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It has been requested that image(s) be uploaded and added to this article. Remove this notice once the image(s) have been uploaded and applied . Every character screenshot and render that is in the wiki, and more. Essentially, everything here .
A gallery of media pertaining to Kirby and the Rainbow Curse .
Boxart and logos [ edit ]
Artwork [ edit ]
Main characters [ edit ]
Artwork of compatible amiibo and their powers
Kirby after scanning certain amiibo
Kirby after scanning Kirby amiibo
Elline in her paintbrush form
Group artwork of Kirby, Elline, and Bandana Waddle Dee
Previous group artwork with a background
Group artwork of Kirby on a Rainbow Rope and Bandana Waddle Dee
Kirby and Bandana Waddle Dee defend Elline from Grab Hands
Group artwork of Kirby with the three Waddle Dees
Artwork featuring Kirby on a Rainbow Rope with several enemies and a clay version of the Kirby series' logo
Enemies [ edit ]
Miscellaneous [ edit ]
Key art without the foreground elements
Enemies [ edit ]
King Dedede hat amiibo costume
Meta Knight mask amiibo costume
Screenshots [ edit ]
Start Screen [ edit ]
American English start screen
Title Screen of the E3 2014 Demo which shows a fourth Bandana Waddle Dee with cyan skin and a white bandana not seen in the final game.
Main Menu [ edit ]
American English main menu
Game Modes [ edit ]
Figurine Showcase [ edit ]
Shelf 2 of the Figurine Showcase
Shelf 3 of the Figurine Showcase
Shelf 4 of the Figurine Showcase
Shelf 5 of the Figurine Showcase
Opening scene [ edit ]
Dream Land, depicted in clay
Kirby on a hill with his apple
A hole opens up in the sky.
Waddle Dee notices the hole in the sky while Kirby finds his apple.
A ray shines over Dream Land, robbing it of its colors.
Dream Land residents panic as the colors are taken away.
Kirby and Waddle Dee are frozen solid without color.
Elline emerges from the hole in the sky.
Elline paints Waddle Dee and Kirby back to life.
Kirby rescues Elline from the Grab Hands.
Waddle Dee bats the hands away with his spear.
Elline thanks her new friends for the save.
Kirby looks on in despair at his colorless apple.
Kirby and Waddle Dee agree to help Elline get the colors back.
The Adventure Begins [ edit ]
The stage begins with a short tutorial section. This is the first room in that section, teaching the Touch Dash technique.
The second tutorial room features Cottas , which can be defeated using the Touch Dash.
The third and last room instructs the player how to draw Rainbow Ropes .
Kirby starts his adventure in a lush green grassland, as he almost always does.
Kirby is visibly excited to be bouncing off these springs .
Discovering a hidden 1-Up room
The third area begins with a ring of ten medium Point Stars which can give Kirby the ability to use a Star Dash .
Kirby encounters some soft clay, which can be cleared away using the stylus.
Discovering a hidden Point Star cache in the fourth area.
Launching up to the area where the third treasure chest can be found
Uncovering the door to the challenge room and the fourth treasure chest
Collecting rings of point stars above the cannon site
Slipping through the tunnel to reach the end of the stage
Up the Big 'Ol Tree [ edit ]
Approaching the "Big Ol' Tree"
Riding up the hollow tree trunk using Rainbow Ropes.
A hint is provided for how to deal with these Cannon Cottas.
Approaching the top of the tree, and finding a chamber that's best dealt with using a Star Dash
Approaching a Gray Zone in the heights of the tree
Entering a room with a timed Point Star inside
Approaching the door to the Challenge Room
Timing a launch past some moving Point Stars
Riding into a spinning barrel
Timing a launch out of another spinning barrel
Partaking in the bonus pachinko area
Finding some Candy near the end of the stage
Blazing through the barricades and enemies using the Candy's effects
Shooting up toward the final area in the stage
Great Cave Escape [ edit ]
Kirby falls into the eponymous "great cave", which he must now escape...
...though it is not clear why he cannot simply ride a rope back out from the start.
Kirby decides against better logic to go through the cave to escape it.
Falling into a deeper portion of the cave...Kirby better hope this cave has another exit.
