knightmare Returns]]''', similar in vain to [[Dededetour!]], except played as [[Meta Knight]]. Successor to [[Meta Knightmare Ultra]].
*'''[[Meta Knightmare Returns]]''', similar to [[Dededetour!]], except played as [[Meta Knight]]. Successor to [[Meta Knightmare Ultra]].
*'''[[The Arena]]'''
*'''[[The Arena]]''', a mode where Kirby must face every boss and miniboss from the primary game.
*'''[[The True Arena]]'''
*'''[[The True Arena]]''', a harder version of the Arena, featuring upgraded versions of bosses and minibosses and [[Star Dream Soul OS|an exclusive final boss]].


This game is also compatible with [[amiibo]], coming with its own set as well. Scanning in an amiibo will give Kirby a Copy Ability specific to the amiibo scanned, as well as the home set unlocking special costumes. Scanning the ''[[Super Smash Bros.]]'' Kirby amiibo will unlock the [[Smash Bros.]] ability (formerly known as "Smash"), and scanning the home series Kirby amiibo will unlock the [[UFO]] ability, which is the only ''easy'' way to obtain it.
This game is also compatible with [[amiibo]], coming with its own set as well. Scanning in an amiibo will give Kirby a Copy Ability specific to the amiibo scanned, as well as the home set unlocking special costumes. Scanning the ''[[Super Smash Bros.]]'' Kirby amiibo will unlock the [[Smash Bros.]] ability (formerly known as "Smash"), and scanning the home series Kirby amiibo will unlock the [[UFO]] ability, which is the easiest way to obtain it.


==Copy Abilities==
==Copy Abilities==
[[File:KPR Robobot artwork.png|thumb|200px|The central gimmick of ''Kirby: Planet Robobot'' is the Robobot Armor, which is available in several stages and can merge with certain Copy Abilities.]]
[[File:KPR Robobot artwork.png|thumb|200px|The central gimmick of ''Kirby: Planet Robobot'' is the Robobot Armor, which is available in several stages and can merge with certain Copy Abilities.]]
''Kirby: Planet Robobot'' features a total of 27 standard [[Copy Ability|Copy Abilities]], with three of them being brand new abilities, and four more returning from long absences. Like ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'' and ''[[Kirby: Triple Deluxe]]'', these abilities feature extensive move-sets and most offer high versatility. Many of these abilities are compatible with the [[Robobot Armor|Robobot Armor]].
''Kirby: Planet Robobot'' features a total of 27 standard [[Copy Ability|Copy Abilities]], with three of them being brand new abilities, and four more returning from long absences. Like ''[[Kirby's Return to Dream Land]]'' and ''[[Kirby: Triple Deluxe]]'', these abilities feature extensive move-sets and most offer high versatility. Many of these abilities are compatible with the [[Robobot Armor]].


In addition, Kirby can gain abilities if the player scans in [[amiibo#Kirby: Planet Robobot|amiibo]] during regular gameplay. Certain amiibo yield unique abilities or offer different [[Color changes|palette swaps]].
In addition, Kirby can gain abilities if the player scans in [[amiibo#Kirby: Planet Robobot|amiibo]] during regular gameplay. Certain amiibo yield unique abilities or offer different [[Color|palette swaps]].


{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
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|[[File:KTD Hammer Icon.png|50px]]
|[[File:KTD Hammer Icon.png|50px]]
|[[Bonkers]]
|[[Bonkers]]
|Kirby gains a powerful mallet that can pulverize foes and pound [[Post]]s. Can be used underwater.
|Kirby gains a powerful mallet that can pulverize foes and pound [[Stake]]s. Can be used underwater.
|
|
|-
|-
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|[[Smash Bros.]]
|[[Smash Bros.]]
|[[File:KPR Smash Bros icon.png|50px]]
|[[File:KPR Smash Bros icon.png|50px]]
|[[amiibo|Kirby's ''Super Smash Bros.'' amiibo]], [[Copy Essence]], [[Mix]]
|[[amiibo|Kirby's ''Super Smash Bros.'' amiibo]], [[Copy Essence]]
|Kirby can use a condensed version of his moveset from ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
|Kirby can use a condensed version of his moveset from ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
|Reworked from its appearance in [[New Challenge Stages]] of ''[[Kirby's Dream Collection Special Edition]]''. There is no specific enemy that can provide this ability.
|Reworked from its appearance in [[New Challenge Stages]] of ''[[Kirby's Dream Collection Special Edition]]''. There is no specific enemy that can provide this ability.
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|[[amiibo|Kirby's main-series amiibo]], [[UFO (enemy)|UFO]]
|[[amiibo|Kirby's main-series amiibo]], [[UFO (enemy)|UFO]]
|Kirby becomes a flying saucer and can attack using beam blasts and other gadgets.
|Kirby becomes a flying saucer and can attack using beam blasts and other gadgets.
|Reworked from its appearance in ''Kirby: Squeak Squad''. UFO only appears in the [[Copy Ability Testing Area]] after [[100% completion]] is attained.
|Reworked from its appearance in ''Kirby: Squeak Squad''. UFO only appears in the [[Copy Ability Room]] after [[100% completion]] is attained.
|-
|-
|[[Wheel]]
|[[Wheel]]
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===Robobot Armor modes===
===Robobot Armor modes===
{{main|Robobot Armor}}
{{main|Robobot Armor}}
Introduced in this title is the potent [[Robobot Armor|Robobot Armor]], which in turn is compatible with various Copy Abilities. The Robobot Armor is obtained by defeating [[Invader Armor|Invader Armor]] or by finding it in stages. When inside the armor, Kirby becomes much more powerful, but in most cases, loses his ability to hover indefinitely and can no longer fit through tight gaps. Kirby will retain any ability he had before entering the armor and it will not affect the abilities that the armor can acquire. Kirby cannot exit the armor once he enters unless he finds a docking station or exits the stage.
