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<center><span style="color:#{{WKColor6}};font-family: Bradley Hand ITC;font-size:Large"><big>[[File:SKC Objective Mission Icon.png|50px|left]]'''Editor's Picks!'''[[File:SKC Objective Mission Icon.png|50px|right]]</big></span></center>
<center><span style="color:#{{WKColor6}};font-family: Bradley Hand ITC;font-size:Large"><big>[[File:SKC Objective Mission Icon.png|50px|left]]'''Editor's Picks!'''[[File:SKC Objective Mission Icon.png|50px|right]]</big></span></center>
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'''The Ultimate Choice''' is a [[Sub-Game]] present in ''[[Kirby Star Allies]]'', where selected characters defeat a series of bosses, similar to [[The Arena]]. It is unlocked after Story Mode along with [[Guest Star ???? Star Allies Go!]] and [[Heroes in Another Dimension]]. It has two major differences compared to The Arena which are having a scoring system and difficulty levels. As such, it can be seen as effectively nine different Arenas rolled into a single game. Completing this mode on the Soul Melter difficulty setting is required for [[100% completion]] of ''Kirby Star Allies''. Completing Soul Melter EX is required to 'crown' the save file.
'''''Kirby & The Amazing Mirror''''' is a main-series [[Kirby (series)|''Kirby'' game]] released for the [[Game Boy Advance]] on April 15th, 2004 in Japan, on October 18th, 2004 in North America, and on July 2nd, 2004 in Europe. It was produced by [[HAL Laboratory]] and [[Nintendo]], and developed by [[Flagship]]. It was also the last {{installment}} of the ''Kirby'' series to be produced for the [[Game Boy Advance]] before the series moved to the [[Nintendo DS]].


Much like its counterparts in previous titles, The Ultimate Choice is a [[:Category:Boss Endurance Modes|boss endurance mode]] with rest areas in-between each fight. Bosses and enemy ambushes are encountered in a set order depending on the difficulty chosen. The Ultimate Choice also features a character select screen much like [[Helper to Hero]] in {{KSSU}}, and keeps separate scores for each one. The player can choose between [[Kirby]] and most of his [[Copy Ability|Copy Abilities]], any of the [[Helper|recruitable allies]], or any of the currently available [[Dream Friend]]s to play as. [[CPU]] or human-controlled allies can also join the player for a team of up to four, with their individual damage output reduced to prevent bosses from going down too quickly.<br/>
''Kirby & The Amazing Mirror'' looks and plays much like its predecessor ''[[Kirby: Nightmare in Dream Land]]'', but features an expansive and non-linear interconnected world with bosses that can be defeated in a number of different orders. The game also features four [[Kirby]]s [[Color Changes|of various col{{o}}r]] which can be played by up to four different players simultaneously, making this title the first main series game which can be played with four players in the main game. The different Kirbys can wander off in separate directions and assist each-other using their [[Cell Phone]]s.
<center>[[The Ultimate Choice|Read more...]]</center>
 
As it is based on ''Kirby: Nightmare in Dream Land'', ''Kirby & The Amazing Mirror'' uses much of the same [[sprite]]-work, enemies, [[Copy Ability|abilities]], and mechanics as its predecessor. However, many additions and a few cuts were made to these categories. Included in the additions are new enemies like [[Chip]], [[Roly-Poly]], [[Golem]], and others, some of which are quite complex in their ability to interact with Kirby. New abilities include [[Cupid]], [[Missile]], [[Mini]], and a few returning fav{{o}}rites from ''[[Kirby Super Star]]'' such as [[Fighter]] and [[Cook]]. Due to the open nature of the game, most of the area [[Boss]]es can be fought out of order, and aside from [[Kracko]], they are all new (although some are heavily based on older bosses).<br/>
<center>[[Kirby & The Amazing Mirror|Read more...]]</center>
<center>[[WiKirby:Featured Article Nomination|''(Do you want to showcase an article you worked on?)'']]</center>  
<center>[[WiKirby:Featured Article Nomination|''(Do you want to showcase an article you worked on?)'']]</center>  
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Revision as of 22:14, 25 December 2019



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a Kirby Wiki encyclopedia that anyone can edit,
currently with 4,475 articles and counting!
Welcome to WiKirby!
This is a free encyclopedia that anyone can edit.
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About the Kirby series by Nintendo!

Since 2010, WiKirby has been striving to be the best resource for Kirby information on the internet. And you can help us! It's easy - just head on over to our Help & Policy section and then find a page to get started.

Not sure where to begin? Check out our maintenance page.
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Kirby & The Amazing Mirror is a main-series Kirby game released for the Game Boy Advance on April 15th, 2004 in Japan, on October 18th, 2004 in North America, and on July 2nd, 2004 in Europe. It was produced by HAL Laboratory and Nintendo, and developed by Flagship. It was also the last Template:Installment of the Kirby series to be produced for the Game Boy Advance before the series moved to the Nintendo DS.

Kirby & The Amazing Mirror looks and plays much like its predecessor Kirby: Nightmare in Dream Land, but features an expansive and non-linear interconnected world with bosses that can be defeated in a number of different orders. The game also features four Kirbys [[Color Changes|of various colTemplate:Or]] which can be played by up to four different players simultaneously, making this title the first main series game which can be played with four players in the main game. The different Kirbys can wander off in separate directions and assist each-other using their Cell Phones.

As it is based on Kirby: Nightmare in Dream Land, Kirby & The Amazing Mirror uses much of the same sprite-work, enemies, abilities, and mechanics as its predecessor. However, many additions and a few cuts were made to these categories. Included in the additions are new enemies like Chip, Roly-Poly, Golem, and others, some of which are quite complex in their ability to interact with Kirby. New abilities include Cupid, Missile, Mini, and a few returning favTemplate:Orites from Kirby Super Star such as Fighter and Cook. Due to the open nature of the game, most of the area Bosses can be fought out of order, and aside from Kracko, they are all new (although some are heavily based on older bosses).

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