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m (Minor fixes.)
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In all of its appearances, the 1-Up resembles or otherwise contains bold white text which reads "1UP". Starting with ''[[Kirby Super Star]]'' and consistently since ''[[Kirby: Nightmare in Dream Land]]'', its current appearance also includes a glowing aura and a replica of [[Kirby]] (or sometimes another character) behind the text.
In all of its appearances, the 1-Up resembles or otherwise contains bold white text which reads "1UP". Starting with ''[[Kirby Super Star]]'' and consistently since ''[[Kirby: Nightmare in Dream Land]]'', its current appearance also includes a glowing aura and a replica of [[Kirby]] (or sometimes another character) behind the text.


1-Ups can be obtained in a variety of ways which can differ between games, or may simply be found out in the open in stages, though they are often tucked away in difficult-to-reach or hidden places. 1-Ups are also rewarded by collecting a prerequisite number of [[Point Star]]s (100 in modern titles) in games which feature them. Most ''Kirby'' games tend to be fairly generous with 1-Ups, to the point where a skilled player can amass many tens or hundreds throughout a playthrough. This is usually counterbalanced by the fact that the number of extra lives is reset when the main game is exited (though this does not happen in ''[[Kirby Star Allies]]''). For details on what happens when the player runs out of extra lives, see the [[Game Over]] page.
1-Ups can be obtained in a variety of ways which can differ between games, or may simply be found out in the open in stages, though they are often tucked away in difficult-to-reach or hidden places. 1-Ups are also rewarded by collecting a prerequisite number of [[Point Star]]s (100 in modern titles) in games which feature them. They are also usually found hidden behind [[Star Block]]s in [[HAL Room]]s. Most ''Kirby'' games tend to be fairly generous with 1-Ups, to the point where a skilled player can amass many tens or hundreds throughout a playthrough. This is usually counterbalanced by the fact that the number of extra lives is reset when the main game is exited (though this does not happen in ''[[Kirby Star Allies]]''). For details on what happens when the player runs out of extra lives, see the [[Game Over]] page.


[[File:KRtDL 1-up.mp3|thumb|This familiar jingle plays whenever a 1-Up is collected (''[[Kirby's Return to Dream Land]]'' version).]]
[[File:KRtDL 1-up.mp3|thumb|This familiar jingle plays whenever a 1-Up is collected (''[[Kirby's Return to Dream Land]]'' version).]]


==Game appearances==
==Game appearances==
=== ''Kirby's Dream Land'' ===
===''Kirby's Dream Land''===
[[File:KDL 1-Up sprite.png]] In ''[[Kirby's Dream Land]]'', Kirby begins the game with the extra life counter reading "04" (00 counts as a life), meaning he starts with five lives. Despite the double-digit counter, it cannot go higher than "09" in this game. The only way to obtain more extra lives in this game is to find them in stages or to adjust the number in the Configuration Mode (which can also be used to give Kirby less lives to start with).
[[File:KDL 1-Up sprite.png]] In ''[[Kirby's Dream Land]]'', Kirby begins the game with the extra life counter reading "04" (00 counts as a life), meaning he starts with five lives. Despite the double-digit counter, it cannot go higher than "09" in this game. The only way to obtain more extra lives in this game is to find them in stages or to adjust the number in the Configuration Mode (which can also be used to give Kirby less lives to start with).


