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Extra Mode

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Revision as of 09:01, 30 May 2015 by Samwell (talk | contribs) (→‎Game Changes: Added Dededetour!)
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Extra Mode (or originally known as Extra Game) is an additional version of some games amongst the Kirby series, sometimes unlocked by a code, or beating the game. First appearing in Kirby's Dream Land, The Extra Game was meant to give veteran gamers a challenge.


Game Changes

Kirby's Dream Land

By pressing ↑, A, and Select on the title screen, Kirby can access a harder Dream Land with new enemies and better AI, such as Waddle Dees moving faster and jumping at Kirby and Parasols going after Kirby. The changes in enemies include:

Kirby's Adventure

By activating all the big buttons located in certain levels and then beating the game, Extra Game is unlocked, which does not allow you to save and you have only three pieces of health. There are no other changes made in the game, the enemies' AI isn't changed, the enemies all look the same, and all the places you go to look exactly the same. If you beat this mode with all the big buttons pressed, you unlock the sound test.

Kirby: Nightmare in Dream Land

In this remake, you have to do the same thing you do in Kirby's Adventure (Press the big buttons and beat the game) to unlock Extra Game. This time, however, you can save in this game, but you still have 3 lives to deal with. When you press the big buttons and beat the game in this mode, you unlock Meta Knightmare.


Kirby's Return to Dream Land

Spoilers! Notice: Stop right there, stubby little pink thing!
Spoilers abound! If you do not wish to read them, skip ahead to the next heading or find a different article.

Once the Normal Game is completed and all Energy Spheres are collected, the Extra Game opens up, which plays like the Normal Game, but with the following changes:

  • HP of all characters is cut in half. The bar only reaches half-way across the portrait to illustrate this.
  • Many items, including collectible Stars and 1Ups have a different design.
  • There are more enemies, and they move and attack faster, with some being different sizes and/or having increased HP.
  • Super Ability timer runs out faster.
  • Alternate Dimension rift walls are red, and move faster.
  • All bosses and mid-bosses possess different color schemes (with some having additional visual changes), and are generally tougher with new and different attack patterns.
    • Additionally, all bosses and mid-bosses have "EX" add-ended to their names. (Except for Magolor Soul and HR-D3)
  • A completely new boss, HR-D3 is added after defeating Metal General EX.
  • All Challenge Stages are tougher.
  • The cinematic leading up to the final fight with Magolor features an additional scene where he changes to the color scheme used in the EX fight.
  • The game's credit sequence has different gameplay snapshots, adorned with golden frames, and credit sections feature little Kirby portraits like the ones seen in the credits for Kirby Super Star.

Kirby: Triple Deluxe The Extra Game is distinct in this iteration, in that it is played with King Dedede instead of Kirby. Officially known as Dededetour!, Dedede plays through all the stages, modified to accommodate his move-set, he battles harder versions of all the bosses and mid-bosses up to the end Royal Road, and fights a different set of bosses at the end of the game.