Access Ark - Stage 7 EX: Difference between revisions
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{{Infobox-KPRStage | {{Infobox-KPRStage | ||
|image=[[File:KPR Access Ark Stage 7 1.png|350px]] | |image=[[File:KPR Access Ark Stage 7 1.png|350px]] | ||
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|robobot={{N}} | |robobot={{N}} | ||
|codecube=3 | |codecube=3 | ||
|sticker= | |sticker=4 | ||
|goldsticker=[[Crazy Hand]] | |goldsticker=[[Crazy Hand]] | ||
|midboss=[[Bonkers]] 2.0, [[Miasmoros]] 2.0 | |midboss=[[Bonkers]] 2.0, [[Miasmoros]] 2.0 | ||
|theme music=[[#Music|(click to navigate)]] | |||
|previousstage=[[Access Ark - Stage 6]] | |previousstage=[[Access Ark - Stage 6]] | ||
|nextstage=[[Access Ark - Stage 8 EX]] | |nextstage=[[Access Ark - Stage 8 EX]] | ||
}} | }} | ||
'''Access Ark - Stage 7 EX''' (also known as '''Stage 7 EX''') is an optional extra stage in [[Access Ark]], unlocked by collecting every [[Code Cube]] from previous Access Ark stages. There are three [[Code Cube]]s and four [[Sticker (Kirby: Planet Robobot)|sticker]]s in this stage. The rare sticker is one depicting [[Crazy Hand]]. | |||
==Overview== | ==Overview== | ||
The stage begins inside the metal halls of the Access Ark, where a portal can be taken which leads to an open area with giant soda cans in the background. The path ahead is harsh, and wrought with danger. | The stage begins inside the metal halls of the Access Ark, where a portal can be taken which leads to an open area with giant soda cans in the background. The path ahead is harsh, and wrought with danger. | ||
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===Code Cube & Rare Sticker Guide=== | ===Code Cube & Rare Sticker Guide=== | ||
*'''Code Cube 1''' - In the townscape area, Kirby will need to safely guide a [[Key Dee]] to the other side of heavy traffic to have it deposit a [[Battery]] in a sawblade and make this cube obtainable. | *'''Code Cube 1''' - In the townscape area, Kirby will need to safely guide a [[Key Dee]] to the other side of heavy traffic to have it deposit a [[Battery (Kirby: Planet Robobot)|battery]] in a sawblade and make this cube obtainable. | ||
*'''Code Cube 2''' - On the desert path, a side door can be accessed which leads to a factory room where a [[Chemitory]] can be found. Using the [[Doctor]] ability, Kirby can collect this cube and a [[1-Up]] by activating the teleportation devices. | *'''Code Cube 2''' - On the desert path, a side door can be accessed which leads to a factory room where a [[Chemitory]] can be found. Using the [[Doctor]] ability, Kirby can collect this cube and a [[1-Up]] by activating the teleportation devices. | ||
*'''Code Cube 3''' - After defeating [[Bonkers]] 2.0, this cube can be collected from a treasure chest at the end of the stage. | *'''Code Cube 3''' - After defeating [[Bonkers]] 2.0, this cube can be collected from a treasure chest at the end of the stage. | ||
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*[[Flotzo Borg]] | *[[Flotzo Borg]] | ||
*[[Elec]] | *[[Elec]] | ||
*[[Flamer]] | *[[Flamer]] | ||
*[[Galbo]] | *[[Galbo]] | ||
*[[Glunk]] | |||
{{col-break|width=33%}} | {{col-break|width=33%}} | ||
*[[Gordo]] | *[[Gordo]] | ||
*[[Haltworker]] | *[[Haltworker]] | ||
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*[[Mamatee]] | *[[Mamatee]] | ||
*[[Metal Acro]] | *[[Metal Acro]] | ||
*[[NESP]] | |||
*[[Noddy]] | *[[Noddy]] | ||
*[[Parasol Waddle Doo]] | *[[Parasol Waddle Doo]] | ||
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{{col-end}} | {{col-end}} | ||
|} | |} | ||
==Music== | |||
Music used in this stage includes the following: | |||
*"[[Air Ride: Machine Passage]]" - from ''[[Kirby Air Ride]]'' | |||
*"[[Final Boss (theme from Kirby's Adventure)|Spectacle Space]]" - from ''[[Kirby: Canvas Curse]]'' | |||
*"[[Neo Star: Stage Select]]" - from ''[[Kirby 64: The Crystal Shards]]'' | |||
*"[[Havoc Aboard the Halberd]]" - from ''[[Kirby Super Star]]'' | |||
*"[[Green Greens (theme)|Stadium: Drag Race]]" - from ''[[Kirby Air Ride]]'' | |||
