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Kirby Tilt 'n' Tumble - Lvl 6-1: Difference between revisions

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{{DISPLAYTITLE:''Kirby Tilt 'n' Tumble'' - Lvl 6-1}}
{{Good}}{{DISPLAYTITLE:''Kirby Tilt 'n' Tumble'' - Lvl 6-1}}
{{Infobox-KTnTStage
{{Infobox-KTnTStage
|title=Lvl 6-1
|title=Lvl 6-1
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==Gallery==
==Gallery==
<gallery>
<gallery>
KTnT Level 6-1 1.png
KTnT Level 6-1 1.png|Kirby at the start of the stage
KTnT Level 6-1 2.png
KTnT Level 6-1 2.png|Crossing a river
KTnT Level 6-1 3.png
KTnT Level 6-1 3.png|Leaping from a Jump Hole to get a red star piece
KTnT Level 6-1 4.png
KTnT Level 6-1 4.png|Clearing out a bumper on a small island in the pond
KTnT Level 6-1 5.png
KTnT Level 6-1 5.png|Crossing a checkpoint gate and heading toward a bottomless pit
KTnT Level 6-1 6.png
KTnT Level 6-1 6.png|Using Jump Holes to head up the waterway
KTnT Level 6-1 7.png
KTnT Level 6-1 7.png|Leaping over a stream into a sand pit
KTnT Level 6-1 8.png
KTnT Level 6-1 8.png|Hopping along using pop-up panels
KTnT Level 6-1 9.png
KTnT Level 6-1 9.png|Aimnig for some blue star pieces around a bridge
KTnT Level 6-1 Bonus Area Whispy.png
KTnT Level 6-1 Bonus Area Whispy.png|Reaching Whispy Woods in the bonus area
KTnT Level 6-1 11.png
KTnT Level 6-1 11.png|Crossing the last set of obstacles to reach the goal pad
</gallery>
</gallery>



Revision as of 16:56, 12 May 2021


Lvl 6-1
KTnT Level 6-1 10.png
Kirby rolls along the docks.
Details
Starting time 120
80 in Extra Game
Bonus area? Yes
Blue Star? Yes
Whispy Woods? Yes
Boss No
Stage order
Lvl 5-4 Lvl 6-2
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Lvl 6-1 is the first stage of Level 6 in Kirby Tilt 'n' Tumble.

Overview

The stage begins in a grassy plains area, where Kirby will need to start by crossing some narrow riverways with Gordos and Waddle Dees hanging around. From here, Kirby needs to roll along the pier and make use of Jump Holes which are sometimes occupied by Cappies to jump over some barricades. From this point, the path splits in two, with each separate path leading through different sets of small hazards. After the paths re-converge, Kirby can reach the main gate in the middle of the stage.

After passing a couple sets of boost pads, the path splits in two again, though much more substantially this time. The left path leads through a long waterway which can be crossed using Balloons, while the right path is somewhat safer, using piers to hop past more minor enemies. Once the paths re-converge, Kirby merely needs to ride a Cloud and then use some more boost pads to reach the goal pad.

Extra Game

There are no differences in this stage between the Main and Extra Games aside from the reduced time.

Star guide

Star guide for Level 6-1  
Name Description
Past the gate, this star can be found on the right path past the piers inside an isolated chamber blocked off by a bumper. It is hiding underneath the bar bumper in the room.
This star can be found on top of the first long wall that Kirby needs to hop over near the start of the stage, placed all the way to the right.
This star can be found past the gate on the right path, tucked away in the upper-left corner of the larger room with the split piers and water rushing downward. This star takes Kirby to a bonus room where some star pieces and Whispy Woods can be accessed.

Whispy Woods

Whispy Woods can be found in this stage. He is found in the bonus area accessible from the Warp Star in this stage. Whispy Woods will offer to warp Kirby straight to Level 8.

Enemies

Sprite Name
KTnT Bronto Burt.png Bronto Burt
KTnT Cappy.png Cappy
KTnT Gordo.png Gordo
KTnT Waddle Dee.png Waddle Dee

Gallery