Forest/Nature Area: Difference between revisions
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|lastgame=''[[Kirby Fighters 2]]'' (2020) | |lastgame=''[[Kirby Fighters 2]]'' (2020) | ||
|game=<small>''[[Kirby: Squeak Squad]]''<br>''[[Super Smash Bros. Brawl]]''<br>''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''<br>''[[Team Kirby Clash Deluxe]]''<br>''[[Super Smash Bros. Ultimate]]''</small> | |game=<small>''[[Kirby: Squeak Squad]]''<br>''[[Super Smash Bros. Brawl]]''<br>''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''<br>''[[Team Kirby Clash Deluxe]]''<br>''[[Super Smash Bros. Ultimate]]''</small> | ||
|composer=Hironobu Inagaki | |composer=Hironobu Inagaki or Atsuyoshi Isemura | ||
}} | }} | ||
'''"Forest/Nature Area"''' is a music track first debuting in ''[[Kirby & The Amazing Mirror]]''. It was composed by Hironobu Inagaki | '''"Forest/Nature Area"''' is a music track first debuting in ''[[Kirby & The Amazing Mirror]]''. It was composed by Hironobu Inagaki or Atsuyoshi Isemura. | ||
==Game appearances== | ==Game appearances== | ||
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In ''[[Super Smash Bros. for Wii U]]'', a chip-tune then bombastic remix of the theme appears as one of the default tracks of the [[smashwiki:The Great Cave Offensive|The Great Cave Offensive]] stage. | In ''[[Super Smash Bros. for Wii U]]'', a chip-tune then bombastic remix of the theme appears as one of the default tracks of the [[smashwiki:The Great Cave Offensive|The Great Cave Offensive]] stage. | ||
The track also returns in ''[[Super Smash Bros. Ultimate]]'', where it can be played in any ''Kirby'' stage like any other ''Kirby'' tracks. | The track also returns in ''[[Super Smash Bros. Ultimate]]'', where it can be played in any ''Kirby'' stage, Battlefield, Final Destination, and their derivatives, much like any other ''Kirby'' tracks. | ||
===''Team Kirby Clash Deluxe''=== | ===''Team Kirby Clash Deluxe''=== | ||
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===''Kirby Fighters 2''=== | ===''Kirby Fighters 2''=== | ||
A remix of the theme is associated with [[Shadow Kirby]] | A remix of the theme is associated with [[Shadow Kirby]] on floors 25 and 45 of the final chapter of [[Story Mode: The Destined Rivals|the game's story mode]] and when fought on Very Hard difficulty in [[Single-Handed Mode]]. A short rendition of the theme plays when encountering him under both circumstances before battle. A remix of the theme will play along with the Start Stage theme if the player stays in the Options menu for 86 seconds. | ||
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Revision as of 17:13, 16 May 2022
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"Forest/Nature Area" is a music track first debuting in Kirby & The Amazing Mirror. It was composed by Hironobu Inagaki or Atsuyoshi Isemura.
Game appearances
Kirby & The Amazing Mirror
This theme marks its debut in this game. It is heard at most of the areas of Rainbow Route. It is named 森・自然エリア (Forest・Nature Arena) in the Kirby & The Amazing Mirror Sound Plus album, and can be found as track 4 in the game's sound player. An alternate variation of the theme plays at the beginning of the game when Kirby and his clones are heading to the Central Circle, where the Dimension Mirror lies.
Kirby: Squeak Squad
A slightly faster-paced and higher pitched remix of the theme plays in Stage 3. It can be found as track 8 in the game's Sound Player.
Super Smash Bros. series
The original track from Kirby & The Amazing Mirror plays in the Halberd stage in Super Smash Bros. Brawl.
In Super Smash Bros. for Wii U, a chip-tune then bombastic remix of the theme appears as one of the default tracks of the The Great Cave Offensive stage.
The track also returns in Super Smash Bros. Ultimate, where it can be played in any Kirby stage, Battlefield, Final Destination, and their derivatives, much like any other Kirby tracks.
Team Kirby Clash Deluxe
A remix of the theme plays during the normal staff credits. It plays after the Quest Board theme.
Kirby Fighters 2
A remix of the theme is associated with Shadow Kirby on floors 25 and 45 of the final chapter of the game's story mode and when fought on Very Hard difficulty in Single-Handed Mode. A short rendition of the theme plays when encountering him under both circumstances before battle. A remix of the theme will play along with the Start Stage theme if the player stays in the Options menu for 86 seconds.
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