==Trivia== | |||
*After navigating through the poisonous gas section of the train area, the layout of the stage becomes a reference to the final auto-scrolling section of [[Revenge of Meta Knight]]. The [[Magical Sweeper]]s are replaced with Flamers and Elecs, the [[bottomless pit]]s are replaced by spike pits, and the same exact song ("Havoc Aboard the Halberd") plays as well. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
KPR Access Ark Stage 7 2.png|Kirby races a [[Key Dee]]. | KPR Access Ark Stage 7 2.png|Kirby races a [[Key Dee]]. | ||
KPR Access Ark Stage 7 3.png| | KPR Access Ark Stage 7 3.png|Kirby hops past dual hazards of hot and cold variety. | ||
KPR Access Ark Stage 7 4.png|Kirby | KPR Access Ark Stage 7 4.png|Kirby takes another plunge into dangerous waters. | ||
KPR Access Ark Stage 7 5.png| | KPR Access Ark Stage 7 5.png|Lots of aquatic and flying enemies try to intercept Kirby's trek through the desert region. | ||
KPR Access Ark Stage 7 6.png| | KPR Access Ark Stage 7 6.png|Kirby minds the toxic clouds as he works through tight passageways inside the train. | ||
KPR Access Ark Stage 7 7.png| | KPR Access Ark Stage 7 7.png|Kirby carries a Hammer to the final mid-boss encounters in the stage. | ||
KPR-map67-EX.jpg|Stage map | |||
</gallery> | </gallery> | ||
{{Navbox-KPR}} | {{Navbox-KPR}} |
Revision as of 23:24, 18 March 2024
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Access Ark - Stage 7 EX (also known as Stage 7 EX) is an optional extra stage in Access Ark, unlocked by collecting every Code Cube from previous Access Ark stages. There are three Code Cubes and four stickers in this stage. The rare sticker is one depicting Crazy Hand.
Overview
The stage begins inside the metal halls of the Access Ark, where a portal can be taken which leads to an open area with giant soda cans in the background. The path ahead is harsh, and wrought with danger.
From there, Kirby finds himself in a townscape where he and a Key Dee will need to dodge heavy traffic. Then it's through the ice cream factory along a very dangerous path. Then it's through the deep water, with Barbars and Metal Acros. Then it's through a desert area with suspended water cubes and Flotzo Borgs. Then it's through an urban train area past poisonous gas clouds.
In the last area, Kirby will have to face down against Miasmoros 2.0, then Bonkers 2.0 in succession. From there, the stage exit can be reached.
Code Cube & Rare Sticker Guide
- Code Cube 1 - In the townscape area, Kirby will need to safely guide a Key Dee to the other side of heavy traffic to have it deposit a battery in a sawblade and make this cube obtainable.
- Code Cube 2 - On the desert path, a side door can be accessed which leads to a factory room where a Chemitory can be found. Using the Doctor ability, Kirby can collect this cube and a 1-Up by activating the teleportation devices.
- Code Cube 3 - After defeating Bonkers 2.0, this cube can be collected from a treasure chest at the end of the stage.
- Rare Sticker - In the deep water area, a small tunnel can be found in the ceiling which leads to a room where this sticker can be obtained.
Enemies, Mid-Bosses and Abilities
Regular Enemies | Mid-Bosses | ||||
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Abilities | Robobot Armor Modes | ||||
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Music
Music used in this stage includes the following:
- "Air Ride: Machine Passage" - from Kirby Air Ride
- "Spectacle Space" - from Kirby: Canvas Curse
- "Neo Star: Stage Select" - from Kirby 64: The Crystal Shards
- "Havoc Aboard the Halberd" - from Kirby Super Star
- "Stadium: Drag Race" - from Kirby Air Ride
Trivia
- After navigating through the poisonous gas section of the train area, the layout of the stage becomes a reference to the final auto-scrolling section of Revenge of Meta Knight. The Magical Sweepers are replaced with Flamers and Elecs, the bottomless pits are replaced by spike pits, and the same exact song ("Havoc Aboard the Halberd") plays as well.
Gallery
Kirby races a Key Dee.