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From below, however, fall-through platforms are not a hindrance in any way, and can be passed through as if they are not present. This includes projectiles that would normally be stopped by ceilings such as [[bomb]]s and [[Archer|arrows]]. The only exception to this is ''[[Kirby 64: The Crystal Shards]]'', where Kirby performs a 'get-up' animation when he passes upward through a fall-through platform.
From below, however, fall-through platforms are not a hindrance in any way, and can be passed through as if they are not present. This includes projectiles that would normally be stopped by ceilings such as [[bomb]]s and [[Archer|arrows]]. The only exception to this is ''[[Kirby 64: The Crystal Shards]]'', where Kirby performs a 'get-up' animation when he passes upward through a fall-through platform.
The ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series also makes use of fall-through platforms.


==Trivia==
==Trivia==
*There are a few instances of platforms that can be passed through from below, but not from above. These are often referred to as 'semi-soft platforms' or 'one-way platforms'. They are typically distinct from standard fall-through platforms in appearance.
*There are a few instances of platforms that can be passed through from below, but not from above. These are often referred to as 'semi-soft platforms' or 'one-way platforms'. They are typically distinct from standard fall-through platforms in appearance.
*Notoriously, in early games featuring the [[U.F.O.]] ability, Kirby was unable to pass downward through fall-through platforms while he had it.
*Notoriously, in early games featuring the [[U.F.O.]] ability, Kirby was unable to pass downward through fall-through platforms while he had it.
*The ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series also makes use of fall-through platforms, having taken inspiration for them directly from the ''Kirby'' series.


[[Category:Objects]]
[[Category:Objects]]

Revision as of 04:41, 12 October 2019

Artwork of Kirby falling through a log-shaped fall-through platform in Kirby 64: The Crystal Shards.

Fall-through Platforms (otherwise known as Soft Platforms) are a type of platform that Kirby and other playable characters can pass through either upward or downward. They can take on a variety of looks, but are distinguishable by their particularly thin appearance, especially in comparison to surrounding 'hard' floors and ceilings.

Overview

From above, a character can pass through a fall-through platform they are standing on by ducking. In newer titles, this can also be done from the air by initiating a fast-fall. Despite characters' ability to do this, most airborne attacks cannot be used to pass through a fall-through platform, and most projectiles will not pass downward through them either.

From below, however, fall-through platforms are not a hindrance in any way, and can be passed through as if they are not present. This includes projectiles that would normally be stopped by ceilings such as bombs and arrows. The only exception to this is Kirby 64: The Crystal Shards, where Kirby performs a 'get-up' animation when he passes upward through a fall-through platform.

The Super Smash Bros. series also makes use of fall-through platforms.

Trivia

  • There are a few instances of platforms that can be passed through from below, but not from above. These are often referred to as 'semi-soft platforms' or 'one-way platforms'. They are typically distinct from standard fall-through platforms in appearance.
  • Notoriously, in early games featuring the U.F.O. ability, Kirby was unable to pass downward through fall-through platforms while he had it.