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Iceberg - Stage 3 (Kirby's Dream Land 2): Difference between revisions

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The door leads to an external area, where a [[Propeller]] is waiting to kidnap [[Kirby]]'s friend if they are not careful. This area itself is rather hazardous, with plenty of enemies and tricky jumps, especially for Kine. The stage exit can be found among cloudy platforms that break apart if stood on for too long.
The door leads to an external area, where a [[Propeller]] is waiting to kidnap [[Kirby]]'s friend if they are not careful. This area itself is rather hazardous, with plenty of enemies and tricky jumps, especially for Kine. The stage exit can be found among cloudy platforms that break apart if stood on for too long.


==Enemies, mid-bosses and abilities==
==Enemies and mid-boss==
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
{| width=50%
! width="267px" | '''Regular Enemies'''
|<tabs>
! width="133px" | '''Mid-Bosses'''
<tab name="Enemies">
|- bgcolor="E47575"
{| class="wikitable"
|
!Sprite
{{col-begin}}
!Name
{{col-break|width=50%}}
!style="border-style: solid; border-width: 1px 3px 1px 1px"|Copy Ability
*[[Blipper]]
!Sprite
*[[Broom Hatter]]
!Name
*[[Cappy]]
!Copy Ability
*[[Crack-Tweet]]
*[[Flamer]]
*[[Glunk]]
*[[Icicle]]
{{col-break|width=50%}}
*[[Pengy|Master Pengy]]
*[[Poppy Bros. Jr.]]
*[[Propeller|Propeller Bomb]]
*[[Rocky]]
*[[Sir Slippy]]
*[[Sparky]]
{{col-end}}
|
{{col-begin}}
*[[Mr. Frosty]]
{{col-end}}
|-
|-
! colspan="2" width="404px"| '''Abilities'''
|align=center|[[File:KDL2Blipper.png]]
|- bgcolor="#E47575"
|[[Blipper]]
| colspan="2" |
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None
{{col-begin}}
|align=center|[[File:KDL2MasterPengy.png]]
{{col-break|width=50%}}
|[[Pengy|Master Pengy]]
*[[Burning]]
|[[Ice]]
*[[Ice]]
|-
{{col-break|width=50%}}
|align=center|[[File:KDL2BroomHatter.png]]
*[[Spark]]
|[[Broom Hatter]]
*[[Stone]]
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None
{{col-end}}
|align=center|[[File:KDL2PoppyBrosJr.png]]
|[[Poppy Bros. Jr.]]
|None
|-
|align=center|[[File:KDL2Cappy.png]]
|[[Cappy]]
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None
|align=center|[[File:KDL2PropellerBomb.png]]
|[[Propeller|Propeller Bomb]]
|None
|-
|align=center|[[File:KDL2CrackTweet.png]]
|[[Crack-Tweet]]
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None
|align=center|[[File:KDL2Rocky.png]]
|[[Rocky]]
|[[Stone]]
|-
|align=center|[[File:KDL2Flamer.png]]
|[[Flamer]]
|style="border-style: solid; border-width: 1px 3px 1px 1px"|[[Burning]]
|align=center|[[File:KDL2SirSlippy.png]]
|[[Slippy|Sir Slippy]]
|None
|-
|align=center|[[File:KDL2Glunk.png]]
|[[Glunk]]
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None
|align=center|[[File:KDL2Sparky.png]]
|[[Sparky]]
|[[Spark]]
|-
|align=center|[[File:KDL2Icicle.png]]
|[[Icicle]]
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None
!colspan=3|
|}
</tab>
<tab name="Mid-Boss">
{| class="wikitable" width=25%
!Sprite
!Name
!Copy Ability
|-
|align=center|[[File:KDL2MrFrosty.png]]
|[[Mr. Frosty]]
|[[Ice]]
|}
</tab>
</tabs>
|}
|}



Revision as of 19:17, 27 August 2019

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Iceberg - Stage 3
File:Iceberg DL2 Stage 3.jpg
Kirby and Kine swim through the sub-glacial channels.
Details
Host level Iceberg
Stage Nr. 3
Animal Friend(s) Kine
Rainbow Drop? No
Mid-Boss(es) Mr. Frosty
Stage progression
Stage 2 Stage 4
 This box: view  talk  edit 

Iceberg - Stage 3 is the third stage of Iceberg in Kirby's Dream Land 2.

Overview

The stage begins in a cold tunnel, with enemies waiting on soft platforms. The door the next area can be found to the right.

The door leads to an encounter with Mr. Frosty. Beating him yields the Ice ability and frees Kine from the bag. From there, the path continues into a water-filled tunnel. Using the Ice ability with Kine here will make short work of all the enemies on this path, but will also freeze Kine if held for too long at a time.

The door leads to an external area, where a Propeller is waiting to kidnap Kirby's friend if they are not careful. This area itself is rather hazardous, with plenty of enemies and tricky jumps, especially for Kine. The stage exit can be found among cloudy platforms that break apart if stood on for too long.

Enemies and mid-boss

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