Introduced in this title is the potent [[Robobot Armor]], which in turn is compatible with various Copy Abilities. The Robobot Armor is obtained by defeating [[Invader Armor|Invader Armor]] or by finding it in stages. When inside the armor, Kirby becomes much more powerful, but in most cases, loses his ability to hover indefinitely and can no longer fit through tight gaps. Kirby will retain any ability he had before entering the armor and it will not affect the abilities that the armor can acquire. Kirby cannot exit the armor once he enters unless he finds a docking station or exits the stage.
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
!colspan=12|Robobot Armor Modes &nbsp;
!colspan=12|Robobot Armor Modes &nbsp;
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''Kirby: Planet Robobot'' features a total of 42 stages in the Story Mode, spread out across seven areas. All main areas include one boss stage and one Extra stage (except for Level 6, which has two Extra stages), which are included in the stage count.
''Kirby: Planet Robobot'' features a total of 42 stages in the Story Mode, spread out across seven areas. All main areas include one boss stage and one Extra stage (except for Level 6, which has two Extra stages), which are included in the stage count.


{| class="wikitable sortable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!colspan="4"|Areas in ''Kirby: Planet Robobot'' &nbsp;
|-
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Area No.
!Area No.
!Name
!Name
!Stages
!class=unsortable|Stages
!Boss(es)
!Boss(es)
|-
|-
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*[[Resolution Road - Stage 5|Stage 5]]
*[[Resolution Road - Stage 5|Stage 5]]
*[[Resolution Road - Stage 6 EX|Stage 6 EX]]
*[[Resolution Road - Stage 6 EX|Stage 6 EX]]
|[[File:KPR COGS battle 1.png|150px]]<br>[[C.O.G.S.]] <br/> [[File:KPR Holo Defense API.png|150px]]<br>[[Holo Defense API|Holo {{UserLang|us=Defense|gb=Defence}} API]]
|[[File:KPR COGS battle 1.png|150px]]<br>[[C.O.G.S.]] <br/> [[File:KPR Holo Defense API.png|150px]]<br>[[Holo Defense API|Holo Defense API]]
|-
|-
|Area 3
|Area 3
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*[[Access Ark - Stage 7 EX|Stage 7 EX]]
*[[Access Ark - Stage 7 EX|Stage 7 EX]]
*[[Access Ark - Stage 8 EX|Stage 8 EX]]
*[[Access Ark - Stage 8 EX|Stage 8 EX]]
|[[File:KPR Holo Defense API.png|150px]]<br>Holo {{UserLang|us=Defense|gb=Defence}} API <br/> [[File:KPR Gigavolt II.png|150px]]<br>Gigavolt II <br/> [[File:KPR Mecha Knight+.png|150px]]<br>[[Mecha Knight+]] <br/> [[File:KPR President Haltmann.png|150px]]<br>[[President Haltmann]]
|[[File:KPR Holo Defense API.png|150px]]<br>Holo Defense API <br/> [[File:KPR Gigavolt II.png|150px]]<br>Gigavolt II <br/> [[File:KPR Mecha Knight+.png|150px]]<br>[[Mecha Knight+]] <br/> [[File:KPR President Haltmann.png|150px]]<br>[[President Haltmann]]
|-
|-
|Area 7
|Area 7
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|N/A
|N/A
|[[File:KPR Star Dream Fight Intro.png|150px]]<br>[[Star Dream]]
|[[File:KPR Star Dream Fight Intro.png|150px]]<br>[[Star Dream]]
|}
|}
|}
The first letter of each area, when put in order, spells out a word related to the game, much like in some of the previous ''Kirby'' games.
The first letter of each area, when put in order, spells out a word related to the game, much like in some of the previous ''Kirby'' games.
*The Japanese, English, French and Korean versions spell out "PROGRAM," hinting at the final boss.
*The Japanese, English, French and Korean versions spell out "PROGRAM," hinting at the final boss.
*The Italian version spells out "SISTEMA" (translating to "system" in Italian), which hints at the final boss in much the same way.
*The Italian version has the first letter of the first word in each area name spell out "SISTEMA" (translating to "system" in Italian) and the first letter of the later words in each area name spelling out "PROGRAMMA" (translating to "program" in Italian), both of which hint at the final boss in much the same way.
*The Spanish version spells out "PROCESO" (translating to "process" in Spanish), which again hints at the final boss.
*The Spanish version spells out "PROCESO" (translating to "process" in Spanish), which again hints at the final boss.
*The German version spells out "ROBOBOT," in relation to both the game title and the [[Robobot Armor|Robobot Armor]].
*The German version spells out "ROBOBOT," in relation to both the game title and the [[Robobot Armor]].


==Characters==
==Characters==
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|-
|-
|{{center|[[File:KPR Star Dream Fight Intro.png|125px]]<br>'''[[Star Dream]]'''}}
|{{center|[[File:KPR Star Dream Fight Intro.png|125px]]<br>'''[[Star Dream]]'''}}
|A sentient (albeit incomplete) computer from ancient times that is repurposed by the Haltmann Works Company to serve their needs. Star Dream eventually assumes full control when it melds minds with President Haltmann and erases his identity, thereafter declaring its intentions to erase the universe's life-forms to ensure "infinite prosperity". Kirby and Meta Knight team up and take a fusion of the Halberd and Robobot Armor to fight Star Dream out in space, where it reveals itself to be related to the [[Galactic Nova]] from ''{{KSS KFP}}'' during the battle. Kirby and Meta Knight eventually gain the upper hand and drive a giant drill through the machine, destroying it utterly and undoing much of its work.
|A sentient (albeit incomplete) computer from ancient times that is repurposed by the Haltmann Works Company to serve their needs. Star Dream eventually assumes full control when it melds minds with President Haltmann and erases his identity, thereafter declaring its intentions to erase the universe's life-forms to ensure "infinite prosperity". Kirby and Meta Knight team up and take a fusion of the Halberd and Robobot Armor to fight Star Dream out in space, where it reveals itself to be related to the [[Galactic Nova]] from ''Kirby Super Star'' during the battle. Kirby and Meta Knight eventually gain the upper hand and drive a giant drill through the machine, destroying it utterly and undoing much of its work.
