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In addition, a Sub-Game exclusive to this collection called [[New Challenge Stages]] can be played, based on the optional challenge rooms from ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''. It consists of thirteen stages, where Kirby gets one [[Copy Ability]] to work with, and focuses on score rather than only on completion of the stage. Kirby gets a score on how much enemies he has defeated, how much time there is left on the clock, and how many coins he has collected. At the end of the run, Kirby is given a ranking based on how much overall points he has, which is, from lowest to highest, bronze, silver, gold, platinum. Each level also contains a boss stage, where Kirby races against [[Magolor]] and can use all the copy abilities from the area, or from all challenge stages depending on which area it is. There is a small story to this Sub-Game, where Magolor has built a theme park for Kirby. He acknowledges the events from ''{{KRtDL KAW}}'', as well as talking about the challenges.  Unlike in ''{{KRtDL KAW}}'', the player can use a GameCube controller to play the challenge stages, though this disables motion controls that are normally available with the Wii Remote (such as shaking the controller to charge up [[Spark]]).
In addition, a Sub-Game exclusive to this collection called [[New Challenge Stages]] can be played, based on the optional challenge rooms from ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''. It consists of thirteen stages, where Kirby gets one [[Copy Ability]] to work with, and focuses on score rather than only on completion of the stage. Kirby gets a score on how much enemies he has defeated, how much time there is left on the clock, and how many coins he has collected. At the end of the run, Kirby is given a ranking based on how much overall points he has, which is, from lowest to highest, bronze, silver, gold, platinum. Each level also contains a boss stage, where Kirby races against [[Magolor]] and can use all the copy abilities from the area, or from all challenge stages depending on which area it is. There is a small story to this Sub-Game, where Magolor has built a theme park for Kirby. He acknowledges the events from ''{{KRtDL KAW}}'', as well as talking about the challenges.  Unlike in ''{{KRtDL KAW}}'', the player can use a GameCube controller to play the challenge stages, though this disables motion controls that are normally available with the Wii Remote (such as shaking the controller to charge up [[Spark]]).


Finally, the disc contains an interactive ''Kirby'' history timeline where players can view all of the ''Kirby'' games released up until launch. The timeline includes worldwide events that happened around the same time the ''Kirby'' game was released. If players select a game from the timeline, they can view a short clip on said game (or play it if it is included in the disc and can view the box of the game in a panoramic mode, as a theme directly from the game plays. Included along with the history are three episodes from the ''Kirby'' anime, ''[[Kirby: Right Back at Ya!]]'' (those episodes being [[Kirby Comes to Cappy Town]], [[Crusade for the Blade]], and [[Waddle While You Work]]), as well as a video performance of "Gourmet Race to Green Greens ~ Chamber Music" in the American version only.<ref name="Official Nintendo Website"/> In the Japanese version of the game, pages from licensed ''Kirby'' manga are also included for reading.
Finally, the disc contains an interactive ''Kirby'' history timeline where players can view all of the ''Kirby'' games released up until launch. The timeline includes worldwide events that happened around the same time the ''Kirby'' game was released. If players select a game from the timeline, they can view a short clip on said game (or play it if it is included in the disc) and can view the box of the game in a panoramic mode, as a theme directly from the game plays. Included along with the history are three episodes from the ''Kirby'' anime, ''[[Kirby: Right Back at Ya!]]'' (those episodes being [[Kirby Comes to Cappy Town]], [[Crusade for the Blade]], and [[Waddle While You Work]]), as well as a video performance of "Gourmet Race to Green Greens ~ Chamber Music".<ref name="Official Nintendo Website"/>
 
==Regional differences==
There are some differences between the Japanese and American versions of the game, owing to the different history of the series between countries. These only apply to the Kirby's History section:
 
