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Editing Pause
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==Trivia== | ==Trivia== | ||
*If the player waits a brief amount of time while ''[[Kirby's Dream Land]]'' is paused, Kirby will start | *If the player waits a brief amount of time while ''[[Kirby's Dream Land]]'' is paused, Kirby will start dancing in place. | ||
*The pause menu in ''[[Kirby 64: The Crystal Shards]]'' normally has both a "Continue" option and "Try Again" option. Throughout the entirety of [[Dark Star]], the "Try Again" option gets replaced with a "Tough It Out!" button which functions identically to "Continue | *The pause menu in ''[[Kirby 64: The Crystal Shards]]'' normally has both a "Continue" option and "Try Again" option. Throughout the entirety of [[Dark Star]], the "Try Again" option gets replaced with a "Tough It Out!" button which functions identically to "Continue." In [[Boss Endurance|Boss Battles]], "Try Again" gets replaced with "Accept Defeat," which, if selected, ends the mode as if Kirby ran out of health. | ||
*While ''Kirby Star Allies'', ''Super Kirby Clash'', and ''Kirby and the Forgotten Land'' cap the framerate at 30 FPS during gameplay, their pause menus (as well as other menus) run at a smoother 60 FPS. | *While ''Kirby Star Allies'', ''Super Kirby Clash'', and ''Kirby and the Forgotten Land'' cap the framerate at 30 FPS during gameplay, their pause menus (as well as other menus) run at a smoother 60 FPS. | ||