|-
|-
!colspan=2|''Other''
!colspan=2|''Other''
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|-
|-
|{{center|[[File:KPR Opening Cutscene Dedede.png|125px]]<br>'''[[King Dedede]]'''}}
|{{center|[[File:KPR Opening Cutscene Dedede.png|125px]]<br>'''[[King Dedede]]'''}}
|King Dedede does not play a significant role in ''Kirby: Planet Robobot'', and is only seen in the opening and ending cut-scenes for the game. At some point, it is suggested that Haltmann Works stole Dedede's genes to create a [[Dedede Clone|clone of him]], which they send after Kirby.
|King Dedede does not play a significant role in ''Kirby: Planet Robobot'', and is only seen in the opening and ending cutscenes for the game. At some point, it is suggested that Haltmann Works stole Dedede's genes to create a [[Dedede Clone|clone of him]], which they send after Kirby.
|}
|}


==Enemies==
==Enemies==
''Kirby: Planet Robobot'' carries a majority of its enemies - including their look and behavior - from its predecessor; ''Kirby: Triple Deluxe''. However, the game also adds a large array of new enemies, and brings back many older enemies not featured in ''Kirby: Triple Deluxe'', with some (such as [[Simirror]]) making their first 3-D appearance in this game. True to the mechanized motif of the world in ''Kirby: Planet Robobot'', many enemies have received mechanical and/or cybernetic augmentations, though these are purely cosmetic. The following tables list each standard enemy in ''Kirby: Planet Robobot'':
''Kirby: Planet Robobot'' carries a majority of its enemies - including their look and behavior - from its predecessor; ''Kirby: Triple Deluxe''. However, the game also adds a large array of new enemies, and brings back many older enemies not featured in ''Kirby: Triple Deluxe'', with some (such as [[Simirror]]) making their first 3D appearance in this game. True to the mechanized motif of the world in ''Kirby: Planet Robobot'', many enemies have received mechanical and/or cybernetic augmentations, though these are purely cosmetic. The following tables list each standard enemy in ''Kirby: Planet Robobot'':


{| class="wikitable mw-collapsible" border=1 cellpadding=2
{| class="wikitable mw-collapsible" border=1 cellpadding=2
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|{{N}}
|{{N}}
|A large aquatic eel-like creature that cannot be harmed. It will peek out of its hiding hole and attempt to eat Kirby, chewing him for a bit if successful.
|A large aquatic eel-like creature that cannot be harmed. It will peek out of its hiding hole and attempt to eat Kirby, chewing him for a bit if successful.
|
|-
|[[Big Kabu]]
|align=center|[[File:KPR Dekabu.png|100px]]
|{{N}}
|A larger and tougher variant of [[Kabu]] distinguished by its sandcastle-like appearance. It can spit out Kabus.
|
|
|-
|-
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|{{N}}
|{{N}}
|A compact hovering eyeball creature encased in a metal shell. It cannot be inhaled and has very high durability. It can be seen holding position or pursuing Kirby slowly.
|A compact hovering eyeball creature encased in a metal shell. It cannot be inhaled and has very high durability. It can be seen holding position or pursuing Kirby slowly.
|
| Degout is similar to [[Mumbies]].
|-
|[[Dekabu]]
|align=center|[[File:KPR Dekabu.png|100px]]
|{{N}}
|A larger and tougher variant of [[Kabu]] distinguished by its sandcastle-like appearance. It can spit out Kabus.
|
|-
|-
|[[Gabon]]
|[[Gabon]]
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|{{N}}
|{{N}}
|A brown clay-like statuette that spins around and tries to harm Kirby by contact.
|A brown clay-like statuette that spins around and tries to harm Kirby by contact.
|
|-
|[[Key Dee]]
|align=center|[[File:KPR Key Dee.png|50px]]
|{{N}}
|A yellow Waddle Dee-like enemy with a monkey's face and tail. It is often seen carrying [[Battery (Kirby: Planet Robobot)|batteries]] and must be intercepted or guided to obtain its treasure.
|
|
|-
|-
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|{{Y}}
|{{Y}}
|A Waddle Dee piloting a mechanical walker. The walker can be inhaled or destroyed to expose the Waddle Dee.
|A Waddle Dee piloting a mechanical walker. The walker can be inhaled or destroyed to expose the Waddle Dee.
|
|-
|[[Key Dee]]
|align=center|[[File:KPR Key Dee.png|50px]]
|{{N}}
|A yellow Waddle Dee-like enemy with a monkey's face and tail. It is often seen carrying [[Battery|batteries]] and must be intercepted or guided to obtain its treasure.
|
|
|}
|}
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|[[Mirror]]
|[[Mirror]]
|A small robed wizard who fires reflective projectiles, can warp out of sight, and create duplicates of itself.
|A small robed wizard who fires reflective projectiles, can warp out of sight, and create duplicates of itself.
|This is Simirror's first 3-D appearance.
|This is Simirror's first 3D appearance.
|-
|-
|[[Sir Kibble]]
|[[Sir Kibble]]
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|{{N}}
|{{N}}
|[[UFO]]
|[[UFO]]
|An extremely rare flying saucer which can be inhaled only in the [[Copy Ability Testing Area]] once [[100% completion]] has been obtained.
|An extremely rare flying saucer which can be inhaled only in the [[Copy Ability Room]] once [[100% completion]] has been obtained.
|UFO also appears in the [[Goal Game]].
|UFO also appears in the [[Goal Game]].