=== ''Kirby's Adventure'' / ''Kirby: Nightmare in Dream Land'' ===
===''Kirby's Adventure'' / ''Kirby: Nightmare in Dream Land''===
[[File:KNiDL Meta Knightmare 1-Up.png|thumb|[[Meta Knight]] finds a 1-Up styled after himself in [[Meta Knightmare]], from ''[[Kirby: Nightmare in Dream Land]]''.]]
[[File:KNiDL Meta Knightmare 1-Up.png|thumb|[[Meta Knight]] finds a 1-Up styled after himself in [[Meta Knightmare]], from ''[[Kirby: Nightmare in Dream Land]]''.]]
In ''[[Kirby's Adventure]]'' and its remake ''[[Kirby: Nightmare in Dream Land]]'', Kirby begins the game with five lives. Unlike in the previous title, the extra life counter can go into the double digits. In addition to finding 1-Ups in stages, Kirby can also obtain them by reaching the highest platform in the [[Goal Game]], and completing the various [[Sub-Game]]s (details on thresholds for 1-Up bonuses can be found on the [[Crane Fever]], [[Egg Catcher]], [[Quick Draw]], [[Kirby's Air Grind]], and [[Bomb Rally]] pages). If Kirby lands on all platforms from lowest to highest in consecutive Goal Games, he will earn 30 1-Ups as a secret bonus. This secret has been retained in many subsequent games.
In ''[[Kirby's Adventure]]'' and its remake ''[[Kirby: Nightmare in Dream Land]]'', Kirby begins the game with five lives. Unlike in the previous title, the extra life counter can go into the double digits. In addition to finding 1-Ups in stages, Kirby can also obtain them by reaching the highest platform in the [[Goal Game]], and completing the various [[Sub-Game]]s (details on thresholds for 1-Up bonuses can be found on the [[Crane Fever]], [[Egg Catcher]], [[Quick Draw]], [[Kirby's Air Grind]], and [[Bomb Rally]] pages). If Kirby lands on all platforms from lowest to highest in consecutive Goal Games, he will earn 30 1-Ups as a secret bonus. This secret has been retained in many subsequent games.
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Starting in ''Kirby: Nightmare in Dream Land'', 1-Ups use their look from ''Kirby Super Star'' consistently. In [[Meta Knightmare]], the 1-Ups are modified to resemble [[Meta Knight]] instead of Kirby. Unlike in the main game, Meta Knight only starts with three extra lives in this mode and cannot make use of Goal Games or Sub-Games to get more.
Starting in ''Kirby: Nightmare in Dream Land'', 1-Ups use their look from ''Kirby Super Star'' consistently. In [[Meta Knightmare]], the 1-Ups are modified to resemble [[Meta Knight]] instead of Kirby. Unlike in the main game, Meta Knight only starts with three extra lives in this mode and cannot make use of Goal Games or Sub-Games to get more.


=== ''Kirby's Pinball Land'' ===
===''Kirby's Pinball Land''===
In ''[[Kirby's Pinball Land]]'', Kirby starts with three lives, which are represented by small Kirby icons in the top-left corner of the screen. The maximum number of lives Kirby can have is nine (represented as eight of the aforementioned icons, since zero counts). 1-Ups in this game do not appear as items, but are instead rewarded for getting a sufficiently high score in the bonus boards or by hitting all the letters that spell out "EXTRA" on the level hub board. Unlike in other titles, it is expected for the player to eventually run out of lives in order to finish the game and submit their high score, as otherwise the game loops indefinitely.
In ''[[Kirby's Pinball Land]]'', Kirby starts with three lives, which are represented by small Kirby icons in the top-left corner of the screen. The maximum number of lives Kirby can have is nine (represented as eight of the aforementioned icons, since zero counts). 1-Ups in this game do not appear as items, but are instead rewarded for getting a sufficiently high score in the bonus boards or by hitting all the letters that spell out "EXTRA" on the level hub board. Unlike in other titles, it is expected for the player to eventually run out of lives in order to finish the game and submit their high score, as otherwise the game loops indefinitely.


=== ''Kirby's Dream Course'' ===
===''Kirby's Dream Course''===
[[File:KDC 1Up get.png|thumb|150px|1-Ups are awarded in ''Kirby's Dream Course'' by scoring holes-in-one.]]
[[File:KDC 1Up get.png|thumb|150px|1-Ups are awarded in ''Kirby's Dream Course'' by scoring holes-in-one.]]
In ''[[Kirby's Dream Course]]'', Kirby starts the main game with three lives. Additional lives can be earned by scoring a hole-in-one. If Kirby completes a course with less than three lives, he will be restored to three when starting the next course.
In ''[[Kirby's Dream Course]]'', Kirby starts the main game with three lives. Additional lives can be earned by scoring a hole-in-one. If Kirby completes a course with less than three lives, he will be restored to three when starting the next course.


=== ''Kirby's Dream Land 2'' ===
===''Kirby's Dream Land 2''===
In ''[[Kirby's Dream Land 2]]'', Kirby starts the main game with three lives. Aside from finding 1-Ups scattered through stages, they can also be earned by reaching the top platform in the [[Goal Game]], by collecting seven [[Point Star]]s, and by earning a perfect score in [[Bonus Chance]]s.
In ''[[Kirby's Dream Land 2]]'', Kirby starts the main game with three lives. Aside from finding 1-Ups scattered through stages, they can also be earned by reaching the top platform in the [[Goal Game]], by collecting seven [[Point Star]]s, and by earning a perfect score in [[Bonus Chance]]s.


