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Yuki Endo
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Yuki Endo (遠藤 裕貴 Endo Yuki) is a Japanese level designer at HAL Laboratory. After joining the company in 2006,[1] he was first credited as an Assistant Director on Kirby's Return to Dream Land, and has gone on to work on numerous games in the Kirby series as a lead level designer, being in charge of designing stages and gimmicks. Endo frequently shares information about the Kirby games in contexts like Miiverse posts, the Kirby Star Allies Channel, and the Ask the Developer interview (archive) on Kirby and the Forgotten Land.
List of works[edit]
Kirby series[edit]
- Kirby's Return to Dream Land - Assistant Director
- Kirby's Dream Collection Special Edition - Level-Design Adviser
- Kirby: Triple Deluxe - Lead Level Design
- Kirby Fighters Deluxe - Assistant Director
- Dedede's Drum Dash Deluxe - Lead Level Design
- Kirby: Planet Robobot - Level Design Director
- Team Kirby Clash Deluxe - Special Thanks
- Kirby's Blowout Blast - Special Thanks
- Kirby Battle Royale - Special Thanks
- Kirby Star Allies - Level Design Director
- Kirby Fighters 2 - Special Thanks
- Kirby and the Forgotten Land - Level Design Director
- Kirby's Return to Dream Land Deluxe - Level Design Director
Other[edit]
- BOXBOXBOY! - Box Comic - Drafts
- BYE-BYE BOXBOY! - Box Comic - Draft
- BOXBOY! + BOXGIRL! - Box Comic Draft
Trivia[edit]
- Prior to (and for some time after) joining the company, Endo was a master's student in a lab at the University of Yamanashi specializing in human-computer interface design.[2][3]
Gallery[edit]
A drawing by Yuki Endo featured in Kirby Art & Style Collection
References
- ↑ Nintendo DREAM WEB interview translation (archive) and 2018 Tatsuya Kamiyama's Rikunabi profile
- ↑ List of 2007 members of Kentaro Go's lab (Wayback Machine snapshot)
- ↑ Go, K., Endo, Y. (2007). CATKey: Customizable and Adaptable Touchscreen Keyboard with Bubble Cursor-Like Visual Feedback. In: Baranauskas, C., Palanque, P., Abascal, J., Barbosa, S.D.J. (eds) Human-Computer Interaction – INTERACT 2007. INTERACT 2007. Lecture Notes in Computer Science, vol 4662. Springer, Berlin, Heidelberg.
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