*All box art and game footage was changed to account for the respective regional differences. The world events for each year were also changed.
*The Japanese version has an entry for every year except for 1991 (prior to the release of ''Kirby's Dream Land''), which contains a golden trophy of Kirby. The American version has some blank spots, and because of this, unique trophies were added to the American version: 1994 ([[Lololo & Lalala]]), 1998 ([[Waddle Dee]]), 1999 ([[King Dedede]]), 2007 ([[Meta Knight]]), and 2009 ([[Magolor]]).
*The Japanese version includes samples from licensed ''Kirby'' manga available for reading. These are seen in the entries for 1992 (''Kirby of the Stars'' by Yoshiko Sakuma), 1994 (''Kirby of the Stars: The Story of Dedede Who Lives in Pupupu''), and 2006 (''Kirby of the Stars! Moretsu Pupupu Hour!'').
*Some game entries were moved to account for their altered release dates: ''[[Kirby's Dream Course]]'' (1994 in Japan, 1995 in America), ''[[Kirby's Block Ball]]'' (1995 in Japan, 1996 in America), ''[[Kirby's Dream Land 3]]'' (1997 in America, 1998 in Japan), and ''[[Kirby Tilt 'n' Tumble]]'' (2000 in Japan, 2001 in America).
*The Japanese version includes an entry for [[Kirby's Star Stacker (SNES)|''Kirby's Star Stacker'' for the SNES]], which wasn't released outside of Japan. Inversely, the American version includes an entry for ''[[Kirby's Avalanche]]'', which wasn't released in Japan.
*The ''[[Kirby: Right Back at Ya!]]'' section was moved from 2001 to 2002, and the episode screenshots were changed. The episodes included are the same, but use their respective dubbed versions, and naturally include the differences made when dubbing those episodes.
*The Japanese version includes an entry detailing ''Kirby'' arcade games for the year 2007, and an entry detailing [[Kirby 3D]] for the year 2009.
*The American version includes the performance video for "Gourmet Race to Green Greens ~ Chamber Music" under the year 2012, which is absent in the Japanese version.
*Some music was removed from the American version due to these regional differences: for example, the entry for ''Kirby: Right Back at Ya!'' originally played the "Kirby Melee" theme from ''[[Kirby Air Ride]]'', which was changed to an instrumental of "[[Kirby: Right Back at Ya! (theme)|Kirby: Right Back at Ya!]]".
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Revision as of 01:06, 8 February 2021

Kirby's Dream Collection Special Edition
Kirby's Dream Collection box art.png
North American box art
Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) Japan July 19, 2012[1]
NA September 16, 2012[2]
Platform(s) Wii
Rating(s) ESRB: Everyone 10+
Game chronology
[[Kirby's Return to Dream Land|Template:KRtDL KAW]] Kirby: Triple Deluxe
On affiliated sites
StrategyWiki Walkthrough
 This box: view  talk  edit 

Kirby's Dream Collection Special Edition is a compilation title released for the Wii in 2012, in commemoration of the Kirby series' 20th anniversary. It has not been released in Europe and Australia.

Contents

Kirby's Dream Collection contains a Wii game disc containing ports of a selection of the first 6 classic Kirby games.

Also included on the game disc are 13 new challenge stages based on [[Kirby's Return to Dream Land|Template:KRtDL KAW]], an interactive timeline of Kirby's history where one can read about and watch movies related to the various Kirby games, and three episodes of the anime series Kirby: Right Back at Ya!.

The collection also includes a soundtrack CD featuring tracks from numerous Kirby games spanning across the entire series, and a 45-page special collectible book containing various artwork and other behind-the-scenes information and content covering Kirby's history[3], along with a manual-like booklet giving basic information and controls for each game, along with 3 screenshots from notable moments in the games.

Game Disc

The following games are included on the game disc, with all the original content and frame-rates preserved:[3]

Game disc case art

Four of these games—Adventure, Super Star, Dream Land 3, and Kirby 64—were already available on the Wii Virtual Console, but the emulation in this collection is slightly different. Most notably, an emulation error with the colTemplate:Oring of Miracle Matter's boss arena in Kirby 64 was corrected. However, the previous changes made to the Virtual Console version of Dream Land 3 (altering the colTemplate:Ors of Hyper Zone in Boss Butch) were retained. At launch, Dream Land was also already available on the Nintendo 3DS Virtual Console, making Dream Land 2 the only exclusive game in the collection at the time.