=== ''Kirby's Block Ball'' ===
===''Kirby's Block Ball''===
In ''[[Kirby's Block Ball]]'', Kirby starts each level with five extra lives. More can be earned for every 50,000 points obtained in the level, by hitting every Star Block in the Target-Shooting stages or by playing the [[Sub-Game]]s accessible via [[Warp Star]] in each level (details on thresholds for 1-Up bonuses can be found on the [[Up Cloud]], [[Up Down]], [[Star Catcher]], and [[Air Hockey]] pages). unlike most other titles, Kirby does not keep any extra lives after completing a level, instead exchanging each one for 1000 extra points.
In ''[[Kirby's Block Ball]]'', Kirby starts each level with five extra lives. More can be earned for every 50,000 points obtained in the level, by hitting every Star Block in the Target-Shooting stages or by playing the [[Sub-Game]]s accessible via [[Warp Star]] in each level (details on thresholds for 1-Up bonuses can be found on the [[Up Cloud]], [[Up Down]], [[Star Catcher]], and [[Air Hockey]] pages). unlike most other titles, Kirby does not keep any extra lives after completing a level, instead exchanging each one for 1000 extra points.


=== ''Kirby Super Star'' / ''Kirby Super Star Ultra'' ===
===''Kirby Super Star'' / ''Kirby Super Star Ultra''===
[[File:KSS 1-Up sprite.png]] [[File:1UP KSSU sprite.png]] The modern look of 1-Ups first manifested in ''[[Kirby Super Star]]''. In both the original and ''[[Kirby Super Star Ultra]]'', 1-Ups can be found throughout stages as normal, and can also be awarded in one of the [[Goal Game]]s. Each main game starts Kirby (or [[Meta Knight]]) with four lives. [[Gourmet Race]], [[The Arena]], and [[The True Arena]] do not utilize extra lives.
[[File:KSS 1-Up sprite.png]] [[File:1UP KSSU sprite.png]] The modern look of 1-Ups first manifested in ''[[Kirby Super Star]]''. In both the original and ''[[Kirby Super Star Ultra]]'', 1-Ups can be found throughout stages as normal, and can also be awarded in one of the [[Goal Game]]s. Each main game starts Kirby (or [[Meta Knight]]) with four lives. [[Gourmet Race]], [[The Arena]], and [[The True Arena]] do not utilize extra lives.


=== ''Kirby's Dream Land 3'' ===
===''Kirby's Dream Land 3''===
In ''[[Kirby's Dream Land 3]]'', Kirby begins the main game with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the [[Goal Game]].
In ''[[Kirby's Dream Land 3]]'', Kirby begins the main game with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the [[Goal Game]].


=== ''Kirby 64: The Crystal Shards'' ===
===''Kirby 64: The Crystal Shards''===
In ''[[Kirby 64: The Crystal Shards]]'', Kirby begins the main game with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the [[Bonus Game]].
In ''[[Kirby 64: The Crystal Shards]]'', Kirby begins the main game with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the [[Bonus Game]].


=== ''Kirby Tilt 'n' Tumble'' ===
===''Kirby Tilt 'n' Tumble''===
[[File:KTnT Level 4-1 6.png|thumb|Collecting a "3up" in ''Kirby Tilt 'n' Tumble''.]]
[[File:KTnT Level 4-1 6.png|thumb|Collecting a "3up" in ''Kirby Tilt 'n' Tumble''.]]
In ''[[Kirby Tilt 'n' Tumble]]'', Kirby begins with five extra lives. The 1up reward for [[Point Star|Star Pieces]] depends on their colors and conditions required. 50 Yellow Star Pieces grant a 1up, 7 Red Star Pieces will grant a 1up and turn the rest of the Red Star Pieces into rainbow-colored variants that also grant 1ups, and collecting all Blue Star Pieces after flipping four or more [[Waddle Dee]]s over will also grant a 1up.
In ''[[Kirby Tilt 'n' Tumble]]'', Kirby begins with five extra lives. The 1-Up reward for [[Point Star|Star Pieces]] depends on their colors and conditions required. 50 Yellow Star Pieces grant a 1up, 7 Red Star Pieces will grant a 1up and turn the rest of the Red Star Pieces into rainbow-colored variants that also grant 1-Ups, and collecting all Blue Star Pieces after flipping four or more [[Waddle Dee]]s over will also grant a 1-Up.


