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Editing Mix

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==Specifics by game==
==Specifics by game==
===''Kirby's Adventure'' / ''Kirby: Nightmare in Dream Land''===
===''Kirby's Adventure'' / ''Kirby: Nightmare in Dream Land''===
The Mix debuted alongside the [[Copy Ability]] system itself. When two or more enemies that provide abilities are swallowed simultaneously, even if both provide the same ability, a roulette will start to determine which ability Kirby will receive. The player can stop the roulette by pressing a button, but if the roulette is allowed to stop itself, the resulting ability of the Mix will depend on the ability of the first enemy swallowed. For example, a Mix with [[Sparky]] (which gives [[Spark]]) as the first enemy will always result in the [[Hammer]] ability. In the ''3D Classics'' version, the ability of the last enemy swallowed determines the Mix instead.
The Mix debuted alongside the [[Copy Ability]] system itself. When two or more enemies that provide abilities are swallowed simultaneously, even if both provide the same ability, a roulette will start to determine which ability Kirby will receive. The player can stop the roulette by pressing a button, but if the roulette is allowed to stop itself, the resulting ability of the Mix will depend on the (ability of the) first enemy swallowed. For example, a Mix with [[Sparky]] (which gives [[Spark]]) as the first enemy will always result in the [[Hammer]] ability. In the ''3D Classics'' version, the last enemy determines the Mix instead.


During the roulette, certain icons only appear for one frame and cannot be stopped on. These include the non-Ability icons "Normal", "[[Cannon]]", "Mix", and "[[Warp Star]]". "Cannon" is notable because it is unused in the rest of the game. Presumably it was planned to have this icon appear whenever Kirby hopped into a Fuse Cannon, as the icon is used in the European versions of the games under those circumstances<ref>[https://tcrf.net/Kirby%27s_Adventure#Other The Cutting Room Floor - ''Kirby's Adventure'']</ref>, as well as in the ''3D Classics'' version. The first proper use of such an icon in all versions of an actual ''Kirby'' game is in ''Kirby Super Star''.
During the roulette, certain icons only appear for one frame and cannot be stopped on. These include the non-Ability icons "Normal", "[[Cannon]]", "Mix", and "[[Warp Star]]". "Cannon" is notable because it is unused in the rest of the game. Presumably it was planned to have this icon appear whenever Kirby hopped into a Fuse Cannon, as the icon is used in the European versions of the games under those circumstances<ref>[https://tcrf.net/Kirby%27s_Adventure#Other The Cutting Room Floor - ''Kirby's Adventure'']</ref>, as well as in the ''3D Classics'' version. The first proper use of such an icon in all versions of an actual ''Kirby'' game is in ''Kirby Super Star''.
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