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Spike: Difference between revisions

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m (from japanese instruction booklet (pg. 49))
(I think this will be enough images.)
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{{image|more examples of spike pits throughout the series}}
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[[File:Rainbow Route Room 19.png|thumb|right|Screenshot of [[Kirby]] surrounded by '''Spikes''' from ''[[Kirby & The Amazing Mirror]]''.]]
[[File:Rainbow Route Room 19.png|thumb|right|Screenshot of [[Kirby]] surrounded by '''Spikes''' from ''[[Kirby & The Amazing Mirror]]''.]]
'''Spikes''' are hazards found in many areas throughout the ''[[Kirby (series)|Kirby]]'' series. They coat certain areas of floors, walls or ceilings, and do a moderate amount of [[damage]] to playable characters who touch them.
'''Spikes''' are hazards found in many areas throughout the ''[[Kirby (series)|Kirby]]'' series. They coat certain areas of floors, walls or ceilings, and do a moderate amount of [[damage]] to playable characters who touch them.
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==Gallery==
==Gallery==
<gallery>
<gallery>
KDL Mt Dedede Section 4 Map.png|This area from the [[Mt. Dedede|Mt. DeDeDe]] stage in ''[[Kirby's Dream Land]]'' features a spiky room in the lower portion.
BB Stage 2 wheel Adv.jpg|Rolling past spike pits in ''[[Kirby's Adventure]]''
KDC Danger Zone sprite.png|Sprite of a Danger Zone from ''[[Kirby's Dream Course]]''
KDC Danger Zone sprite.png|Sprite of a Danger Zone from ''[[Kirby's Dream Course]]''
KTD Spikes.png|Spikes in ''[[Kirby: Triple Deluxe]]''.
Block Ball Stage 10-2.jpg|Each round in ''[[Kirby's Block Ball]]'' features spike pits to varying degrees.
KPR Spikes.png|Spikes in ''[[Kirby: Planet Robobot]]''.
KDL2 Dark Castle 1-4.png|Jumping past spikes on the walls in ''[[Kirby's Dream Land 2]]''
KSS Crystal treasure 11.png|Kirby standing near a bunch of spikes in ''[[Kirby Super Star|{{KSS KFP}}]]''
KDL3 Sand Canyon Stage 4 screenshot 06.png|Running over a crumbling bridge over spikes in ''[[Kirby's Dream Land 3]]''
K64 Neo Star Stage 1 screenshot 02.png|Narrowly avoiding a bed of spikes in ''[[Kirby 64: The Crystal Shards]]''
KTnT Level 1-4 4.png|The area in the upper-right of this image from ''[[Kirby Tilt 'n' Tumble]]'' is a classic danger zone.
KTnT Level 4-4 6.png|''Kirby Tilt 'n' Tumble'' also features retractable wall spikes.
Grape Garden NinDL Stage 5.jpg|Spikes made of clouds in ''[[Kirby: Nightmare in Dream Land]]''
KCC Cold Course 26.png|Passing by walls of spikes in ''[[Kirby: Canvas Curse|{{KCC KPP}}]]''
IceIsland-2.jpg|Leaping across a wide floor of spikes in ''[[Kirby: Squeak Squad|{{KSqS KMoA}}]]''
Castle Dedede KEY 2.jpg|Even the relatively soft and friendly ''[[Kirby's Epic Yarn]]'' has spike pits in places.
Skullord attacked KMA.png|The battle with [[Skullord]] in ''[[Kirby Mass Attack]]'' features a wall of spikes on the left side.
Bomb Challenge.jpg|Kirby needs to roll a bomb over a spike bit in this challenge stage from ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''.
KatRC Dig and Dash screenshot 13.png|The liberal use of spikes in this tunnel from ''[[Kirby and the Rainbow Curse|{{KatRC KatRP}}]]'' makes it much too dangerous for Kirby to try and go in there himself.
KTD Spikes.png|Spikes in ''[[Kirby: Triple Deluxe]]''
KPR Spikes.png|Spikes in ''[[Kirby: Planet Robobot]]''
KBR Apple Scramble Stage 3 Gameplay.png|The [[Apple Scramble]] game mode in ''[[Kirby Battle Royale]]'' can feature bramble pits, which are functionally similar to spike pits.
KBR Coin Clash Stage 3 Gameplay.png|''Kirby Battle Royale'' also features traditional spike pits, most notably in the [[Coin Clash]] game mode.
KSA Planet Frostak 06.jpg|Kirby and his buddies will need to be careful not to erode the bridge over the ice spikes too much while fighting in ''[[Kirby Star Allies]]''.
</gallery>
</gallery>



Revision as of 16:32, 22 June 2021

File:Rainbow Route Room 19.png
Screenshot of Kirby surrounded by Spikes from Kirby & The Amazing Mirror.

Spikes are hazards found in many areas throughout the Kirby series. They coat certain areas of floors, walls or ceilings, and do a moderate amount of damage to playable characters who touch them.

Most spikes cannot be destroyed by any means, and instead should be avoided. Touching one will deal a fair amount of damage, knock Kirby away, and cause him to lose whatever Copy Ability he has. Ability Stars and many other items will also break immediately upon touching spikes. If Kirby is under the effects of an Invincible Candy, or is using a move with invulnerability frames such as Burning, he can pass through spikes without taking damage.

Spike fields can also be safely traversed using items such as the Stomper Boot.

Enemies and spikes

In many older Kirby games, enemies tend to be unaffected by spikes, which can lead to odd sights where Waddle Dees can be seen walking care-free through them. Starting with [[Kirby's Return to Dream Land|Template:KRtDL KAW]], however, spikes will also hurt enemies who make contact with them.

Side-effects of spike damage

Much like when getting hit by enemies, taking damage from spikes will give Kirby a brief window of post-hit invulnerability, to allow him to escape before taking further damage. These few seconds of invincibility can be used to bypass other hazards in certain circumstances, as things like Gordos and other dangerous foes are often placed in and around spike pits. This window of invulnerability also tends to reveal that spikes do not have collision in most cases. Due to this, it is not possible to be crushed by moving spikes; instead, characters will be crushed by the platform base which the spikes are attached to.

In Kirby's Dream Course

In Kirby's Dream Course, spike fields are referred to as Danger Zones.[1] These can be found placed on some of the course holes in lieu of regular floor tiles. If Kirby lands in one of these, he will be dealt one point of damage and bounce further in the direction he was traveling. Thus, in a particularly large Danger Zone, Kirby may end up taking several points of damage as he continues to skip along its length. Even if he runs out of HP, he will continue bouncing along until he lands outside of the Danger Zone.

Due to the fact that Kirby bounces at a fixed velocity when recoiling from a Danger Zone, these can be used to "damage boost" Kirby further than he otherwise would have gone, potentially getting into the cup with less shots.

Profiles

  • Kirby's Dream Course instruction booklet - "If Kirby falls onto this panel, you lose one tomato."

Gallery

Names in other languages

Danger Zone

Language Name Meaning
Japanese ダメージゾーン
Damēji Zōn
Damage Zone


References

  1. Kirby's Dream Course instruction booklet, pg 49