Performing eight bounces in a row on enemies and objects like [[Bumper]]s will also grant Kirby invincibility and give him a 1up. While invincible, Kirby can slam Bumpers and enemies off the stage to earn 1ups, before the effects wear off. Landing in the center of the stage goal will also grant Kirby a 1up. Playing the [[Sub-Game]]s on the Bonus Star can also grant 1ups, with up to three being rewarded based on the score earned in the game.
Performing eight bounces in a row on enemies and objects like [[Bumper]]s will also grant Kirby invincibility and give him a 1-Up. While invincible, Kirby can slam Bumpers and enemies off the stage to earn 1-Ups, before the effects wear off. Landing in the center of the stage goal will also grant Kirby a 1-Up. Playing the [[Sub-Game]]s on the Bonus Star can also grant 1-Ups, with up to three being rewarded based on the score earned in the game.


=== ''Kirby & The Amazing Mirror'' ===
===''Kirby & The Amazing Mirror''===
In ''[[Kirby & The Amazing Mirror]]'', Kirby begins with three extra lives. More can be earned by finding them scattered throughout stages, opening specific [[Treasure Chest]]s, or occasionally getting them as a gift from other Kirbys when calling them on the [[Cell Phone]]. Kirby can also get a 1-Up if he lands on it on the [[Magic]] [[Copy Ability]]'s roulette wheel.
In ''[[Kirby & The Amazing Mirror]]'', Kirby begins with three extra lives. More can be earned by finding them scattered throughout stages, opening specific [[Treasure Chest]]s, or occasionally getting them as a gift from other Kirbys when calling them on the [[Cell Phone]]. Kirby can also get a 1-Up if he lands on it on the [[Magic]] [[Copy Ability]]'s roulette wheel.


=== ''Kirby: Canvas Curse'' ===
===''Kirby: Canvas Curse''===
[[File:KCC Paletto Polis 6.png|thumb|200px|Kirby approaching a 1-Up in ''Kirby: Canvas Curse''.]]
[[File:KCC Paletto Polis 6.png|thumb|200px|Kirby approaching a 1-Up in ''Kirby: Canvas Curse''.]]
In ''[[Kirby: Canvas Curse]]'', Kirby begins with four extra lives. More can be collected in stages or by collecting 100 Point Stars. More Point Stars (and thus 1-Ups) can be awarded in [[Dash! Jump!]] based on the distance traveled.
In ''[[Kirby: Canvas Curse]]'', Kirby begins with four extra lives. More can be collected in stages or by collecting 100 Point Stars. More Point Stars (and thus 1-Ups) can be awarded in [[Dash! Jump!]] based on the distance traveled.


The design of the 1ups also change to resemble the character being played as. For example, playing with the [[Waddle Doo]] ball changes the 1up sprite to resemble Waddle Doo, and playing with the [[King Dedede]] ball will change the 1up sprite to resemble the king's likenesses.
The design of the 1-Ups also change to resemble the character being played as. For example, playing with the [[Waddle Doo]] ball changes the 1-Up sprite to resemble Waddle Doo, and playing with the [[King Dedede]] ball will change the 1-Up sprite to resemble the king's likenesses.


=== ''Kirby: Squeak Squad'' ===
===''Kirby: Squeak Squad''===
In ''[[Kirby: Squeak Squad]]'', Kirby begins with four extra lives. More can be collected in stages or through the [[Goal Game]]. Additionally, combining three Kirby icons together in the [[Copy Palette]] yields a 1-Up.
In ''[[Kirby: Squeak Squad]]'', Kirby begins with four extra lives. More can be collected in stages or through the [[Goal Game]]. Additionally, combining three Kirby icons together in the [[Copy Palette]] yields a 1-Up.


=== ''Kirby's Return to Dream Land'' and subsequent main-series games until ''Kirby Star Allies'' ===
===''Kirby's Return to Dream Land'' and subsequent main-series games until ''Kirby Star Allies''===
In ''[[Kirby's Return to Dream Land]]'' and all the following main-series games up to ''[[Kirby Star Allies]]'', Kirby begins with eight extra lives, and more can be collected by finding them in stages, by collecting 100 Point Stars, or through the [[Goal Game]].
In ''[[Kirby's Return to Dream Land]]'' and all the following main-series games up to ''[[Kirby Star Allies]]'', Kirby begins with eight extra lives, and more can be collected by finding them in stages, by collecting 100 Point Stars, or through the [[Goal Game]].


In ''Kirby's Return to Dream Land'', when an ally joins the game, an extra life is subtracted from the total (unless it is already zero).
In ''Kirby's Return to Dream Land'', when an ally joins the game, an extra life is subtracted from the total (unless it is already zero). In that game's [[Extra Mode]], 1-Ups get a small crown added onto the head of the Kirby figurine.


