Holo Defense API: Difference between revisions

270 bytes removed ,  3 February 2022
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Text replacement - "{{UserLang|us=Defense|gb=Defence}}" to "Defense"
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m (Text replacement - "{{UserLang|us=Defense|gb=Defence}}" to "Defense")
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{{Good}}
{{Good}}
{{Infobox-Boss
{{Infobox-Boss
|title=Holo {{UserLang|us=Defense|gb=Defence}} API
|title=Holo Defense API
|image=[[File:KPR Holo Defense API.png|250px]]
|image=[[File:KPR Holo Defense API.png|250px]]
|caption='''Holo {{UserLang|us=Defense|gb=Defence}} API''', as it appears just before the boss fight.
|caption='''Holo Defense API''', as it appears just before the boss fight.
|game1=''[[Kirby: Planet Robobot]]'' (2016)
|game1=''[[Kirby: Planet Robobot]]'' (2016)
|similar=[[Pix]], [[Ado]], [[Adeleine]]
|similar=[[Pix]], [[Ado]], [[Adeleine]]
}}{{DISPLAYTITLE:Holo {{UserLang|us=Defense|gb=Defence}} API}}
}}{{DISPLAYTITLE:Holo Defense API}}
{{quote|The holographic {{color|orange|security system}} that defends this area from {{color|orange|intruders}}. It analyzes past battle data and produces one {{color|orange|holographic}} security guard after another.|[[Kirby: Planet Robobot]] Pause Screen description}}
{{quote|The holographic {{color|orange|security system}} that defends this area from {{color|orange|intruders}}. It analyzes past battle data and produces one {{color|orange|holographic}} security guard after another.|[[Kirby: Planet Robobot]] Pause Screen description}}
'''Holo {{UserLang|us=Defense|gb=Defence}} API''' is the [[boss]] of [[Resolution Road]] in ''[[Kirby: Planet Robobot]]''. It somewhat resembles [[Pix]] from ''[[Kirby 64: The Crystal Shards]]'', but consists of four diamonds rather than just three, and also uses a floating gear as a platform to seat itself on.
'''Holo Defense API''' is the [[boss]] of [[Resolution Road]] in ''[[Kirby: Planet Robobot]]''. It somewhat resembles [[Pix]] from ''[[Kirby 64: The Crystal Shards]]'', but consists of four diamonds rather than just three, and also uses a floating gear as a platform to seat itself on.


==Game appearances==
==Game appearances==
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{{clear}}
{{clear}}


====Holo {{UserLang|us=Defense|gb=Defence}} API 2.0====
====Holo Defense API 2.0====
[[File:KPR Holo Defense API EX.png|thumb|right|250px|Holo {{UserLang|us=Defense|gb=Defence}} API 2.0.]]
[[File:KPR Holo Defense API EX.png|thumb|right|250px|Holo Defense API 2.0.]]
{{quote|Redesigned by the {{color|orange|Mother Computer}}, this defense system {{UserLang|us=is|gb=was also built}} based on {{UserLang|us=a|gb=the}} {{color|orange|blueprint}} found on another planet. It's {{color|orange|missing}} a {{UserLang|us=segment|gb=portion}} of {{color|orange|data}} {{UserLang|us=and is|gb=and}} unable to demonstrate its full {{color|orange|potential}}.|[[Kirby: Planet Robobot]] Pause Screen description (2.0)}}
{{quote|Redesigned by the {{color|orange|Mother Computer}}, this defense system {{UserLang|us=is|gb=was also built}} based on {{UserLang|us=a|gb=the}} {{color|orange|blueprint}} found on another planet. It's {{color|orange|missing}} a {{UserLang|us=segment|gb=portion}} of {{color|orange|data}} {{UserLang|us=and is|gb=and}} unable to demonstrate its full {{color|orange|potential}}.|[[Kirby: Planet Robobot]] Pause Screen description (2.0)}}
The '''Holo {{UserLang|us=Defense|gb=Defence}} API 2.0''' is fought in both [[Meta Knightmare Returns]] and [[The True Arena]]. In its 2.0 form, the holograms are primarily purple as opposed to the green of the default form, and use the designs of the older bosses' "upgraded" forms: [[Kracko's Revenge]], Sphere Doomers EX, and Coily Rattler DX, along with a brand-new design for Ice Dragon.
The '''Holo Defense API 2.0''' is fought in both [[Meta Knightmare Returns]] and [[The True Arena]]. In its 2.0 form, the holograms are primarily purple as opposed to the green of the default form, and use the designs of the older bosses' "upgraded" forms: [[Kracko's Revenge]], Sphere Doomers EX, and Coily Rattler DX, along with a brand-new design for Ice Dragon.


The following lists all of the API's attacks in Meta Knightmare Returns and The True Arena:
The following lists all of the API's attacks in Meta Knightmare Returns and The True Arena:
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==Names in other languages==
==Names in other languages==
===Holo {{UserLang|us=Defense|gb=Defence}} API===
===Holo Defense API===
{{Names
{{Names
|ja=ホログラフ防衛システムズ
|ja=ホログラフ防衛システムズ
|jaR=Horogurafu bōei shisutemuzu
|jaR=Horogurafu bōei shisutemuzu
|jaM=Holographic {{UserLang|us=Defense|gb=Defence}} Systems
|jaM=Holographic Defense Systems
|it=Firewall olografico
|it=Firewall olografico
|itM=Holographic firewall
|itM=Holographic firewall
|ko=홀로그램 방어 시스템
|ko=홀로그램 방어 시스템
|koR=Hollogeuraem Bangeo Siseutem
|koR=Hollogeuraem Bangeo Siseutem
|koM=Hologram {{UserLang|us=Defense|gb=Defence}} System
|koM=Hologram Defense System
|de=Holo-Defensiv.sys
|de=Holo-Defensiv.sys
|deM=Holo defensive.system
|deM=Holo defensive.system