Using rainbow rope to block a waterfall
Stumbling onto a soft clay cache
Reaching the cannon at the left end of this area, which will launch Kirby all the way back to the right
Approaching the cannon which will lead even deeper into the cave
Spotting Carpas swimming up a waterfall
Accessing a hidden switch in an alcove
Riding toward a Bomb Block that will release a massive waterfall, and the way forward
Spotting another cache on the left
Timing a shot through some Carpas in a big waterfall
Gliding past a hall full of Gordos
Blocking the last waterfall so Kirby can well and truly escape this great cave
The Forest of Whispy Woods [ edit ]
The beginning area of the stage
Spiky flowers appear behind Kirby.
Kirby passes through more spiky flowers to reach the door.
Whispy Woods reveals himself.
Kirby slips through the first set of flowers.
Kirby slips through another blockade.
Kirby uses a Star Dash to really put the hurt on Whispy.
Kirby and Elline celebrate their victory.
Dig and Dash [ edit ]
Rolling around on dry sand dunes
Passing through a sandstone column
The end of the stage is within sight, but not within reach.
Clearing away a big sand bed to reveal some stars
Being ambushed by a Drill Cotta
The first of many marble puzzles in this stage
Finding a key in the sand
Drill Cotta demonstrates what not to do when dealing with Grindarrs.
A Grindarr falls at the end of this hall, revealing a Launch Cannon .
Kirby meets up with Mega Grindarr, who will be a lasting companion for this part of the stage.
Clearing away the sand beneath Mega Grindarr's feet to let him keep moving
Acquiring the key on the left split path
Solving the puzzle to get the third key in this area
Uncovering the hidden door to the fifth treasure chest
Kirby is about to be ambushed by a wave of Big Drill Cottas.
Kirby spots Mega Grindarr still falling as he rockets through the last part of the stage to exit the underground complex.
Deploy the Kirby Tank! [ edit ]
Kirby starts off on a high perch overlooking the open dunes.
A switch can be found on the other side that opens up a hidden doorway.
Elline prepares to transform Kirby into a tank.
The Kirby Tank rolls through the door.
A brief tutorial teaching the player how to fire using the Kirby Tank's gun
Second tutorial room showing how to guide the tank using the rainbow rope
The stage begins proper as the Kirby Tank fires upon some Bronto Burts.
The Kirby Tank contends with a horde of Bouncies.
Another Bouncy horde is joined by a fleet of Bombzway.
The Kirby Tank takes the high road, gunning for the second treasure chest.
The Kirby Tank opens up a cache to get a 1-Up.
The Kirby Tank approaches a really big Star Block in his way.
Guiding the Kirby Tank toward the challenge room door
Taking the star-studded path to the end of the main area
Ambushed by tons of blue Bronto Burts
Retreating from the Bronto Burt armada to reach the end of the stage
The Long-Lost Ruins [ edit ]
Kirby spots a Bzztbulb guarding the entrance to the moonlit ruins.
Kirby passes a laser safely thanks to the rainbow rope.
Kirby spots a big circular chamber containing a Blado on patrol.
Kirby makes his way through the many star spinners.
Kirby watches a Cotta get squished by a falling wall.
The key turned out to be evil. This should not be allowed.
Another circular chamber patrolled by Blados
This room serves to demonstrate how the light panels work.
Falling into a deeper part of the ruins
Uncovering the door to the challenge room
Mecha Cotta appears on the scene.
Kirby does severe damage to Mecha Cotta, but also needs to recover from a few nasty shocks.
Neutralizing the lasers to move forward
A cryptic hint is written in the stars here...
There's no time to take in the scenery. Kirby was too slow to act.
Hooplagoon, Relic of the Ruins [ edit ]
Moving the Grindarr out of the way
Hooplagoon is initially hidden in the wall.
Hooplagoon appears and demonstrates his laser cannons.
A rainbow rope is thrown up as a shield against the laser.
Hooplagoon gets bigger after his first plate is broken.
Hooplagoon conjures an electric field around himself and goes after Kirby.
Hooplagoon grows enraged as he loses his third plate.
Kirby scores the final hit on Hooplagoon.
Kirby and Elline celebrate their victory.