In ''Kirby Star Allies'', the extra life counter in Story Mode does not reset with the game. Obtaining 1000 extra lives places a crown on Kirby's stock icon.
In ''Kirby Star Allies'', the extra life counter in Story Mode does not reset with the game. Obtaining 1000 extra lives places a crown on Kirby's stock icon.


=== ''Kirby and the Rainbow Curse'' ===
===''Kirby and the Rainbow Curse''===
In ''[[Kirby and the Rainbow Curse]]'', Kirby begins with six extra lives. More can be collected in stages, by collecting 100 Point Stars, or through the [[Goal Game]]. Collecting a 1-Up in a stage also awards 500 points.
In ''[[Kirby and the Rainbow Curse]]'', Kirby begins with six extra lives. More can be collected in stages, by collecting 100 Point Stars, or through the [[Goal Game]]. Collecting a 1-Up in a stage also awards 500 points.


An aspect unique to this title is that players have the option to skip stages they are having too much trouble with. This can be done if four or more lives are lost on the stage in question.
An aspect unique to this title is that players have the option to skip stages they are having too much trouble with. This can be done if four or more lives are lost on the stage in question.


=== ''Kirby Fighters 2'' ===
===''Kirby Fighters 2''===
1-Ups themselves do not feature in ''[[Kirby Fighters 2]]'', nor is there an extra life system for most of the game's content. However, Kirby is given three lives in the Final Chapter of [[Story Mode: The Destined Rivals]]. Unlike in other games, there is no way to increase the number of lives in this case, meaning that Kirby and his buddy have three tries to complete the final chapter.
1-Ups themselves do not feature in ''[[Kirby Fighters 2]]'', nor is there an extra life system for most of the game's content. However, Kirby is given three lives in the Final Chapter of [[Story Mode: The Destined Rivals]]. Unlike in other games, there is no way to increase the number of lives in this case, meaning that Kirby and his buddy have three tries to complete the final chapter.


=== Games without 1-Ups ===
===Games without 1-Ups===
The following games in the ''Kirby'' series do not include 1-Ups or any other form of extra life system:
The following games in the ''Kirby'' series do not include 1-Ups or any other form of extra life system:
*''[[Kirby's Avalanche]]''
*''[[Kirby's Avalanche]]''
*''[[Kirby's Star Stacker (Game Boy)]]''
*''[[Kirby's Star Stacker (Game Boy)|Kirby's Star Stacker]]'' (Game Boy)
*''[[Kirby's Star Stacker (Super Famicom)]]''
*''[[Kirby's Star Stacker (Super Famicom)|Kirby's Star Stacker]]'' (Super Famicom)
*''[[Kirby Air Ride]]''
*''[[Kirby Air Ride]]''
*''[[Kirby's Epic Yarn]]'' and ''[[Kirby's Extra Epic Yarn]]''
*''[[Kirby's Epic Yarn]]'' and ''[[Kirby's Extra Epic Yarn]]''
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*''[[Kirby Battle Royale]]''
*''[[Kirby Battle Royale]]''
*''[[Super Kirby Clash]]''
*''[[Super Kirby Clash]]''
*''[[Kirby and the Forgotten Land]]'' (This is the first main-series game not to utilize 1-Ups.)
*''[[Kirby and the Forgotten Land]]'' (this is the first main-series game not to utilize 1-Ups)
*''[[Kirby's Dream Buffet]]''
*''[[Kirby's Dream Buffet]]''


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===''Kirby: Planet Robobot''===
===''Kirby: Planet Robobot''===
*'''Instruction manual bio (page 16):''' "''Grants you an extra life.''"
*'''Instruction manual bio (page 16):''' "''Grants you an extra life.''"
==Trivia==
*1-Ups can usually be found hidden behind [[Star Block]]s in [[HAL Room]]s.
*1-Ups are given a small redesign in ''Kirby's Return to Dream Land''{{'}}s [[Extra Mode]], in that a small crown is added onto the head of the Kirby figurine.


