Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Editing Pause

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 944: Line 944:


==Trivia==
==Trivia==
*If the player waits a brief amount of time while ''[[Kirby's Dream Land]]'' is paused, Kirby will start [[idle animation|dancing]] in place.
*If the player waits a brief amount of time while ''[[Kirby's Dream Land]]'' is paused, Kirby will start dancing in place.
*The pause menu in ''[[Kirby 64: The Crystal Shards]]'' normally has both a "Continue" option and "Try Again" option. Throughout the entirety of [[Dark Star]], the "Try Again" option gets replaced with a "Tough It Out!" button which functions identically to "Continue". For subsequent playthroughs of Dark Star, the "Tough It Out!" button only appears during the battle against [[0²]] specifically. In [[Boss Endurance|Boss Battles]], "Try Again" gets replaced with "Accept Defeat", which, if selected, ends the mode as if Kirby ran out of health.
*The pause menu in ''[[Kirby 64: The Crystal Shards]]'' normally has both a "Continue" option and "Try Again" option. Throughout the entirety of [[Dark Star]], the "Try Again" option gets replaced with a "Tough It Out!" button which functions identically to "Continue." In [[Boss Endurance|Boss Battles]], "Try Again" gets replaced with "Accept Defeat," which, if selected, ends the mode as if Kirby ran out of health.
*While ''Kirby Star Allies'', ''Super Kirby Clash'', and ''Kirby and the Forgotten Land'' cap the framerate at 30 FPS during gameplay, their pause menus (as well as other menus) run at a smoother 60 FPS.
*While ''Kirby Star Allies'', ''Super Kirby Clash'', and ''Kirby and the Forgotten Land'' cap the framerate at 30 FPS during gameplay, their pause menus (as well as other menus) run at a smoother 60 FPS.


Please note that all contributions to WiKirby are considered to be released under the GNU Free Documentation License 1.3 or later (see WiKirby:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)