Mix: Difference between revisions
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===''Kirby Star Allies''=== | ===''Kirby Star Allies''=== | ||
In ''[[Kirby Star Allies]]'', Mix works like it did in previous games. It cannot be activated in the game's demo. | In ''[[Kirby Star Allies]]'', Mix works like it did in previous games. It cannot be activated in the game's demo. | ||
==Trivia== | |||
*The icon for Mix in ''Kirby's Adventure'', ''Kirby's Dream Course'', and ''{{KSS KFP}}'' shows Kirby as a bartender, mixing a martini. This is one of the few references to alcohol in the main ''Kirby'' series. | |||
==Gallery== | ==Gallery== |
Revision as of 18:30, 11 July 2021
“ | If two ability-characters are swallowed at the same time, "MIX" will appear in the condition panel. Press the A Button to start the roulette. If you press the A Button again the ability will be decided. | ” | — [[Kirby Super Star|Template:KSS KFP]] manual |
Mix is the term used to describe the state where Kirby gets a random Copy Ability by swallowing enemies with two or more abilities at once. It was first introduced in Kirby's Adventure. In older games, the enemies swallowed could be ones that both provided the same ability, but starting with [[Kirby's Return to Dream Land|Template:KRtDL KAW]], they need to provide Kirby with different Copy Abilities in order for a successful Mix to occur. Otherwise, Kirby will simply obtain the Copy Ability as normal.
When a Mix begins, the game pauses while a roulette decides what ability Kirby will get. While seemingly random, this roulette can be timed to get a specific ability in games like [[Kirby Super Star|Template:KSS KFP]]. Additionally, swallowing the same two enemies will always result in a specific ability if the roulette is allowed to stop by itself. For example, in Kirby's Adventure, a Mix of two Sparkys will always result in the Hammer ability. Last Battle Abilities, like Star Rod and Master, never appear in the roulette.
This mechanic is present in most games in the main Kirby series that feature Copy Abilities. It is, however, absent from Kirby's Dream Land 2—the ability Kirby receives when swallowing multiple ability-granting enemies is chosen at random between them—Kirby's Dream Land 3—when multiple enemies are swallowed, the first ability-granting one that was inhaled takes priority—and Kirby 64: The Crystal Shards—Kirby will receive the appropriate Power Combo instead.
Specifics by game
Kirby's Adventure / Kirby: Nightmare in Dream Land
The Mix debuted alongside the Copy Ability system itself. When two or more enemies are swallowed simultaneously, even if both provide the same ability, a roulette will start to determine which ability Kirby will receive. The player can stop the roulette by pressing a button, but if the roulette is allowed to stop itself, the resulting Ability of the Mix will depend on what two enemies were swallowed.
During the roulette, the non-Ability icons "Ouch", "Cannon", "Mix", and "Warp Star" appear. The roulette cannot be stopped on these options. "Cannon" is notable because it is unused in the rest of the game. Presumably it was planned to have this icon appear whenever Kirby hopped into a Fuse Cannon, as the icon is used in the European versions of the games[1], as well as in the 3D Classics version. The first proper use of such icon in an actual Kirby game is in Template:KSS KFP.
The Mix roulette returns in Kirby: Nightmare in Dream Land, essentially unchanged, though no non-Ability icons will appear.
Kirby's Dream Course
Because Copy Abilities are obtained by defeating enemies rather than swallowing them, Mix cannot be obtained on its own in Kirby's Dream Course. Instead, there is a unique enemy called Transformer which yields the Mix ability when defeated, and can only be found in two-player mode. Transformer is the only example of a singular enemy in the Kirby series who provides Mix. The roulette will not stop on its own in this game, and instead must be stopped manually. As expected, it provides a selection of any Copy Ability in the game, but can also potentially provide no ability, or simply get rid of the existing ability the player had.