|-
|-
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{| class="wikitable mw-collapsible" border=1 cellpadding=2
{| class="wikitable mw-collapsible" border=1 cellpadding=2
!colspan=4|Enemies defeatable only by Robobot Armor in ''Kirby: Planet Robobot'' &nbsp;
!colspan=3|Enemies defeatable only by Robobot Armor in ''Kirby: Planet Robobot'' &nbsp;
|-
|-
!Name
!Name
!Image
!Image
!Description
!Description
!Notes
|-
|-
|[[Bar Waddle Dees]]
|[[Bar Waddle Dees]]
|align=center|[[File:KPR Bar Waddle Dees.png|100px]]
|align=center|[[File:KPR Bar Waddle Dees.png|100px]]
|A pair of [[Waddle Dee]]s who carry a spiked bar back and forth in a small patrol. Attacking the bar using the armor will defeat these foes, but it may only be avoided otherwise.
|A pair of [[Waddle Dee]]s who carry a spiked bar back and forth in a small patrol. Attacking the bar using the armor will defeat these foes, but it may only be avoided otherwise.
|
|-
|-
|[[Dice]]
|[[Dice]]
|align=center|[[File:KPR Dice.png|100px]]
|align=center|[[File:KPR Dice.png|100px]]
|A giant golden spiked playing die which rolls about a fixed pattern, squishing Kirby if he is caught underneath. When struck by the Robobot Armor, the die will be knocked about. Once it lands, the front-facing side determines what reward Kirby gets after it breaks, which is determined at random.
|A giant golden spiked playing die which rolls about a fixed pattern, squishing Kirby if he is caught underneath. When struck by the Robobot Armor, the die will be knocked about. Once it lands, the front-facing side determines what reward Kirby gets after it breaks, which is determined at random.
|
|-
|-
|[[Driver Waddle Dee]]
|[[Driver Waddle Dee]]
|align=center|[[File:KPR Driver Waddle Dee1.png|100px]]
|align=center|[[File:KPR Driver Waddle Dee1.png|100px]]
|A Waddle Dee who drives an automobile that can vary in size and look. Will stop at crosswalks when the 'walk' symbol is lit. This enemy drops [[Point Star]]s and [[Food]] when defeated by the Robobot Armor.
|A Waddle Dee who drives an automobile that can vary in size and look. Will stop at crosswalks when the 'walk' symbol is lit. This enemy drops [[Point Star]]s and [[Food]] when defeated by the Robobot Armor.
|
|-
|-
|[[Flotzo Borg]]
|[[Flotzo Borg]]
|align=center|[[File:KPR Flotzo Borg.png|100px]]
|align=center|[[File:KPR Flotzo Borg.png|100px]]
|A giant octopus wearing a yellow diver's helmet. It can jump in and out of the water and attacks either by contact or by shooting ink blobs at Kirby. This enemy drops [[Point Star]]s and [[Food|takoyaki]] when defeated by the Robobot Armor.
|A giant octopus wearing a yellow diver's helmet. It can jump in and out of the water and attacks either by contact or by shooting ink blobs at Kirby. This enemy drops [[Point Star]]s and [[Food|takoyaki]] when defeated by the Robobot Armor.
|
|-
|-
|[[Iron Ball]]
|[[Iron Ball]]
|align=center|[[File:KPR Iron Ball.png|100px]]
|align=center|[[File:KPR Iron Ball.png|100px]]
|A large golden bullet-shaped hazard attacked to a rotating pivot. Whether it knocks Kirby into the [[fourth wall]] or into the background depends on how it hits him.
|A large golden bullet-shaped hazard attacked to a rotating pivot. Whether it knocks Kirby into the [[fourth wall]] or into the background depends on how it hits him.
|
|-
|-
|[[Iron Hammer]]
|[[Iron Hammer]]
|align=center|[[File:KPR Iron Hammers.png|125px]]
|align=center|[[File:KPR Iron Hammers.png|125px]]
|A large hammer which swings in a full circle on a pivot. This hazard drops [[Point Star]]s when destroyed using the Robobot Armor.
|A large hammer which swings in a full circle on a pivot. This hazard drops [[Point Star]]s when destroyed using the Robobot Armor.
|
|-
|-
|[[Prism Ball]]
|[[Prism Ball]]
|align=center|[[File:KPR Prism Ball.png|125px]]
|align=center|[[File:KPR Prism Ball.png|125px]]
|A set of two crystalline orbs which orbit each-other around a field of energy. The field itself is harmless, though the balls can harm Kirby by contact. This enemy drops [[Point Star]]s and [[Food]] when defeated by the Robobot Armor, though both must be defeated.
|A set of two crystalline orbs which orbit each-other around a field of energy. The field itself is harmless, though the balls can harm Kirby by contact. This enemy drops [[Point Star]]s and [[Food]] when defeated by the Robobot Armor, though both must be defeated.
|
|-
|-
|[[Security Laser]]
|[[Security Laser]]
|align=center|[[File:KPR Security Laser.png|125px]]
|align=center|[[File:KPR Security Laser.png|125px]]
|A metallic floating turret which opens up to fire a continuous laser, which either remains in the same orientation or swerves back and forth.
|A metallic floating turret which opens up to fire a continuous laser, which either remains in the same orientation or swerves back and forth.
|
|-
|-
|[[Sleepy Turtle]]
|[[Sleepy Turtle]]
|align=center|[[File:KPR Sleepy Turtle.png|125px]]
|align=center|[[File:KPR Sleepy Turtle.png|125px]]
|A huge sleeping turtle that will try to eat Kirby if he gets too close to it. It can only be defeated using the Robobot Armor's [[Mike Mode]].
|A huge sleeping turtle that will try to eat Kirby if he gets too close to it. It can only be defeated using the Robobot Armor's [[Mike Mode]].
|
|-
|-
|[[Spring Note]]
|[[Spring Note]]
|align=center|[[File:KPR Spring Note.png|125px]]
|align=center|[[File:KPR Spring Note.png|125px]]
|A large panel with a neon-lit symbol depicting a musical note. It pops out toward Kirby in tempo with the music and will slam him into the fourth wall if it connects. This hazard drops [[Point Star]]s when destroyed using the Robobot Armor.
|A large panel with a neon-lit symbol depicting a musical note. It pops out toward Kirby in tempo with the music and will slam him into the fourth wall if it connects. This hazard drops [[Point Star]]s when destroyed using the Robobot Armor.
