Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

User:Rubybirdy/Sandbox/Team Kirby Clash (series): Difference between revisions

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
mNo edit summary
m (removed italics for original tkc, added citation for free-to-start instead of free-to-play)
Line 1: Line 1:
The '''''Team Kirby Clash'' series''' is a [[multiplayer]] focused subseries of the ''[[Kirby_(series)|Kirby]]'' series, starting as a [[Sub-Game]] in ''[[Kirby: Planet Robobot]]'' and later being expanded on with two standalone titles. These titles are, in sequential order: [[Team Kirby Clash]], ''[[Team Kirby Clash Deluxe]]'', and ''[[Super Kirby Clash]]'', with the first two available on [[Nintendo 3DS]] and the third being on [[Nintendo Switch]]. In all three titles, players can choose between four [[Role|roles]]: [[Sword Hero]], [[Hammer Lord]], [[Beam Mage]], and [[Doctor Healmore]]. Each role parallels an existing [[Copy Ability]] in the mainline ''Kirby'' series (those being [[Sword]], [[Hammer]], [[Beam]], and [[Doctor]]) and have their own strengths and weaknesses: for example, Hammer Lord has an inherently high damage stat but low movement speed for balance, and Doctor Healmore has unique healing capabilities but is not ideal for directly confronting an enemy. Contrary to the original Copy Abilities, roles are never able to be swapped between or discarded during battle. The series' gameplay revolves exclusively around [[boss]] battles (called "Quests") in an entirely flat arena with no [[hazard]]s, differentiating it from the mainline ''Kirby'' series. Defeating a boss grants experience (EXP), which can increase each Kirby's [[Health|stamina]], [[Damage|attack]], teammate recovery and [[Team Meteor]] damage. Experience gained from a quest is also used as a [[score]], which can grant a Bronze, Silver, Gold, or Platinum [[medal]] depending on how high the score is, reflecting the performance of the team.
The '''''Team Kirby Clash'' series''' is a [[multiplayer]] focused subseries of the ''[[Kirby_(series)|Kirby]]'' series, starting as a [[Sub-Game]] in ''[[Kirby: Planet Robobot]]'' and later being expanded on with two standalone titles. These titles are, in sequential order: [[Team Kirby Clash]], ''[[Team Kirby Clash Deluxe]]'', and ''[[Super Kirby Clash]]'', with the first two available on [[Nintendo 3DS]] and the third being on [[Nintendo Switch]]. In all three titles, players can choose between four [[Role|roles]]: [[Sword Hero]], [[Hammer Lord]], [[Beam Mage]], and [[Doctor Healmore]]. Each role parallels an existing [[Copy Ability]] in the mainline ''Kirby'' series (those being [[Sword]], [[Hammer]], [[Beam]], and [[Doctor]]) and have their own strengths and weaknesses: for example, Hammer Lord has an inherently high damage stat but low movement speed for balance, and Doctor Healmore has unique healing capabilities but is not ideal for directly confronting an enemy. Contrary to the original Copy Abilities, roles are never able to be swapped between or discarded during battle. The series' gameplay revolves exclusively around [[boss]] battles (called "Quests") in an entirely flat arena with no [[hazard]]s, differentiating it from the mainline ''Kirby'' series. Defeating a boss grants experience (EXP), which can increase each Kirby's [[Health|stamina]], [[Damage|attack]], teammate recovery and [[Team Meteor]] damage. Experience gained from a quest is also used as a [[score]], which can grant a Bronze, Silver, Gold, or Platinum [[medal]] depending on how high the score is, reflecting the performance of the team.


Notably, the two standalone games in this series are [[wikipedia:Free-to-play|free-to-start]] titles containing [[wikipedia:Microtransaction|microtransactions]] (in the form of [[Gem Apple]]s), which also makes them distinct from the main ''Kirby'' series. This fact makes the games somewhat controversial among fans of the mainline series, though unlike with some other games that include microtransactions, it is not necessary to spend real world money to complete these games (though this will be difficult and/or time consuming), and each game requires no more than 40 USD to buy everything and complete comfortably.
Notably, the two standalone games in this series are [[wikipedia:Free-to-play|free-to-start]]<ref name="eshop">[https://www.nintendo.com/us/store/products/super-kirby-clash-switch/ Software description for ''Super Kirby Clash'' on the My Nintendo Store]</ref> titles containing [[wikipedia:Microtransaction|microtransactions]] (in the form of [[Gem Apple]]s), which also makes them distinct from the main ''Kirby'' series. This fact makes the games somewhat controversial among fans of the mainline series, though unlike with some other games that include microtransactions, it is not necessary to spend real world money to complete these games (though this will be difficult and/or time consuming), and each game requires no more than 40 USD to buy everything and complete comfortably.


