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Air Drop: Difference between revisions

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(Created page with "{{image}} '''Air Drop''' is an attack associated primarily with the Ninja ability. It is performable in every ''Kirby'' series game that features Ninj...")
 
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==''Super Smash Bros.'' series==
==''Super Smash Bros.'' series==
In the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' games, [[Kirby]] and [[Meta Knight]] can use this technique as their upward-throw after grabbing an opponent (Kirby's forward throw in the original ''[[Super Smash Bros.]]''). This move varies in launch power between titles, but it is often the strongest throw in either character's arsenal in terms of damage and knockback.
In the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' games, [[Kirby]] and [[Meta Knight]] can use this technique as their upward-throw after grabbing an opponent (Kirby's forward throw in the original ''[[Super Smash Bros.]]''). This move varies in launch power between titles, but it is often the strongest throw in either character's arsenal in terms of damage and knockback. Unlike in the ''Kirby'' series, this move will transport both user and opponent to whichever [[Fall-through Platform]] may be above them.


[[Category:Attacks]]
[[Category:Attacks]]

Revision as of 05:08, 16 February 2019

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Air Drop is an attack associated primarily with the Ninja ability. It is performable in every Kirby series game that features Ninja as an ability, and can also be used by enemy Bio Spark and Moonja when they grab Kirby or another playable character. When using Air Drop, the character using the technique grabs their opponent, then rockets either off-screen or very high into the air before coming back down for a landing, on which the opponent is damaged and launched. Naturally, this technique cannot be used on particularly large enemies, such as Bosses and Mid-Bosses.

Super Smash Bros. series

In the Super Smash Bros. games, Kirby and Meta Knight can use this technique as their upward-throw after grabbing an opponent (Kirby's forward throw in the original Super Smash Bros.). This move varies in launch power between titles, but it is often the strongest throw in either character's arsenal in terms of damage and knockback. Unlike in the Kirby series, this move will transport both user and opponent to whichever Fall-through Platform may be above them.