|
|-
|-
|[[Vol]]
|[[Vol]]
|align=center|[[File:KPR Vol.png|100px]]
|align=center|[[File:KPR Vol.png|100px]]
|A green robot that engages Kirby before [[Gigavolt]] appears. It can be defeated either by attacking it repeatedly or by unscrewing the bolt on its head.
|A green robot that engages Kirby before [[Gigavolt]] appears. It can be defeated either by attacking it repeatedly or by unscrewing the bolt on its head.
|
|}
|}


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|-
|-
|[[Blocky]]
|[[Blocky]]
|{{center|[[File:KPR Blocky.png]]}}
|{{center|[[File:KPR Blocky.png]][[File:KPR Blocky EX.png]]}}
|[[Stone]]
|[[Stone]]
|A large cinder block-like foe. He attacks by slamming the ground and rolling about in various patterns. This one is outfitted with bolts and other metal reinforcing.
|A large cinder block-like foe. He attacks by slamming the ground and rolling about in various patterns. This one is outfitted with bolts and other metal reinforcing.
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|-
|-
|[[Bonkers]]
|[[Bonkers]]
|{{center|[[File:KPR Bonkers.png]]}}
|{{center|[[File:KPR Bonkers.png]][[File:KPR Bonkers EX.png]]}}
|[[Hammer]]
|[[Hammer]]
|A simian-like enemy who wields a hammer and tosses coconuts. This one has a metal jaw and bolts on the side of his head.
|A simian-like enemy who wields a hammer and tosses coconuts. This one has a metal jaw and bolts on the side of his head.
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|-
|-
|[[Dubior]]
|[[Dubior]]
|{{center|[[File:KPR Dubior.png]]}}
|{{center|[[File:KPR Dubior.png]][[File:KPR Dubior EX.png|100px]]}}
|[[Spark]]
|[[Spark]]
|A floating UFO-type enemy that can generate an energy shield and fire sparks in various patterns. It can also summon little minions that can be swallowed and spat back at it.  
|A floating UFO-type enemy that can generate an energy shield and fire sparks in various patterns. It can also summon little minions that can be swallowed and spat back at it.  
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|-
|-
|[[Kibble Blade]]
|[[Kibble Blade]]
|{{center|[[File:KPR Kibble Blade.png]]}}
|{{center|[[File:KPR Kibble Blade.png]][[File:KPR Kibble Blade EX.png]]}}
|[[Cutter]]
|[[Cutter]]
|A large silver version of Sir Kibble that throws huge inhalable cutter blades and sometimes charges head-first at Kirby. This one bears bolts on its armor.
|A large silver version of Sir Kibble that throws huge inhalable cutter blades and sometimes charges head-first at Kirby. This one bears bolts on its armor.
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|-
|-
|[[King Doo]]
|[[King Doo]]
|{{center|[[File:KPR King Doo.png]]}}
|{{center|[[File:KPR King Doo.png]][[File:KPR King Doo EX.png]]}}
|[[Beam]]
|[[Beam]]
|A very large Waddle Doo with a long hair-lick draped over his eye. He can fire his beam in many different ways, much like Beam Kirby can. This one sports a metal headcase.
|A very large Waddle Doo with a long hair-lick draped over his eye. He can fire his beam in many different ways, much like Beam Kirby can. This one sports a metal headcase.
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|[[Invader Armor|Invader Armor]]
|[[Invader Armor|Invader Armor]]
|{{center|[[File:KPR Invader Armor.png|100px]]}}
|{{center|[[File:KPR Invader Armor.png|100px]]}}
|[[Robobot Armor|Robobot Armor]]
|[[Robobot Armor]]
|A suit of Robobot Armor being piloted by a [[Haltmann Grunt|Haltworker]]. It attacks using its punches and body slams.
|A suit of Robobot Armor being piloted by a [[Haltmann Grunt|Haltworker]]. It attacks using its punches and body slams.
|-
|-
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|-
|-
|[[Miasmoros]]
|[[Miasmoros]]
|{{center|[[File:KPR Miasmoros.png]]}}
|{{center|[[File:KPR Miasmoros.png]][[File:KPR Miasmoros EX.png|100px]]}}
|[[Poison]]
|[[Poison]]
|A large [[Galbo]]-like enemy that spews toxic sludge and leaves damaging puddles on the ground where it moves.
|A large [[Galbo]]-like enemy that spews toxic sludge and leaves damaging puddles on the ground where it moves.
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|-
|-
|[[Security Force]]
|[[Security Force]]
|{{center|[[File:KPR Security Force.png]]}}
|{{center|[[File:KPR Security Force.png]][[File:KPR Security Force EX.png|100px]]}}
|N/A
|[[Bomb]] (from mines or missiles), [[Beam]] (from Metal Bits), [[Spark]] (from drones)
|A bipedal robot outfitted with various guns and other weapons. It will attempt to self-destruct after being defeated.
|A bipedal robot outfitted with various guns and other weapons. It will attempt to self-destruct after being defeated.
|-
|-
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|-
|-
|[[Telepathos]]
|[[Telepathos]]
|{{center|[[File:KPR Telepathos.png]]}}
|{{center|[[File:KPR Telepathos.png]][[File:KPR Telepathos EX.png]]}}
|[[ESP]], [[Spark]] (projectiles)
|[[ESP]], [[Spark]] (projectiles)
|A floating enemy with a U-shaped body and disembodied hands. It attacks using electric orbs and can evade Kirby by teleporting about.
|A floating enemy with a U-shaped body and disembodied hands. It attacks using electric orbs and can evade Kirby by teleporting about.
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==Bosses==
==Bosses==
There are twelve bosses in Story Mode, eleven in [[Meta Knightmare Returns]], and six in the sub-game [[Team Kirby Clash]]. Note that 2.0 versions of most bosses that are fought in Meta Knightmare Returns and in [[The True Arena]] are not listed, as with the [[Masher|Mashers]] from [[Kirby 3D Rumble]], who are instead classified as mid-bosses. For bosses from Team Kirby Clash, see [[Team Kirby Clash#Bosses]].