==Gallery==
==Gallery==
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KRTDL Main Credits picture 8.png|Main Mode credits picture from ''Kirby's Return to Dream Land'', featuring [[Ninja]] Kirby getting a 1-Up
KRTDL Main Credits picture 8.png|Main Mode credits picture from ''Kirby's Return to Dream Land'', featuring [[Ninja]] Kirby getting a 1-Up
KTD 1-Up model.png|Model from ''[[Kirby: Triple Deluxe]]''
KTD 1-Up model.png|Model from ''[[Kirby: Triple Deluxe]]''
KTD French 1-Up model.png|Model from ''Kirby: Triple Deluxe'' (French)
KTD French 1-Up model.png|Model from the French versions of ''Kirby: Triple Deluxe''
KTD German 1-Up model.png|Model from ''Kirby: Triple Deluxe'' (German)
KTD German 1-Up model.png|Model from the German version of ''Kirby: Triple Deluxe''
KTD Latin American Spanish 1-Up model.png|Model from ''Kirby: Triple Deluxe'' (Latin American Spanish)
KTD Latin American Spanish 1-Up model.png|Model from the Latin American Spanish version of ''Kirby: Triple Deluxe''
KTD Iberian Spanish 1-Up model.png|Model from ''Kirby: Triple Deluxe'' (Castilian Spanish)
KTD Iberian Spanish 1-Up model.png|Model from the Castilian Spanish version of ''Kirby: Triple Deluxe''
KTD Dedede 1-Up model.png|Model of a 1-Up from [[Dededetour!]]
KTD Dedede 1-Up model.png|Model of a 1-Up from [[Dededetour!]]
KTD French Dedede 1-Up model.png|Model of a 1-Up from Dededetour! (French)
KTD French Dedede 1-Up model.png|Model of a 1-Up from the French versions of Dededetour!
KTD German Dedede 1-Up model.png|Model of a 1-Up from Dededetour! (German)
KTD German Dedede 1-Up model.png|Model of a 1-Up from the German version of Dededetour!
KTD Latin American Spanish Dedede 1-Up model.png|Model of a 1-Up from Dededetour! (Latin American Spanish)
KTD Latin American Spanish Dedede 1-Up model.png|Model of a 1-Up from the Latin American Spanish version of Dededetour!
KTD Iberian Spanish Dedede 1-Up model.png|Model of a 1-Up from Dededetour! (Castilian Spanish)
KTD Iberian Spanish Dedede 1-Up model.png|Model of a 1-Up from the Castilian Spanish version of Dededetour!
KTD 1-Up screenshot.png|1-Up from ''Kirby: Triple Deluxe''
KTD 1-Up screenshot.png|1-Up from ''Kirby: Triple Deluxe''
KTD Dededetour 1-Up.png|1-Up from Dededetour!
KTD Dededetour 1-Up.png|1-Up from Dededetour!
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|de=1-Up
|de=1-Up
|deM=-
|deM=-
|en=1UP
|enM=-
|es=1 VIDA
|es=1 VIDA
|esM=1 LIFE
|esM=1 LIFE

Revision as of 21:16, 3 January 2023

1-Up
KNiDL 1-Up artwork.jpg
Artwork of a 1-Up from Kirby: Nightmare in Dream Land.
Details
Use Provides an extra chance at completing a stage if defeated
Game(s) All main series games up to Kirby Star Allies
Kirby's Pinball Land
Kirby's Dream Course
Kirby's Block Ball
Kirby Tilt 'n' Tumble
Kirby: Canvas Curse
Kirby and the Rainbow Curse
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A 1-Up,[1][2][3] also formatted as 1 Up[4][5] or 1UP,[6] is a high-value item in the Kirby series which appears in all main-series titles (sans Kirby and the Forgotten Land) and many of the spin-offs. When picked up, the player is rewarded an extra life, which will be used up in exchange for another try if the player's character is defeated.

In all of its appearances, the 1-Up resembles or otherwise contains bold white text which reads "1UP". Starting with Kirby Super Star and consistently since Kirby: Nightmare in Dream Land, its current appearance also includes a glowing aura and a replica of Kirby (or sometimes another character) behind the text.

1-Ups can be obtained in a variety of ways which can differ between games, or may simply be found out in the open in stages, though they are often tucked away in difficult-to-reach or hidden places. 1-Ups are also rewarded by collecting a prerequisite number of Point Stars (100 in modern titles) in games which feature them. They are also usually found hidden behind Star Blocks in HAL Rooms. Most Kirby games tend to be fairly generous with 1-Ups, to the point where a skilled player can amass many tens or hundreds throughout a playthrough. This is usually counterbalanced by the fact that the number of extra lives is reset when the main game is exited (though this does not happen in Kirby Star Allies). For details on what happens when the player runs out of extra lives, see the Game Over page.

This familiar jingle plays whenever a 1-Up is collected (Kirby's Return to Dream Land version).