Swept Out to Sea [ edit ]
Heading toward the first pipe
Swinging around the first underwater channel
Learning how to control Kirby underwater
Collecting stars along the first vertical chute
Aiming for the large Point Star in the strong current
Encountering Blippers at the end of the first chute area
Heading down a side passage to get a 1-Up
Passing by heavy lines of Gordos
Riding the long snacking water channel
Another section of the snaking channel
Reaching the cyclical chamber at the end of the long snaking channel
Riding a geyser back to the surface
The Haunted Ship [ edit ]
Preparing to enter the cannon to infiltrate the pirate ship
Falling down past many Dethskullks, who are rather slow to react
Kirby has plenty of time to make his move, as these Dethskullks are fairly slow.
Slipping past more Dethskullks in the next room
Spotting a key and some candy in the larger room of the ship
Slipping down to the lower portion of the large room
Aiming for a switch in the lowest portion of the large room
The Dethskullk King appears.
Using the cannon to escape the ship
Passing under the waterfall to reach the end of the stage
Kirby Submarine's Torpedo Time [ edit ]
Kirby surveys the starting pool.
Elline prepares to paint Kirby into an armed submersible.
The first tutorial room for the Kirby Submarine
The second tutorial room for the Kirby Submarine
A relatively easy starting area to get the player more used to how Kirby Submarine is controlled
Using a Star Torpedo to blast through some metal blocks
The stage begins proper with a slowly-scrolling area deep in the underwater tunnels.
Using the rainbow rope to guide Kirby Submarine's torpedoes toward the stars
Using torpedoes to open up clam shells
Gathering stars after breaking some long Star Blocks in the ceiling
Firing at the Crabbos to get them out of the way
Opening up some food caches with more torpedoes
Accessing the challenge room by hitting a switch
Defeating the Mini Deepsees
Kirby is back to normal now, and rolls out of the water to reach the end of the stage.
The Claykken's Lair [ edit ]
The first area of the stage, descending into an underwater cave
The Claykken reveals himself.
Trying to attack Kirby with one tentacle
Trying to attack with both tentacles
The Claykken fully enters the battlefield (though he's a bit smaller than he ought to be based on how he looked from the background).
The Claykken thrusts himself across the battlefield like a torpedo.
Kirby finds an opening to attack The Claykken.
Another boss whupped, and another dance
Rainbow Across the Skies [ edit ]
Kirby heads for the cannon at the beginning of the stage.
Using rainbow ropes to traverse the open skies
Heading for a big formation of point stars
Entering the wind current to be swept further aloft
Being ambushed by Trakkers
Aiming for the candy on balloons
Timing a launch to get lots of stars
Heading for the challenge room before it's too late
Moving through the weak link in the Gordo line
Preparing to pass through the Bzztbulbs in the Gordo line
Clearing out the clouds at the end of the stage
The Wild Red Yonder [ edit ]
Dealing with the first set of Cottas
Clearing out a Bomb block barrier in the way while collecting stars
Bastron makes its first appearance.
Kirby has to navigate past the lingering flames left by Bastron's projectiles.
Navigating past some Cotta Generals to get more stars
Breaking a big Bomb Block barrier in the second area
Ascending the tower at the end of the second area
Launching past the Spear Cotta Knights, who react too slowly to hit Kirby
Bastron returns in the high clouds
Navigating through the difficult third area
Using Bastron's fire to open the way to a challenge room
Taking the cannon at the end of the third area
Blasting through some towers to reach the end of the stage
Kirby Rocket's Big Blastoff [ edit ]
Riding the first wind current
Elline prepares to turn Kirby into a rocket.
Kirby Rocket flies into Bastron.
Kirby takes shelter from a Shotzo 's fire as he moves down the halls.
Passing through more star spinners
Heading up the chute after collecting more stars in the circular room
Flying past metal block formations
Activating some background panels
Activating the second set of background panels to move forward
To be fair, the sign did point toward the switch...
Kirby activates Bastron's self-destruct sequence.
The map of the main area of Bastron, where an escape route can be planned
Following the guide line to collect a big point star
Flying toward a timer extension pickup
Heading out of the Bastron with plenty of time left
The Bastron explodes behind Kirby as he reaches the end of the stage.
Sky-High Whispy Woods [ edit ]
Moving past the first set of falling bombs
Heading toward the door to Whispy's new abode
Whispy Woods turns to metal for this fight.
One of the many vine patterns that Whispy can create
Kirby rushes toward Whispy using a Star Dash .