There are twelve bosses in Story Mode, ten in [[Meta Knightmare Returns]], and six in the sub-game [[Team Kirby Clash]]. Note that 2.0 versions of most bosses that are fought in Meta Knightmare Returns and in [[The True Arena]] are not listed, as with the [[Masher|Mashers]] from [[Kirby 3D Rumble]], who are instead classified as mid-bosses. For bosses from Team Kirby Clash, see [[Team Kirby Clash#Bosses]].
{| class="wikitable mw-collapsible collapsed" border=1 cellpadding=2
{| class="wikitable mw-collapsible collapsed" border=1 cellpadding=2
!colspan=5|Bosses in ''Kirby: Planet Robobot'' &nbsp;
!colspan=5|Bosses in ''Kirby: Planet Robobot'' &nbsp;
Line 1,146: Line 1,140:
|align=center|[[File:KPR Gigavolt.png|200px]]<br>[[File:KPR Gigavolt II.png|200px]]
|align=center|[[File:KPR Gigavolt.png|200px]]<br>[[File:KPR Gigavolt II.png|200px]]
|[[Patched Plains]] ([[Patched_Plains - Stage 3|Stage 3]]) & [[Access Ark]] ([[Access Ark - Stage 5|Stage 5]])
|[[Patched Plains]] ([[Patched_Plains - Stage 3|Stage 3]]) & [[Access Ark]] ([[Access Ark - Stage 5|Stage 5]])
|A towering green robot with long arms that must be unscrewed by the [[Robobot Armor|Robobot Armor]].
|A towering green robot with long arms that must be unscrewed by the [[Robobot Armor]].
|In Access Ark, a more difficult, purple-colored variant named Gigavolt II is encountered, but is defeated in the same manner.<br>This boss is not fought directly in [[Meta Knightmare Returns]], as there is no Robobot Armor in the sub-game.
|In Access Ark, a more difficult, purple-colored variant named Gigavolt II is encountered, but is defeated in the same manner.<br>This boss is not fought directly in [[Meta Knightmare Returns]], as there is no Robobot Armor in the sub-game.
|-
|-
|'''[[Clanky Woods]]'''
|'''[[Clanky Woods]]'''
|align=center|[[File:KPR Clanky Woods battle 1.png|200px]]
|align=center|[[File:KPR Clanky Woods battle 1.png|200px]]<br>[[File:KPR Clanky Woods EX battle 2.png|200px]]
|[[Patched Plains]] ([[Patched Plains - Stage 5|Stage 5]])
|[[Patched Plains]] ([[Patched Plains - Stage 5|Stage 5]])
|A mechanized [[Whispy Woods]] that can move freely about, drill into the ground, and shoot missiles.
|A mechanized [[Whispy Woods]] that can move freely about, drill into the ground, and shoot missiles.
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|-
|-
|'''[[C.O.G.S.]]'''
|'''[[C.O.G.S.]]'''
|align=center|[[File:KPR COGS battle 1.png|200px]]
|align=center|[[File:KPR COGS battle 1.png|200px]]<br>[[File:KPR Gigabyte Grounds Stage 4 5.png|200px]]
|[[Resolution Road]] ([[Resolution Road - Stage 2|Stage 2]]) & [[Gigabyte Grounds]] ([[Gigabyte Grounds - Stage 4|Stage 4]])
|[[Resolution Road]] ([[Resolution Road - Stage 2|Stage 2]]) & [[Gigabyte Grounds]] ([[Gigabyte Grounds - Stage 4|Stage 4]])
|A giant wall of gears, cogs, and turrets that must be defeated by the [[Robobot Armor|Robobot Armor]] in [[Jet Mode]].
|A giant wall of gears, cogs, and turrets that must be defeated by the [[Robobot Armor]] in [[Jet Mode]].
|After C.O.G.S. is defeated in Gigabyte Grounds, Core Kabula is fought immediately afterwards.<br>This boss is not fought in [[Meta Knightmare Returns]], as there is no Robobot Armor in the Sub-Game.
|After C.O.G.S. is defeated in Gigabyte Grounds, Core Kabula is fought immediately afterwards.<br>This boss is not fought in [[Meta Knightmare Returns]], as there is no Robobot Armor in the Sub-Game.
|-
|-
|'''[[Holo Defense API]]'''
|'''[[Holo Defense API]]'''
|{{center|[[File:KPR Holo Defense API.png|200px]]}}
|{{center|[[File:KPR Holo Defense API.png|200px]]<br>[[File:KPR Holo Defense API EX.png|140px]]}}
|[[Resolution Road]] ([[Resolution Road - Stage 5|Stage 5]])
|[[Resolution Road]] ([[Resolution Road - Stage 5|Stage 5]])
|A holographic security system that resembles [[Pix]]. It projects green holographic versions of bosses and Mid-Bosses from past ''Kirby'' games to slow the pink puffball down.
|A holographic security system that resembles [[Pix]]. It projects green holographic versions of bosses and Mid-Bosses from past ''Kirby'' games to slow the pink puffball down.
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|-
|-
|'''[[Susie]]'''
|'''[[Susie]]'''
|{{center|[[File:KPR Susie battle 1.png|200px]]}}
|{{center|[[File:KPR Susie battle 1.png|200px]]<br>[[File:KPR Susie EX battle 1.png|200px]]}}
|[[Overload Ocean]] ([[Overload Ocean - Stage 6|Stage 6]])
|[[Overload Ocean]] ([[Overload Ocean - Stage 6|Stage 6]])
|The executive assistant to the [[Haltmann Works Company]], who uses her mech to attack with spins, drill attacks, and even summon drones.
|The executive assistant to the [[Haltmann Works Company]], who uses her mech to attack with spins, drill attacks, and even summon drones.