Game appearances

Kirby's Dream Land

KDL 1-Up sprite.png In Kirby's Dream Land, Kirby begins the game with the extra life counter reading "04" (00 counts as a life), meaning he starts with five lives. Despite the double-digit counter, it cannot go higher than "09" in this game. The only way to obtain more extra lives in this game is to find them in stages or to adjust the number in the Configuration Mode (which can also be used to give Kirby less lives to start with).

Kirby's Adventure / Kirby: Nightmare in Dream Land

Meta Knight finds a 1-Up styled after himself in Meta Knightmare, from Kirby: Nightmare in Dream Land.

In Kirby's Adventure and its remake Kirby: Nightmare in Dream Land, Kirby begins the game with five lives. Unlike in the previous title, the extra life counter can go into the double digits. In addition to finding 1-Ups in stages, Kirby can also obtain them by reaching the highest platform in the Goal Game, and completing the various Sub-Games (details on thresholds for 1-Up bonuses can be found on the Crane Fever, Egg Catcher, Quick Draw, Kirby's Air Grind, and Bomb Rally pages). If Kirby lands on all platforms from lowest to highest in consecutive Goal Games, he will earn 30 1-Ups as a secret bonus. This secret has been retained in many subsequent games.

Starting in Kirby: Nightmare in Dream Land, 1-Ups use their look from Kirby Super Star consistently. In Meta Knightmare, the 1-Ups are modified to resemble Meta Knight instead of Kirby. Unlike in the main game, Meta Knight only starts with three extra lives in this mode and cannot make use of Goal Games or Sub-Games to get more.

Kirby's Pinball Land

In Kirby's Pinball Land, Kirby starts with three lives, which are represented by small Kirby icons in the top-left corner of the screen. The maximum number of lives Kirby can have is nine (represented as eight of the aforementioned icons, since zero counts). 1-Ups in this game do not appear as items, but are instead rewarded for getting a sufficiently high score in the bonus boards or by hitting all the letters that spell out "EXTRA" on the level hub board. Unlike in other titles, it is expected for the player to eventually run out of lives in order to finish the game and submit their high score, as otherwise the game loops indefinitely.

Kirby's Dream Course

1-Ups are awarded in Kirby's Dream Course by scoring holes-in-one.

In Kirby's Dream Course, Kirby starts the main game with three lives. Additional lives can be earned by scoring a hole-in-one. If Kirby completes a course with less than three lives, he will be restored to three when starting the next course.

Kirby's Dream Land 2

In Kirby's Dream Land 2, Kirby starts the main game with three lives. Aside from finding 1-Ups scattered through stages, they can also be earned by reaching the top platform in the Goal Game, by collecting seven Point Stars, and by earning a perfect score in Bonus Chances.

Kirby's Block Ball

In Kirby's Block Ball, Kirby starts each level with five extra lives. More can be earned for every 50,000 points obtained in the level, by hitting every Star Block in the Target-Shooting stages or by playing the Sub-Games accessible via Warp Star in each level (details on thresholds for 1-Up bonuses can be found on the Up Cloud, Up Down, Star Catcher, and Air Hockey pages). unlike most other titles, Kirby does not keep any extra lives after completing a level, instead exchanging each one for 1000 extra points.

Kirby Super Star / Kirby Super Star Ultra

KSS 1-Up sprite.png 1UP KSSU sprite.png The modern look of 1-Ups first manifested in Kirby Super Star. In both the original and Kirby Super Star Ultra, 1-Ups can be found throughout stages as normal, and can also be awarded in one of the Goal Games. Each main game starts Kirby (or Meta Knight) with four lives. Gourmet Race, The Arena, and The True Arena do not utilize extra lives.

Kirby's Dream Land 3

In Kirby's Dream Land 3, Kirby begins the main game with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the Goal Game.

Kirby 64: The Crystal Shards

In Kirby 64: The Crystal Shards, Kirby begins the main game with three lives. More can be earned by obtaining 30 Point Stars or by collecting 1-Ups in stages. They can also be earned in the Bonus Game.

Kirby Tilt 'n' Tumble

Collecting a "3up" in Kirby Tilt 'n' Tumble.

In Kirby Tilt 'n' Tumble, Kirby begins with five extra lives. The 1-Up reward for Star Pieces depends on their colors and conditions required. 50 Yellow Star Pieces grant a 1up, 7 Red Star Pieces will grant a 1up and turn the rest of the Red Star Pieces into rainbow-colored variants that also grant 1-Ups, and collecting all Blue Star Pieces after flipping four or more Waddle Dees over will also grant a 1-Up.