Kirby crashes into Whispy's face.
Whispy blows Kirby away and calls on some Barampas.
Kirby lands the final hit on Whispy Woods.
Seems Whispy cannot win no matter what he tries.
Woodland Battle [ edit ]
The Kirby Tank is ready to roll out again.
Shooting at a rolling log to make it go away
Heading through the door at the end of the first scrolling section
Using an Explortle to clear the path forward
Spotting the challenge room door, blocked off by metal blocks
Fending off relentless opponents on the fragile bridge
The giant rolling log appears.
Seems shooting this log is ineffective.
Reaching the end of the rolling log section
Kirby is back to his usual roly-poly self.
Gondola Ride [ edit ]
This area teaches the player how to use gondolas.
Casually riding a gondola in the second area
Slipping past a post to get some stars
Slipping past a Gondola Bzztbulb, electrifying the wire in the hall
Switching to a different line to avoid running into a buzz-saw
Blocking a laser to allow safe passage
Lots of parallel lines to choose from
Taking the alternate line to head to a secret area
Grabbing the point star in the secret area
Solving the marble puzzle to move forward
Clearing away the clay covering the challenge room door and the cannon
Entering the hall with the giant buzz-saw
Riding the last gondola of the stage
Deep-Divin' Kirby Submarine [ edit ]
The pool at the start of the stage
Kirby Submarine is ready to go once again.
Opening the way to the staging area
Kirby Submarine can ride up waterfalls. Of course he can.
Opening the way to the door at the bottom of the vertical descent
Battling Blippers in the ambush room
Spotting the door to the challenge room
Dodging the sinking Gordos
Preparing to release the last wave of Gordos at the top of the last auto-scrolling area
Kirby is back to normal and at the end of the stage.
Hooplagoon of the Lake [ edit ]
Heading down the water currents in the pre-boss area
Hooplagoon is back for more.
Firing a laser (in the wrong direction)
Chasing after Kirby using an electric field
Trying to fire all four lasers at once for once
Kirby scores the final hit on Hooplagoon.
Kirby and Elline celebrate their victory.
Burning Secrets [ edit ]
Preparing to grab the first set of stars over a lava pool
Hopping over another lava pool using a dash ring
Encounter with three Hot Heads
A lavafall is no match for the Rainbow Ropes
Finding a big Point Star formation shaped like a diamond
A lavafall is briefly transformed into a starfall.
Uncovering the door to a challenge room
Passing a much larger lavafall
A side chamber with two Cotta Generals
Dodging falling slabs of rock
Heading toward a hidden side area
Another rainbow rope will be needed to keep Kirby safe on this gondola ride.
Bastron returns near the end of the stage.
Back to the Battleship [ edit ]
Heading toward the cannon, revealed by the crumbling terrain
Blasting off toward Bastron a second time
Aiming for a cannon to move forward inside Bastron
Dodging giant buzz saws in the halls
Flying through the Soarar formations
Contending with gouts of fire
Using a series of dash rings to move quickly through the thin corridor
Breaking into the metal block cache
Dodging more giant buzz saws
Hitting the switch after avoiding more foes
Aiming for the background panels
Preparing to press the switch again
The map of the second big interior room that needs to be navigated through
Making it out of the main timer room, cutting it a bit close
Flying through the collapsing hall to escape Bastron
Getting showered in stars at the end of the stage
Volcanic Panic [ edit ]
Heading toward the cannon that leads forward
Spotting a hidden item cache guarded by Thornsby
Observing the lava rise to engulf some Cottas
Stopping to access a big star spinner
Preparing to tackle the Cotta General
The door runs away from Kirby as he nears the top.
Reaching the door after some close calls with the rising magma
Approaching the challenge room door, guarded by another Thornsby
Making a geyser shoot out, creating some stars
Spotting a 1-Up that is overly guarded
The start of the second rising lava area
Using a Star Dash to move more quickly through the tunnels
Taking a series of cannons to escape the rising lava
Kirby causes several stars to "erupt" at the end of the stage.
The Claykken's Sea of Fire [ edit ]
Passing the initial gouts of fire in the pre-boss area
Heading toward the door to the boss fight
The Claykken appears to be out of his element.
Attacking The Claykken's tentacle
Avoiding a tentacle attack from the lava below
Heading toward two tentacles in the ceiling
The Claykken emerges from the lava to start launching himself across the stage again.