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|{{center|[[File:KPR Core Kabula.png]]}}
|{{center|[[File:KPR Core Kabula.png]]}}
|[[Gigabyte Grounds]] ([[Gigabyte Grounds - Stage 4|Stage 4]])
|[[Gigabyte Grounds]] ([[Gigabyte Grounds - Stage 4|Stage 4]])
|After [[C.O.G.S.]] is defeated once more in Gigabyte Grounds, [[Core Kabula]] emerges from its remains in a surprise attack against [[Kirby]] in the [[Robobot Armor|Robobot Armor]], still in [[Jet Mode]].
|After [[C.O.G.S.]] is defeated once more in Gigabyte Grounds, [[Core Kabula]] emerges from its remains in a surprise attack against [[Kirby]] in the [[Robobot Armor]], still in [[Jet Mode]].
|While it is the second boss encountered in Gigabyte Grounds (after C.O.G.S.), she is not considered as the main boss of this area.<br>This boss is not fought in [[Meta Knightmare Returns]], as there is no Robobot Armor in the Sub-Game.
|While it is the second boss encountered in Gigabyte Grounds (after C.O.G.S.), she is not considered as the main boss of this area.<br>This boss is not fought in [[Meta Knightmare Returns]], as there is no Robobot Armor in the Sub-Game.
|-
|-
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|-
|-
|'''[[Dedede Clone]]'''
|'''[[Dedede Clone]]'''
|{{center|[[File:KPR Dedede Clone Battle 2.png|200px]]}}
|{{center|[[File:KPR Dedede Clone Battle 2.png|200px]]<br>[[File:KPR Dedede Clone EX battle 2.png|200px]]}}
|[[Rhythm Route]] ([[Rhythm Route - Stage 6|Stage 6]])
|[[Rhythm Route]] ([[Rhythm Route - Stage 6|Stage 6]])
|A cloned, purple [[King Dedede]] that can split into three during the second half of the fight.
|A cloned, purple [[King Dedede]] that can split into three during the second half of the fight.
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|-
|-
|'''[[Dedede Clones & D3]]'''
|'''[[Dedede Clones & D3]]'''
|{{center|[[File:KPR Dedede Clones and D3 Battle 1.png|200px]]}}
|{{center|[[File:KPR Dedede Clones and D3 Battle 1.png|200px]]<br>[[File:KPR Dedede Clones & D3 EX battle 2.png|200px]]}}
|[[Rhythm Route]] ([[Rhythm Route - Stage 6|Stage 6]])
|[[Rhythm Route]] ([[Rhythm Route - Stage 6|Stage 6]])
|The Dedede Clones hop onto the D3 Cannon, a tridimensional cannon resembling the king in color, and use its barrage of lasers, flames, and explosives to take on the pink puffball.
|The Dedede Clones hop onto the D3 Cannon, a tridimensional cannon resembling the king in color, and use its barrage of lasers, flames, and explosives to take on the pink puffball.
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|-
|-
|'''[[President Haltmann]]'''
|'''[[President Haltmann]]'''
|{{center|[[File:KPR President Haltmann battle 2.png|200px]]}}
|{{center|[[File:KPR President Haltmann battle 2.png|200px]]<br>[[File:KPR President Haltmann EX.png|140px]]}}
|[[Access Ark]] ([[Access Ark - Stage 6|Stage 6]])
|[[Access Ark]] ([[Access Ark - Stage 6|Stage 6]])
|The primary antagonist and president of the [[Haltmann Works Company]]. He engages Kirby in battle with a large, golden mech.
|The primary antagonist and president of the [[Haltmann Works Company]]. He engages Kirby in battle with a large, golden mech.
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|{{center|[[File:KPR Galacta Knight.png]]}}
|{{center|[[File:KPR Galacta Knight.png]]}}
|[[Access Ark]] ([[Access Ark - Stage 6|Stage 6]])
|[[Access Ark]] ([[Access Ark - Stage 6|Stage 6]])
|The greatest warrior in the galaxy, serving as the final boss of [[Meta Knightmare Returns]]. He fights almost identically to his appearance in ''[[{{KRtDL KAW}}]]'', with this incarnation bringing in new attacks like the ability to open up a dimensional rift to [[Another Dimension]].
|The greatest warrior in the galaxy, serving as the final boss of [[Meta Knightmare Returns]]. He fights almost identically to his appearance in ''[[Kirby's Return to Dream Land]]'', with this incarnation bringing in new attacks like the ability to open up a dimensional rift to [[Another Dimension]].
|This boss can also be fought in [[The True Arena]].
|This boss can also be fought in [[The True Arena]].