Performing eight bounces in a row on enemies and objects like Bumpers will also grant Kirby invincibility and give him a 1-Up. While invincible, Kirby can slam Bumpers and enemies off the stage to earn 1-Ups, before the effects wear off. Landing in the center of the stage goal will also grant Kirby a 1-Up. Playing the Sub-Games on the Bonus Star can also grant 1-Ups, with up to three being rewarded based on the score earned in the game.

Kirby & The Amazing Mirror

In Kirby & The Amazing Mirror, Kirby begins with three extra lives. More can be earned by finding them scattered throughout stages, opening specific Treasure Chests, or occasionally getting them as a gift from other Kirbys when calling them on the Cell Phone. Kirby can also get a 1-Up if he lands on it on the Magic Copy Ability's roulette wheel.

Kirby: Canvas Curse

Kirby approaching a 1-Up in Kirby: Canvas Curse.

In Kirby: Canvas Curse, Kirby begins with four extra lives. More can be collected in stages or by collecting 100 Point Stars. More Point Stars (and thus 1-Ups) can be awarded in Dash! Jump! based on the distance traveled.

The design of the 1-Ups also change to resemble the character being played as. For example, playing with the Waddle Doo ball changes the 1-Up sprite to resemble Waddle Doo, and playing with the King Dedede ball will change the 1-Up sprite to resemble the king's likenesses.

Kirby: Squeak Squad

In Kirby: Squeak Squad, Kirby begins with four extra lives. More can be collected in stages or through the Goal Game. Additionally, combining three Kirby icons together in the Copy Palette yields a 1-Up.

Kirby's Return to Dream Land and subsequent main-series games until Kirby Star Allies

In Kirby's Return to Dream Land and all the following main-series games up to Kirby Star Allies, Kirby begins with eight extra lives, and more can be collected by finding them in stages, by collecting 100 Point Stars, or through the Goal Game.

In Kirby's Return to Dream Land, when an ally joins the game, an extra life is subtracted from the total (unless it is already zero). In that game's Extra Mode, 1-Ups get a small crown added onto the head of the Kirby figurine.

In Kirby Star Allies, the extra life counter in Story Mode does not reset with the game. Obtaining 1000 extra lives places a crown on Kirby's stock icon.

Kirby and the Rainbow Curse

In Kirby and the Rainbow Curse, Kirby begins with six extra lives. More can be collected in stages, by collecting 100 Point Stars, or through the Goal Game. Collecting a 1-Up in a stage also awards 500 points.

An aspect unique to this title is that players have the option to skip stages they are having too much trouble with. This can be done if four or more lives are lost on the stage in question.

Kirby Fighters 2

1-Ups themselves do not feature in Kirby Fighters 2, nor is there an extra life system for most of the game's content. However, Kirby is given three lives in the Final Chapter of Story Mode: The Destined Rivals. Unlike in other games, there is no way to increase the number of lives in this case, meaning that Kirby and his buddy have three tries to complete the final chapter.

Games without 1-Ups

The following games in the Kirby series do not include 1-Ups or any other form of extra life system:

Profiles

Kirby's Dream Land

  • Instruction manual bio (page 15): "This handy item increases the number of chances Kirby has by 1. You might not need these extra chances now, but wait till we meet up with King Dedede. You'll wish you had as many as you could get!"

Kirby's Dream Land 2

  • Instruction manual bio (page 21): "Extra life"
  • 3DS Virtual Console manual bio: "Grants an extra life."

Kirby Super Star

  • Wii U Virtual Console manual bio: "Increases the number of remaining Kirbys by one."

Kirby & The Amazing Mirror

  • Instruction manual bio (page 27): "Tacks an extra life onto Kirby's remaining lives."

Kirby: Squeak Squad

  • Instruction manual bio (page 23): "This gives Kirby an extra life."

Kirby Super Star Ultra

  • Instruction manual bio (page 21): "Increases Kirby’s remaining lives by one."

Kirby: Planet Robobot

  • Instruction manual bio (page 16): "Grants you an extra life."

Gallery

Names in other languages

Language Name Meaning
French 1 VIE 1 LIFE
German 1-Up -
Italian 1UP -
Spanish 1 VIDA 1 LIFE


References

  1. Kirby: Triple Deluxe digital instruction manual
  2. Kirby & The Amazing Mirror instruction manual (page 27)
  3. Kirby: Nightmare in Dream Land instruction manual (page 22)
  4. Kirby: Planet Robobot digital instruction manual
  5. Kirby's Dream Land instruction manual (page 15)
  6. Kirby Super Star Ultra instruction manual (page 21)