Template:KSS KFP / Kirby Super Star Ultra
In Template:KSS KFP and its remake, Mix functions similarly to how it did in Kirby's Adventure. There are two non-Ability icons in the roulette: "Super" and "Ouch!". Landing on them will give the Invincible effect or damage, respectively. Paint is the only Copy Ability not present in the roulette.
In Milky Way Wishes, activating a Mix is the only way to obtain a Copy Ability without collecting the Copy Essences Deluxe. This can only be done with certain enemies, like Noddy.
Kirby Air Ride
In Kirby Air Ride, Mix can be activated by swallowing two or more enemies, or by passing through a Copy Chance Wheel.
Its Mix roulette is as follows:
Bomb → Plasma → Needle → Mike → Freeze → Tornado → Wing → Fire → Wheel → Sleep → Sword ↩
Kirby & The Amazing Mirror
In Kirby & The Amazing Mirror, Mix functions much like it did in Kirby: Nightmare in Dream Land. It can also be obtained by stopping Magic's roulette on the ? icon, and by swallowing Dark Mind's green stars.
Template:KSqS KMoA
In Template:KSqS KMoA, the Mix roulette now starts at a random position each time it's activated, so the resulting Ability is always random, apart from a few exceptions. For example, mixing Sleep with Sleep always gives Ninja or Ghost, depending on whether or not the Ghost Medal is completed. Also, after obtaining Sword's and Bomb's Ability Scrolls, they can be combined with certain elemental Abilities to create unique ones, such as Fire Sword and Ice Bomb. Moreover, much like in Kirby & The Amazing Mirror, Mix can be activated by landing on the ? icon in Magic's roulette.
- Main article: Copy Palette
In addition to the regular Mix, Copy Ability bubbles and other bubbles can be mixed together in the Copy Palette for various results.
Template:KRtDL KAW
In [[Kirby's Return to Dream Land|Template:KRtDL KAW]], the Mix roulette starts at a random position each time it's activated, much like it did in Template:KSqS KMoA. Also, three enemies with different abilities need to be swallowed in order to trigger the Mix, a trait unique to this game.
Its Mix roulette is as follows:
Tornado → Stone → Parasol → Spear → Water → Wing → Mike → Hammer → Sword → Bomb → Cutter → Spark → Crash → Sleep → Ice → Ninja → Leaf → Needle → Fighter → Fire → Whip → Beam → Hi-Jump ↩
Kirby: Triple Deluxe
In Kirby: Triple Deluxe, Mix works exactly like it did in Template:KRtDL KAW, except that only two Ability-wielding enemies are required to activate it.
Its Mix roulette is as follows:
Leaf → Beetle → Needle → Fighter → Sleep → Crash → Sword → Whip → Ice → Bell → Bomb → Wing → Cutter → Circus → Wheel → Spark → Ninja → Stone → Mike → Spear → Parasol → Archer → Beam → Hammer → Fire ↩
Kirby: Planet Robobot
In Kirby: Planet Robobot, UFO and Smash Bros. cannot be obtained via Mix. There is a Mix Copy Essence that appears in The Arena and The True Arena, which cycles through all other abilities in a roulette and grants Kirby whichever ability is being displayed when he touches it.
Its Mix roulette is as follows:
Fighter → Sleep → Crash → Leaf → Sword → Doctor → Whip → Ninja → Ice → Circus → Bomb → Mirror → Cutter → Mike → Wheel → Poison → Spark → Hammer → Stone → Archer → Parasol → Jet → Beam → ESP → Fire ↩
Kirby Star Allies
In Kirby Star Allies, Mix works like it did in previous games. It cannot be activated in the game's demo.
Trivia
- The icon for Mix in Kirby's Adventure, Kirby's Dream Course, and Template:KSS KFP shows Kirby as a bartender, mixing a martini. This is one of the few references to alcohol in the main Kirby series.
Gallery
Icon from Template:KSS KFP
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ミックス Mikkusu |
Mix |