|-
|-
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==Development==
==Development==
''Kirby: Planet Robobot'' was originally planned as a follow up to ''[[Kirby: Triple Deluxe]]'', being referred to as ''Kirby: Triple Deluxe 2''.<ref>[https://nintendoeverything.com/kirby-planet-robobot-director-on-the-story-characters-robobot-armor-and-abilities/ "Nintendo Dream" interview, translated by Nintendo Everything]</ref> Once it was decided that the game's theme would revolve around mechanization and industrialization, the name was changed to ''Kirby: HAGANE'' (hagane means "steel" in Japanese). The title went through a few more changes, ''Kirby: Robot Planet'', ''Roborobo Planet'', and finally, ''Planet Robobot'', to keep with the playfulness of the Kirby universe. From the finalized title, the [[Robobot Armor|Robobot Armor]] got its name.<ref>[https://kirbydevpostarchive.tumblr.com/post/164954365076/hal-laboratory-%E3%82%A4%E3%82%B7%E3%83%80-hallaboratory-08092016-1043 Archive of the Miiverse post "''Kirby: Planet Robobot'' Ask-a-thon! - Round 1"]</ref>
''Kirby: Planet Robobot'' was originally planned as a follow up to ''[[Kirby: Triple Deluxe]]'', being referred to as ''Kirby: Triple Deluxe 2''.<ref>[https://nintendoeverything.com/kirby-planet-robobot-director-on-the-story-characters-robobot-armor-and-abilities/ "Nintendo Dream" interview, translated by Nintendo Everything]</ref> Once it was decided that the game's theme would revolve around mechanization and industrialization, the name was changed to ''Kirby: HAGANE'' (hagane means "steel" in Japanese). The title went through a few more changes, ''Kirby: Robot Planet'', ''Roborobo Planet'', and finally, ''Planet Robobot'', to keep with the playfulness of the Kirby universe. From the finalized title, the [[Robobot Armor]] got its name.<ref>[https://kirbydevpostarchive.tumblr.com/post/164954365076/hal-laboratory-%E3%82%A4%E3%82%B7%E3%83%80-hallaboratory-08092016-1043 Archive of the Miiverse post "''Kirby: Planet Robobot'' Ask-a-thon! - Round 1"]</ref>


==Unused content==
==Unused content==
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|[[Satoru Iwata]]
|[[Satoru Iwata]]
|-
|-
|colspan=2|HAL Laboratory, Inc.<br>Nintendo<br><br>HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright. All rights reserved.<br>©2016 HAL Laboratory, Inc. / Nintendo
!colspan=2|HAL Laboratory, Inc.<br>Nintendo<br><br>HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright.<br>All rights reserved.<br>©2016 HAL Laboratory, Inc. / Nintendo
|-
|-
|}
|}
==Nintendo eShop description==
''Harness the power of a mysterious mech to stop ruthless invaders from mechanizing Kirby's home world. Smash through tough obstacles, lift heavy objects with ease, and scan enemies to shape-shift into new Modes with powerful abilities in this supercharged action-platformer!''
''That's right—Kirby's Robobot Armor can shape-shift into different modes by scanning enemies to copy their moves—like the new Jet Mode. Not to mention, Kirby™ can copy abilities the old-fashioned way too—by inhaling them! After saving the world, team up with three friends to defeat foes in Team Kirby Clash, an RPG-styled 4-player brawl where you choose from varied roles and level them up.''
(This description was reused for the game on the My Nintendo Store.)<ref>[https://www.nintendo.com/store/products/kirby-planet-robobot-3ds/ ''Kirby: Planet Robobot'' on the My Nintendo Store]</ref>


==Trivia==
==Trivia==
*The internal code name for ''Kirby: Planet Robobot'' is "Torte", a type of cake, matching with previous food-related project names such as "[[Kirby's Dream Collection Special Edition|Donut]]" and "[[Kirby: Triple Deluxe|Parufe]]" (parfait). It is also referred to in some press material as "TorteCity". Before the game was officially revealed, it was leaked through Nintendo's internal 2016 marketing budget under the name "Torte City".<ref>[https://www.neogaf.com/threads/what-we-know-so-far-about-the-nintendo-nx-with-sources.1171059/post-196196576]</ref>
*The Japanese release day of April 28th is only one day off the release day for the original ''[[Kirby's Dream Land]]'' in Japan.
*The Japanese release day of April 28th is only one day off the release day for the original ''[[Kirby's Dream Land]]'' in Japan.
*This is the first game in the ''[[Kirby (series)|Kirby]]'' series where Meta Knight has gauntlets over his gloves, carrying over from his appearance in ''Super Smash Bros. for Nintendo 3DS/Wii U''.
*This is the first game in the ''[[Kirby (series)|Kirby]]'' series where Meta Knight has gauntlets over his gloves, carrying over from his appearance in ''Super Smash Bros. for Nintendo 3DS/Wii U''.
**Likewise, this is also the first game in the ''Kirby'' series where Meta Knight can use his ''Smash Bros.'' [[Final Smash]], '''Galaxia Darkness'''.
**This is also the first time Meta Knight's unmasked appearance has yellow eyes in the ''Kirby'' series, again matching ''Super Smash Bros. for Nintendo 3DS/Wii U'' (specifically, the Meta Knight-based [[Color|palette]] for Kirby).


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{Names
{{Names
|ja=星のカービィ ロボボプラネット
|ja={{furi|星|ほし}}のカービィ ロボボプラネット
|jaR=Hoshi no kābī robobo puranetto
|jaR=Hoshi no kābyi robobo puranetto
|jaM=Kirby of the Stars: Robobo Planet
|jaM=Kirby of the Stars: Robobo Planet
|es=Kirby: Planet Robobot
|es=Kirby: Planet Robobot
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|de=Kirby: Planet Robobot
|de=Kirby: Planet Robobot
|deM=-
|deM=-
|pl=Kirby: Planet Robobot
|plM=-
|it=Kirby: Planet Robobot
|it=Kirby: Planet Robobot
|itM=-
|itM=-
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|zh=Kirby: Planet Robobot
|zh=Kirby: Planet Robobot
|zhM=-
|zhM=-
|pt=Kirby: Planet Robobot
|ptM=-
}}
}}


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*[http://www.nintendo.com/games/detail/kirby-planet-robobot-3ds Official North American website]
*[http://www.nintendo.com/games/detail/kirby-planet-robobot-3ds Official North American website]
*[http://nintendo.co.kr/3DS/software/at3a/index.html Official Korean website]
*[http://nintendo.co.kr/3DS/software/at3a/index.html Official Korean website]
*[https://miiverse.nintendo.net/titles/6437256809000069326/6437256809000071771| Miiverse "Behind the Scenes" Community]{{dead link}}
*[https://archiverse.guide/game/6437256809000071771 Miiverse "Behind the Scenes" Community (Archive)]
*[https://www.kirbyinformer.com/kirby-planet-robobot ''Kirby: Planet Robobot'' on Kirby Informer]
*[https://www.kirbyinformer.com/kirby-planet-robobot ''Kirby: Planet Robobot'' on Kirby Informer]
*[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/kirbyplanetrobobot/ElectronicManual_Nintendo3DS_KirbyPlanetRobobot_EN.pdf English digital manual (EU print)]
*[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/kirbyplanetrobobot/ElectronicManual_Nintendo3DS_KirbyPlanetRobobot_EN.pdf English digital manual (EU print)]