In addition, a Sub-Game exclusive to this collection called New Challenge Stages can be played, based on the optional challenge rooms from [[Kirby's Return to Dream Land|Template:KRtDL KAW]]. It consists of thirteen stages, where Kirby gets one Copy Ability to work with, and focuses on score rather than only on completion of the stage. Kirby gets a score on how much enemies he has defeated, how much time there is left on the clock, and how many coins he has collected. At the end of the run, Kirby is given a ranking based on how much overall points he has, which is, from lowest to highest, bronze, silver, gold, platinum. Each level also contains a boss stage, where Kirby races against Magolor and can use all the copy abilities from the area, or from all challenge stages depending on which area it is. There is a small story to this Sub-Game, where Magolor has built a theme park for Kirby. He acknowledges the events from Template:KRtDL KAW, as well as talking about the challenges. Unlike in Template:KRtDL KAW, the player can use a GameCube controller to play the challenge stages, though this disables motion controls that are normally available with the Wii Remote (such as shaking the controller to charge up Spark).

Finally, the disc contains an interactive Kirby history timeline where players can view all of the Kirby games released up until launch. The timeline includes worldwide events that happened around the same time the Kirby game was released. If players select a game from the timeline, they can view a short clip on said game (or play it if it is included in the disc) and can view the box of the game in a panoramic mode, as a theme directly from the game plays. Included along with the history are three episodes from the Kirby anime, Kirby: Right Back at Ya! (those episodes being Kirby Comes to Cappy Town, Crusade for the Blade, and Waddle While You Work), as well as a video performance of "Gourmet Race to Green Greens ~ Chamber Music".[3]

Regional differences

There are some differences between the Japanese and American versions of the game, owing to the different history of the series between countries. These only apply to the Kirby's History section:

  • All box art and game footage was changed to account for the respective regional differences. The world events for each year were also changed.
  • The Japanese version has an entry for every year except for 1991 (prior to the release of Kirby's Dream Land), which contains a golden trophy of Kirby. The American version has some blank spots, and because of this, unique trophies were added to the American version: 1994 (Lololo & Lalala), 1998 (Waddle Dee), 1999 (King Dedede), 2007 (Meta Knight), and 2009 (Magolor).
  • The Japanese version includes samples from licensed Kirby manga available for reading. These are seen in the entries for 1992 (Kirby of the Stars by Yoshiko Sakuma), 1994 (Kirby of the Stars: The Story of Dedede Who Lives in Pupupu), and 2006 (Kirby of the Stars! Moretsu Pupupu Hour!).
  • Some game entries were moved to account for their altered release dates: Kirby's Dream Course (1994 in Japan, 1995 in America), Kirby's Block Ball (1995 in Japan, 1996 in America), Kirby's Dream Land 3 (1997 in America, 1998 in Japan), and Kirby Tilt 'n' Tumble (2000 in Japan, 2001 in America).
  • The Japanese version includes an entry for Kirby's Star Stacker for the SNES, which wasn't released outside of Japan. Inversely, the American version includes an entry for Kirby's Avalanche, which wasn't released in Japan.
  • The Kirby: Right Back at Ya! section was moved from 2001 to 2002, and the episode screenshots were changed. The episodes included are the same, but use their respective dubbed versions, and naturally include the differences made when dubbing those episodes.
  • The Japanese version includes an entry detailing Kirby arcade games for the year 2007, and an entry detailing Kirby 3D for the year 2009.
  • The American version includes the performance video for "Gourmet Race to Green Greens ~ Chamber Music" under the year 2012, which is absent in the Japanese version.
  • Some music was removed from the American version due to these regional differences: for example, the entry for Kirby: Right Back at Ya! originally played the "Kirby Melee" theme from Kirby Air Ride, which was changed to an instrumental of "Kirby: Right Back at Ya!".

Soundtrack

Main article: Kirby's Dream Collection Special Edition Compilation Soundtrack

Gallery

Main article: Kirby's Dream Collection Special Edition/gallery

Names in other languages

Language Name Meaning
Japanese 星のカービィ 20周年スペシャルコレクション
Hoshi no Kābi Ni-ju-shūnen Supesharu Korekushon
Kirby of the Stars 20th Anniversary Special Collection


External links

References

  1. Nintendo - Release Calendar 2012 July
  2. Tweet by Nintendo of America - "Celebrate Kirby’s 20th anniversary w/ Kirby’s Dream Collection Special Edition on 9/16! Get info at the 8:57 mark."
  3. 3.0 3.1 3.2 Kirby's Dream Collection Special Edition on Nintendo.com