== Games ==
== Games ==
=== ''Team Kirby Clash'' ===
=== Team Kirby Clash ===
{{main|Team Kirby Clash}}
{{main|Team Kirby Clash}}
''Team Kirby Clash'' originally released as one of [[Kirby:_Planet_Robobot#Modes|two]] sub-games in ''[[Kirby: Planet Robobot]]''. This sub-game has six bosses to defeat, each being unlocked by defeating the preceding boss. <span style="color:lightgray">(unfinished)</span>
Team Kirby Clash originally released as one of [[Kirby:_Planet_Robobot#Modes|two]] sub-games in ''[[Kirby: Planet Robobot]]''. This sub-game has six bosses to defeat, each being unlocked by defeating the preceding boss. <span style="color:lightgray">(unfinished)</span>


=== ''Team Kirby Clash Deluxe'' ===
=== ''Team Kirby Clash Deluxe'' ===
{{main|Team Kirby Clash Deluxe}}
{{main|Team Kirby Clash Deluxe}}
[[File:TKCD_Screenshot_2.jpg|thumb|200px|Team Kirby battles [[Greater Doomer]]. (''Team Kirby Clash Deluxe'')]]
[[File:TKCD_Screenshot_2.jpg|thumb|200px|Team Kirby battles [[Greater Doomer]]. (''Team Kirby Clash Deluxe'')]]
''Team Kirby Clash Deluxe'' is an expansion of the original ''Kirby: Planet Robobot'' sub-game released on [[Nintendo 3DS]], now free-to-start with many new features, including the introduction of interchangeable [[Magolor's_Shoppe_Inventory_(Team_Kirby_Clash_Deluxe)#Gear|armor and weapons]] along with many new quests. Notably, many things in this entry involve using the new currency, [[Gem Apple|Gem Apples]]. Gem Apples are used as currency with many functions, such as unlocking quests, temporarily improving the performance of Team Kirby using [[Magolor's_Shoppe_Inventory_(Team_Kirby_Clash_Deluxe)#Support_Items|potions]], or purchasing new gear to take on stronger foes. Gem Apples are also earned by completing certain [[Heroic Mission (Team Kirby Clash Deluxe)|Heroic Missions]] or harvesting them daily from the Gem Apple tree in the village plaza. Despite all of these additions, the core gameplay of ''Team Kirby Clash Deluxe'' differs very little in comparison to the original ''Team Kirby Clash''.
''Team Kirby Clash Deluxe'' is an expansion of the original ''Kirby: Planet Robobot'' sub-game released on [[Nintendo 3DS]], now free-to-start with many new features, including the introduction of interchangeable [[Magolor's_Shoppe_Inventory_(Team_Kirby_Clash_Deluxe)#Gear|armor and weapons]] along with many new quests. Notably, many things in this entry involve using the new currency, [[Gem Apple|Gem Apples]]. Gem Apples are used as currency with many functions, such as unlocking quests, temporarily improving the performance of Team Kirby using [[Magolor's_Shoppe_Inventory_(Team_Kirby_Clash_Deluxe)#Support_Items|potions]], or purchasing new gear to take on stronger foes. Gem Apples are also earned by completing certain [[Heroic Mission (Team Kirby Clash Deluxe)|Heroic Missions]] or harvesting them daily from the Gem Apple tree in the village plaza. Despite all of these additions, the core gameplay of ''Team Kirby Clash Deluxe'' differs very little in comparison to the original Team Kirby Clash.


=== ''Super Kirby Clash'' ===
=== ''Super Kirby Clash'' ===
Line 18: Line 18:
''Super Kirby Clash'' released two years after ''Team Kirby Clash Deluxe'', moving the series forward from the Nintendo 3DS to the [[Nintendo Switch]]. ''Super Kirby Clash'' is essentially a souped-up version of ''Team Kirby Clash Deluxe''; there are a few new features, such as [[Sticker (Super Kirby Clash)|stickers]] and online multiplayer. Other parts of the game that already existed in ''Team Kirby Clash Deluxe'' have been expanded as well: new quests and bosses have been added, a new storyline is included, new music was composed for certain parts of the game (along with existing music being remixed for use in non-major fights), and a few new sets of gear have been made available for all four roles. Quests have been divided into two sections: Story Quests and Party Quests. Story Quests, as their name indicates, contain the main narrative of the game through cutscenes that appear after major quests, such as those that involve fighting [[Parallel Nightmare]]. Party Quests are generally more difficult than Story Quests at the time they are unlocked, but have eight Heroic Missions instead of the standard four, are able to be played with online or local multiplayer, and yield higher rewards.
''Super Kirby Clash'' released two years after ''Team Kirby Clash Deluxe'', moving the series forward from the Nintendo 3DS to the [[Nintendo Switch]]. ''Super Kirby Clash'' is essentially a souped-up version of ''Team Kirby Clash Deluxe''; there are a few new features, such as [[Sticker (Super Kirby Clash)|stickers]] and online multiplayer. Other parts of the game that already existed in ''Team Kirby Clash Deluxe'' have been expanded as well: new quests and bosses have been added, a new storyline is included, new music was composed for certain parts of the game (along with existing music being remixed for use in non-major fights), and a few new sets of gear have been made available for all four roles. Quests have been divided into two sections: Story Quests and Party Quests. Story Quests, as their name indicates, contain the main narrative of the game through cutscenes that appear after major quests, such as those that involve fighting [[Parallel Nightmare]]. Party Quests are generally more difficult than Story Quests at the time they are unlocked, but have eight Heroic Missions instead of the standard four, are able to be played with online or local multiplayer, and yield higher rewards.