The Claykken is defeated for a second time. He should probably go back to the water.
Infiltrate the Junk Factory! [ edit ]
Kirby surveys the first open area in this stage.
Using a scanner field to open the way forward
Happening across a small puzzle to obtain a key
Using the three keys to open the way forward
Spotting the door to the challenge room in an area with Shockcreepas
Opening the wall wide to collect lots of stars
Spotting some Invincible Candy with which the Shockcreepas can be defeated
Passing through a pipe with Shockcreepas crawling on it
Star Dashing through an open room and dislodging a bell
Heading up to the door after collecting the shower of stars
Preparing to traverse the last obstacle to reach the end of the stage
Kirby + Kirby [ edit ]
Kirby accesses the hidden Point Star cache at the start of the stage.
The path splits, so Kirby must split as well.
The two Kirbys must now move independently.
The Two Kirbys work their way through the long hall.
Working together to collect stars and other goodies
A Soarar soars in at the start of the elevator section.
The Kirbys pass through a Gray Zone together, exchanging momentum to bust the blocks.
One of the Kirbys initiates a Star Dash, bouncing the other one around vigorously.
The Kirbys must battle three Cannon Cottas.
Kirby re-merges into one, and then finds a hidden challenge room door.
Wonder Space [ edit ]
Close encounter with the first kind of Warpspace at the start of the stage
Making note of the Shieldster's behavior
Spotting a constellation of Point Stars
Heading for the challenge room door
Scaring the Warpspaces using a Star Dash
Riding a gondola out into the open space
Crossing tracks to avoid a Gordo
Racing against Gondola Bzztbulb
Heading into the secret area using a Star Dash, but missing the first turn
Trying to avoid the Warpspaces while battling Grinkey
Entering a windy zone with lots of Warpspaces
Bypassing the last obstacles to reach the end of the stage
The Final Battle [ edit ]
Claycia ignores Elline's pleas.
Claycia beckons as the battle begins.
Claycia tosses out a Clay Ball.
Kirby knocks the Clay Ball right back at Claycia.
Kirby pummels Claycia while she is stunned.
Claycia reads a book while her lasers sweep the battlefield.
Clay fists come crashing through the walls, causing stars to drop.
More lasers are blocked using the rainbow rope.
Kirby Star Dashes into Claycia to finish the fight.
Pursuing Dark Crafter with the Kirby Rocket
Initiating a Star Dash to go for the enemy
Landing the first hit on Dark Crafter
Dark Crafter is defeated and dissipates.
The entry point for the stage
The top of the elevator ride
Heading for the first Clay Ball
Launching the Clay Ball into the statue
Heading for the door to the boss room
Claycia collapses after Dark Crafter leaves her.
Elline and Claycia are reunited.
Dark Crafter emerges and scares everyone.
Kirby Rocket is ready to chase after Dark Crafter.
Kirby shakes hands with Claycia for a job well done.
Claycia and Elline paint a Warp Star for Kirby to fly home on.
The trio prepare to head out.
Miscellaneous [ edit ]
"The Waddle Dee Three" (Japanese)
"Saved by the Rainbow" (Japanese)
"An Evening Out" (Japanese)
"Claycia's Change" (Japanese)
"The Messenger" (Japanese)
"In the Name of Fashion" (Japanese)
Behind the scenes [ edit ]
Wide view of setup for photographing the opening banner art
The set for the opening banner
Multiple Ellines consider entering the fray
Bandana Waddle Dees begin lining up at the front
Stratifying ground layers
The clay planet used in promotional art
A clay building surrounded by some clay flora
A Crabbo ready for its close-up
A Cotta, likely actually made from Plasticine rather than literal clay
Bandana Waddle Dee running through the clay world
An array of Kirby and Elline models
Variations on Kirby in a line
Kirby and friends celebrate a Famitsu gold score with some champagne
Some of the clay models created for the game
Wii U - Kirby and the Rainbow Curse E3 2014 Announcement Trailer
Wii U - Kirby and the Rainbow Curse - Gameplay Trailer
Wii U - Kirby and the Rainbow Curse - Accolades Trailer
DIY – How to Make Your Own Clay Kirby - Play Nintendo
Official
Kirby Portal video showcasing the game's transformations