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Editing Kirby Super Star Ultra

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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|designer=[[Shinya Kumazaki]]
|designer=[[Shinya Kumazaki]]
|released={{Released|NA|September 22, 2008|Japan|November 6, 2008|South Korea|November 13, 2008<ref>[http://www.nintendo.co.kr/DS/soft/starkirby/main.php Nintendo of Korea]</ref>|Australia|November 27, 2008|Europe|September 18, 2009<ref>From the European versions of ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Wii U]]''.</ref>}}
|released={{Released|NA|September 22, 2008|Japan|November 6, 2008|South Korea|November 13, 2008<ref>[http://www.nintendo.co.kr/DS/soft/starkirby/main.php Nintendo of Korea]</ref>|Australia|November 27, 2008|Europe|December 18, 2009}}
|platforms=[[Nintendo DS]]
|platforms=[[Nintendo DS]]
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|it=y|de=y|es_es=y|kr=y}}
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|it=y|de=y|es_es=y|kr=y}}
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''Kirby Super Star Ultra'' features all of the content from the original game, including the original six main game modes and the original three [[Sub-Game]]s. From here, the remake adds a new main game, six sub-games, new multiplayer features, and replaces many of the original cutscenes with pre-rendered ones in 3D FMV. The game also features updated visuals, updated descriptions and dialogue, and new enemies, [[Mid-Boss]]es and [[Boss]]es encountered mainly in the new game modes. Many other changes, particularly to the user interface, were made to accommodate the hardware of the Nintendo DS, and many areas of the game support the use of the DS stylus.
''Kirby Super Star Ultra'' features all of the content from the original game, including the original six main game modes and the original three [[Sub-Game]]s. From here, the remake adds a new main game, six sub-games, new multiplayer features, and replaces many of the original cutscenes with pre-rendered ones in 3D FMV. The game also features updated visuals, updated descriptions and dialogue, and new enemies, [[Mid-Boss]]es and [[Boss]]es encountered mainly in the new game modes. Many other changes, particularly to the user interface, were made to accommodate the hardware of the Nintendo DS, and many areas of the game support the use of the DS stylus.
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}
==Gameplay==
==Gameplay==
[[File:KSSU Spring Breeze Gameplay.png|thumb|left|Gameplay of the first main game, Spring Breeze. Every other main game shares the updated graphical style.]]
[[File:KSSU Spring Breeze Gameplay.png|thumb|left|Gameplay of the first main game, Spring Breeze. Every other main game shares the updated graphical style.]]
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