<br/><br/>
{{ref}}
{{clear}}
{{clear}}
{{Navbox-KPR}}
{{Navbox-KPR}}
{{Navbox-TKCD}}
{{Navbox-TKCD}}
{{Navbox-SKC}}
{{Navbox-SKC}}

Revision as of 04:33, 27 April 2024

The Team Kirby Clash series is a multiplayer focused subseries of the Kirby series, starting as a Sub-Game in Kirby: Planet Robobot and later being expanded on with two standalone titles. These titles are, in sequential order: Team Kirby Clash, Team Kirby Clash Deluxe, and Super Kirby Clash, with the first two available on Nintendo 3DS and the third being on Nintendo Switch. In all three titles, players can choose between four roles: Sword Hero, Hammer Lord, Beam Mage, and Doctor Healmore. Each role parallels an existing Copy Ability in the mainline Kirby series (those being Sword, Hammer, Beam, and Doctor) and have their own strengths and weaknesses: for example, Hammer Lord has an inherently high damage stat but low movement speed for balance, and Doctor Healmore has unique healing capabilities but is not ideal for directly confronting an enemy. Contrary to the original Copy Abilities, roles are never able to be swapped between or discarded during battle. The series' gameplay revolves exclusively around boss battles (called "Quests") in an entirely flat arena with no hazards, differentiating it from the mainline Kirby series. Defeating a boss grants experience (EXP), which can increase each Kirby's stamina, attack, teammate recovery and Team Meteor damage. Experience gained from a quest is also used as a score, which can grant a Bronze, Silver, Gold, or Platinum medal depending on how high the score is, reflecting the performance of the team.

Notably, the two standalone games in this series are free-to-start[1] titles containing microtransactions (in the form of Gem Apples), which also makes them distinct from the main Kirby series. This fact makes the games somewhat controversial among fans of the mainline series, though unlike with some other games that include microtransactions, it is not necessary to spend real world money to complete these games (though this will be difficult and/or time consuming), and each game requires no more than 40 USD to buy everything and complete comfortably.

Games

Team Kirby Clash

Main article: Team Kirby Clash

Team Kirby Clash originally released as one of two sub-games in Kirby: Planet Robobot. This sub-game has six bosses to defeat, each being unlocked by defeating the preceding boss. (unfinished)

Team Kirby Clash Deluxe

Main article: Team Kirby Clash Deluxe
Team Kirby battles Greater Doomer. (Team Kirby Clash Deluxe)

Team Kirby Clash Deluxe is an expansion of the original Kirby: Planet Robobot sub-game released on Nintendo 3DS, now free-to-start with many new features, including the introduction of interchangeable armor and weapons along with many new quests. Notably, many things in this entry involve using the new currency, Gem Apples. Gem Apples are used as currency with many functions, such as unlocking quests, temporarily improving the performance of Team Kirby using potions, or purchasing new gear to take on stronger foes. Gem Apples are also earned by completing certain Heroic Missions or harvesting them daily from the Gem Apple tree in the village plaza. Despite all of these additions, the core gameplay of Team Kirby Clash Deluxe differs very little in comparison to the original Team Kirby Clash.

Super Kirby Clash

Main article: Super Kirby Clash
Team Kirby battles Ignite Edge. (Super Kirby Clash)

Super Kirby Clash released two years after Team Kirby Clash Deluxe, moving the series forward from the Nintendo 3DS to the Nintendo Switch. Super Kirby Clash is essentially a souped-up version of Team Kirby Clash Deluxe; there are a few new features, such as stickers and online multiplayer. Other parts of the game that already existed in Team Kirby Clash Deluxe have been expanded as well: new quests and bosses have been added, a new storyline is included, new music was composed for certain parts of the game (along with existing music being remixed for use in non-major fights), and a few new sets of gear have been made available for all four roles. Quests have been divided into two sections: Story Quests and Party Quests. Story Quests, as their name indicates, contain the main narrative of the game through cutscenes that appear after major quests, such as those that involve fighting Parallel Nightmare. Party Quests are generally more difficult than Story Quests at the time they are unlocked, but have eight Heroic Missions instead of the standard four, are able to be played with online or local multiplayer, and yield higher rewards.



References